View Full Version : Do larger land designs arise because of falling player populations?

03-09-2015, 12:41 PM
Land is kept in scarce supply because of various forces such as speculators, cheats and, at launch, the huge influx of players who wanted land.

Lately the demand for land has died off, even on Kyrios, and it's possible to find 8x8s everywhere and in PvP zones you can usually find a 16x16.

The larger land designs, such as the gazebo, take up more land obviously and rely on the population dropping to provide the land needed.

I'd prefer development work to go toward rejigging land dev design to ensure that new players getting into ArcheAge get a 16x16 early on, because I think catering to a diminishing group of established players is not as effective a strategy for population growth.