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jahlon
04-06-2014, 10:19 AM
Greetings,

Any of you who are level 50 on one of the servers willing to share some raw data?

I asked in a thread how much HP a level 50 had, and I got 6,000 - 10,000 but as high as 18,000 is possible.

I was wondering if anyone who is currently playing would be willing to share their character data? Mainly I'm looking for

Class
Defense
Magic Defense
Armor Worn (Type)


But, beggars can't be choosers so any data would be great.

With 10 trees to choose from, and a lot of abilities that give bumps, knowing the relatively of things would help.

For example: Devotion: Loving Soul gives all allies in the area +500 magical defense. If a level 50 only has 1500 magical defense, that might be useful, but if they are already carrying a high magic defense number, well, then it might not look as good as it appears.

(Life will be so much easier once the game launchers)

Thanks much,

Tiaryn
04-06-2014, 11:38 AM
Hi,

biggest factors for more HP are endurance ( выносливость ) and buffs.

Class: Apostle (Occultism, Auramancy, Vitalism)
Defense: 503
Magic Defense: 3095
Armortype: cloth

endurance: 279
without buffs: 6332 HP

Legion
04-06-2014, 12:43 PM
Greetings,

Any of you who are level 50 on one of the servers willing to share some raw data?

I asked in a thread how much HP a level 50 had, and I got 6,000 - 10,000 but as high as 18,000 is possible.

I was wondering if anyone who is currently playing would be willing to share their character data? Mainly I'm looking for

Class
Defense
Magic Defense
Armor Worn (Type)


But, beggars can't be choosers so any data would be great.

With 10 trees to choose from, and a lot of abilities that give bumps, knowing the relatively of things would help.

For example: Devotion: Loving Soul gives all allies in the area +500 magical defense. If a level 50 only has 1500 magical defense, that might be useful, but if they are already carrying a high magic defense number, well, then it might not look as good as it appears.

(Life will be so much easier once the game launchers)

Thanks much,
Bodyguard(Vitalism/Auramancy/Defense)
There you go
http://s018.radikal.ru/i514/1404/f6/aa05114fbf75.png
13610+1000(from vitality)+700-800(Wrath of the Bear)+500(from food)+300(from real shop outfit)+400(from runes +5 endurance in each item) = and in the end it goes to 16 500 hp
5712+700(Iron Skin) = 6412 pdef
2027+700(Iron Skin)+500(Loving Soul)+1000(Unbeatable/Blocade combo for 20 sec) = 4227 mdef
That's all whats you can get with Ancient set (4th grade)
Each higher item grade gives you smth about +600 hp
But theoretically you can get smth close to 22 000 hp (with max grade items, which is 11)and don't forgot about tons of gold and miss fortune behind you =]

jahlon
04-06-2014, 04:16 PM
Interesting.

I'm working on a Bodyguard Build, but after some advice, and some of what this data shows, Bodyguard might not give enough bonuses to be worth it.

Legion
04-07-2014, 12:45 AM
Interesting.

I'm working on a Bodyguard Build, but after some advice, and some of what this data shows, Bodyguard might not give enough bonuses to be worth it.

Bodyguard is one of the fattest in-game classes, and highest pdef and mdef got only bards

Moine
04-07-2014, 01:01 AM
Interesting.

I'm working on a Bodyguard Build, but after some advice, and some of what this data shows, Bodyguard might not give enough bonuses to be worth it.

running bodyguard gives a pretty nice stat boost for tankiness, but from what i've been seeing on forums their damage output is low and it seems people favor soldier(Protection/Will/Combat) as it sacrifices a little tankiness for aoes, the parry skill, and a few more closers.

Legion
04-07-2014, 01:05 AM
running bodyguard gives a pretty nice stat boost for tankiness, but from what i've been seeing on forums their damage output is low and it seems people favor soldier(Protection/Will/Combat) as it sacrifices a little tankiness for aoes, the parry skill, and a few more closers.
you won't get any dmg from him, he is HEALER =]

Sekkusu
04-07-2014, 02:45 AM
you won't get any dmg from him, he is HEALER =]

You can do a lot of damage if you choose not to heal your allies.

Legion
04-07-2014, 03:05 AM
You can do a lot of damage if you choose not to heal your allies.

2k not more

jahlon
04-07-2014, 04:00 PM
I'm not really looking to be heavy into damage.

I'm looking at being a healer who doesn't get served on a plate.

Although I looked at the charges and how they reduce cast time. Need to try to play around with this some more, but it seems like we are really 1 or 2 points from being comfortable. Just lean enough on the points that we have to give up something.

Legion
04-08-2014, 12:11 AM
I'm not really looking to be heavy into damage.

I'm looking at being a healer who doesn't get served on a plate.

Although I looked at the charges and how they reduce cast time. Need to try to play around with this some more, but it seems like we are really 1 or 2 points from being comfortable. Just lean enough on the points that we have to give up something.

Then you got 1 option, make Bodyguard =]

Sekkusu
04-08-2014, 12:35 AM
2k not more

I meant dealing dmg to your allies.

Legion
04-08-2014, 12:41 AM
I meant dealing dmg to your allies.
Then yes, hearts heals smth about 5-6 k, LaD 4 k, mass heal 3 k

Sekkusu
04-08-2014, 12:46 AM
Then yes, hearts heals smth about 5-6 k, LaD 4 k, mass heal 3 k

I meant, by not healing your allies you'll kill them all and that's a ton of damages. :))