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View Full Version : Scapes: ArcheAge to Launch with XLGames' Patch 1.2



DevTracker
06-18-2014, 09:30 PM
So when the game gets patches after release will there be more of a faster turnaround then it takes now? Time is linear. We can't begin translating content into English, French, and German until it's available to be translated from XLGames. Similarly, even if a build is functional in one region, testing on our end will be necessary to make certain our systems are hooked up to the client properly. The speed of turnaround will largely depend on the scope of the update. As the OP states, the delta between Patch 1.0 and Patch 1.2 is over 70,000 words.

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