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Sacsback
06-08-2015, 07:00 PM
I play ArcheAge quite a lot, although I also mess around in Rift and Trove (not much of an FPS person, so I don't play Defiance). I am not sure how many hours a week you require from someone to be considered "legit," but I do indeed play a lot after hours and on weekends, and I've invested plenty of my own cash into the game. I AM the average player, make no mistake. I don't get any special god-mode, powers or gear. I earn everything the hard way.

I care because it is a good game and enjoyed by a great many people, including me and the Dev team here.

We're all doing our best to make this change as reasonable as possible.
We ARE all in this together.

To @Rushnofsky, we have gained a tremendous number of VERY good suggestions and extremely constructive feedback from this thread, so no worries there. I am especially grateful to those folks - now we're working on getting the best and most detailed answers possible.
Brasse

Linda,

You have been give an impossible task. You have to sugar-coat a huge turd and make it palatable to the player base. Bear in mind, no matter how much powdered sugar, frosting and candy you cover it with it is still a huge turd.

A lot of your answers have been extremely condescending and insulting to many of the players. Myself, included. As far as you playing the game after hours, ... well, the last thing I want to do after work is what I do for work.

ArcheAge is a good game. Trion has bungled this game since launch. This is just one more screwup in a long list. I don't trust Trion or you to satisfactorily handle this huge turd.

Good luck in your endeavors.

nooneistherestill
06-08-2015, 07:04 PM
Why are you guys acting surprised by anything Brasse says ? She is just trying to calm the masses in hopes that some will keep paying right up to the point that you get bent over.Its all about the money,not the game play ,not the integrity of the game,not for a healthy server its all a cash grab .You should know this by now.You spent money to get where your are with what you have ..so they will take it away and hope some of you or someone else spend money again to get it back.Its a scam,by a scam company .Anything else being said in here is just a smoke screen so they can say they did everything they could to make the mergers fair for everyone .Which is an out and out lie .Its all about the profit plain and simple.You don't think they are going to do any extra work do you?They already have your money ,they want more and if your not gonna give it to them someone else will .

Its really that simple:PR 101

Prisha
06-08-2015, 07:08 PM
Their was one major difference in between KR and RU merge. In KR they did nothing to the servers that avoided the merge. RU wiped all server. They did this to create equal gameplay. And yes they had server transfers too.

What I do not understand is the staff Trion hires. They seem so ill informed. We had the diamond shores, they didn't know of aqua farms. As it was not in the patch notes. Yet, they couldn't look at the screen and see an icon. Recently, they did not know the contents of a box in their store but had no problem selling it. This an go on and on. The truth is the gold sellers have notes of every patch and glitch with every patch and play the NA/EU servers like a playbook.

The biggest disadvantage is not wiping and losing all your land. But if Trion does not wipe all servers those unaffected servers will be doing daily trade runs and so forth for gold, resources and so on while everyone else is rebuilding. This will send an unfair advantage of gold to those few players on those servers.

Trion should hire someone on their staff that is aware of all three regions AA and aware of all the patches and how things go down. By July I will be back in Seoul working and perhaps I will walk in and have a chat with XLgames since I get a better response than from the staff here.

Want to play the most stable AA server that's RU sadly. And guess what on the forums they have announced for a new English patch to attract all the displaced players who are unhappy with Trion.

Griff
06-08-2015, 07:10 PM
Why are you guys acting surprised by anything Brasse says ? She is just trying to calm the masses in hopes that some will keep paying right up to the point that you get bent over.Its all about the money,not the game play ,not the integrity of the game,not for a healthy server its all a cash grab .You should know this by now.You spent money to get where your are with what you have ..so they will take it away and hope some of you or someone else spend money again to get it back.Its a scam,by a scam company .Anything else being said in here is just a smoke screen so they can say they did everything they could to make the mergers fair for everyone .Which is an out and out lie .Its all about the profit plain and simple.You don't think they are going to do any extra work do you?They already have your money ,they want more and if your not gonna give it to them someone else will .

Its really that simple:PR 101

Pretty much this.

nooneistherestill
06-08-2015, 07:11 PM
There is no question that this will provide a lot of contention in game on Evolution day. I may have to rebuy ALL my land because I'll be working here that day instead of land rushing, so I sympathize.

We're still exploring ways to make the rush as equitable as possible, but ArcheAge is a very challenging game by design, so amelioration is equally challenging. So much depends on what tools and code we can have available, and none of it is easy.
As you know, KR and RU already underwent these transitions, and although each region is handled differently, we're still limited by overall design and tools that apply to all areas. Can we change some aspects? We're asking. I'll update the original post the minute we have any news on any front pertaining to the Evolution.

How can you make anything equitable when your basically stealing your players progress and money ..unless your offering to refund them .

And no we are not all in this together ,just the people on the servers your stealing from.

nooneistherestill
06-08-2015, 07:19 PM
Their was one major difference in between KR and RU merge. In KR they did nothing to the servers that avoided the merge. RU wiped all server. They did this to create equal gameplay. And yes they had server transfers too.

What I do not understand is the staff Trion hires. They seem so ill informed. We had the diamond shores, they didn't know of aqua farms. As it was not in the patch notes. Yet, they couldn't look at the screen and see an icon. Recently, they did not know the contents of a box in their store but had no problem selling it. This an go on and on. The truth is the gold sellers have notes of every patch and glitch with every patch and play the NA/EU servers like a playbook.

The biggest disadvantage is not wiping and losing all your land. But if Trion does not wipe all servers those unaffected servers will be doing daily trade runs and so forth for gold, resources and so on while everyone else is rebuilding. This will send an unfair advantage of gold to those few players on those servers.

Trion should hire someone on their staff that is aware of all three regions AA and aware of all the patches and how things go down. By July I will be back in Seoul working and perhaps I will walk in and have a chat with XLgames since I get a better response than from the staff here.

Want to play the most stable AA server that's RU sadly. And guess what on the forums they have announced for a new English patch to attract all the displaced players who are unhappy with Trion.

Actually if you really think about the area of the NA/EU player base the servers we have now should be high or med to high population.Its Trions fail management that got us to this point.You cant be Lazy with this type of game .All they do is lip service for any ingame issues.

Unless its effects their direct income,Those are the ONLY issues that have been taken care of in a timely fashion.For everything else its the standard copy paste response ,just like their customer service ticket responces

CalliCat
06-08-2015, 07:35 PM
Their was one major difference in between KR and RU merge. In KR they did nothing to the servers that avoided the merge. RU wiped all server. They did this to create equal gameplay. And yes they had server transfers too.

What I do not understand is the staff Trion hires. They seem so ill informed. We had the diamond shores, they didn't know of aqua farms. As it was not in the patch notes. Yet, they couldn't look at the screen and see an icon. Recently, they did not know the contents of a box in their store but had no problem selling it. This an go on and on. The truth is the gold sellers have notes of every patch and glitch with every patch and play the NA/EU servers like a playbook.

The biggest disadvantage is not wiping and losing all your land. But if Trion does not wipe all servers those unaffected servers will be doing daily trade runs and so forth for gold, resources and so on while everyone else is rebuilding. This will send an unfair advantage of gold to those few players on those servers.

Trion should hire someone on their staff that is aware of all three regions AA and aware of all the patches and how things go down. By July I will be back in Seoul working and perhaps I will walk in and have a chat with XLgames since I get a better response than from the staff here.

Want to play the most stable AA server that's RU sadly. And guess what on the forums they have announced for a new English patch to attract all the displaced players who are unhappy with Trion.

If not for the bad taste this has all left with me I would consider trying the RU version but at this point I think it would be better to wash my hands of this whole mess. I'm sure trion will be happy to see me go since they already got plenty of money from me.

CalliCat
06-08-2015, 07:37 PM
Actually if you really think about the area of the NA/EU player base the servers we have now should be high or med to high population.Its Trions fail management that got us to this point.You cant be Lazy with this type of game .All they do is lip service for any ingame issues.

Unless its effects their direct income,Those are the ONLY issues that have been taken care of in a timely fashion.For everything else its the standard copy paste response ,just like their customer service ticket responces

Exactly. According to Trion this game launched with 2 million players. 2 Million! That is a hell of a lot of people and they didn't quit because the game sucked. The game has the potential to be AMAZING. The problem has and will continue to be the management of it.

Altimar
06-08-2015, 07:43 PM
Can we also remove any extra farm designs so that people are not merging with 5-6 gazebos ready to go and hogging all the land?

Nereidakailani
06-08-2015, 07:45 PM
https://change-production.s3.amazonaws.com/photos/6/xc/sr/rfXcSRxBwWLlwZB-800x450-noPad.jpg

If you are against the server merge... Let's put our voices together. Even if you do not have a character on these low pop servers.. remember.. if they do it to one.. they will do it to many.
https://www.change.org/p/trion-worlds-archeage-team-cancel-the-current-plan-to-evolve-servers-and-any-future-plans-that-effectively-merge-servers

Signed!

SweetMikka
06-08-2015, 08:45 PM
Where do I inquire about a refund on all cash housing puchases made on merging server. Less than 30 days before merge was announced I bought a bound housing item from mall that can only be used with property. Since the official report (so far) is nothing will be done regarding land barrons who want to claim tons of land and sell it at overinflated prices I want my marketplace points back so I can put the cash items onto my other character who is on a non merging server.... I want to be able to liquidate everything when the merger is hacked by land hackers, griefers and greedy people from other servers. I want to play I do not want to be killed while trying to get land, not be able to get land due to the fact that 60 sec after server is open everything is gone, or any of the other problems that WILL be present as soon as the new servers are up.

I have been waiting to see if Trion would offer a middle ground between "that is just gameplay" and meeting the demands of those of us that will lose everything. Sorry, but the direction that this merge continues to go I see no reason to build my character or continue to play on the server that is merging. I will go back to my Ollo character and just be griefed there. At least I have my land there and my cash shop items will remain when everyone else gets slaughtered then complains because of how much they lost.

BigMac
06-08-2015, 09:29 PM
Exactly. According to Trion this game launched with 2 million players. 2 Million! That is a hell of a lot of people and they didn't quit because the game sucked. The game has the potential to be AMAZING. The problem has and will continue to be the management of it.

It was two million 'Registered' accounts. They didn't all buy the game. They didn't all play the game. You're quite right though that the interest in this game was huge and the rocky rollout damaged that potential.

MsInanis
06-08-2015, 09:39 PM
the game has so much potential... sadly the management...

CalliCat
06-08-2015, 09:42 PM
It was two million 'Registered' accounts. They didn't all buy the game. They didn't all play the game. You're quite right though that the interest in this game was huge and the rocky rollout damaged that potential.

Well this right here is certainly not helping the problem.

Oldfox
06-08-2015, 11:06 PM
Signed!

Signed

CalliCat
06-08-2015, 11:19 PM
It is pretty clear they don't care and this is about money for them. They seem perfectly fine with people who have spent thousands of gold buying their properties to have to buy it again from hackers and exploiters and opportunists who are going to roll on these servers and grab as much as they can so they can get in on the merge land grab.

I cannot imagine any compensation package that will take into account the location and connected nature of peoples land holdings. They just care about their bottom line. They are banking that those of us who quit will be replaced by new players. Considering the reputation they have built for themselves I think its a longshot.

Stuhero
06-08-2015, 11:19 PM
I will be leaving the game if this happens to Calleil Server. I have too much invested already. My 2nd account will of course be going too. From the talk I am hearing my guild mates, as few as they are, won't be sticking around either. Most of my guild mates found good reasons to leave already and it had nothing to do with low population servers. Wake up Trion before you shoot yourselves in the other foot.

CalliCat
06-08-2015, 11:23 PM
I will be leaving the game if this happens to Calleil Server. I have too much invested already. My 2nd account will of course be going too. From the talk I am hearing my guild mates, as few as they are, won't be sticking around either. Most of my guild mates found good reasons to leave already and it had nothing to do with low population servers. Wake up Trion before you shoot yourselves in the other foot.

My guild is done as well, also from Calleil. Some of them are sticking around til merge day and will be leaving the minute they lose their land. Me I'm sticking around til my prepaid time runs out and then I'm done. Even if I could get half my land back it wouldn't be safe from the next merge. Meanwhile none of us are spending any more money in the cash shop. It disgusts me that they would do this right after selling us expensive cash shop farms knowing half of us would be left with no where to put them.

DespairfulTomorrow
06-09-2015, 12:56 AM
Ain't nobody got time to rebuy land and all that lol, this game is NOT THAT GOOD. They really have balls around here thinking people are seriously addicted to this thing. For those of you quitting I commend you as you will feel SO much better with the stress of this game GONE, it's not worth it. Archeage Anonymous lol.

DespairfulTomorrow
06-09-2015, 01:01 AM
yet it offers a level of challenge and personal investment missing from almost all other games in the field which makes it irresistable.
This sort of gameplay always comes with tradeoffs, and we ARE trying to come up with ways, within our coding constraints and with an external development team, to make things equitable. We may or may not be successful, but it won't be for lack of trying.

Wrong, it is highly resistable because NOBODY likes someone messing with your wallet and that's what has been done here. It's not THAT unique and plenty of games on the horizon will do it better. There's no acceptable tradeoff for what Trion/XL has done to it's customers period. I do question why you play so much of this and also junk like Trove etc. with so many other amazing games out there.. Oh wait, you get paid.

CalliCat
06-09-2015, 01:39 AM
Aldween has been using the Russian 1.7 Mods for friendship/enemy location and instant land place mod (No window popup) +other mods for months now. Its the reason he is called "Radar hacker" nearly everyday. He doesn't use radar hacks only 20+mods that edit the .CFG files.. His account needs to be looked into tbh.

If Xlgames actually fixes and comes up with a way to block the 20+mods that are on various cheat sites before 2.0 hits.. Then Aldween, Lef and whoever else is in his guild will not be able to grab land fast. (His epeen and confidence at grabbing land will be deflated big time)

People have also really forgot that your teleport books on the new server will remain with all recorded locations so just teleport to where your house is and grab the land 1-2mins when servers come up to combat people that use hacks/mods like Aldween to insta grab 'your' perfect land place.

They are talking about removing saved locations from teleport books. The hacking is going to be a real problem though as much as they think it does not go on I have seen plenty of it on my low pop server and also a return of it since they announced the merges.

Mesk
06-09-2015, 02:43 AM
Well it seems ezi is on the list, so ill be out. I wont be competing with all the hackers for a third time (was originally on kyrios).

All subscriptions have been cancelled already, wont even bother buying apex.

Looks like ill be heading over to ff14

Siobhan
06-09-2015, 03:04 AM
Ah well, now we're getting somewhere! You are finally admitting this is all about your profit!

And aren't you forgetting something? We already bought our plots, that's why we own them now.
And now you force us to buy them again, at so ridiculously inflated prices that for many people, Apex will be the only way.

I have a suggestion for you: sell the plots yourselves. That's right, allow people top buy the plots they want directly from Trion. At least this way, you would make your ♥♥♥♥♥♥♥♥ tactics official.
Actually, if Trion sold the plots themselves, we'd be in a better situation. Lock up all the plots, give us tokens according to what we have before merge, and then sell us land. Beats the hell out of paying a grabberhacker and the plots would be better arranged so as to allow more people to actually have land. Again, it would only work if they lock servers now.


Yes, let us not forget that much of the issue with the land situation stems from an inability to stop bots and programs.
^This! So many times this!


They are talking about removing saved locations from teleport books. The hacking is going to be a real problem though as much as they think it does not go on I have seen plenty of it on my low pop server and also a return of it since they announced the merges.
So, people are not only going to have to deal with grabberhackers, they're going to have to deal with teleport hacks as well?

Herein lies the biggest issue I see with ANY land merge: No matter how much you try, there are no REAL consequences for land hacking and then selling it back to legit players. If you don't tell these people that doing what they're doing is wrong, then it's a tacit approval for using land grabbing mods and hacks.

Onelastchance
06-09-2015, 03:13 AM
Optimistic positive thinkers that are switching gears to prepare for the new servers will be able to grab 2-3 plots due to all of the quitters. They will then be given everything they own and moved to a new server to continue playing the game, the more of you that cancel your subs and give up your current lots, the more of them will be joining the server.

I have 2 lvl 50 alts, yes alts on 2 of the merging servers and I will also be grabbing a couple extra lots preparing for the move.



Thank you for proving just had badly they have screwed this up ;), and how it is likely to get much

Much worse as the mergelution comes closer .... but they are reeeaalllly trying

wait :( I thought she said this wasn't an out of the garage-run company but they are gonna go with a

tag-line like "We are trying reeeally hard " ?

Mixed signals to say the least

CalliCat
06-09-2015, 03:59 AM
Actually, if Trion sold the plots themselves, we'd be in a better situation. Lock up all the plots, give us tokens according to what we have before merge, and then sell us land. Beats the hell out of paying a grabberhacker and the plots would be better arranged so as to allow more people to actually have land. Again, it would only work if they lock servers now.


^This! So many times this!


So, people are not only going to have to deal with grabberhackers, they're going to have to deal with teleport hacks as well?

Herein lies the biggest issue I see with ANY land merge: No matter how much you try, there are no REAL consequences for land hacking and then selling it back to legit players. If you don't tell these people that doing what they're doing is wrong, then it's a tacit approval for using land grabbing mods and hacks.

I believe the exact thing that she said was they were not sure if the teleport book locations would transfer over but that they wanted to look at removing saved locations such as house teleports before the merge. I don't see this being anything other than a huge mess. The fact that they think is perfectly ok that people who had to buy their land once from these hackers and bots will have to buy it again if they decide to keep playing and want it back is just disgusting to say the least.

BigMac
06-09-2015, 04:15 AM
Thank you for proving just had badly they have screwed this up ;), and how it is likely to get much

Much worse as the mergelution comes closer .... but they are reeeaalllly trying

wait :( I thought she said this wasn't an out of the garage-run company but they are gonna go with a

tag-line like "We are trying reeeally hard " ?

Mixed signals to say the least

Trion was formed by escapees from EA and SOE. Their 'garage' is just down the street from EA's HQ and pretty close to Oracle's HQ this is NOT garage startup territory! Here's a view of Trion's HQ. http://www.trionworlds.com/en/studios/redwood-shores/

CalliCat
06-09-2015, 04:21 AM
Trion was formed by escapees from EA and SOE. Their 'garage' is just down the street from EA's HQ and pretty close to Oracle's HQ this is NOT garage startup territory! Here's a view of Trion's HQ. http://www.trionworlds.com/en/studios/redwood-shores/

Well that explains a lot...

Calanthir
06-09-2015, 05:55 AM
Oh come on now. =)
We're not high school kids operating out of our parent's garage, honest.
Brasse
As a (retired) analyst I am sorry to say but this is exactly the impression you make.

And to all those wannabe "positive thinkers" whiteknighting for Trion: If you are not affected by this or it is not important for you because you didn't spend the same amount of time and effort in land and now even plan to take the opportunity to grab more plots because you are GLAD that a company drove away their decent customers with shady business practises and took the fun out of game for many then you are in fact NOT a positive thinker but the very opposite. Having fun and taking a chance on behalf of the misery of others is in fact a trait of a very low character.
But maybe Trion and those people deserve each other and we can be glad to be driven off. =)

Malicent
06-09-2015, 06:37 AM
The merge needs to happen.

The solution to the proposed merge is crap.

Stop calling it an Evolution. In no part of anything you have said is there even a hint of some "next generation" technology being used or anything that differes from what others have done for years. The only difference is you are doing as a sandbox and basically screwing the landowners in the process. You can talk about how it affects you as well, but you work for Trion and therefore anything you say is already biased.

You have one shot to get this right, one shot only. If this gets screwed up ala launch, DS launch, first day of Castle Seiges, well you should know good and well how this will end. So do the merge but stop calling it an Evolution. It is a merge, plain and simple and frankly, so far, one that is screwing over a lot of people. Some of which of have spent thousands of dollars, going to Trion and are being rewarded with "Hey, it's going to be a LAND RUSH!" (like that is supposed to excite them...they have already poured a ♥♥♥♥ton into what they have, you are stripping it from them and saying, yeah, do it again.)

Sorry, just being honest here. You can spin it however you like and I realize you are going to put it as positively as you can. Just be careful that you don't spin it so much that you end up pissing off even more of us grounded here in reality.

Anyways, just had to throw that in. I'm not leaving and, while I think the proposed strategy is piss-poor, I am looking forward to being on a server with increased population and more people ready to tackle content.

Calanthir
06-09-2015, 06:58 AM
The merge needs to happen.



Really??? Why. I still fail to see the logic in that. There is absolutely nothing that couldn't have been achieved with just transfers instead.
There have been so many statements in this thread and the thread before from people who are actually enjoying to play on a lowpop server. There have been statements of people who would happily transfer off their highpop server to leave the trolls and griefers behind and to get some land. Those who want to be on a highpop server could transfer there.
But screwing over a large part of the community to cater to the needs of a few in a legally shady way is NOT the way.
Noone can tell me that they would save so much money by having a few servers less that would legitimate a server merger and scamming their customers on the way.

There must be some other reason they are not telling us. Maybe it's because people on lowpop servers are earning too much gold so that there's not much need for them to invest real money to obtain their ingame goals. Land is supposed to be rare for that reason as well.

It seems to be all about cash grab. Brasse said that it was for ingame economic reasons as well. I must laugh at that. Each time the community found a way to earn (too much?) gold by the legitimate means of the "player driven economy" (must laugh at that as well) Trion messed with said economy to render their efforts naught. This time it's the land. It might be so simple as that.

No these mergers do NOT need to happen.

Archaos
06-09-2015, 07:01 AM
One of the biggest problems is they have not said yet what happens to the previous owned plots that will be pre-packed but you cannot find space for? What happens if you cannot find enough land to place all your chests and storage? (they are not even sure yet if chest contents can be transferred). Just about every area on current servers has a plaza, so if 2 servers merge there will be two people looking to place plaza's in the same area, what happens then? So if I cant place my plaza what happens to all my workbenches?

We need answers to these questions, not just the "we are looking into it" reply we get at the moment.

Fiain
06-09-2015, 07:03 AM
Hey, Brasse! A dwarf! Lookie!

Now that I have your attention. I have a proposal that would be a ♥♥♥♥ ton (pardon the non-french) of work for you. But it would save you customers. A lot of them.

Play 'land tetris' for us. Let us flag maybe two? Three properties each that we must have and must keep. Then maybe another two that we want in the area but dont mind if they get moved to another section.

If any overlap - must keep gets priority - and if two people from different servers 'must keeps' overlap, you communicate with both of us to find an acceptable place for the lands. Maybe if both got shuffled over a square, or maybe one person wouldn't mind moving to a place in Ville instead of Mahadevi if you showed them where. Yes, work for you. But it would make.. Id imagine most of your customers feel better about the whole thing.

It would be work for you, yes. But no one likes the idea of a land rush - especially not those who have spent so much on their land. This way we might lose a plot or two if we have a lot. But we are guaranteed some land after the new server opens, since its already ours. I work. And likely can't make a land rush - a lot of your customers are in the same boat or are worried about hacks which do exist. This would be the solution to all that. I know people are worried about non-merging servers trying for our land and screwing us over too.

In addition, you guys could make sure everything is placed in a way that no one will be able to use an 8x8 to block off a 16x16 plot.

Please respond - if you'll consider it, if you won't. This would ensure you aren't entirely stripping us of our progression, us farmers.

Kvika
06-09-2015, 07:59 AM
Curious how a land rush is a good thing, for those of us who work 45+hrs a week and won't be home when this land rush happens? Thats why it took some of us 6+ months to bust our ♥♥♥ to earn gold to buy the land we have.

I spent days, weeks and even Months not to mention the gold, to get the land I wanted all neatly placed side by side in one location, and now you want me to give all that up, to go play a "LAND RUSH" [insert happy faced moron here]? HELL NO! I am no longer paying for patron, no longer playing this game, and no longer supporting anything coming out of Trion. Way to ruin the game you greedy corporate bastards.

Shadfly
06-09-2015, 08:06 AM
I like the idea of pre-arranging plots based on a priority system.
I spent a lot of gold and time (and tax certs) buying or holding 8x8s until I could get a 16x16 or 24x24 down in an area. I'm one of those "gear-poor-but-land-rich" patrons.
I used Visio to make a housing area diagram that allowed me to plan ahead my little plantation (three gazebos, a farm house, and 7 16x16s between three accounts.) I could slide pre-made housing objects around on the map and swap them around to try out arrangements.
Something similar could be done where you log into Trion's page, click a housing zone on a map, and then your housing inventory could be placed and prioritized.
With the housing rush since the announcement, I would also like to see a priority assignment based upon length of ownership.

divStar
06-09-2015, 08:16 AM
I hope the server I am on does not merge, because if it does - I am gone. I also cannot blame anyone quitting the game, because this merge stuff was the last drop into an already filled barrel of things Trion did wrong. People endured through the crap they had been served day in day out - Auroria, RNG boxes, Diamond Shores, Thunderstruck Trees in Cashshop (Rumbling Archeum Trees in Flashy Racer boxes) and much, much more. Plus all the crap from landgrab and teleport hackers, botters etc. etc. and no real consequences for the hackers. Of course not: it is very hard to determine whether something happened in a legal manner or not, because unfortunately XLGames sucks so bad in terms of packet security, that it is beyond me (I am a software developer myself) how those programmers work. If I worked there, I would be afraid to sign my name anywhere, because I do not like signing my name under crap.

That said: the worst about the merge is, that all those land- and teleport-hackers will be back, grabbing more land than they can take with multiple accounts in ways no honest player can compete with (packet injection). So basically: while the merges themselves might indeed be necessary for some servers - simply because they are empty - the overall security situation did not really improve and probably will not, because XLG programmed the game for the Korean market where every player usually signs with their KSSN (unless stolen). It is as if we were to register to the game using our social security numbers (which we do not).

I recommend XLG/Trion severely improves the security of their ArcheAge servers in regards to packet injection, because this would be the only acceptable reason for a land reset.

Though yeah .. for people who work full-time, any land rush is a nightmare - especially if they spent ungodly amounts of gold to get the houses they wanted. I doubt anything could compensate for that - and I also doubt Trion cares for that.

Good luck, Trion. That's what you get for having a flawed product and no means to have housing instances. I am sure people will quit over the merge, because this was not the only thing you guys messed up and it certainly will not be the last one.

P.s.:

With the housing rush since the announcement, I would also like to see a priority assignment based upon length of ownership.
I would agree with this, BUT: I do not think it is fair to go by that, because if you had been an owner for this plot on server X for say half a year, you might have actually spent much less to get the plot, while someone else worked his/her heart out to get enough gold/items to trade to finally get their hands on that plot on server Y. I'd say it is quite arguable, who is to lose the plot and who is not. So RNG is probably as fair as possible - if there were no land hackers and no login problems etc. So if two people stand in front of a plot, they both should have an equal chance to get it (though in the end it is the click-speed and the ping, that might decide it).

Eleutherio
06-09-2015, 08:20 AM
I understand that some people are looking for more pvp, there are benefits to a merge but I think offering transfers would be better..

SweetMikka
06-09-2015, 08:28 AM
I like the idea of pre-arranging plots based on a priority system.
I spent a lot of gold and time (and tax certs) buying or holding 8x8s until I could get a 16x16 or 24x24 down in an area. I'm one of those "gear-poor-but-land-rich" patrons.
I used Visio to make a housing area diagram that allowed me to plan ahead my little plantation (three gazebos, a farm house, and 7 16x16s between three accounts.) I could slide pre-made housing objects around on the map and swap them around to try out arrangements.
Something similar could be done where you log into Trion's page, click a housing zone on a map, and then your housing inventory could be placed and prioritized.
With the housing rush since the announcement, I would also like to see a priority assignment based upon length of ownership.

If length of ownership is used and land placement is limited to allow even the newest players who have land to have at least 1 plot then I could support this; however this may not prevent the land rush by much because there will also be a lot of dead toons that have land, but do not play anymore so it would be a shame to lock up usable land waiting to see if they log in. So it would still have to be time limited, maybe 24 hours then any unclaimed land become available to all? There is also the problem of how do you assign this land. Yes you can use a web based plotting system to ensure all people who have land can have land on the merged server, but how do you assign spots for when people log on?

That being said Brasse I know that locking land is not a game thing, but since this is an evolution and land is a big concern as well as hackers and griefers can we maybe work with this system? Some people would not be able to place all of their land but land plotting could occur months before merger and we would all be guaranteed a fair shot at recovering some of the land that is being taken away. Which would also provide us space to place chests (especially otherworld chests that we spent cash on)

Maybe during a server lockdown to character creation you will know how you are merging servers so you can allow players to come and virtually place their land. Giving each group of people who have had different legnths of time with land different times to log on and claim. This would also let you know if you need to open more land to meet minimum land requirements to faithful players. It makes it fair to people who work and can not attend the land rush. It also reduces hacking and griefing. After the initial 24 hour non PVP time make all unclaimed land available to those that have placed land.

This would prevent alts from taking all land just to sell. No hackers. Land owners get some of what they want and you can even place property so you get the most from the space. Like someone else said nobody can place an 8x8 and lock up space for a 16x16 or two. I think it is a good middle ground that will keep more players on game spending money for Patron since they know they will have land.

Also limit land by account so someone with two or more alts on the same account can not place property for each alt. The alts on the same account can already use the same land so it is already available.

Fiain
06-09-2015, 08:37 AM
If length of ownership is used and land placement is limited to allow even the newest players who have land to have at least 1 plot then I could support this; however this may not prevent the land rush by much because there will also be a lot of dead toons that have land, but do not play anymore so it would be a shame to lock up usable land waiting to see if they log in. So it would still have to be time limited, maybe 24 hours then any unclaimed land become available to all? There is also the problem of how do you assign this land. Yes you can use a web based plotting system to ensure all people who have land can have land on the merged server, but how do you assign spots for when people log on?

That being said Brasse I know that locking land is not a game thing, but since this is an evolution and land is a big concern as well as hackers and griefers can we maybe work with this system? Some people would not be able to place all of their land but land plotting could occur months before merger and we would all be guaranteed a fair shot at recovering some of the land that is being taken away. Which would also provide us space to place chests (especially otherworld chests that we spent cash on)

Maybe during a server lockdown to character creation you will know how you are merging servers so you can allow players to come and virtually place their land. Giving each group of people who have had different legnths of time with land different times to log on and claim. This would also let you know if you need to open more land to meet minimum land requirements to faithful players. It makes it fair to people who work and can not attend the land rush. It also reduces hacking and griefing. After the initial 24 hour non PVP time make all unclaimed land available to those that have placed land.

This would prevent alts from taking all land just to sell. No hackers. Land owners get some of what they want and you can even place property so you get the most from the space. Like someone else said nobody can place an 8x8 and lock up space for a 16x16 or two. I think it is a good middle ground that will keep more players on game spending money for Patron since they know they will have land.

No log on times please - that still screws those of us who work.

Pre-arranged is a good way - not just reliant on time of ownership, but let us keep a few... Two properties each or something so we all can get something.

I like the idea of being able to go online and place land - so we know where it all would be. Give everyone two properties, etc, and let us decide where they go. Let us work with GMs. (Two properties so everyone gets something at least). I'd lose land tok that way but at least then I can keep some. Worth it to stay, then, if I have my pretty house when I log in after merge in a place i like

Make us fkag which properties we want already placed when that new server opens - old dead chars that way wont have land, only those of us who have stayed.

CalliCat
06-09-2015, 08:42 AM
If length of ownership is used and land placement is limited to allow even the newest players who have land to have at least 1 plot then I could support this; however this may not prevent the land rush by much because there will also be a lot of dead toons that have land, but do not play anymore so it would be a shame to lock up usable land waiting to see if they log in. So it would still have to be time limited, maybe 24 hours then any unclaimed land become available to all? There is also the problem of how do you assign this land. Yes you can use a web based plotting system to ensure all people who have land can have land on the merged server, but how do you assign spots for when people log on?

That being said Brasse I know that locking land is not a game thing, but since this is an evolution and land is a big concern as well as hackers and griefers can we maybe work with this system? Some people would not be able to place all of their land but land plotting could occur months before merger and we would all be guaranteed a fair shot at recovering some of the land that is being taken away. Which would also provide us space to place chests (especially otherworld chests that we spent cash on)

Maybe during a server lockdown to character creation you will know how you are merging servers so you can allow players to come and virtually place their land. Giving each group of people who have had different legnths of time with land different times to log on and claim. This would also let you know if you need to open more land to meet minimum land requirements to faithful players. It makes it fair to people who work and can not attend the land rush. It also reduces hacking and griefing. After the initial 24 hour non PVP time make all unclaimed land available to those that have placed land.

This would prevent alts from taking all land just to sell. No hackers. Land owners get some of what they want and you can even place property so you get the most from the space. Like someone else said nobody can place an 8x8 and lock up space for a 16x16 or two. I think it is a good middle ground that will keep more players on game spending money for Patron since they know they will have land.

Also limit land by account so someone with two or more alts on the same account can not place property for each alt. The alts on the same account can already use the same land so it is already available.

Something like that would guarantee I get to keep at least some of my land where I have it would make me resub and keep playing. Even if they only let us keep 2 in the same area we have them I would be happy as long as we were compensated for the ones we were not able to keep. It would be far more fair than telling us we have to land rush and that its too bad a bunch of opportunistic scumbags are planning to lock up as much land as they can to sell it back to people who already bought it once, but that its part of the game.

Felisitas
06-09-2015, 08:48 AM
if inoch join with other server in evolution,
how about auction house cluster are still join with kyrios,aranzeb,naima or join with other or make new auction cluster ...Please answer this

Fiain
06-09-2015, 08:49 AM
Something like that would guarantee I get to keep at least some of my land where I have it would make me resub and keep playing. Even if they only let us keep 2 in the same area we have them I would be happy as long as we were compensated for the ones we were not able to keep. It would be far more fair than telling us we have to land rush and that its too bad a bunch of opportunistic scumbags are planning to lock up as much land as they can to sell it back to people who already bought it once, but that its part of the game.

I really like this idea. I'd stay if I could keep my house and a 16x farm in a location I deem pretty (i have ville and solis land atm). Doing it this way, my bf and i could make sure our lands still touch - heck, I'd be ok with auroria land if I liked the view, since thats whats important to me.

Brasse, you do realize you'd keep lots of customers this way? Hint hint ;P

Spafon
06-09-2015, 09:04 AM
"In ArcheAge, we are now seeing an increase over time in our player base, but many players, old and new, have requested a way to bring together more players on each server."
Lies, the player base is shrinking, that's why any game consolidates servers and no players want this because people always get screwed when it's done.

DriveByViktum
06-09-2015, 09:10 AM
@TrionBrasse :

I have noticed a disturbing trend. I have personally seen dozens (probably many more but Ive not seen them) jumping ship from other servers that are NOT in the evolution list to be on our server. They move as a group and reroll characters here , then ask for power-levelling services and pay by the hour.

They all also seem to have great gear, and all the accessories (farm carts , galleons etc.)

For the most part , they've been here since the server merge announcement, and they have really disrupted the server , in a bad way, not good one. Since there's no previous history with any existing guilds and such , they just assume they are going to come in and take whatever they like.

The purpling is part of the game , and is understandable... since you're new , and you don't know who is a good guy and who is pretending to be one , you just purple on everything...makes it easier.

That's not really the thing I was wanting to mention though. Now that these refugees from other servers are on the low pop servers,it makes it that much more important that the evolution happen in a way that will not destroy the communities you are trying to migrate.

Do evolutions take a hi-pop server and merge with a lo-pop server?

if this is so, lets take a for instance..these guys may be from a hi pop server like Aranzeb. They migrate to a lo-pop server like Inoch en masse then the server is merged... this means their characters with land on Inoch will be given compensation, or at least prebuilt plans.

How would this affect the community as a whole? Since no one knows how merges work , it may be time to spell it out as it has been done on the RU and KR worlds, so we have a way of defending against things such as this?

Seems to me the only reason the people have moved en masse was because of the honor exploit bans , and to exploit the merge, when it happens.

Fiain
06-09-2015, 09:18 AM
Brasse - you need to play land tetris for us, or give us a way to keep a few plots and us knowing where they are on merge day! (They will be there once the new server is up.)

Does anyone else have ideas on this? See last two pages for more details. Thoughts, etc? We might lose some of our land this way but itd ensure we get to keep some in locations we like!

Veerdin
06-09-2015, 09:23 AM
Meanwhile, on Tahyang, Dahuta and Eanna...

https://ip.bitcointalk.org/?u=http%3A%2F%2Fmedia.tumblr.com%2Fb200cf11da03c5f b0a57ebc86e1f29fd%2Ftumblr_inline_mrwhqtavEn1qz4rg p.gif&t=553&c=YdYKYjPl9FZI9Q

Honestly, I'm surprised it's taken so long for Trion to really bollocks this up. I haven't really been in the game much of late. Hell, the fancy new prepaid taxes system means I don't even need to log in once a week to pay off my big fancy house in Cinderstone (which I get to keep~) But wow, just... wow.

Recently came back to sniff about and see how things are going and I have to say, this really is something else. I thought the land issues were overbearing around launch, but this? This is going to be something else entirely!

A little prediction to add in to the mix of turmoil while I sit back and watch the chaos:

After the merge, the servers will enter into a kind of limbo as everybody and their dogs try to rush into the servers and claim all the best land spots. This will result in a kind of cyber grid-lock followed by numerous outages, downtimes and possibly even server queues. I don't know how many people here still remember the absolute cluster♥♥♥♥ that was the Launch of the initial game, but I suspect we'll see a repeat of it. If not something even worse as now we have people already invested with time/money in the game.

During this absolute assblasting that will inevitibaly occur, we will see 1) A lucky few players charge in and slam down obnoxiously placed houses in all the best (see: Most space-consuming) spots and 2) a resurgence in the use of land-claiming hackers popping up to snap up whatever is left over while the rest of you poor sods are still struggling to log in for long enough to get your bearings.

Once the land surge has taken its toll and approximately 10% of the total playerbase is satisfied with the outcome (with the other 90% taking to the forums in a fit of screaming rage that might even knock it out of orbit for a while) we will start seeing the reformation of guilds, followed by a whole new kind of petty rivalry starting up as people start vying for power in the freshly tear-stained soil.

Once things have settled down, we can expect two aftershocks. The first being a huge portion of the player base moving over to infest Tahyang, Dahuta and Eanna in the hopes of escaping the merge-induced power struggles as well as to crush all the "weak" little roleplayers. Just like how the Orun'Thul went to Tahyang in the first few days because they thought roleplayers would be easy targets, we'll see more people doing that after being sore from the merge. So not even us "roleplayers" will be safe from the effects.

And finally, a fairly large subset of people will straight up quit the game - their land gone, their guild dynamics ruined and all their footholds effectively smashed against the rocks, Trion will likely get a barrage of angry messages from irate ex-customers demanding their money back (and rightfully so) as everything they've worked towards has essentially been pulled out from under them and thrown across the room.

So yeah, I don't even know if the game will survive something as traumatic as a mass-server merge. We'll have to wait and see. Colour me fatalistic at worst and darkly optomistic at best.

If this tanks the entire game and puts Trion out of business (or at least the Archeage wing of it) then who knows, maybe another, more competent company will pick the reigns up in a year or two.

Tick tock, people.

Tick tock.

Batiatus
06-09-2015, 09:27 AM
Obviously this is going to happen no matter what, so I wonder if you will add more housing areas and/or expand the existing areas? You are catering to the strong pvp players, but there are those of us who love the game for all it's other aspects and having more players on a server will make land ownership even more difficult than it is now. My server is among the list of what you call 'low population' and yet it is a real challenge finding and then actually winning properties as they fall. I can't imagine how difficult it would be with even more people doing it. Also, have you considered limiting properties a person can own? I am all for being able to own several because having room to grow crops and store packs is important, but some of the players just own way more than they will ever use and never seem to put them on the market. It would seem that just the cost of labor to pay taxes would keep land ownership at a minimum, but obviously not. I love this game because it is just challenging enough and fun to play. I am just hoping it doesn't become tedious and, therefore, less fun. I knew this was a pvp game when I signed on, but what made me try it out was everything else. That is also what has kept me playing and spending money (which I have never done on any other game, by the way). I am really embarrassingly lousy at pvp so if I am forced to engage more than I already do, I will become frustrated real fast. Love going out on raids looking for adventure like ghost ships, though. Or killing bosses. :)

we have seen on our server guys who are land grabbing before the demo is ever finished then they will transfer it threw 3 accounts build it then sell. so cap on property owned per account would not fix the issue. but if they opened up like 10x more land then players need there would be no demand for the hackers to land grab so much property. as the plot value would be worthless. forcing them to sell at labor plus mats plus design cost. hackers and land barons would not bother with it any more.

Calanthir
06-09-2015, 09:34 AM
Meanwhile, on Tahyang, Dahuta and Eanna...

https://ip.bitcointalk.org/?u=http%3A%2F%2Fmedia.tumblr.com%2Fb200cf11da03c5f b0a57ebc86e1f29fd%2Ftumblr_inline_mrwhqtavEn1qz4rg p.gif&t=553&c=YdYKYjPl9FZI9Q

Honestly, I'm surprised it's taken so long for Trion to really bollocks this up. I haven't really been in the game much of late. Hell, the fancy new prepaid taxes system means I don't even need to log in once a week to pay off my big fancy house in Cinderstone (which I get to keep~) But wow, just... wow.

Recently came back to sniff about and see how things are going and I have to say, this really is something else. I thought the land issues were overbearing around launch, but this? This is going to be something else entirely!

A little prediction to add in to the mix of turmoil while I sit back and watch the chaos:

After the merge, the servers will enter into a kind of limbo as everybody and their dogs try to rush into the servers and claim all the best land spots. This will result in a kind of cyber grid-lock followed by numerous outages, downtimes and possibly even server queues. I don't know how many people here still remember the absolute cluster♥♥♥♥ that was the Launch of the initial game, but I suspect we'll see a repeat of it. If not something even worse as now we have people already invested with time/money in the game.

During this absolute assblasting that will inevitibaly occur, we will see 1) A lucky few players charge in and slam down obnoxiously placed houses in all the best (see: Most space-consuming) spots and 2) a resurgence in the use of land-claiming hackers popping up to snap up whatever is left over while the rest of you poor sods are still struggling to log in for long enough to get your bearings.

Once the land surge has taken its toll and approximately 10% of the total playerbase is satisfied with the outcome (with the other 90% taking to the forums in a fit of screaming rage that might even knock it out of orbit for a while) we will start seeing the reformation of guilds, followed by a whole new kind of petty rivalry starting up as people start vying for power in the freshly tear-stained soil.

Once things have settled down, we can expect two aftershocks. The first being a huge portion of the player base moving over to infest Tahyang, Dahuta and Eanna in the hopes of escaping the merge-induced power struggles as well as to crush all the "weak" little roleplayers. Just like how the Orun'Thul went to Tahyang in the first few days because they thought roleplayers would be easy targets, we'll see more people doing that after being sore from the merge. So not even us "roleplayers" will be safe from the effects.

And finally, a fairly large subset of people will straight up quit the game - their land gone, their guild dynamics ruined and all their footholds effectively smashed against the rocks, Trion will likely get a barrage of angry messages from irate ex-customers demanding their money back (and rightfully so) as everything they've worked towards has essentially been pulled out from under them and thrown across the room.

So yeah, I don't even know if the game will survive something as traumatic as a mass-server merge. We'll have to wait and see. Colour me fatalistic at worst and darkly optomistic at best.

If this tanks the entire game and puts Trion out of business (or at least the Archeage wing of it) then who knows, maybe another, more competent company will pick the reigns up in a year or two.

Tick tock, people.

Tick tock.

Very nicely written. And concerning the last sentence let me make a prediction *looks into her crystal orb again*: February 2016.

Now I hear something tick- tocking in my head....=)))

Humps
06-09-2015, 09:41 AM
This is insane. It gets worse every day.
The only people who will gain from this whole mess are Trion (surprise surprise) and the opportunistic heels that are already trying to play the system at the expense of their fellow players.

Trion get a massive payday from this. Quite apart from the fact that they consolidate costs by having fewer servers they also get the benefit of people sinking gold into buying their land again. Coincidentally they happen to sell gold via apex if you are a tad short when you have to buy your land for the second time. I am failing to see any downside at all for Trion here.

If it were not bad enough that a game company would make it clear that paying customers investment and progression was apparently insignificant and of little concern to them they actively promote the idea that it is ok to grab as much land as possible, land that was previously claimed (and in many cases paid for) by other players and then sell it back to them. By any definition this is a scam. I am not surprised that some players would try to play the system and profit from the misfortune of others. I feel stupid that I was surprised by Trion encouraging it.

If they cared about their customers at all they would have worked to find equitable solutions to these issues before announcing the merge. Trionbrasse is right in that AA can be challenging with limited land and scams and hacks more likely than fairness and community. However the biggest challenge is Trions own obvious contempt for its customers. That is a challenge too far. These days it is naive to expect the community spirit that gaming used to engender. However I never expected to see the day when the company I pay was so blatant about the expendability of its customers, the lack of any pretense about the actual game and your progression in it meaning anything at all and the total antipathy toward any investment in community.

stamgast
06-09-2015, 09:53 AM
in the end it doesnt mskr s diverence. becouse trion and xxl do what tehy seem fit. and no mather how hard people screem. theyll do it any wayz as they look at the long turm. and the numbers probaly roled already like we may loose 40% but in the long run we might get 60% back.
i personaly. will quit if the merge gos trough. first the disater with pre launch. the arora. and now again.
no mather what the compasation is gone be its not good enough simpel as that.
and what makes it even worse is that the peopel who ar controling this game. the gm's ar all pvp heads. and have no interest in anything els..

Kathran
06-09-2015, 09:57 AM
we have seen on our server guys who are land grabbing before the demo is ever finished then they will transfer it threw 3 accounts build it then sell. so cap on property owned per account would not fix the issue. but if they opened up like 10x more land then players need there would be no demand for the hackers to land grab so much property. as the plot value would be worthless. forcing them to sell at labor plus mats plus design cost. hackers and land barons would not bother with it any more.

Very sensible suggestion, but I don't know if there is that much land they could make available. I own two properties, a thatched roof farmhouse and 16x16 side by side in Maha. I've been looking to move to a temperate climate but nothing is open. I also want to put down a 16x16 for braziers somewhere up north. Our guild has a Mansion and Fellowship Plaza side by side in a location that took a long time and many resources to secure. These things are important to us, and not having them would make the game not worth playing for many of us.

If they make a lot of us landless, why would we keep paying for Patron? It seems like a silly plan. Reducing the land to patron ratio seems a shortsighted plan.

Limiting the number of properties per account could be sensible. If some guy pays for multiple accounts so he or she can own more land, they are still having those accounts paid for, even if it's through Apex, it's still real money coming in.

I doubt Brass or anybody from Trion will read any of this anyway, but there's got to be a better way to handle all this that won't leave so many of us out in the cold.

MsZilla
06-09-2015, 10:01 AM
Found in a recent internet search:


Housing changes on the horizon for “ArcheAge”
Posted by: The MMO Troll Categories: Trolls Comments Off on Housing changes on the horizon for “ArcheAge”
featured-aa

Sources at Trion, who wish to remain anonymous, report that there are significant changes coming to housing in “ArcheAge”. As you may be aware, the housing system in AA is a rather controversial subject, as it is a very popular system, but restricted primarily to players with Patron status, which can be purchased via a recurring subscription or for set periods of time off of the in-game Store, meaning Free players are left high and dry. As houses are set in the open world, there is only a limited number of housing plots available, and this has also caused some consternation as not every Patron player can purchase their own house, either, or their preferred spot is already taken.

Apparently, Trion World – in cooperation with XLGames, the developers of “ArcheAge” – have plans which should solve both of these problems.

“We know players love the Housing system, and we are committed to making it accessible to all in the near future,” my source said recently. “While the open-world nature of Housing in ‘ArcheAge’ has worked very well, and is quite popular, it is clear that it is also not fair to many of our players. So our partners at XL Games are revamping the system from the bottom up, rebuilding it into an instanced system that will allow for limitless housing plots! This will then allow us to open up Housing ownership to all players, regardless of Patron status.”

Here’s how it will work:

Rather than having housing plots in the open world, these will be replaced by generic houses that are in reality gateways to an instanced version of that plot. Multiple players will be able to purchase the same housing plot, and each will be separate and unique from all of the others. Players will be able to invite their friends to their individual plot by granting them keys, which will transport them directly to the correct instance once they enter the gateway plot.
Since players enjoy seeing player houses in the open world, these gateway plots will change appearance every day, to reflect one of the instanced versions of that plot. Which plot is displayed each day is chosen at random from all of the instanced houses attached to that plot. Any gardens or crops grown on that plot will be accessible from the open world while it is being displayed as that day’s chosen instanced version.
Because Free players will now be allowed to purchase land (instance keys, really), Patron will receive additional discounts and bonuses instead of their exclusive right to own land.

There is no timetable as to when this change might occur, as it is only in the early stages of development, but expect to see it sometime in 2015.

... it sounds like the perfect solution to many issues ... if you asked a landowner such as myself. ;)

Mozam
06-09-2015, 10:05 AM
There is no question that this will provide a lot of contention in game on Evolution day. I may have to rebuy ALL my land because I'll be working here that day instead of land rushing, so I sympathize.

We're still exploring ways to make the rush as equitable as possible, but ArcheAge is a very challenging game by design, so amelioration is equally challenging. So much depends on what tools and code we can have available, and none of it is easy.
As you know, KR and RU already underwent these transitions, and although each region is handled differently, we're still limited by overall design and tools that apply to all areas. Can we change some aspects? We're asking. I'll update the original post the minute we have any news on any front pertaining to the Evolution.

Brasse, Archeage is a challenging game, absolutely. That's one of the things that makes it attractive. When you accomplish a goal in Archeage, you've really done something different from what you might accomplish in another MMORPG. It is reminiscent of EQ 1 and Ultima Online -- an older generation of games that are really, truly hard. The time, money and effort it takes to accomplish goals can entail a significant emotional investment.

However, this merge is a challenge that is outside of the gameplay. This is not an in-game challenge one desires to meet. It isn't an obstacle one is wants to face using the rules and game mechanics for entertainment. Having your land-related accomplishments wiped is not a challenge, it's outside of the rules. It's going back on your company's assurances. It's moving the goalposts on whim.

Your initial post acknowledges that this is a raw deal. You wanted to reassure the players on the high population servers that they would suffer no setbacks. Why is it important to reassure these people of this if the server merge is an amelioration? Why not bring your improvement to everyone? Surely the people on these high pop servers want the game to get better too, right?

There isn't a way to make a merge equitable. By wiping 8 months of progression without warning, contrary to your company's promises and assurances, you're already starting from a position of unfairness.

You guys should rethink this merge and instead put all that effort into a more efficient server transfer system. You said yourself the game was growing (up until this announcement). Why not offer incentives to new players to go to low pop servers instead of killing your title?

Veerdin
06-09-2015, 10:06 AM
-snip-

Ooh, spicy.

You got some sauce for that? If that's real, then I think Trion may be attempting to push so far over the edge of failure that they approach success from the other side.

If it's fake (which it sounds like it is) then that is some masterful parody work there.

Humps
06-09-2015, 10:08 AM
Okay, you've crossed the line from ♥♥♥♥♥♥♥♥ and have now entered into full-on self parody mode.



^ THIS is the absolute best single line of the thread for me! Made me make sounds similar to a very distressed mule. Thank you.

Excellent post.

Archaos
06-09-2015, 10:09 AM
This is insane. It gets worse every day.
The only people who will gain from this whole mess are Trion (surprise surprise) and the opportunistic heels that are already trying to play the system at the expense of their fellow players.

Trion get a massive payday from this. Quite apart from the fact that they consolidate costs by having fewer servers they also get the benefit of people sinking gold into buying their land again. Coincidentally they happen to sell gold via apex if you are a tad short when you have to buy your land for the second time. I am failing to see any downside at all for Trion here.

If it were not bad enough that a game company would make it clear that paying customers investment and progression was apparently insignificant and of little concern to them they actively promote the idea that it is ok to grab as much land as possible, land that was previously claimed (and in many cases paid for) by other players and then sell it back to them. By any definition this is a scam. I am not surprised that some players would try to play the system and profit from the misfortune of others. I feel stupid that I was surprised by Trion encouraging it.

If they cared about their customers at all they would have worked to find equitable solutions to these issues before announcing the merge. Trionbrasse is right in that AA can be challenging with limited land and scams and hacks more likely than fairness and community. However the biggest challenge is Trions own obvious contempt for its customers. That is a challenge too far. These days it is naive to expect the community spirit that gaming used to engender. However I never expected to see the day when the company I pay was so blatant about the expendability of its customers, the lack of any pretense about the actual game and your progression in it meaning anything at all and the total antipathy toward any investment in community.

Plus you not only have to have gold to buy the land from others, but you need appraisal certificates, which funny enough can only be obtained from the cash shop.

Humps
06-09-2015, 10:15 AM
Plus you not only have to have gold to buy the land from others, but you need appraisal certificates, which funny enough can only be obtained from the cash shop.

I forgot about that! It is becoming increasingly obvious that there are scammers and then there is Trion who take the scam to a whole new level and even have the gall to try to present it as legitimate and for our own benefit.

Chunli
06-09-2015, 10:18 AM
What about AH Cluster are they will make new AH cluster for all server in Evolution server?

Traciatim
06-09-2015, 10:19 AM
Ooh, spicy.

You got some sauce for that? If that's real, then I think Trion may be attempting to push so far over the edge of failure that they approach success from the other side.

If it's fake (which it sounds like it is) then that is some masterful parody work there.

It's fake. It was on the site MMO Troll back in January. Their recent article from May 15th is titled "Massive Asteroid May Strike Earth TODAY! Filthy Casuals To Blame!" . . .

Archaos
06-09-2015, 10:21 AM
If this was a subscription only game with no cash shop then, I would say ok, no problem lets all rush for the land again. But it is not, I pay a subscription on 3 accounts to play the game and due to the way the game mechanics are set up if I want to own more land I have to spend more real world money to do it. Appraisal certificates are only available in the cash shop, and there is no other way after your first 16x16 farm to obtain another one short of buying from another player. This is the game mechanic they use to get more money from the players and now they just want to take that away and make you purchase the land all over again.

BigMac
06-09-2015, 10:22 AM
Hey, Brasse! A dwarf! Lookie!

Now that I have your attention. I have a proposal that would be a ♥♥♥♥ ton (pardon the non-french) of work for you. But it would save you customers. A lot of them.

Play 'land tetris' for us. Let us flag maybe two? Three properties each that we must have and must keep. Then maybe another two that we want in the area but dont mind if they get moved to another section.

If any overlap - must keep gets priority - and if two people from different servers 'must keeps' overlap, you communicate with both of us to find an acceptable place for the lands. Maybe if both got shuffled over a square, or maybe one person wouldn't mind moving to a place in Ville instead of Mahadevi if you showed them where. Yes, work for you. But it would make.. Id imagine most of your customers feel better about the whole thing.

It would be work for you, yes. But no one likes the idea of a land rush - especially not those who have spent so much on their land. This way we might lose a plot or two if we have a lot. But we are guaranteed some land after the new server opens, since its already ours. I work. And likely can't make a land rush - a lot of your customers are in the same boat or are worried about hacks which do exist. This would be the solution to all that. I know people are worried about non-merging servers trying for our land and screwing us over too.

In addition, you guys could make sure everything is placed in a way that no one will be able to use an 8x8 to block off a 16x16 plot.

Please respond - if you'll consider it, if you won't. This would ensure you aren't entirely stripping us of our progression, us farmers.
Seems like a good idea. I would like to add another tie breaker when 2 accounts both have the same location on their 'must keep' list. I propose that tie goes to 1) Founder then 2) Patron then 3) non paying player but long time owner of the land then 4 non paying player who is a short term owner.

Veerdin
06-09-2015, 10:23 AM
It's fake. It was on the site MMO Troll back in January. Their recent article from May 15th is titled "Massive Asteroid May Strike Earth TODAY! Filthy Casuals To Blame!" . . .

I dunno, those filthy casuals are going to doom us all some day, we all know it.

That said, I don't know what it says about Trion/XL that I actually believed that they'd do something that absurd. It sounds just like them.

Calanthir
06-09-2015, 10:25 AM
I think Trion may be attempting to push so far over the edge of failure that they approach success from the other side.


Yes that's it. According to Daoism just exaggerate Yin and it "evolves" into Yang...:)))

Sestiva
06-09-2015, 10:35 AM
Didn't get to read everyone's comments but as far as the land goes, this is heart wrenching. It literally took me and my son months to get the land we have near each other and in the spot we hold onto and faithfully pay our taxes every week on. I have invested in real money to even get the taxes from as well as using loyalty for labor pots to build on our land. How is this fair? I don't want to lose the area or land we have. I almost quit because I became a member to own land and didn't realize I had competition with land hackers. I held onto patience while trion was weeding out the hackers and finally justice was served and my son and I prevailed and got the land and worked hard piece by piece to build it up. Now I want to ball my eyes lol and all the while im writing this im shaking my head in disbelief.

Fiain
06-09-2015, 10:40 AM
Seems like a good idea. I would like to add another tie breaker when 2 accounts both have the same location on their 'must keep' list. I propose that tie goes to 1) Founder then 2) Patron then 3) non paying player but long time owner of the land then 4 non paying player who is a short term owner.

Founder, then patron, and if conflict between two patrons whoevers owned the land there longest? Only concern is to if you've replaced a house with a farm?

And if you get booted from an area, do you get priority for a spot no one has 'claimed' by flagging land as must have there?

I'd support that.

Onelastchance
06-09-2015, 11:08 AM
can you show where trion made the promise that there would be no server merger?
im not a lawyer, not at all, but imho that would go a long way in making a legal case. im not sure there is a case yet, but things like that would certainly build one.



Nowhere this is true but as of now is scarcely the point any longer. I think the points a lawyer might

find more cogent are that not all servers are being merged therfore only a portion of the population is

being singled out for punishment . I believe this is The definition of discrimination. Not all servers

are being treated equally not all patrons are being treated equally and not all founders are being

treated equally. it doesn't get much more cut and dried than this example. Add to this almost nine

months in with no prior warning that somehow Roleplay > Founder and or patron as far as server

merger consideration it appears that a portion of the paying population is being doubly discriminated

against. a very sad thing indeed.

SweetMikka
06-09-2015, 11:15 AM
So you are saying that you have not used the product for the last year? You paid for a service and you received a service. Even now if you do not feel you are getting what you are paying for you can always cancel the service. So it is your choice to spend the money for the service provided which means you are not entitled to a refund especially since launch, especially for time. Suck it up buttercup.

SweetMikka
06-09-2015, 11:19 AM
Found in a recent internet search:


Housing changes on the horizon for “ArcheAge”
Posted by: The MMO Troll Categories: Trolls Comments Off on Housing changes on the horizon for “ArcheAge”
featured-aa

Sources at Trion, who wish to remain anonymous, report that there are significant changes coming to housing in “ArcheAge”. As you may be aware, the housing system in AA is a rather controversial subject, as it is a very popular system, but restricted primarily to players with Patron status, which can be purchased via a recurring subscription or for set periods of time off of the in-game Store, meaning Free players are left high and dry. As houses are set in the open world, there is only a limited number of housing plots available, and this has also caused some consternation as not every Patron player can purchase their own house, either, or their preferred spot is already taken.

Apparently, Trion World – in cooperation with XLGames, the developers of “ArcheAge” – have plans which should solve both of these problems.

“We know players love the Housing system, and we are committed to making it accessible to all in the near future,” my source said recently. “While the open-world nature of Housing in ‘ArcheAge’ has worked very well, and is quite popular, it is clear that it is also not fair to many of our players. So our partners at XL Games are revamping the system from the bottom up, rebuilding it into an instanced system that will allow for limitless housing plots! This will then allow us to open up Housing ownership to all players, regardless of Patron status.”

Here’s how it will work:

Rather than having housing plots in the open world, these will be replaced by generic houses that are in reality gateways to an instanced version of that plot. Multiple players will be able to purchase the same housing plot, and each will be separate and unique from all of the others. Players will be able to invite their friends to their individual plot by granting them keys, which will transport them directly to the correct instance once they enter the gateway plot.
Since players enjoy seeing player houses in the open world, these gateway plots will change appearance every day, to reflect one of the instanced versions of that plot. Which plot is displayed each day is chosen at random from all of the instanced houses attached to that plot. Any gardens or crops grown on that plot will be accessible from the open world while it is being displayed as that day’s chosen instanced version.
Because Free players will now be allowed to purchase land (instance keys, really), Patron will receive additional discounts and bonuses instead of their exclusive right to own land.

There is no timetable as to when this change might occur, as it is only in the early stages of development, but expect to see it sometime in 2015.

... it sounds like the perfect solution to many issues ... if you asked a landowner such as myself. ;)

Ohhhhh I like this even better.

Calanthir
06-09-2015, 11:32 AM
So you are saying that you have not used the product for the last year? You paid for a service and you received a service. Even now if you do not feel you are getting what you are paying for you can always cancel the service. So it is your choice to spend the money for the service provided which means you are not entitled to a refund especially since launch, especially for time. Suck it up buttercup.

I have used a service because I was tricked into believing that all my time I spent for building up something in the game would last as you can see here for example (last post):
http://forums.archeagegame.com/showthread.php?133550-Close-Nui-Nebe-and-Janudar-servers-and-merge-these-3-into-one-new-server-or-Make-server-transfer-available&p=1292400&viewfull=1#post1292400
The only reason I made 4 patron accounts and paid for them is because of land.
Also in their advertising for the game they emphasize on "owning" land (yes "owning" not renting) a player-driven economy and other things that are simply deceitful.
And deceptive advertising is just one point. The whole complex around virtual property quite another as you can see here:
http://en.wikipedia.org/wiki/Bragg_v._Linden_Lab

I think it's disgusting how some people threaten to leave the game at first being highly critical to then falling their fellow victims in the back using phrases like "suck it up".
The last word about who has to "suck up" what has not been spoken so far.

Arialun
06-09-2015, 11:36 AM
Found in a recent internet search:


Housing changes on the horizon for “ArcheAge”
Posted by: The MMO Troll Categories: Trolls Comments Off on Housing changes on the horizon for “ArcheAge”
featured-aa

Sources at Trion, who wish to remain anonymous, report that there are significant changes coming to housing in “ArcheAge”. As you may be aware, the housing system in AA is a rather controversial subject, as it is a very popular system, but restricted primarily to players with Patron status, which can be purchased via a recurring subscription or for set periods of time off of the in-game Store, meaning Free players are left high and dry. As houses are set in the open world, there is only a limited number of housing plots available, and this has also caused some consternation as not every Patron player can purchase their own house, either, or their preferred spot is already taken.

Apparently, Trion World – in cooperation with XLGames, the developers of “ArcheAge” – have plans which should solve both of these problems.

“We know players love the Housing system, and we are committed to making it accessible to all in the near future,” my source said recently. “While the open-world nature of Housing in ‘ArcheAge’ has worked very well, and is quite popular, it is clear that it is also not fair to many of our players. So our partners at XL Games are revamping the system from the bottom up, rebuilding it into an instanced system that will allow for limitless housing plots! This will then allow us to open up Housing ownership to all players, regardless of Patron status.”

Here’s how it will work:

Rather than having housing plots in the open world, these will be replaced by generic houses that are in reality gateways to an instanced version of that plot. Multiple players will be able to purchase the same housing plot, and each will be separate and unique from all of the others. Players will be able to invite their friends to their individual plot by granting them keys, which will transport them directly to the correct instance once they enter the gateway plot.
Since players enjoy seeing player houses in the open world, these gateway plots will change appearance every day, to reflect one of the instanced versions of that plot. Which plot is displayed each day is chosen at random from all of the instanced houses attached to that plot. Any gardens or crops grown on that plot will be accessible from the open world while it is being displayed as that day’s chosen instanced version.
Because Free players will now be allowed to purchase land (instance keys, really), Patron will receive additional discounts and bonuses instead of their exclusive right to own land.

There is no timetable as to when this change might occur, as it is only in the early stages of development, but expect to see it sometime in 2015.

... it sounds like the perfect solution to many issues ... if you asked a landowner such as myself. ;)


Ohhhhh I like this even better.

That site seems like a troll (no pun intended), based on some of the news it posted.

Siobhan
06-09-2015, 11:41 AM
Well, I soved my personal issue with the merge. I am not going to participate. No, I am not going to quit, but giving up my one lonely plot on Caliel is a lot less stressful than spending all my time worrying about what's going to happen after the merge. So, to whoever wants the space, it'll be available tomorrow when my character is deleted. I am going to focus on playing the game on my main server with the properties I do have there.

Having said that, I have been thinking about it a lot, and I have some suggestions that I hope Trion will take into consideration even though I know that they will probably get lost in the shuffle.

1. Make sure your counts are accurate. Check the numbers every hour if you need to, but if you have 50% vacancy (slots) on the servers now, you may or may not have 50% before merge. By naming them now and not locking them for new players and re-rolls, you have set up a situation where the population will actually grow from those hoping to cash in on the "compensation" packages, and those players simply hoping to grab a better plot than they have now. It is actually remotely possible that some of the servers you have chosen for "evolution" could actually surpass a "high pop" server in numbers. I would suggest that you release an updated list a month before the actual merge and then lock the servers at that time.

2. Don't let people who are not on the merger list create new characters on the “shiny new server” for at least 2 weeks after the merge. At least then, some of the folks who have to work might possibly get a chance to do something before the great unwashed masses come to try to snatch up whatever is left.

3. Don't overcompensate. Yes, those who have worked hard for their land and items need to be compensated at a FAIR value, but overcompensating again like you did with Freedich land not only invites carpetbaggers, it injects a lot of gold into an otherwise delicate economy at a time when items, mats, and components will be scarce and money will be plentiful. Even low-level mats such as lumber would end up costing outrageous sums.


I know that none of this will solve the land issue, but these are things that can be done in the background that might make the move a bit easier, whatever comes to fuition when it's over.

khaleeci
06-09-2015, 12:18 PM
Hopefully this doesn't get overlooked. non instanced housing is what makes this game unique. please don't change it. Maybe this would help. Offer free transfers first! Mergers to existing bigger servers. maybe a 10day option to get 1 more free transfer if they don't like the server. Give them a choice new server or existing server either way offer them the same package. any property fully built on their current server will be put in their inventory fully built with taxes paid for a week once placed. all chests become "wrapped" with their items safely inside. maybe give them a couple perks including a month of patron free. put a vendor kinda like the warehouse guy where they can access their chests until placed in a house. but make it so they have to place those before empty ones so they can't take advantage of it. maybe offer them a couple extra perks. being relocated sucks i get it. To accommodate these people lets destroy all unbuilt properties (give a month notice to current servers and include unbuilt fellowships in demo) change the temp farms/ 1 plot per account land to any plot/housing types(tons of open land that can't be used). optimize current plot/housing placements and maybe even extend the housing zones a little and give the transfers 24hrs priority to the "opened exisiting plots" and newly unrestricted areas. do not allow the placement of unbuilt fellowships/mansions for 48hrs (to allow people who work more ample time to get some land). You can even limit the amount of homes/plots people can place to ensure every patron gets some land that has "value". For the current landowners on the server why not give them a little care package for missing out on new land that opens (nothing major just a little something to say thanks maybe some loyalty or a special plushie or something idk) Doing this will at least give people an option on what they want to do. You want to encourage them to transfer not force them. If they dont choose then put them in the new server with a token that allows them to choose at a later point in time (transfer). i know doing it this way requires ALOT of work. But this game is great and its worth the wait to do it right and not rush into it.

Wreckd
06-09-2015, 12:18 PM
Their was one major difference in between KR and RU merge. In KR they did nothing to the servers that avoided the merge. RU wiped all server. They did this to create equal gameplay. And yes they had server transfers too.

What I do not understand is the staff Trion hires. They seem so ill informed. We had the diamond shores, they didn't know of aqua farms. As it was not in the patch notes. Yet, they couldn't look at the screen and see an icon. Recently, they did not know the contents of a box in their store but had no problem selling it. This an go on and on. The truth is the gold sellers have notes of every patch and glitch with every patch and play the NA/EU servers like a playbook.

The biggest disadvantage is not wiping and losing all your land. But if Trion does not wipe all servers those unaffected servers will be doing daily trade runs and so forth for gold, resources and so on while everyone else is rebuilding. This will send an unfair advantage of gold to those few players on those servers.

Trion should hire someone on their staff that is aware of all three regions AA and aware of all the patches and how things go down. By July I will be back in Seoul working and perhaps I will walk in and have a chat with XLgames since I get a better response than from the staff here.

Want to play the most stable AA server that's RU sadly. And guess what on the forums they have announced for a new English patch to attract all the displaced players who are unhappy with Trion.

I thought they banned accounts created from NA? Or at least that's what I read.

khaleeci
06-09-2015, 12:23 PM
Well, I soved my personal issue with the merge. I am not going to participate. No, I am not going to quit, but giving up my one lonely plot on Caliel is a lot less stressful than spending all my time worrying about what's going to happen after the merge. So, to whoever wants the space, it'll be available tomorrow when my character is deleted. I am going to focus on playing the game on my main server with the properties I do have there.

Having said that, I have been thinking about it a lot, and I have some suggestions that I hope Trion will take into consideration even though I know that they will probably get lost in the shuffle.

1. Make sure your counts are accurate. Check the numbers every hour if you need to, but if you have 50% vacancy (slots) on the servers now, you may or may not have 50% before merge. By naming them now and not locking them for new players and re-rolls, you have set up a situation where the population will actually grow from those hoping to cash in on the "compensation" packages, and those players simply hoping to grab a better plot than they have now. It is actually remotely possible that some of the servers you have chosen for "evolution" could actually surpass a "high pop" server in numbers. I would suggest that you release an updated list a month before the actual merge and then lock the servers at that time.

2. Don't let people who are not on the merger list create new characters on the “shiny new server” for at least 2 weeks after the merge. At least then, some of the folks who have to work might possibly get a chance to do something before the great unwashed masses come to try to snatch up whatever is left.

3. Don't overcompensate. Yes, those who have worked hard for their land and items need to be compensated at a FAIR value, but overcompensating again like you did with Freedich land not only invites carpetbaggers, it injects a lot of gold into an otherwise delicate economy at a time when items, mats, and components will be scarce and money will be plentiful. Even low-level mats such as lumber would end up costing outrageous sums.


I know that none of this will solve the land issue, but these are things that can be done in the background that might make the move a bit easier, whatever comes to fuition when it's over.

wish i included these in my statement as well

EVO
06-09-2015, 12:30 PM
So after hours of reading and scanning your forums for a shread of hope I am sad to say I've allowed myself to come to a conclusion that saddens me. RIP Archeage...

For months now we have had a problem with injection teleport "hacks" being used, ie no clubhead fungus or blackpearls to be found in the world. The use a program, i wont name for fear of having my post removed, to obtain overhead UAV style map view with a third party overlay that can see everything on the map. Its been called a Radar hack, cause it is, amongst other things. Trino you know how this works and you stopped short of admitting you can do nothing about it as it uses a method of viewing the packets client side or some other method hackshield cannot witness. The abuse not being as public as say the honor exploit has kept it "under the rug" as far as common knowledge goes on it. Something else this "hack" does is allow injection teleporting to any map coordinate. My question I pose to you is what is stopping these exploiters of your "translated" and poorly understood code from abuse on evolution day. As far as i see it all valuable land will be for sale on the new server and any chance of the rush being remotely fair are nonexistent. Sad day for archeage...

Where are the "promises" of transfers, before mergers which were said to never happen! I don't care why you've gone with the merger, I just wish i had the faith in your company to pull it off. See auroria launch, 10% of the population could agree.

SweetMikka
06-09-2015, 01:24 PM
That site seems like a troll (no pun intended), based on some of the news it posted.

Maybe, but it is at least another idea presented to Trion. I would hope that between XL and Trion that they could design their own simple program to do the same thing instead of using an outside program.

Archaos
06-09-2015, 02:00 PM
Maybe, but it is at least another idea presented to Trion. I would hope that between XL and Trion that they could design their own simple program to do the same thing instead of using an outside program.

I'm not too sure about instanced land being a good idea, sure it would solve the problem of people losing land they have already paid for, but it would also make land worthless. Its the scarcity of land that gives it value and it is that value that people are so upset about giving up especially as they have paid for it.

yumenokareta
06-09-2015, 02:05 PM
Their was one major difference in between KR and RU merge. In KR they did nothing to the servers that avoided the merge. RU wiped all server. They did this to create equal gameplay. And yes they had server transfers too.

What I do not understand is the staff Trion hires. They seem so ill informed. We had the diamond shores, they didn't know of aqua farms. As it was not in the patch notes. Yet, they couldn't look at the screen and see an icon. Recently, they did not know the contents of a box in their store but had no problem selling it. This an go on and on. The truth is the gold sellers have notes of every patch and glitch with every patch and play the NA/EU servers like a playbook.

The biggest disadvantage is not wiping and losing all your land. But if Trion does not wipe all servers those unaffected servers will be doing daily trade runs and so forth for gold, resources and so on while everyone else is rebuilding. This will send an unfair advantage of gold to those few players on those servers.

Trion should hire someone on their staff that is aware of all three regions AA and aware of all the patches and how things go down. By July I will be back in Seoul working and perhaps I will walk in and have a chat with XLgames since I get a better response than from the staff here.

Want to play the most stable AA server that's RU sadly. And guess what on the forums they have announced for a new English patch to attract all the displaced players who are unhappy with Trion.


For months now we have had a problem with injection teleport "hacks" being used, ie no clubhead fungus or blackpearls to be found in the world. The use a program, i wont name for fear of having my post removed, to obtain overhead UAV style map view with a third party overlay that can see everything on the map. Its been called a Radar hack, cause it is, amongst other things. Trino you know how this works and you stopped short of admitting you can do nothing about it as it uses a method of viewing the packets client side or some other method hackshield cannot witness. The abuse not being as public as say the honor exploit has kept it "under the rug" as far as common knowledge goes on it. Something else this "hack" does is allow injection teleporting to any map coordinate. My question I pose to you is what is stopping these exploiters of your "translated" and poorly understood code from abuse on evolution day. As far as i see it all valuable land will be for sale on the new server and any chance of the rush being remotely fair are nonexistent. Sad day for archeage...

Where are the "promises" of transfers, before mergers which were said to never happen! I don't care why you've gone with the merger, I just wish i had the faith in your company to pull it off. See auroria launch, 10% of the population could agree.


I agree with both of these posts, Trion seems to be very unaware of the hacking and botting taking place in this game. I play on Inoch as well, and maybe its just people throwing accusations around, but there's a lot of chatter about people using these radar and teleport hacks, and gold farming. This past week we've had a lot of people in faction chat also asking for power leveling and paying large sums of gold for such services. Maybe they just want to get their characters back up to level as quick as possible, I get rerolling and releveling is extremely tedious, but at the same time they're clearly exploiting the game and I have a hard time believing that they won't continue to use these exploits.

Trion really needs to get it together. They say that they play this game for significant amounts of time, yet get taken by surprise by little things that they should be well aware of (like the lack of archeum in those new rng chests). Maybe you guys should spend LESS time PLAYING, and more time/effort on translating or looking for these bugs and exploits.

I love ArcheAge, this is the first game I've stuck with since City of Heroes was cancelled...but if its not going to be stable I don't know that I'll be sticking around post-merge.

Also, Brasse, I understand that you have a difficult job. I worked retail customer service for 4 years, customers can be jerks (including many other things that require much more colorful language to describe). But you are exceptionally unprofessional, and its your mocking comments and attitude that have upset me the most about this entire situation. I have 5 plots of land, and it upsets me that I may have to compete in a land rush to put them back down, but I probably would have sucked it up and stuck with the game. But if the PR guy is going to publicly talk down to customers the way Brasse has been, I don't know if that is a company I want to be giving my money to.

Erlindur
06-09-2015, 02:34 PM
It is not about hacks people, it is not about lost land, it is not about a land rush. It is about trust. And trust was lost at 06-02-2015 01:28 AM (GMT+3).

Let me explain. So you go through this evolution and get some part of your land back. What's next?

Are you going to invest your time and money rebuilding? Trion just showed us that in the first sign of trouble, they will not hesitate to destroy everything and make you start all over. What is next? Another evolution after six months if things don't go as planned?
Can you invest in that?

Let's say you are sitting happily, with your main in a secure, not to be evolved server. Are you really so sure that in the first population drop, you will not be in line for the next set of mergers? Can you invest in that?

What can make you feel secure? Trion promising that there will be no further mergers after that? :p

Brena
06-09-2015, 02:49 PM
No, Erlindur, I can't invest in that at all. This is exactly why I've quit the game. Everything you've just said, pretty much sums it up for me and my household!

Lovebane
06-09-2015, 02:57 PM
I'm not too sure about instanced land being a good idea, sure it would solve the problem of people losing land they have already paid for, but it would also make land worthless. Its the scarcity of land that gives it value and it is that value that people are so upset about giving up especially as they have paid for it.

Doing this merger sets a precedent that they don't see it worth as much as you want to think the scarcity adds to it. Removing fences or including an instance for land is the only saving grace for what they're doing.

It's also not the land taken away at stake, it's everything invested.

Imagine if you will, we're all waiting on line for Apple's new iLand. Headstart people have been on the line weeks in advance, you also have the line jumpers (hackers/cheaters).
The door/store is only big enough so a few can go in at a time, and if somehow you're not exactly in line or someone nudges you slightly, you go to the back (queue/disconnects).
By some magical reason, you do end up with your iLand.. maybe 2 or so more.
Later they put down iLand2! you already got your iLand so no need to fight for iLand2.

Then suddenly Apple says, too bad, they're taking it back at gunpoint and redistributing it. Of course you agreed to the TOS so we're taking it back and you're not getting a refund.. If you want it back, you will have to wait on line for it, along with those line jumpers that Apple will do nothing about or police so the lines are not compromised (server stable.), and now you also have iLand2 users who will want your limited supply of iLand1s!

So instead of making more iLand (instance/true open world placement), they decide to just take it all back and recycle and it's perfectly ok because we agreed to the TOS.

I'm on a safe server but at the same time I have 1 foot out the door, the only reason I'm still patroned is because my fellow majority stakeholder decided to maintain our landomination until landmageddon happens. Makes me wonder why I'm still even bothering to maintain them at all because end game land owners have no end game now.

Calanthir
06-09-2015, 03:13 PM
So instead of making more iLand (instance/true open world placement), they decide to just take it all back and recycle and it's perfectly ok because we agreed to the TOS.

TOS are just an agreement. They never hold up in court if they contradict superior law.

Lovebane
06-09-2015, 03:26 PM
TOS are just an agreement. They never hold up in court if they contradict superior law.

Whatever it is, we still have no say in the matter of land being lost and being forced to have our wealth redistributed.

Countess
06-09-2015, 03:37 PM
So you are saying that you have not used the product for the last year? You paid for a service and you received a service. Even now if you do not feel you are getting what you are paying for you can always cancel the service. So it is your choice to spend the money for the service provided which means you are not entitled to a refund especially since launch, especially for time. Suck it up buttercup.

People did indeed pay for a service and a KEY part of that service was land ownership as touted before launch. The MAIN aspect contingent on Patron status is land ownership on ArcheAge. One does not have to pay for PvP, noone has to pay for the crafting elements or the naval battle elements or the open world questing but should you wish to 'own land', this is what many paid for; to initially get and continued to pay for to hold and improve and people have every right to be upset, especially if they were one of those that injected more cash into the game sustaining/maintaining or improving said land after a public assurance by a Trion representative that there would be no merge. Gaming is constantly adapting and evolving, it is the nature of the beast and many understand that but this whole situation has been nothing short of a fiasco since mention was first made and hasn't improved since. Misdirection ergo deception is a legal minefield.

CalliCat
06-09-2015, 03:42 PM
This is insane. It gets worse every day.
The only people who will gain from this whole mess are Trion (surprise surprise) and the opportunistic heels that are already trying to play the system at the expense of their fellow players.

Trion get a massive payday from this. Quite apart from the fact that they consolidate costs by having fewer servers they also get the benefit of people sinking gold into buying their land again. Coincidentally they happen to sell gold via apex if you are a tad short when you have to buy your land for the second time. I am failing to see any downside at all for Trion here.

If it were not bad enough that a game company would make it clear that paying customers investment and progression was apparently insignificant and of little concern to them they actively promote the idea that it is ok to grab as much land as possible, land that was previously claimed (and in many cases paid for) by other players and then sell it back to them. By any definition this is a scam. I am not surprised that some players would try to play the system and profit from the misfortune of others. I feel stupid that I was surprised by Trion encouraging it.

If they cared about their customers at all they would have worked to find equitable solutions to these issues before announcing the merge. Trionbrasse is right in that AA can be challenging with limited land and scams and hacks more likely than fairness and community. However the biggest challenge is Trions own obvious contempt for its customers. That is a challenge too far. These days it is naive to expect the community spirit that gaming used to engender. However I never expected to see the day when the company I pay was so blatant about the expendability of its customers, the lack of any pretense about the actual game and your progression in it meaning anything at all and the total antipathy toward any investment in community.

This right here is so right. How they can think it is in any way fair that those of us displaced should be subjected to these people and have to buy again what we have already bought before is beyond me. I guess they got our money and are banking on getting more of it or getting people willing to replace us.

CalliCat
06-09-2015, 03:53 PM
So you are saying that you have not used the product for the last year? You paid for a service and you received a service. Even now if you do not feel you are getting what you are paying for you can always cancel the service. So it is your choice to spend the money for the service provided which means you are not entitled to a refund especially since launch, especially for time. Suck it up buttercup.

There are problems with this in that the service could be argued to have been sold under false pretenses. They said repeatedly they were not merging servers. Not once but multiple times. This gave people the false impression that their investment was safe. So I am not taking a position either way about refunds or lawsuits but there are reasons here why people may feel they have a right to a refund and I can't disagree with them.

CalliCat
06-09-2015, 03:58 PM
It is not about hacks people, it is not about lost land, it is not about a land rush. It is about trust. And trust was lost at 06-02-2015 01:28 AM (GMT+3).

Let me explain. So you go through this evolution and get some part of your land back. What's next?

Are you going to invest your time and money rebuilding? Trion just showed us that in the first sign of trouble, they will not hesitate to destroy everything and make you start all over. What is next? Another evolution after six months if things don't go as planned?
Can you invest in that?

Let's say you are sitting happily, with your main in a secure, not to be evolved server. Are you really so sure that in the first population drop, you will not be in line for the next set of mergers? Can you invest in that?

What can make you feel secure? Trion promising that there will be no further mergers after that? :p

Yeah, cause we can totally trust their word right?

Calanthir
06-09-2015, 04:03 PM
IANAL but that doesn't touch on property rights though in the manner we're losing it.
This would be applicable if say you were wrongfully banned and lost your land due to unpaid taxes.

Virtual Items can be treated as intellectual property so players may acquire ownership rights under intellectual property law principles if they make a "significant contribution sufficient to constitute a transformative use". That means for example if you buy an avocado tree and plant it, it is NOT your property but Trions. But if you put an intellectual effort in designing for example your toon or your house and garden, arrange and decorate everything in a special way it could be considered your intellectual and virtual property no matter what the EULA states.

noobgirl
06-09-2015, 04:07 PM
TOS are just an agreement. They never hold up in court if they contradict superior law.

ACCC vs Valve

Imtrololol
06-09-2015, 04:35 PM
I think GW2 is a terrific game, and their method for resolving population issues is very good.
At this time, ArcheAge does not have the technical ability to offer something similar. I say "at this time," because nothing is UNPOSSIBLE, although challenging changes require daunting amounts of money or time.
Thank you for your thoughtful suggestion!

If you already know that this (server guesting) is the BEST low-impact solution for dwindling server populations, then why push through with server evolution/mergers? You say "at this time you don't have this or that, blah blah blah...." but isn't this why we are having this discussion? To come up with a better solution WHILE WE STILL HAVE TIME? While it hasn't happened yet? While it's still in the planning stage? While no one lost anything yet (Pertaining to the players and what they've invested on, and also to TRION while they still have what's left of their client base)?

For the life of me, please make me understand as I do not get this logical path to destruction of yours. Because the way I see it, yes, reducing the number of servers by merging the smaller populated servers would indeed save you money. But it seems very short term. You will be saving money with fewer servers to maintain BUT basically telling your client base and the outside market that you as a company is incapable of keeping this product alive. How would possible clients be enthralled to jump in, give the product a try and potentially invest money if the company marketing it doesn't have faith in it's own product? And that the only solution they come up with for survival is to downsize?

I do not wish to fixate on server mergers as there are other better options out there to solve this problem. Yes, you as a company have all the rights to do this. And yes, this will also have a huge impact on you, your client base and your company's reputation as publishers. If you push through with this, there is no doubt that we are already one step closer to bringing the servers down and finally closing service for the game real soon. Don't say that I'm a doomsayer but this is a sandbox game. People invest not only time in this game but as well as real money into their properties. Failing to take these factors into consideration will be a very fatal mistake on your part. The promise of re-acquiring the same property in the new servers is simply not enough.

Let's be honest now if you may and answer a very simple question: Is TRION's priority for server Evolution/merger to strengthen player population OR to save money in maintaining upkeep on low pop servers?

Nerrivik
06-09-2015, 05:08 PM
If you already know that this (server guesting) is the BEST low-impact solution for dwindling server populations, then why push through with server evolution/mergers? You say "at this time you don't have this or that, blah blah blah...." but isn't this why we are having this discussion? To come up with a better solution WHILE WE STILL HAVE TIME? While it hasn't happened yet? While it's still in the planning stage? While no one lost anything yet (Pertaining to the players and what they've invested on, and also to TRION while they still have what's left of their client base)?

For the life of me, please make me understand as I do not get this logical path to destruction of yours. Because the way I see it, yes, reducing the number of servers by merging the smaller populated servers would indeed save you money. But it seems very short term. You will be saving money with fewer servers to maintain BUT basically telling your client base and the outside market that you as a company is incapable of keeping this product alive. How would possible clients be enthralled to jump in, give the product a try and potentially invest money if the company marketing it doesn't have faith in it's own product? And that the only solution they come up with for survival is to downsize?

I do not wish to fixate on server mergers as there are other better options out there to solve this problem. Yes, you as a company have all the rights to do this. And yes, this will also have a huge impact on you, your client base and your company's reputation as publishers. If you push through with this, there is no doubt that we are already one step closer to bringing the servers down and finally closing service for the game real soon. Don't say that I'm a doomsayer but this is a sandbox game. People invest not only time in this game but as well as real money into their properties. Failing to take these factors into consideration will be a very fatal mistake on your part. The promise of re-acquiring the same property in the new servers is simply not enough.

Let's be honest now if you may and answer a very simple question: Is TRION's priority for server Evolution/merger to strengthen player population OR to save money in maintaining upkeep on low pop servers?

Amen to this.

Rushnofsky
06-09-2015, 05:33 PM
Nowhere this is true but as of now is scarcely the point any longer. I think the points a lawyer might

find more cogent are that not all servers are being merged therfore only a portion of the population is

being singled out for punishment . I believe this is The definition of discrimination. Not all servers

are being treated equally not all patrons are being treated equally and not all founders are being

treated equally. it doesn't get much more cut and dried than this example. Add to this almost nine

months in with no prior warning that somehow Roleplay > Founder and or patron as far as server

merger consideration it appears that a portion of the paying population is being doubly discriminated

against. a very sad thing indeed.
that is, without a doubt, discrimination. because discriminating is to choose. however, this type of discrimination does not matter, as they are not discriminating based on a protected class.
a lawyer would look at that argument and laugh.
The point IS whether trion entered into a contract with the players whereby they assured players that their items would remain theres.
there is no discrimination here, at least from a legal standpoint.

Viria15
06-09-2015, 06:42 PM
the answer to this may affect the start of the evolution...will characters be brought up on the new server where they logged out or will all characters start in the same zone....ie starting zone for each race? this answer will greatly impact the land rush and how people plan to attack it. also what if you log out in your house? will you just be in that spot or will you be moved?

Griff
06-09-2015, 06:45 PM
Just to give you an idea of what the Evolution has done on just 1 of the servers.

This stretch of land had seven 24x24s, seven 16x16s and a 28x28 house - all connected. A guild left the game and just demo'd it all tonight. RIP Archeage enjoy the money you are getting while you can Trion and have fun when the chargebacks roll in.

http://i.imgur.com/F0LaXEb.jpg

CalliCat
06-09-2015, 06:55 PM
Just to give you an idea of what the Evolution has done on just 1 of the servers.

This stretch of land had seven 24x24s, seven 16x16s and a 28x28 house - all connected. A guild left the game and just demo'd it all tonight. RIP Archeage enjoy the money you are getting while you can Trion and have fun when the chargebacks roll in.

http://i.imgur.com/F0LaXEb.jpg

Im sure the scumbag opportunist guild will be by to snatch it up to sell back to people later after the merge. That is very sad though :(

Onelastchance
06-09-2015, 07:06 PM
that is, without a doubt, discrimination. because discriminating is to choose. however, this type of discrimination does not matter, as they are not discriminating based on a protected class.
a lawyer would look at that argument and laugh.
The point IS whether trion entered into a contract with the players whereby they assured players that their items would remain theres.
there is no discrimination here, at least from a legal standpoint.




So this is the good kind of discrimination ? ;) Where-in people who paid the same amount of money

or more in, some cases for purported for the same service. If you know anything about lawyers

they tend to laugh a Lot less when it comes to money so of course you are entitled to you opinion ;)

You know what they say about opinions tho yep :) everyone has got one.

KobaltBlue
06-09-2015, 07:15 PM
Whatever it is, we still have no say in the matter of land being lost and being forced to have our wealth redistributed.

lol our wealth redistributed. That is the point isn't it. Our wealth re-distributed to non-merging servers and people who already have so much gold that they do not really need ours. Sounds kinda like the US. The rich keep getting richer and the poor keep getting poorer. I just started building my gold during this Rook peace and having to buy 1 piece of property on a merged server will cost everything I have been building up for a month and I only drive a little farm cart. I thought I could upgrade my farm cart to a hauler and maybe buy some gear so I could go do Abyssal.

Siege223
06-09-2015, 07:24 PM
Why so much hate in every post you write? Your lack of constructive criticism is making you sound like a 6 year old..... I really can't believe the mods haven't banned you yet from this thread since you spam every 1 minute with such hate fueled nonsense. How about you give positive ways to make the Evolution work like others have done instead of your silly comments "Game will be dead soon".... etc etc in every post you make.

Maybe you haven't been paying attention. CalliCat has posted constructive criticism, and it's been ignored every time. After that he's posted very well written criticisms of them and such. You, however, have been trying to troll people of late. 'Tis sad.

Bullshihtzu
06-09-2015, 07:31 PM
Why so much hate in every post you write? Your lack of constructive criticism is making you sound like a 6 year old..... I really can't believe the mods haven't banned you yet from this thread since you spam every 1 minute with such hate fueled nonsense. How about you give positive ways to make the Evolution work like others have done instead of your silly comments "Game will be dead soon".... etc etc in every post you make.
And just maybe CalliCat is saying exactly what a lot of other people are thinking , I agree 100% whith nearly every post CalliCat has made .
cheers

CalliCat
06-09-2015, 07:32 PM
Why so much hate in every post you write? Your lack of constructive criticism is making you sound like a 6 year old..... I really can't believe the mods haven't banned you yet from this thread since you spam every 1 minute with such hate fueled nonsense. How about you give positive ways to make the Evolution work like others have done instead of your silly comments "Game will be dead soon".... etc etc in every post you make.

There is an ignore function feel free to use it. I have posted plenty of constructive things. I am pissed though you're right about that and you would be too if you were losing all your gear. Don't pretend otherwise. Well I put my time into things other than gear and yeah Im pissed that I get to say goodbye to it all. Regardless it does not matter how constructive anyone is because Trion tells us time and again they cannot change anything so its all down to XL and they have already done this in other regions there is no reason to believe anything we say here will be implemented.

nooneistherestill
06-09-2015, 07:55 PM
There is an ignore function feel free to use it. I have posted plenty of constructive things. I am pissed though you're right about that and you would be too if you were losing all your gear. Don't pretend otherwise. Well I put my time into things other than gear and yeah Im pissed that I get to say goodbye to it all. Regardless it does not matter how constructive anyone is because Trion tells us time and again they cannot change anything so its all down to XL and they have already done this in other regions there is no reason to believe anything we say here will be implemented.

QFT ^ .This whole thread is nothing but a PR smokescreen to try and save something of whats left of their reputation.
They will point to this after the merge and say we tried our best and will TRY and do better in the future.Just like all their other screw-ups.

Oh sorry I mean success's/sarcasm

MsElui
06-09-2015, 08:07 PM
i'm still upset by the fact that Brasse thinks that just because a handful of patrons left since the announcement - that he's golden.

I am extremely upset by the merger. I have stopped putting any extra real money into the game full stop, and am just continuing on with my subs for now. The moment i get to hear the real details of the land rush - and it becomes apparent i will lose the meager land I have- is the moment i stop playing for sure (ie cancel).

BUT I will say, the game already feels tainted right now (since this thread started) and i find less and less enthusiasm to play at all every day as it all feels to be utterly pointless with the impending scenario of doom. why strive to get better gear if im going to be dumped out anyway??

So just be aware Brasse- that just because im still paying subs right now because im still hoping you do right by us (and that hope is beyond faint after seeing all your replies so far) - as soon as that hope goes up in flames with facts - i will be gone - as will many others i expect. But then when you count the numbers dropping it will be too late to get us back.

Calanthir
06-09-2015, 08:21 PM
Regardless it does not matter how constructive anyone is because Trion tells us time and again they cannot change anything so its all down to XL and they have already done this in other regions there is no reason to believe anything we say here will be implemented.
Indeed. How anyone can be constructive regarding the completely destructive way this company is handling this game eludes me.
And everytime someone uses the term "evolution" in earnest for this charade I feel the need to puke. If this is was evolution was about I would be perfectly ok sitting on a tree munching bananas...=)

CalliCat
06-09-2015, 08:24 PM
Indeed. How anyone can be constructive regarding the completely destructive way this company is handling this game eludes me.
And everytime someone uses the term "evolution" in earnest for this charade I feel the need to puke. If this is was evolution was about I would be perfectly ok sitting on a tree munching bananas...=)

So true haha. Everytime I see someone use the term evolution I just shake my head that anyone is buying into that nonsense.

Emozlov
06-09-2015, 08:38 PM
We feel it’s important to let our invested high pop players know they will not be forcibly moved off their servers. [updated 06/03/15]

Is this a joke? So basically those players lucked out and we get stuck holding the bag. I'm amazed at the blatant disregard for us low pop players... You could at least *try* to play down the inequality...

Griff
06-09-2015, 08:57 PM
i'm still upset by the fact that Brasse thinks that just because a handful of patrons left since the announcement - that he's golden.

I am extremely upset by the merger. I have stopped putting any extra real money into the game full stop, and am just continuing on with my subs for now. The moment i get to hear the real details of the land rush - and it becomes apparent i will lose the meager land I have- is the moment i stop playing for sure (ie cancel).

BUT I will say, the game already feels tainted right now (since this thread started) and i find less and less enthusiasm to play at all every day as it all feels to be utterly pointless with the impending scenario of doom. why strive to get better gear if im going to be dumped out anyway??

So just be aware Brasse- that just because im still paying subs right now because im still hoping you do right by us (and that hope is beyond faint after seeing all your replies so far) - as soon as that hope goes up in flames with facts - i will be gone - as will many others i expect. But then when you count the numbers dropping it will be too late to get us back.

Judging by their track record, they have no intention to "do right by us." That's why myself and my guild have left the game. It is also why there was a huge swath of land in S Falcorth that was completely demo'd on Calleil earlier this evening. One of the people doing that demo put it in faction chat and named the merges as the reason for the land being up for grabs and told people to come get it while it was there so they could experience what it was going to be like on merge day.

I didn't stick around to see the unhappy people fighting over the land.

Edit: Since Trion doesn't like 'Good bye' posts (probably because of the number of them they would be seeing nowadays) I'm not going to say good bye to the game. I'm going to say one constructive piece of advice on my way out the door. Trion, work on your professionalism. From the Live Streams, to the forums posts, to your forum admins. There is a lot of stuff going on that makes your company look like a start up. I say this as someone who has helped build a software development start-up. You need to raise the level of your service or you are going to be relegated to a Micky Mouse outfit that no one wants to do business with. I've seen it before.

So as my parting advice, here we go: Get some people that have serious experience in the industry to come in and audit your team. Check how the admins are slapping infractions, bans and IP bans on people for literally no reason. Check how your producers are relating information to the public in their live streams. Check the attitude that your producers have towards certain segments of your customer base and how they favor certain other segments. Check that best practices are actually being followed - because I can tell you right now that they haven't been. Check your IT team and find out why your infrastructure has been so prone to DDoS attacks.

There are a lot of things that deserve to be audited. If you haven't already, then do this ASAP. And for God's sake get a Producer that focuses entirely on the PvE game and loathes PvP as much as your other producers loathe PvE. You need a balance so you can see how your moves to placate one side directly and negatively impact the larger part of your customer base (because contrary to what those little egotists (the PvPers) think the PvP player is a minority in MMO gaming and even in this game which is a sandbox, not a pure PvP game).

Calanthir
06-09-2015, 09:01 PM
http://i.imgur.com/MgbTXbe.jpg

heyheykoolaid
06-09-2015, 09:20 PM
We feel it’s important to let our invested high pop players know they will not be forcibly moved off their servers. [updated 06/03/15]

yeah okay, seeing as how you guys said you wouldn't merge servers. sry but how are we supposed to believe that? lol.

BigMac
06-09-2015, 09:47 PM
If you already know that this (server guesting) is the BEST low-impact solution for dwindling server populations, then why push through with server evolution/mergers? You say "at this time you don't have this or that, blah blah blah...." but isn't this why we are having this discussion? To come up with a better solution WHILE WE STILL HAVE TIME? While it hasn't happened yet? While it's still in the planning stage? While no one lost anything yet (Pertaining to the players and what they've invested on, and also to TRION while they still have what's left of their client base)?

For the life of me, please make me understand as I do not get this logical path to destruction of yours. Because the way I see it, yes, reducing the number of servers by merging the smaller populated servers would indeed save you money. But it seems very short term. You will be saving money with fewer servers to maintain BUT basically telling your client base and the outside market that you as a company is incapable of keeping this product alive. How would possible clients be enthralled to jump in, give the product a try and potentially invest money if the company marketing it doesn't have faith in it's own product? And that the only solution they come up with for survival is to downsize?

I do not wish to fixate on server mergers as there are other better options out there to solve this problem. Yes, you as a company have all the rights to do this. And yes, this will also have a huge impact on you, your client base and your company's reputation as publishers. If you push through with this, there is no doubt that we are already one step closer to bringing the servers down and finally closing service for the game real soon. Don't say that I'm a doomsayer but this is a sandbox game. People invest not only time in this game but as well as real money into their properties. Failing to take these factors into consideration will be a very fatal mistake on your part. The promise of re-acquiring the same property in the new servers is simply not enough.

Let's be honest now if you may and answer a very simple question: Is TRION's priority for server Evolution/merger to strengthen player population OR to save money in maintaining upkeep on low pop servers?

You assume there can only be one of two answers to your question of 'Is TRION's priority for server Evolution/merger to strengthen player population OR to save money in maintaining upkeep on low pop servers?' but of course it could be both or none of the above.

Rushnofsky
06-09-2015, 10:05 PM
So this is the good kind of discrimination ? ;) Where-in people who paid the same amount of money

or more in, some cases for purported for the same service. If you know anything about lawyers

they tend to laugh a Lot less when it comes to money so of course you are entitled to you opinion ;)

You know what they say about opinions tho yep :) everyone has got one.

i didnt say it was good or bad, dont put words in my mouth, i simply said that it is not illegal discrimination.

Wolfguarde
06-09-2015, 10:21 PM
We are not doing these asap. We are still months out. Plural.
However, as stated in the post you reference, we do not think that we support transfers before the Evolution, for technical and internal reasons. We will need to publish these features at the same time.

Done a bit of backreading to cover what has been said since my last post.

First point, in response to this quote: Why, then, can't you postpone the merges until after you have the means, and the time, to create and implement server transfers? You haven't put a set date on the merges, which allows you a degree of give. You could quite easily postpone the hard merge even after announcing a date by putting a better plan (pre-merge transfers) into action. You'd even have a lot less people complaining.

Second: I'm assuming you have some method of tracking the contents of a player's inventory with this suggestion. When a player wants to transfer, run a scan for the contents of their inventories, banks, and any chests under their name. Cache the item IDs along with their player data, perform the transfer, then have the items in question mailed to them. Lastly, have all land and items belonging to the player on the old server deleted. Not perfect, not smooth, but it will get the job done. Provided this is all done simultaneously you should have no problems with duplication exploits on transfer.

Third: There has to be some contingency against login lockouts with the merges. You lost a massive amount of players and trust to both the release and Auroria release land grabs because people were effectively locked out of the game for them. Even if you're simply adding temporary hardware upgrades to the servers for the first couple of days/weeks, it will help immensely with balancing out server load and preventing another ♥♥♥♥up come land rush time.

The best course is still to offer transfers ahead of the merge. It's the smoothest way to perform a hard merge, minimises player dissatisfaction and should for the most part prevent the massive morale drop that is already setting in with the announcement of hard merges. You're still going to have anger over land loss and the like, but transfers offered ahead of the merge act as an incentive for people to proactively move to the new servers for the acquisition of land and castles. It should also, to a degree, smooth out the spike in supply as a mass exodus happens, sustaining the temporary flush of resources on the new auction house and giving the economy a good, long starter boost.

Transfers have to come ahead of the hard merge for this to go with even a semblance of smoothness. The players predicting a second merge shortly after the first due to people jumping ship are not exaggerating; Archeage could very well bleed out in the next year or two with a third major failure. If transfers are currently being treated as impossible, then your team's priorities need to be re-evaluated for the good of the game.

BladeGod
06-09-2015, 10:24 PM
With the coming server transfers, does this mean i will have a choice to move my EU character to a more populated NA server? Or will it just be transferred within EU?

CalliCat
06-09-2015, 11:08 PM
Done a bit of backreading to cover what has been said since my last post.

First point, in response to this quote: Why, then, can't you postpone the merges until after you have the means, and the time, to create and implement server transfers? You haven't put a set date on the merges, which allows you a degree of give. You could quite easily postpone the hard merge even after announcing a date by putting a better plan (pre-merge transfers) into action. You'd even have a lot less people complaining.

Second: I'm assuming you have some method of tracking the contents of a player's inventory with this suggestion. When a player wants to transfer, run a scan for the contents of their inventories, banks, and any chests under their name. Cache the item IDs along with their player data, perform the transfer, then have the items in question mailed to them. Lastly, have all land and items belonging to the player on the old server deleted. Not perfect, not smooth, but it will get the job done. Provided this is all done simultaneously you should have no problems with duplication exploits on transfer.

Third: There has to be some contingency against login lockouts with the merges. You lost a massive amount of players and trust to both the release and Auroria release land grabs because people were effectively locked out of the game for them. Even if you're simply adding temporary hardware upgrades to the servers for the first couple of days/weeks, it will help immensely with balancing out server load and preventing another ♥♥♥♥up come land rush time.

The best course is still to offer transfers ahead of the merge. It's the smoothest way to perform a hard merge, minimises player dissatisfaction and should for the most part prevent the massive morale drop that is already setting in with the announcement of hard merges. You're still going to have anger over land loss and the like, but transfers offered ahead of the merge act as an incentive for people to proactively move to the new servers for the acquisition of land and castles. It should also, to a degree, smooth out the spike in supply as a mass exodus happens, sustaining the temporary flush of resources on the new auction house and giving the economy a good, long starter boost.

Transfers have to come ahead of the hard merge for this to go with even a semblance of smoothness. The players predicting a second merge shortly after the first due to people jumping ship are not exaggerating; Archeage could very well bleed out in the next year or two with a third major failure. If transfers are currently being treated as impossible, then your team's priorities need to be re-evaluated for the good of the game.

Completely agree. The only reason I am so angry is because they seem hell bent on just merging instead of attempting transfers first. If transfers were offered first it would be far more fair and far less painful. Though I do think they should allow high pop players to get off their high pop servers and onto the low ones if they want to. I am sure there are people would would jump at the chance to get away from them also.

Wreckd
06-09-2015, 11:51 PM
The last word about who has to "suck up" what has not been spoken so far.

What?!?

Wreckd
06-10-2015, 12:02 AM
If you already know that this (server guesting) is the BEST low-impact solution for dwindling server populations, then why push through with server evolution/mergers? You say "at this time you don't have this or that, blah blah blah...." but isn't this why we are having this discussion? To come up with a better solution WHILE WE STILL HAVE TIME? While it hasn't happened yet? While it's still in the planning stage? While no one lost anything yet (Pertaining to the players and what they've invested on, and also to TRION while they still have what's left of their client base)?

For the life of me, please make me understand as I do not get this logical path to destruction of yours. Because the way I see it, yes, reducing the number of servers by merging the smaller populated servers would indeed save you money. But it seems very short term. You will be saving money with fewer servers to maintain BUT basically telling your client base and the outside market that you as a company is incapable of keeping this product alive. How would possible clients be enthralled to jump in, give the product a try and potentially invest money if the company marketing it doesn't have faith in it's own product? And that the only solution they come up with for survival is to downsize?

I do not wish to fixate on server mergers as there are other better options out there to solve this problem. Yes, you as a company have all the rights to do this. And yes, this will also have a huge impact on you, your client base and your company's reputation as publishers. If you push through with this, there is no doubt that we are already one step closer to bringing the servers down and finally closing service for the game real soon. Don't say that I'm a doomsayer but this is a sandbox game. People invest not only time in this game but as well as real money into their properties. Failing to take these factors into consideration will be a very fatal mistake on your part. The promise of re-acquiring the same property in the new servers is simply not enough.

Let's be honest now if you may and answer a very simple question: Is TRION's priority for server Evolution/merger to strengthen player population OR to save money in maintaining upkeep on low pop servers?

The most amazing part about all the post similar to this, and all the people posting the same thing over and over and over is ---> You act like and think Trion has any say or control over any of this! This is happening whether they or you want it to, they have zero control.

Alara
06-10-2015, 12:05 AM
Virtual Items can be treated as intellectual property so players may acquire ownership rights under intellectual property law principles if they make a "significant contribution sufficient to constitute a transformative use". That means for example if you buy an avocado tree and plant it, it is NOT your property but Trions. But if you put an intellectual effort in designing for example your toon or your house and garden, arrange and decorate everything in a special way it could be considered your intellectual and virtual property no matter what the EULA states.

As a RP-er, I put considerable thought, creativity, time, resources and effort into the selection, arrangement and placement of house decor items, yard items and trees. My land is unique and indeed my intellectual property.

Good point.

Wreckd
06-10-2015, 12:15 AM
that is, without a doubt, discrimination. because discriminating is to choose.there is no discrimination here, at least from a legal standpoint.

LOL Good point.

CalliCat
06-10-2015, 12:16 AM
The most amazing part about all the post similar to this, and all the people posting the same thing over and over and over is ---> You act like and think Trion has any say or control over any of this! This is happening whether they or you want it to, they have zero control.

If this is true ( and I actually agree with you on this point ) then this thread is a pointless exercise.

Wreckd
06-10-2015, 12:17 AM
Im sure the scumbag opportunist guild will be by to snatch it up to sell back to people later after the merge. That is very sad though :(

Damn those other people still playing the game.

CalliCat
06-10-2015, 12:19 AM
Damn those other people still playing the game.

I have no problem with people playing the game. I have a problem with people taking advantage of people stuck in a ♥♥♥♥ty situation through no fault of their own.

Wreckd
06-10-2015, 12:23 AM
Oh sorry I mean success's/sarcasm

Yes what he said "success'sss" LOL

Wreckd
06-10-2015, 12:31 AM
If this is true ( and I actually agree with you on this point ) then this thread is a pointless exercise.

100% completely agree with you!

Thulzadoom
06-10-2015, 12:34 AM
Really??? Why. I still fail to see the logic in that. There is absolutely nothing that couldn't have been achieved with just transfers instead.
There have been so many statements in this thread and the thread before from people who are actually enjoying to play on a lowpop server. There have been statements of people who would happily transfer off their highpop server to leave the trolls and griefers behind and to get some land. Those who want to be on a highpop server could transfer there.
But screwing over a large part of the community to cater to the needs of a few in a legally shady way is NOT the way.
Noone can tell me that they would save so much money by having a few servers less that would legitimate a server merger and scamming their customers on the way.

There must be some other reason they are not telling us. Maybe it's because people on lowpop servers are earning too much gold so that there's not much need for them to invest real money to obtain their ingame goals. Land is supposed to be rare for that reason as well.

It seems to be all about cash grab. Brasse said that it was for ingame economic reasons as well. I must laugh at that. Each time the community found a way to earn (too much?) gold by the legitimate means of the "player driven economy" (must laugh at that as well) Trion messed with said economy to render their efforts naught. This time it's the land. It might be so simple as that.

No these mergers do NOT need to happen.

One thing that is interesting to note is that 1.7 was supposed to drive everyone out onto the sea.... the seas were going to come alive! But it did the exact opposite. After 1.7 hit, the percentages of land gold traders tanked to levels not seen since the few months after launch.

Why? Everyone was busy trying to upgrade their ships and the big guilds and whales certainly got there first. Few were dumb enough to go out there with a Nash Rambler when they were gonna get chased by a Lamborghini. The pirates and whales had suped-up ships and nothing to steal. That caused big QQ.

Economic reasons... one is to take land from those who have spent a ton of time and resources into it and try to force them out onto the ocean that way. Now they can't grow tons of items for land runs... but they still have their ships. Force peeps to make their money on shipping rather than domestic runs.

Just something I've been watching and thinking about since 1.7 hit and I'm a dedicated trader.

Wreckd
06-10-2015, 12:38 AM
I have no problem with people playing the game. I have a problem with people taking advantage of people stuck in a ♥♥♥♥ty situation through no fault of their own.

Calli... I understand and empathize with just about everything you have to say. But as a player with alts on your server if I come across the land in those screenshots I am going to place down farms or houses in total disregard to the reason the previous tenant left. So at the end of the day I am no different than the guild you are blasting, because I choose to play the game the way it was intended in total disregard to circumstances.

CalliCat
06-10-2015, 12:48 AM
Calli... I understand and empathize with just about everything you have to say. But as a player with alts on your server if I come across the land in those screenshots I am going to place down farms or houses in total disregard to the reason the previous tenant left. So at the end of the day I am no different than the guild you are blasting, because I choose to play the game the way it was intended in total disregard to circumstances.

If you're taking land to sell back to people who are being displaced just to fill your pockets with gold while those people who have already bought land once are left with nothing then I have a problem with it. In the end though I cannot really blame a player for playing the game. The blame is with trion for allowing it to happen in the first place. They killed these servers with their announcement and then left them open for people who want nothing more than to take advantage to roll alts on them and get the land being abandoned by people who have left over this. This situation is already unfair as hell to a large portion of the players and then allowing people who aren't even really members of these servers communities to do this is sickening to me. At this point they should just merge all the servers and everyone can start over because this is just so outrageously unfair to a large portion of players that it should not be tolerated. It's disgusting.

As far as this thread being a pointless exercise they should be ashamed of themselves for pretending anything we say matters.

Thulzadoom
06-10-2015, 01:07 AM
If you're taking land to sell back to people who are being displaced just to fill your pockets with gold while those people who have already bought land once are left with nothing then I have a problem with it. In the end though I cannot really blame a player for playing the game. The blame is with trion for allowing it to happen in the first place. They killed these servers with their announcement and then left them open for people who want nothing more than to take advantage to roll alts on them and get the land being abandoned by people who have left over this. This situation is already unfair as hell to a large portion of the players and then allowing people who aren't even really members of these servers communities to do this is sickening to me. At this point they should just merge all the servers and everyone can start over because this is just so outrageously unfair to a large portion of players that it should not be tolerated. It's disgusting.

As far as this thread being a pointless exercise they should be ashamed of themselves for pretending anything we say matters.

This is very true. I posted these observations yesterday (post #66):

http://forums.archeagegame.com/showthread.php?196896-Lucius-Against-Evolution-Try-to-change-it./page7

Wreckd
06-10-2015, 01:12 AM
If you're taking land to sell back to people who are being displaced just to fill your pockets with gold while those people who have already bought land once are left with nothing then I have a problem with it. In the end though I cannot really blame a player for playing the game. The blame is with trion for allowing it to happen in the first place. They killed these servers with their announcement and then left them open for people who want nothing more than to take advantage to roll alts on them and get the land being abandoned by people who have left over this. This situation is already unfair as hell to a large portion of the players and then allowing people who aren't even really members of these servers communities to do this is sickening to me. At this point they should just merge all the servers and everyone can start over because this is just so outrageously unfair to a large portion of players that it should not be tolerated. It's disgusting.

As far as this thread being a pointless exercise they should be ashamed of themselves for pretending anything we say matters.

Well said.

BigMac
06-10-2015, 01:16 AM
With the coming server transfers, does this mean i will have a choice to move my EU character to a more populated NA server? Or will it just be transferred within EU?

VERY unlikely to be able to transfer to other regions. We never got that option in Rift. It's a long way from Amsterdam to Dallas and, IMO, any automated system would have a high risk of errors. Of course it could be done by hand but then They would need to charge for such a service. IF Trion were to offer such a service, how much would YOU be willing to pay for such a service?

Zappalot
06-10-2015, 02:50 AM
Well another update, Costume Box Tooltip still says Archeum in it, Divine Workbench ♥♥♥♥ up and there are still people that believe in a smooth merger :-)

Shii
06-10-2015, 04:03 AM
When will normal transfer be available? especially for the servers that will not go into evolution and those RP ♥♥♥♥.

Marmalade
06-10-2015, 05:19 AM
Here's a suggestion, why don't you just wipe all the servers and make everyone start from scratch, at least that way everyone will have lost everything they have worked for and we can all start again on a level footing.
Might as well just go ahead and change the name to FarmVille if that were the case...

Zappalot
06-10-2015, 05:36 AM
Might as well just go ahead and change the name to FarmVille if that were the case...

Anyway Farmville sounds a lot nicer than ScamAge.

Savage1337
06-10-2015, 05:41 AM
Server merges are necessary for the long-run health of the game.

Archaos
06-10-2015, 05:54 AM
One thing that is interesting to note is that 1.7 was supposed to drive everyone out onto the sea.... the seas were going to come alive! But it did the exact opposite. After 1.7 hit, the percentages of land gold traders tanked to levels not seen since the few months after launch.

Why? Everyone was busy trying to upgrade their ships and the big guilds and whales certainly got there first. Few were dumb enough to go out there with a Nash Rambler when they were gonna get chased by a Lamborghini. The pirates and whales had suped-up ships and nothing to steal. That caused big QQ.

Economic reasons... one is to take land from those who have spent a ton of time and resources into it and try to force them out onto the ocean that way. Now they can't grow tons of items for land runs... but they still have their ships. Force peeps to make their money on shipping rather than domestic runs.

Just something I've been watching and thinking about since 1.7 hit and I'm a dedicated trader.

I am afraid I disagree with you on this point, taking peoples land away is not going to make them do cross continent trade. I think if you actually look at it properly very few cross sea trade runs are intercepted at sea, majority are intercepted at hand in.

What kills the cross sea trade is the low chance of success compared to the reward. It is simply not worth the risk to do the cross sea trades unless you have a big group and can go in strength. This means that the big guilds do these runs, and even then a lot do not take the risk and do deals with the opposing faction to ensure the trades are successful.

If you want to bring the seas alive with trade then they need to make the ports safe areas, that will give the traders a chance to run for the port and make the pirates and raiders chase them and try and stop them at sea.

nooneistherestill
06-10-2015, 05:57 AM
Server merges are necessary for the long-run health of the game.

I and many others disagree with that statement.Competent management is necessary for the long-run health of the game.

pitiful management
pitiful customer service
copy-paste responces to almost everything
automated banning software (couple that with above and its disaster)
only fixes in a timely manner effect their direct income CS

Its like they want the money but don't actually wanna put any work or effort in to get it.
Unless they change their attitudes and ethics a merger isn't going to change ANYTHING.Well except for less customers

mikroman
06-10-2015, 06:01 AM
Only carebears whineing about Trion trying to boost the game with more populated servers cause they can't handel the PvP in the game.

(And if people say they arent carebears they are lieing)

This game is "free" and "sandbox". Trion//XLgames didn't use "hard rules". Fast money - happy Company. No "hard caps" in P2W (if you pay more you get more advantages. Not only patron-nonpatron mode). In long time: Archeage lost big part of the playerbase in some servers. Who don't like massive farming, or PvP or the broken faction balance... or who don't like play vs hard P2W "gamers"(game time and ability is less important than the creditCard).
In other side: The Big Paying Customers (P2W players) think now that they have unlimited rights in this inbalanced game servers and this "server balance" is good. No. You dont HAVE TO USE 2-10 account and 10-100 farms/houses. Land is competitive resource. If you are "hardcore" or lucky you can get 1-3 or maybe 4 farms. More lands in one player hands is non intended. Only grey zone (real money =not forbidden). +Farm and house business was never "supported". Oh, not forbidden, just "trolled". (First time: required 1x p2w item/100 gold. This item was 70-140 gold in AH. = nobody write REAL house price in selling. Black market generator mode)

Not all carebers. There are whales, crykids, credit Card masters too.
Solution:
They need one Big Server. Farm/house stacking enable, separated AH, only for HARD P2W users. All other players will happy if they don't t lose their lands.. and we never see this "noble 1 %" :)

Archaos
06-10-2015, 06:10 AM
Server merges are necessary for the long-run health of the game.

Even if this is true, and some would disagree, they should look far a way so that people do not lose items that they have worked for and spent time and money on rather than say it will be a free for all and we don't care about what you are losing.

I say it again, imagine the reaction if they said as part of the server merge there would be a complete wipe and everyone had to start from scratch!!!

BigMac
06-10-2015, 06:12 AM
When will normal transfer be available? especially for the servers that will not go into evolution and those RP ♥♥♥♥.

Brasse has said (in this very thread) That the transfer functionality would be coming in the same patch with the merge.

http://forums.archeagegame.com/showthread.php?196325-OFFICIAL-SERVER-EVOLUTION-amp-FEEDBACK-THREAD-(in-progress)&p=1743369&viewfull=1#post1743369

"We've discussed this pretty deeply internally. What I have gleaned is that there are technical considerations for implementation that require the transfer and Evolution to go live at the same time, but there are also gameplay reasons for not allowing transfers before the Evolution. I cannot reveal those yet, but there will be an announcement for the update that goes live at the same time as Evolution, watch for it as we get closer.

I know that the team is working very hard to make this as reasonable and equitable as possible, and we are never saying never until we absolutely have to. Everything (aside from the necessity of the Evolution itself) is up for consideration. The FAQ will change quite a bit before this comes to pass, I think. =)"

and in the post that started this thread she said,
"What happens if I change my mind and want to be on a different server than the one I chose at Evolution?
-Transfers post-Evolution may be offered through a web-based service; it's on our list to investigate!

Siobhan
06-10-2015, 06:26 AM
Server merges are necessary for the long-run health of the game.

Actually, you're not too wrong with that....

If this were any other game, and the servers were "dead" then merges may be the only way to keep a game going (Hello, Aion.)

Unfortunately for this game, it's a double-edged sword. Merging of gameplay is a good thing, but the issue of land makes it so that the very thing that would save other games may kill this one unless it's done fairly and equitably for those who are losing progression (and yes, owning farms is progression for many.)

Here's a brief rundown of (some of) the issues we're dealing with:

1. Multiple owners of the same specific location on different servers. How do you tell person A that they can have their farm, but person B (or C) that they can't? They worked just as hard for it, and they shouldn't have to give it up. It doesn't matter if it's one farm or a whole slew of them connected. This one point is the biggest issue we are all dealing with.

2. Multiple characters with the same name or guilds with the same name. Who gets to keep it? The one who's had the name the longest? the one who had their account the longest? The one who is lucky enough to log in first? With guild names, what about the 5-person guild vs the 200-person guild?

3. Items and gear. How can we be assured that EVERYTHING will be packed up and transferred safely? Mail has limited storage and will probably not be able to be transferred anyway, and they have yet to say how the rest will go, so we are truly in the dark about how this one will work.

4. Houses and farms (other than location.) They have said that they will be packed up and pre-built, but so many things have been promised before, how do we know we'll be able to plant a 28x28 and not find out we have to come up with another 50 stone bundles to build it? That's not even considering about taxes. If I prepayed a month on my taxes, will I still have the remaining time left when I rebuild my house?

All we truly know ffor sure right now is that it's GOING TO HAPPEN whether we want it or not. What we need to be doing is trying to make the most of it, as that one guild are doing about pre-buying land from them (Very "iffy" as far as exploiting the hardships of others and possible grabberhacker tools being used, but brilliant move, just the same.)

I solved my problem by abandoning my one lonely alt so I can focus on my main (different server) and watch to see what happens. Why, you ask? Because if they are doing it to the low-pop servers now, I want to be assured that I am prepared for the eventuality that someday they'll do it to the current high-pop servers.

One thing I am not doing is quitting the game. Even with all the crap, I am still enjoying it, and having fun. The actual merge isn't happening for at least a few months, so there may be new ideas coming into play that we haven't heard yet. Don't get me wrong, I think in the end, we're going to be told "This is it...take it or leave it," but like the lottery, it doesn't hurt to dream.

SirenAspen
06-10-2015, 06:32 AM
Today I made this post on my guild website:

__________________________________

It is with a heavy heart that I write this post. I love this guild and I love this game. I love the people that I game with here and the friends that I have made. Unfortunately, I cannot abide those who administer the game. I have decided to leave the game because of the recent decision of Trion to merge our server. This action will cause me to lose all the progression that I have achieved over the last 8.5 months. This is not a hasty decision... I have been chewing on this since the day that this was announced.

I have been following the dialogue closely - and find myself simply amazed at the condescending nature of the representatives of this company. To be called a "slumlord" by this company because my chosen endgame isn't pvp/pve makes me angry. To be called a "land baron" who locks up land so that others cannot have a chance implies selfishness on my part and that makes me livid. I've GIVEN away more land than I currently own in game and have helped others acquire land - both guildies and strangers - too many times to count.

My game was about building something. Not pvp. Not pve. My properties supported my trading and my trading supported my property acquisition and improvement. I ONLY pvp/pve when someone in my guild community is going - as something a little different to do that day... maybe. I find pvp/pve in AA to be boring for the most part (I'd rather watch paint dry), but it is less so when cruising with a guildie(s). When they have fun, I have fun. The products from my land have been used to help my guildmates almost as often as I use them myself.

Trion promised on multiple occasions "no merges", so those of us who chose land acquisition/ improvement as our endgame felt relatively safe - as we should if they were to be believed. I rolled here with others I know IRL and depended on that encouragement and promise. I had every intention of being here for the long term - 6+ years as I have with other MMO's (Diablo2, DAOC, and WoW). Since I started playing this game in mid October, I have logged in every single day and worked on that vision and those goals. My endgame wasn't temporary - it was a work in progress as long as I paid for the game. Again, I was in for the long haul.

I cannot see playing up until merge - as others have stated: "to have fun for the next 6 months". What's the point? All of my progression is going up in smoke. Every time I log in, I get a sick feeling in my stomach. There is no chance to rebuild what I have done up to this point - and if by some magic I could, it will be under the cloud of losing it all again with yet another merger - Korea has been through two of these; if they do it once, they will have no trouble deciding to do it again. Trion has laid out their business plan. It is not up for discussion. They have proven themselves liars on more than one occasion. They cannot be trusted.

So. To continue playing would necessitate a change of play style for this game coupled with the conscious action of supporting an unethical gaming company. I am not going to change my play style for this game. I have a highly stressful job and log in here to relax - not to get involved in yet another stressful job. If I wanted to pvp/pve as the main part of my game, then I wouldn't be playing here. There are better pvp and pve games out there - DAOC is still around since 2001 and has better of both (and I did both there - that's why it is boring here). It's not that I CAN'T pvp/pve... I DON'T WANT to assume that grind and stress. I have enough of that with my work and trying to finish (2) Masters' degrees.

Crafting sucks in this game - it REALLY does. DAOC is better at that too (I was a Legendary Weaponcrafter - the 17th highest on Galahad Server). But I wont go back to DAOC. I played it for 6+ years and went back for a few months before starting here - It just wasn't the same anymore. The nostalgia was good, but I couldn't fully recapture the old feeling. Lesson learned. It has housing with a recurring rent too, btw... and I was able to hold and improve on the same property there for about 6 consecutive years.

I wont start over from scratch just to be chopped off at the knees again. I've been watching the dialogue over the past 3-4 days and looking for a reason to keep playing. Other than you - the good people in my guild - I cannot even name one. All of my plans and goals have been scrapped.

Take my love, take my land
Take me where I cannot stand
I don't care, I'm still free
You can't take the sky from me.

Take me out to the black
Tell them I ain't comin' back
Burn the land and boil the sea
You can't take the sky from me.

Leave the men where they lay
They'll never see another day
Lost my soul, lost my dream
You can't take the sky from me.

I feel the black reaching out
I hear its song without a doubt
I still hear and I still see
That you can't take the sky from me.

Lost my love, lost my land
Lost the last place I could stand
There's no place I can be
Since I've found Serenity

And you can't take the sky from me.

http://i722.photobucket.com/albums/ww225/Thulzadoom64/ScreenShot0142_zpsakmjhil9.jpg

First off, thank you for the Firefly reference. I now need to go cry in a corner and rewatch all of it.

This was/is incredibly well phrased and I respect you for posting it here as well. We linked this particular response to our own guild site as an example. We've had good people who we care about leaving the game, people we can't otherwise contact to keep up with. It sickens me to see what this decision alone has done to us as a player community. It honestly hurts.

Thank you for being brave enough to share with us.

Choisy
06-10-2015, 07:15 AM
@Brasse

Can u be clear in FAQ pls. In thread u say Dahuta is not up for evolution. U set eanna At not up for evolution and RP. Dahuta is only At RP. Should we prepare or not?

Loonloon
06-10-2015, 07:19 AM
Say NO to server merging, i came back to this game because now i'm able to play it...

Less bots and spam mails, less traffic, less bored up power gamers and less pvp all around because they all reached the point when they can't ruin the game anymore and it's boring them (THANK GOD!) they have left...

SO - > At last to enjoy the peace and silence and build and do whatever i feel , i can roleplay , i can build my ships, i can tend my farms, i can craft and i can enjoy the ripples on the water...
Why the hell do you want to take us back to point where we ran off the game, i came to Janudar from one of the packed up early access servers and hoped to have a good start there after failing to do in another server, i wasted 1 month jumping between servers to find my place.

When at last i found it i had one week of happiness after that my whole guild left because they were too greedy and rushed the game to it's core which got them bored and they have quit.
It was just a matter of time that i gave up playing because all i could do is watching bots and being alone guildless.

This game is not for the fast runners it's for those who loves to enjoy it
It ment to be played slow paced, after all the pvp is the worst choice in this game because only 5 classes takes the 1st place and usualy they all use the same spells and skills... i don't want any part of this , i want my support role, sitting in the shades and enjoying the scenary of the game and music and everything it has to offer...
I'll walk or ride my pet and stop around to say to someone that he is pretty and have a wonderful wagon and of course congratulate him on having it and live my wonderful none stressful life, I DO NOT WISH TO GO BACK.

Do not do this please Trion , don't take Janudar :((((

DespairfulTomorrow
06-10-2015, 07:56 AM
Server merges are necessary for the long-run health of the game.

A "Corpse" has no "Health" to maintain.

Seems you're one of the few that hasn't realized this is the end yet, lol what does it take for you to accept it?

Nerrivik
06-10-2015, 07:57 AM
Calli... I understand and empathize with just about everything you have to say. But as a player with alts on your server if I come across the land in those screenshots I am going to place down farms or houses in total disregard to the reason the previous tenant left. So at the end of the day I am no different than the guild you are blasting, because I choose to play the game the way it was intended in total disregard to circumstances.

I hope you have your Visa ready then. To cover the area in question you need at least 10 cottages, which will cost 500 tax certs a week just to keep up. So, if you get lucky and the merge happens as early as October, this will cost you at least 300 bucks to buy the certs in the store.

Keep in mind it may well be a waste if money, since I don't believe many people on the new server will be willing to pay you for your opportunistic thieveries.

You may think you play the game as intended - the truth is, you play straight into Trion's hands. It's people like you who keep them smug and happy, and by extension, kill the game. You really should be proud of yourself.
(Personally, I'd find it more entertaining to take 3 hundred-dollar-bills, roll them into ciggies and light up :p )

DespairfulTomorrow
06-10-2015, 08:01 AM
First off, thank you for the Firefly reference. I now need to go cry in a corner and rewatch all of it.

This was/is incredibly well phrased and I respect you for posting it here as well. We linked this particular response to our own guild site as an example. We've had good people who we care about leaving the game, people we can't otherwise contact to keep up with. It sickens me to see what this decision alone has done to us as a player community. It honestly hurts.

Thank you for being brave enough to share with us.

Lol nice, my original guild here was named after firefly (Jaynestown). I gave about 25 lots away when I quit the game a couple months ago. Having quit and realizing what dump this has become I really hope the majority of you realize it too so that you can feel 'free' from this catastrophe as well. It feels amazing and then you realize how many other/better games there are out there you're missing out on.

Trion should not be successful with this, they NEED to crash and lose this game as a lesson. Them surviving through it will only prove they can commit fraud and kick around their customers like scrubs and still get what they want. The company by no means should feel the choices they've made since launch can be turned into a successful product.

EVERY person here trying to help them keep the game going in my opinion is doing a dis-service to the gaming industry. There's a ton of games out there, this one needs to go, it's JUST A GAME.

Also, those who actually let Trion/XL drag them through the fire with this are going to be extremely disappointed after all is said and done. Throwing around those credit cards to 'finally' have a chance or maybe repeat what they've already done when in reality, there's not going to be many people at all playing this after the merge. People are going to throw money away to try and be Kings of a game with nobody to rule over, it doesn't make any sense. You'll be sailing around the sea with nobody to attack, you'll be in pvp zones with nobody to kill, there's no point. Either learn the hard way or wisen up and leave now. GET A HEAD START ON A GAME PEOPLE WILL ACTUALLY BE PLAYING.

Azor Ahai
06-10-2015, 08:04 AM
A "Corpse" has no "Health" to maintain.

Seems you're one of the few that hasn't realized this is the end yet, lol what does it take for you to accept it?

So you "quit" (banned) a couple months ago and made this new forum name to ccome tell us how bad our game is?

Even if there is only 1000 people playing archeage, if we move them all to one server we will have a population. Many more than 1000 currently play archeage dude get a clue, server merges will absolutely help those of us who didn't get banned and lose all their gear (like you).

The fact that you and others like you are still here literally keeps our forums and in turn our game alive. Yet you call it dead, while keeping it alive. Funny how that works, huh?

RorschachRev
06-10-2015, 08:07 AM
The only thing better to encourage new players to try and buy land from a land baron is to keep the amount of land the same, but multiply the number of land barons using bots and multiple computers to compete for the same land. Obviously the most fair and equitable distribution of land is to give it all to a few players who will sit on it and then sell it at insane prices because they had a faster patch speed.

The number of players who are willing to pay for patron (by apex or subscription) will probably dwindle when they have less land. No land = no patron, because patron is for land. The situation is already bad on Lucius because I felt lucky to get an 8x8 placed in Solis. <Realestateagent> owns most of Solis already. Who benefits most from a land merge? The people with multiple computers who grab as much land as possible while I'm still busy patching. I can't think of a better way to increase the economic disparity than this "evolution." There is nothing evolving here.

I'm willing to consider this from a business perspective. Korea has had 2 server merges from what I read, so they felt the loss of revenue justified the decreased costs. However, the Korean market is farm more forgiving of companies than the NA market. Trion should have dedicated servers that they are using, paying for rack space instead of leasing a machine from a reseller. The server merge will supposedly allow them to upgrade their hardware without additional downtime. Some of the hardware will work. I had a new server with 32GB of RAM and it was dead *under load* only. Random reboots, complete crash, no kernel dumps or logs. Just a complete hardware fail. Replaced every component except the motherboard, and it still crashed. A completely new machine was the fix, but that was weeks of downtime and issues. I expect Trion will have the same issue, maybe their clustering technology is fault tolerant enough to allow for 10% failures. Ollo indicates this is not the case. Remember guys, if 90% of RAM fails occur in the first 30 days of *operation* - the machine needs to be using the RAM to know if it will fail. Let's skip the probable hardware issues, maybe their NOC team has some experience and knows to leave the hardware running a while in PTS first. That would indicate more expertise than I've seen in other areas, but I'll skip it for the math.

If the servers have a 4: 1 merger, then that is 1/4 the land available. Based on how Land Barons work, the publicly available land (for the rest of us) is likely to be 1/6th to 1/10th the normal amount. So 4 servers of patrons get 1/6th to 1/10th the land. If the average number of properties was 3 (excepting land barons which will have a much higher number) then 100 players would have 300 properties. After merge, 100 players would have 30 properties. Expect to lose approximately 50% of your patrons. Why pay for patron when both your land *and* property *and* income stream are removed? Are these players suddenly going pirate and switching from pack runners to pack thieves? Do they need patron for that? Sounds like a revenue loss.

Let's use the same 4:1 ratio for rack space. Unless the old machines are immediately removed, they need to pay their data server for 5 clusters worth of rack space, not 1. If the servers are immediately removed, then our data is offline and there is no recourse. (They power off the machine after a database merge.) If they follow the burn in process, that's an additional cluster for at least a month.

Lose 50% of your patrons, pay 25% more in hosting fees, in order to decrease hosting fees by 75% for the same cluster.

How much is hosting? I looked up the IP addresses used by AA and expected the answer to be something like Hurricane Electric as a datacenter. Nope. They use the TWO MOST EXPENSIVE HOSTING SOLUTIONS. Amazon and Google. I thought they had a NOC team. Apparently not. They outsourced hosting, and they are making us pay the price for not having any clue at all. They are probably paying $50k-100k /mo in hosting, when they should be paying less than $100 per machine. I shopped around and got a 32GB of RAM machine, 8 cores, unlimited bandwidth (I use about 600TB /mo) and 6TB of disk space for $80 /mo. I don't even own the machine, but it is dedicated hardware.

I was going to appeal to the good sense of Trion about hosting costs vs player populations, but I didn't realize at the time they made such horrible hosting decisions. If they migrated the servers to their own hardware, they would pay about 2-4% and wouldn't need a server merge.

BigMac
06-10-2015, 08:32 AM
The only thing better to encourage new players to try and buy land from a land baron is to keep the amount of land the same, but multiply the number of land barons using bots and multiple computers to compete for the same land. Obviously the most fair and equitable distribution of land is to give it all to a few players who will sit on it and then sell it at insane prices because they had a faster patch speed.

The number of players who are willing to pay for patron (by apex or subscription) will probably dwindle when they have less land. No land = no patron, because patron is for land. The situation is already bad on Lucius because I felt lucky to get an 8x8 placed in Solis. <Realestateagent> owns most of Solis already. Who benefits most from a land merge? The people with multiple computers who grab as much land as possible while I'm still busy patching. I can't think of a better way to increase the economic disparity than this "evolution." There is nothing evolving here.

I'm willing to consider this from a business perspective. Korea has had 2 server merges from what I read, so they felt the loss of revenue justified the decreased costs. However, the Korean market is farm more forgiving of companies than the NA market. Trion should have dedicated servers that they are using, paying for rack space instead of leasing a machine from a reseller. The server merge will supposedly allow them to upgrade their hardware without additional downtime. Some of the hardware will work. I had a new server with 32GB of RAM and it was dead *under load* only. Random reboots, complete crash, no kernel dumps or logs. Just a complete hardware fail. Replaced every component except the motherboard, and it still crashed. A completely new machine was the fix, but that was weeks of downtime and issues. I expect Trion will have the same issue, maybe their clustering technology is fault tolerant enough to allow for 10% failures. Ollo indicates this is not the case. Remember guys, if 90% of RAM fails occur in the first 30 days of *operation* - the machine needs to be using the RAM to know if it will fail. Let's skip the probable hardware issues, maybe their NOC team has some experience and knows to leave the hardware running a while in PTS first. That would indicate more expertise than I've seen in other areas, but I'll skip it for the math.

If the servers have a 4: 1 merger, then that is 1/4 the land available. Based on how Land Barons work, the publicly available land (for the rest of us) is likely to be 1/6th to 1/10th the normal amount. So 4 servers of patrons get 1/6th to 1/10th the land. If the average number of properties was 3 (excepting land barons which will have a much higher number) then 100 players would have 300 properties. After merge, 100 players would have 30 properties. Expect to lose approximately 50% of your patrons. Why pay for patron when both your land *and* property *and* income stream are removed? Are these players suddenly going pirate and switching from pack runners to pack thieves? Do they need patron for that? Sounds like a revenue loss.

Let's use the same 4:1 ratio for rack space. Unless the old machines are immediately removed, they need to pay their data server for 5 clusters worth of rack space, not 1. If the servers are immediately removed, then our data is offline and there is no recourse. (They power off the machine after a database merge.) If they follow the burn in process, that's an additional cluster for at least a month.

Lose 50% of your patrons, pay 25% more in hosting fees, in order to decrease hosting fees by 75% for the same cluster.

How much is hosting? I looked up the IP addresses used by AA and expected the answer to be something like Hurricane Electric as a datacenter. Nope. They use the TWO MOST EXPENSIVE HOSTING SOLUTIONS. Amazon and Google. I thought they had a NOC team. Apparently not. They outsourced hosting, and they are making us pay the price for not having any clue at all. They are probably paying $50k-100k /mo in hosting, when they should be paying less than $100 per machine. I shopped around and got a 32GB of RAM machine, 8 cores, unlimited bandwidth (I use about 600TB /mo) and 6TB of disk space for $80 /mo. I don't even own the machine, but it is dedicated hardware.

I was going to appeal to the good sense of Trion about hosting costs vs player populations, but I didn't realize at the time they made such horrible hosting decisions. If they migrated the servers to their own hardware, they would pay about 2-4% and wouldn't need a server merge.

I see this is your first post with this ID. I'm not surprised. I haven't seen so much misleading 'info' in one post in ages. Do you have ANY sources for ANY of this stuff?

Lets take a closer look into ONE of your claims, 'Expect to lose approximately 50% of your patrons'. Is it somehow your opinion that MOST of the patrons play ONLY on the small pop servers? I find that extremely unlikely. IMO, over 80% of the patrons are on large pop servers and they won't be much impacted by this merge. That's not to minimize the impact the merge can (and likely will have) on thos patrons and others from the merged servers. I'm sure some of them will cancel their patron status, some already have, but 50%?

Traciatim
06-10-2015, 08:37 AM
I see this is your first post with this ID. I'm not surprised. I haven't seen so much misleading 'info' in one post in ages. Do you have ANY sources for ANY of this stuff?

Asks for stats . . .


over 80% of the patrons are on large pop servers

Makes up stats.

Grumpycow
06-10-2015, 08:58 AM
Oh shut up moron, this has been one of my alt accounts that held more property then your entire guild and I was not banned, I GAVE over 25k gold and 25 lots of property away for free to people I played with because I accepted reality. Guess what, I was right and now I don't have to worry about any evolution etc. at all LOL I'm playing other games. The game is crap and you're a fool who likes to get taken advantage of. They should just create 1 server called "White Knights" and migrate you and the other.. 100 or so people left interested in the game there while they farm your wallets. Only a true fool would defend this game at this point and that's exactly what you are.

Hilarious, you couldn't even fathom how rich I've been in this game and I never lost any of my gear.

someone has deep pockets - wanna share? :)

Fiain
06-10-2015, 09:03 AM
Hey, Brasse! A dwarf! Lookie!

Now that I have your attention. I have a proposal that would be a ♥♥♥♥ ton (pardon the non-french) of work for you. But it would save you customers. A lot of them.

Play 'land tetris' for us. Let us flag maybe two? Three properties each that we must have and must keep. Then maybe another two that we want in the area but dont mind if they get moved to another section.

If any overlap - must keep gets priority - and if two people from different servers 'must keeps' overlap, you communicate with both of us to find an acceptable place for the lands. Maybe if both got shuffled over a square, or maybe one person wouldn't mind moving to a place in Ville instead of Mahadevi if you showed them where. Yes, work for you. But it would make.. Id imagine most of your customers feel better about the whole thing.

It would be work for you, yes. But no one likes the idea of a land rush - especially not those who have spent so much on their land. This way we might lose a plot or two if we have a lot. But we are guaranteed some land after the new server opens, since its already ours. I work. And likely can't make a land rush - a lot of your customers are in the same boat or are worried about hacks which do exist. This would be the solution to all that. I know people are worried about non-merging servers trying for our land and screwing us over too.

In addition, you guys could make sure everything is placed in a way that no one will be able to use an 8x8 to block off a 16x16 plot.

Please respond - if you'll consider it, if you won't. This would ensure you aren't entirely stripping us of our progression, us farmers.

We've had a few ideas based on this - it would take work. But it'd save them money in the long run.

Archaos
06-10-2015, 09:35 AM
I do not understand why a lot of people speak like there is only two camps in this game, the PvP'ers and the Farmers. There is not, a majority of the playerbase is a mixture of both and in my opinion thats what the game needs. If you only had PvP'ers or farmers the game would be quite boring. What makes a lot of the PvP exciting is fighting for something, be it trade packs or castles or to win Halcy/Mistmerrow/Kraken etc. remove farmers and you take away trade packs. For farmers, they need someone to buy their goods i.e. the crafters who craft better armour for the PvP'ers or the potions etc that they use for battle. A healthy game needs both types of players.

The game needs both kinds of players and majority do both. It is up to the game makers to encourage PvP so it is worthwhile for traders to do dangerous trade runs, you cannot just force people to PvP just for the sake of it. If I do cross sea trade runs knowing there is no chance of delivering my pack then I am a fool, it is the same for PvP, why would someone keep fighting if there was no chance of winning?

What has been suggested with this "Evolution" will seriously hit people who are interested in farming aspects of the game causing lots of them to leave, the land grabbers will take all the land but likely struggle to sell it if to many people interested in farming leave. The PvP'ers who also have an interest in farming will probably gain but they will not be willing to spend the time and labour required to run farms properly.

They say they are looking for an equitable solution yet state that it will be a land rush. A land rush is not equitable, people who want land have already got it on the servers marked for evolution. There are many plots still going free, so its not as if they can say it is equitable for the players who cannot get plots. They need to look closely at who will lose during this evolution, and from what has been said so far only the land holders stand to lose. Land grabbers and hackers stand to gain as they probably have more chance than most to grab the plots quickly. The people who enjoy PvP will gain as there will be more opportunity for PvP with more people. So please Trion look carefully when you talk of equitable, at who the winners and losers are and do not just blindly state that "Evolution" is good for all.

DespairfulTomorrow
06-10-2015, 09:35 AM
someone has deep pockets - wanna share? :)

lol.. never spend any extra money other then for a costume or 2, never bought apex with anything but gold ;)

i already gave everything of value away to friends :)

Calanthir
06-10-2015, 09:40 AM
The only thing better to encourage new players to try and buy land from a land baron is to keep the amount of land the same, but multiply the number of land barons using bots and multiple computers to compete for the same land. Obviously the most fair and equitable distribution of land is to give it all to a few players who will sit on it and then sell it at insane prices because they had a faster patch speed.

The number of players who are willing to pay for patron (by apex or subscription) will probably dwindle when they have less land. No land = no patron, because patron is for land. The situation is already bad on Lucius because I felt lucky to get an 8x8 placed in Solis. <Realestateagent> owns most of Solis already. Who benefits most from a land merge? The people with multiple computers who grab as much land as possible while I'm still busy patching. I can't think of a better way to increase the economic disparity than this "evolution." There is nothing evolving here.

I'm willing to consider this from a business perspective. Korea has had 2 server merges from what I read, so they felt the loss of revenue justified the decreased costs. However, the Korean market is farm more forgiving of companies than the NA market. Trion should have dedicated servers that they are using, paying for rack space instead of leasing a machine from a reseller. The server merge will supposedly allow them to upgrade their hardware without additional downtime. Some of the hardware will work. I had a new server with 32GB of RAM and it was dead *under load* only. Random reboots, complete crash, no kernel dumps or logs. Just a complete hardware fail. Replaced every component except the motherboard, and it still crashed. A completely new machine was the fix, but that was weeks of downtime and issues. I expect Trion will have the same issue, maybe their clustering technology is fault tolerant enough to allow for 10% failures. Ollo indicates this is not the case. Remember guys, if 90% of RAM fails occur in the first 30 days of *operation* - the machine needs to be using the RAM to know if it will fail. Let's skip the probable hardware issues, maybe their NOC team has some experience and knows to leave the hardware running a while in PTS first. That would indicate more expertise than I've seen in other areas, but I'll skip it for the math.

If the servers have a 4: 1 merger, then that is 1/4 the land available. Based on how Land Barons work, the publicly available land (for the rest of us) is likely to be 1/6th to 1/10th the normal amount. So 4 servers of patrons get 1/6th to 1/10th the land. If the average number of properties was 3 (excepting land barons which will have a much higher number) then 100 players would have 300 properties. After merge, 100 players would have 30 properties. Expect to lose approximately 50% of your patrons. Why pay for patron when both your land *and* property *and* income stream are removed? Are these players suddenly going pirate and switching from pack runners to pack thieves? Do they need patron for that? Sounds like a revenue loss.

Let's use the same 4:1 ratio for rack space. Unless the old machines are immediately removed, they need to pay their data server for 5 clusters worth of rack space, not 1. If the servers are immediately removed, then our data is offline and there is no recourse. (They power off the machine after a database merge.) If they follow the burn in process, that's an additional cluster for at least a month.

Lose 50% of your patrons, pay 25% more in hosting fees, in order to decrease hosting fees by 75% for the same cluster.

How much is hosting? I looked up the IP addresses used by AA and expected the answer to be something like Hurricane Electric as a datacenter. Nope. They use the TWO MOST EXPENSIVE HOSTING SOLUTIONS. Amazon and Google. I thought they had a NOC team. Apparently not. They outsourced hosting, and they are making us pay the price for not having any clue at all. They are probably paying $50k-100k /mo in hosting, when they should be paying less than $100 per machine. I shopped around and got a 32GB of RAM machine, 8 cores, unlimited bandwidth (I use about 600TB /mo) and 6TB of disk space for $80 /mo. I don't even own the machine, but it is dedicated hardware.

I was going to appeal to the good sense of Trion about hosting costs vs player populations, but I didn't realize at the time they made such horrible hosting decisions. If they migrated the servers to their own hardware, they would pay about 2-4% and wouldn't need a server merge.

If this is true then it's indeed the first time Trions decision makes any sense at all to me - in a certain way. But it would all come down to screwing customers out of incompetence again...

RorschachRev
06-10-2015, 09:44 AM
Compare: http://www.ovh.com/us/index.xml
https://aws.amazon.com/blogs/aws/estimate-your-c/

If 4 servers merge into 1, how much land is available? How many land barons are there per server pre-merge? How many land barons are there post-merge? How much land is left available? The merged servers have how many patrons?

Prior to deciding on a merger, I hope that Trion got a lot of really good data on patron status losses during the Korean merges. As I said though, the NA audiences tend to be less forgiving than Korean audiences.

When I found out that the servers were hosted by Amazon and Google, I realized my argument was invalid. Instead of spending $3k/mo for hosting 40 machines, they are probably paying $100k a month for hosting 40 machines. I don't know how many machines are needed to run each server, but "40 machines" for NA assumes that there are 3 servers for the main world + character + auth+ etc, and then 4 auction servers.

RorschachRev
06-10-2015, 09:53 AM
As you can see, it is the database services that wreck you: http://calculator.s3.amazonaws.com/index.html#r=IAD&key=calc-B70F8B65-3EC2-4CD6-A71B-966F65AA811D

Thulzadoom
06-10-2015, 10:06 AM
I am afraid I disagree with you on this point, taking peoples land away is not going to make them do cross continent trade. I think if you actually look at it properly very few cross sea trade runs are intercepted at sea, majority are intercepted at hand in.

What kills the cross sea trade is the low chance of success compared to the reward. It is simply not worth the risk to do the cross sea trades unless you have a big group and can go in strength. This means that the big guilds do these runs, and even then a lot do not take the risk and do deals with the opposing faction to ensure the trades are successful.

If you want to bring the seas alive with trade then they need to make the ports safe areas, that will give the traders a chance to run for the port and make the pirates and raiders chase them and try and stop them at sea.

I would agree with you here - my attempt was to discern what they were thinking. We already know that they - and XL - are not happy with the lack of activity on the sea... "ingame economic reasons" might be a reference to forcing people onto the sea. I would agree that they cannot change my play style to feed the whale pvpers/gankers/griefers. I would agree that if they want more people on the sea that they need to fix the ports.

Archaos
06-10-2015, 10:10 AM
I wish also that people would distinguish the terms used to describe players who own land.

As I see it a "Land Baron" is someone who gets a lot of land for their own use or guild use, to farm or to use as intended by the game. Yes they may have a lot of land but they use it so it is not wasted. They may be greedy but they spend a lot of labour to produce items which many know the profit margin is not high on.

A "Land Grabber" I see as someone who grabs as much land as possible in order to sell on for a profit. They have no interest in the land other than the resale profit. This is also a valid playstyle and it is condoned by Trion. The issue here is that most hackers and bots also fall into this category and that is not good for the game. Trion appear to favour this class because it keeps land turning over meaning more profit for them in appraisal certificate sales from the cash shop.

A "Slum Lord" is the way Trion sees people with large land holdings. I googled a definition of it and came up with "A slumlord (or slum landlord) is a derogatory term for a landlord, generally an absentee landlord with more than one property, who attempts to maximize profit by minimizing spending on property maintenance, often in deteriorating neighborhoods." Not sure how this fits into the game as there is no mechanic for renting out land you own to others and once built there is no other maintenance apart from taxes, which if not paid results in demolition of property. But just the fact that they use a derogatory term to refer to people who have spent money and time to obtain land holdings within the rules of the game says a lot. In fact I think we are due an apology for being referred to in this derogatory manner.

These are just the way I see it maybe others have different interpretations but I think they fit quite well. Personally I do not mind being in the first category, I have a Plaza, 8 gazebos and a couple of other farms between my 3 subscribing characters. The Plaza makes me no profit but still costs me taxes, but I felt happy when someone whispered me in game thanking me for building it.

nooneistherestill
06-10-2015, 10:33 AM
I wish also that people would distinguish the terms used to describe players who own land.

As I see it a "Land Baron" is someone who gets a lot of land for their own use or guild use, to farm or to use as intended by the game. Yes they may have a lot of land but they use it so it is not wasted. They may be greedy but they spend a lot of labour to produce items which many know the profit margin is not high on.

A "Land Grabber" I see as someone who grabs as much land as possible in order to sell on for a profit. They have no interest in the land other than the resale profit. This is also a valid playstyle and it is condoned by Trion. The issue here is that most hackers and bots also fall into this category and that is not good for the game. Trion appear to favour this class because it keeps land turning over meaning more profit for them in appraisal certificate sales from the cash shop.

A "Slum Lord" is the way Trion sees people with large land holdings. I googled a definition of it and came up with "A slumlord (or slum landlord) is a derogatory term for a landlord, generally an absentee landlord with more than one property, who attempts to maximize profit by minimizing spending on property maintenance, often in deteriorating neighborhoods." Not sure how this fits into the game as there is no mechanic for renting out land you own to others and once built there is no other maintenance apart from taxes, which if not paid results in demolition of property. But just the fact that they use a derogatory term to refer to people who have spent money and time to obtain land holdings within the rules of the game says a lot. In fact I think we are due an apology for being referred to in this derogatory manner.

These are just the way I see it maybe others have different interpretations but I think they fit quite well. Personally I do not mind being in the first category, I have a Plaza, 8 gazebos and a couple of other farms between my 3 subscribing characters. The Plaza makes me no profit but still costs me taxes, but I felt happy when someone whispered me in game thanking me for building it.

They used that term specifically ,it wasn't an accident or mistake.Their reason was to make the chance at getting land in a land rush as a positive in the minds of the players. The evil slumlords,landbarons are hording all the land that's why you cant find any ,but we're helping you to get some by taking it from them and creating a landrush so you have a chance at it.


Public relations move with a lil phsycology mixed in ...divide and conquer.Turn the players against each other and slip what ever you want through while they are distracted.

which is why they do not speak about landhackers,and exploiters at all.Hell they are probably happy about it more certificates will be bought off the CS so more profit for them.

Archaos
06-10-2015, 10:40 AM
They used that term specifically ,it wasn't an accident or mistake.Their reason was to make the chance at getting land in a land rush as a positive in the minds of the players. The evil slumlords,landbarons are hording all the land that's why you cant find any ,but we're helping you to get some by taking it from them and creating a landrush so you have a chance at it.


Public relations move with a lil phsycology mixed in ...divide and conquer.Turn the players against each other and slip what ever you want through while they are distracted.

which is why they do not speak about landhackers,and exploiters at all.Hell they are probably happy about it more certificates will be bought off the CS so more profit for them.

I'm no PR guru, but I would have thought referring to any part of your loyal playerbase in a derogatory fashion was not good.

Griff
06-10-2015, 10:43 AM
- Update -

Land got demo'd last night.

http://i.imgur.com/F0LaXEb.jpg (http://i.imgur.com/F0LaXEb.jpg)



Within 15 minutes, the land grabbers had all the land.

http://i.imgur.com/Xzk5t6n.jpg (http://i.imgur.com/Xzk5t6n.jpg)

Enjoy the land grab post merge.

Wreckd
06-10-2015, 11:19 AM
I hope you have your Visa ready then. To cover the area in question you need at least 10 cottages, which will cost 500 tax certs a week just to keep up. So, if you get lucky and the merge happens as early as October, this will cost you at least 300 bucks to buy the certs in the store.

Keep in mind it may well be a waste if money, since I don't believe many people on the new server will be willing to pay you for your opportunistic thieveries.

You may think you play the game as intended - the truth is, you play straight into Trion's hands. It's people like you who keep them smug and happy, and by extension, kill the game. You really should be proud of yourself.
(Personally, I'd find it more entertaining to take 3 hundred-dollar-bills, roll them into ciggies and light up :p )

LOL... We are sitting on dozens of guilda plans so no CC needed, I wouldn't expect to land all of the spots during land rush, and what land I do get I would just keep for myself because I choose to play the game! Shame on me!

Nerrivik
06-10-2015, 11:25 AM
LOL... We are sitting on dozens of guilda plans so no CC needed, I wouldn't expect to land all of the spots during land rush, and what land I do get I would just keep for myself because I choose to play the game! Shame on me!

You know as well as I do that I was talking about tax and appraisal certs, not gilda designs.

As for you using the land - nice try.
You already said you planned to grab it with your alts on the low-pop server; implying that your main is on a server that will not be merged. Don't try to tell me that a PVP-minded troll like you will spend hours on a merged server planting pumpkins :D

Necrodeemus
06-10-2015, 11:30 AM
Some of the comments on here are truly baffling.
Some comments are really well thought out.

Couple of things people need to realize. This is going to happen, like it or not. For various factors, but mostly because of the configuration of how 2.0 cross server data is going to be used.

Also, if it is anything like RU/Korea, all land owners will get a token which represents what they already have, so they can place it down instantly, pre built.

Also this merge will be done so close to 2.0 as possible to entice people to start/continue playing

So with that in mind, I would like to echo some ideas other people had.

MAKE ALL LANDS PEACE ZONES FOR THE FIRST 24 HOURS OF SERVER EMERGENCE. ( I WOULD EVEN CONSIDER TURNING OFF THE ABILITY TO PURPLE FOR A SHORT PERIOD TOO, BECAUSE, WHY ALLOW THE GRIEF, PEOPLE ARE UPSET ENOUGH ALREADY )

DISABLE THE ABILITY TO CLAIM A CASTLE LODESTONE FOR THE FIRST X NUMBER DAYS OF THE SERVER. <VERY IMPORTANT

FOR EACH TYPE OF TOKEN, 8X8,16X16 FARM, 16X16 HOUSE, 24X24 GAZEBO ETC, GIVE THEM A X HOUR COOL DOWN TIMER. (This will prevent someone swooping in and taking everything, yet still reward those who currently have a mass of land. This allows a user to place one of everything he owns down, next to each other, but not fill up the whole of hellswamp with gazebo's..gg)

CLOSE THE ABILITY FOR PEOPLE TO CREATE NEW CHARACTERS ON THE EARMARKED SERVER.. IF THEY MEET THE FOLLOWING :
DO HAVE AN ACCOUNT BUT NEVER HAD A CHARACTER ON THOSE SERVERS BEFORE
HAVE A NEW ACCOUNT AND NEVER MADE A CHARACTER.

^^ land is scarce, and will be even more scarce post merge, why compound that fact?

Wreckd
06-10-2015, 11:40 AM
Don't try to tell me that a PVP-minded troll like you will spend hours on a merged server planting pumpkins :D

With intelligent statements like the one above who is the troll? I know now you are not worth continuing conversations with.

Nerrivik
06-10-2015, 11:45 AM
With intelligent statements like the one above who is the troll? I know now you are not worth continuing conversations with.

Neither are you....since you choose to ignore any valid argument pointed out to you. I'm not surprised - only a bit sad, as you represent the future of ArcheAge.

Archaos
06-10-2015, 11:48 AM
Some of the comments on here are truly baffling.
Some comments are really well thought out.

Couple of things people need to realize. This is going to happen, like it or not. For various factors, but mostly because of the configuration of how 2.0 cross server data is going to be used.

Also, if it is anything like RU/Korea, all land owners will get a token which represents what they already have, so they can place it down instantly, pre built.

Also this merge will be done so close to 2.0 as possible to entice people to start/continue playing

So with that in mind, I would like to echo some ideas other people had.

MAKE ALL LANDS PEACE ZONES FOR THE FIRST 24 HOURS OF SERVER EMERGENCE. ( I WOULD EVEN CONSIDER TURNING OFF THE ABILITY TO PURPLE FOR A SHORT PERIOD TOO, BECAUSE, WHY ALLOW THE GRIEF, PEOPLE ARE UPSET ENOUGH ALREADY )

DISABLE THE ABILITY TO CLAIM A CASTLE LODESTONE FOR THE FIRST X NUMBER DAYS OF THE SERVER. <VERY IMPORTANT

FOR EACH TYPE OF TOKEN, 8X8,16X16 FARM, 16X16 HOUSE, 24X24 GAZEBO ETC, GIVE THEM A X HOUR COOL DOWN TIMER. (This will prevent someone swooping in and taking everything, yet still reward those who currently have a mass of land. This allows a user to place one of everything he owns down, next to each other, but not fill up the whole of hellswamp with gazebo's..gg)

CLOSE THE ABILITY FOR PEOPLE TO CREATE NEW CHARACTERS ON THE EARMARKED SERVER.. IF THEY MEET THE FOLLOWING :
DO HAVE AN ACCOUNT BUT NEVER HAD A CHARACTER ON THOSE SERVERS BEFORE
HAVE A NEW ACCOUNT AND NEVER MADE A CHARACTER.

^^ land is scarce, and will be even more scarce post merge, why compound that fact?

The main issue I have is the land rush and people who have no intention of keeping the land profiteering from placing designs in the most awkward positions so they occupy most plots. Nothing Trion has said indicates that they are doing anything to counter this, in fact Brasse said she was starting to save up so that she could afford to buy plots from these people when the time comes.

I am not fighting the merger, I am fighting against the unfair way they are treating current landholders. Yes we may have to lose some plots but it should only be to people who share the same place on a different server, and we need answers to what happens to the plots we cannot place and the chests etc that cannot now be put down due to limitations?

TrionBrasse
06-10-2015, 11:51 AM
the answer to this may affect the start of the evolution...will characters be brought up on the new server where they logged out or will all characters start in the same zone....ie starting zone for each race? this answer will greatly impact the land rush and how people plan to attack it. also what if you log out in your house? will you just be in that spot or will you be moved?

That is a most excellent question. Adding it to the list.
I hope to post an update to the FAQ by end of week!
Brasse

Kara
06-10-2015, 12:01 PM
I’m against merger and I’m very angry and upset right now. Here’s a list of how I would like you to manage merger to make me (and others) somewhat less upset and angry.

1. All items, achievements, gold, honour points, labour points, etc. should be transferred.

2. All items stored in chests in our houses should be transferred over and not lost.

3. All houses should be transferred pre-packaged so not a single labour point or material should be needed to place the house.

4. We should receive tax certificates to compensate for any pre-paid tax. The amount of tax should depend on the size and number of properties.

5. All housing decorations should come in a pre-packaged house. Or at least returned to us in some other way.

6. In case of not being able to secure the land, all items that do not fit in our inventories and warehouses should be stored somewhere indefinitely.

7. Players should receive gold compensation for every built property they own scaled according to the size of the property (same as Freedich, so 2500 gold for 16x16). This is to compensate for any crops, cow pens, larders etc.

8. No one but the players that are being moved should access the new server for a week. This should prevent random players from other servers that are not merging or bots and land hackers claiming land.

9. Trion should do everything in the power to secure new servers from being DDOS’ed. Remember head start and launch? That was not fun. :-(

10. If player is forced to change name, they should receive extra compensation. I would like to see salon certificates or other marketplace item. I usually have certain names for certain character looks. So if I was forced to pick a new name I would like to be able to change the appearance of my character to suit the new name.

11. All patrons from the merged servers should receive a month of patron for free. It will take us a while to get everything sorted, before we can start play and enjoy the game again.

In addition to the above, we should receive massive compensation for all the inconvenience and stress caused by the server merge. A couple of worker’s compensations will simply not going to be enough. We need $150 packs, Pegasus/Griffin mounts, 10k marketplace credit and other goodies.

The compensation should be so massive and attractive that players should start looking forward to the merge. After all, virtual goodies don’t cost you anything.

Grumpycow
06-10-2015, 12:10 PM
I’m against merger and I’m very angry and upset right now. Here’s a list of how I would like you to manage merger to make me (and others) somewhat less upset and angry.

1. All items, achievements, gold, honour points, labour points, etc. should be transferred.

2. All items stored in chests in our houses should be transferred over and not lost.

3. All houses should be transferred pre-packaged so not a single labour point or material should be needed to place the house.

4. We should receive tax certificates to compensate for any pre-paid tax. The amount of tax should depend on the size and number of properties.

5. All housing decorations should come in a pre-packaged house. Or at least returned to us in some other way.

6. In case of not being able to secure the land, all items that do not fit in our inventories and warehouses should be stored somewhere indefinitely.

7. Players should receive gold compensation for every built property they own scaled according to the size of the property (same as Freedich, so 2500 gold for 16x16). This is to compensate for any crops, cow pens, larders etc.

8. No one but the players that are being moved should access the new server for a week. This should prevent random players from other servers that are not merging or bots and land hackers claiming land.

9. Trion should do everything in the power to secure new servers from being DDOS’ed. Remember head start and launch? That was not fun. :-(

10. If player is forced to change name, they should receive extra compensation. I would like to see salon certificates or other marketplace item. I usually have certain names for certain character looks. So if I was forced to pick a new name I would like to be able to change the appearance of my character to suit the new name.

11. All patrons from the merged servers should receive a month of patron for free. It will take us a while to get everything sorted, before we can start play and enjoy the game again.

In addition to the above, we should receive massive compensation for all the inconvenience and stress caused by the server merge. A couple of worker’s compensations will simply not going to be enough. We need $150 packs, Pegasus/Griffin mounts, 10k marketplace credit and other goodies.

The compensation should be so massive and attractive that players should start looking forward to the merge. After all, virtual goodies don’t cost you anything.

I love this all +111111111!!

I am nervous about the launch of it because I work - all the kiddies and or unemployed get to run to land before I can :( need to manage this in a fair way so people who work do not get screwed and lose their lands - I don't mind losing one or two since I currently have 4 but losing them all would make this game pointless for me as I use it for a means of trade with players!!

Baby
06-10-2015, 12:16 PM
Bunch of no-lifers with nothing but houses in their inventory will snatch up all the land in sight(and I wouldn't be surprised if land grabbing bots will be used). People who previously had land will now be without unless they want to cough up a ton of gold.

GG, Trino.

Not to mention the fact that people haven't lost their names yet so they aren't complaining but when they do prepare for hell. If you think people don't care about their names in MMOs especially months in then you've got another thing coming.

Nerrivik
06-10-2015, 12:27 PM
Not to mention the fact that people haven't lost their names yet so they aren't complaining but when they do prepare for hell. If you think people don't care about their names in MMOs especially months in then you've got another thing coming.

On the subject of names I have another concern...
I hope Trion can sort all names out before the new servers go live.

If people just get stuck on the character creation screen, having to go through 10 attempts to find a new name that is still available....that way, valuable time could be lost, leading to a disadvantage for the land rush.

Please Trion, make sure everybody who logs in will be good to go.

Lynnara
06-10-2015, 12:36 PM
I might consider sticking around through this evolution garbage, if we are allowed to equip storage chests on our ships, especially eznan cutters and lutesong junks, in the slots the breathing devices normally go. Then at least I could live on my ship and access my stuff when I fail to get land to rebuild my houses and can't place chests.

*Our current chests of course, or chests craftable at the ship construction workstation. Screw you if you think I'm going to buy a special chest from the marketplace for this.

TrionBrasse
06-10-2015, 12:40 PM
Some of the comments on here are truly baffling.
Some comments are really well thought out.

Couple of things people need to realize. This is going to happen, like it or not. For various factors, but mostly because of the configuration of how 2.0 cross server data is going to be used.

Also, if it is anything like RU/Korea, all land owners will get a token which represents what they already have, so they can place it down instantly, pre built.

Also this merge will be done so close to 2.0 as possible to entice people to start/continue playing

So with that in mind, I would like to echo some ideas other people had.

MAKE ALL LANDS PEACE ZONES FOR THE FIRST 24 HOURS OF SERVER EMERGENCE. ( I WOULD EVEN CONSIDER TURNING OFF THE ABILITY TO PURPLE FOR A SHORT PERIOD TOO, BECAUSE, WHY ALLOW THE GRIEF, PEOPLE ARE UPSET ENOUGH ALREADY )

DISABLE THE ABILITY TO CLAIM A CASTLE LODESTONE FOR THE FIRST X NUMBER DAYS OF THE SERVER. <VERY IMPORTANT

FOR EACH TYPE OF TOKEN, 8X8,16X16 FARM, 16X16 HOUSE, 24X24 GAZEBO ETC, GIVE THEM A X HOUR COOL DOWN TIMER. (This will prevent someone swooping in and taking everything, yet still reward those who currently have a mass of land. This allows a user to place one of everything he owns down, next to each other, but not fill up the whole of hellswamp with gazebo's..gg)

CLOSE THE ABILITY FOR PEOPLE TO CREATE NEW CHARACTERS ON THE EARMARKED SERVER.. IF THEY MEET THE FOLLOWING :
DO HAVE AN ACCOUNT BUT NEVER HAD A CHARACTER ON THOSE SERVERS BEFORE
HAVE A NEW ACCOUNT AND NEVER MADE A CHARACTER.

^^ land is scarce, and will be even more scarce post merge, why compound that fact?

Some very interesting suggestions in this post, thank you!

On a side note, a lot of the great suggestions we've seen are heavily subject to technical limitations - not everything is possible, even with all hands on deck working on the Evolution process.
We'll give it our best!
Brasse

TrionBrasse
06-10-2015, 12:50 PM
I wish also that people would distinguish the terms used to describe players who own land.

As I see it a "Land Baron" is someone who gets a lot of land for their own use or guild use, to farm or to use as intended by the game. Yes they may have a lot of land but they use it so it is not wasted. They may be greedy but they spend a lot of labour to produce items which many know the profit margin is not high on.

A "Land Grabber" I see as someone who grabs as much land as possible in order to sell on for a profit. They have no interest in the land other than the resale profit. This is also a valid playstyle and it is condoned by Trion. The issue here is that most hackers and bots also fall into this category and that is not good for the game. Trion appear to favour this class because it keeps land turning over meaning more profit for them in appraisal certificate sales from the cash shop.

A "Slum Lord" is the way Trion sees people with large land holdings. I googled a definition of it and came up with "A slumlord (or slum landlord) is a derogatory term for a landlord, generally an absentee landlord with more than one property, who attempts to maximize profit by minimizing spending on property maintenance, often in deteriorating neighborhoods." Not sure how this fits into the game as there is no mechanic for renting out land you own to others and once built there is no other maintenance apart from taxes, which if not paid results in demolition of property. But just the fact that they use a derogatory term to refer to people who have spent money and time to obtain land holdings within the rules of the game says a lot. In fact I think we are due an apology for being referred to in this derogatory manner.

These are just the way I see it maybe others have different interpretations but I think they fit quite well. Personally I do not mind being in the first category, I have a Plaza, 8 gazebos and a couple of other farms between my 3 subscribing characters. The Plaza makes me no profit but still costs me taxes, but I felt happy when someone whispered me in game thanking me for building it.

The terms I used were mine, specifically.

Land Barons - your definition is the same as mine. They are not a negative to the game, and a very normal goal for a Guild.

Land Grabber = Slumlord in my personal definition. They are entrepreneurs who hold and hoard many plots of land, the same type of achiever player who likes to corner the market on rare goods before hiking prices. I've done this myself in other games, and it is definitely a form of metagame. I was a "slumlord" in SWG for a time on my alt, because virtual real estate was interesting to me. I got tired of being yelled at by people trying to place houses, hehe. I don't think it is a necessarily negative term in gaming, but they are targets for people who want that unused land with a scarecrow sitting on it.

Then there are exploiters, hackers and botters. Trion has already taken many steps to eliminate these in all areas of the game, and our CS folks are always exploring ways to identify and discipline (suspensions/seizures/bans) people involved in exploiting. The CS team bans a few hundred EVERY WEEK for these activities, and over time, we should see the number of disruptive influences decline. We are always actively seeking information on players that fall into these categories, and encourage players to report methodologies or individuals via support ticket.
It is important to us that we minimize the number in this latter category in time for the Evolution.

TrionBrasse
06-10-2015, 12:54 PM
I’m against merger and I’m very angry and upset right now. Here’s a list of how I would like you to manage merger to make me (and others) somewhat less upset and angry.

1. All items, achievements, gold, honour points, labour points, etc. should be transferred.

2. All items stored in chests in our houses should be transferred over and not lost.

3. All houses should be transferred pre-packaged so not a single labour point or material should be needed to place the house.

4. We should receive tax certificates to compensate for any pre-paid tax. The amount of tax should depend on the size and number of properties.

5. All housing decorations should come in a pre-packaged house. Or at least returned to us in some other way.

6. In case of not being able to secure the land, all items that do not fit in our inventories and warehouses should be stored somewhere indefinitely.

7. Players should receive gold compensation for every built property they own scaled according to the size of the property (same as Freedich, so 2500 gold for 16x16). This is to compensate for any crops, cow pens, larders etc.

8. No one but the players that are being moved should access the new server for a week. This should prevent random players from other servers that are not merging or bots and land hackers claiming land.

9. Trion should do everything in the power to secure new servers from being DDOS’ed. Remember head start and launch? That was not fun. :-(

10. If player is forced to change name, they should receive extra compensation. I would like to see salon certificates or other marketplace item. I usually have certain names for certain character looks. So if I was forced to pick a new name I would like to be able to change the appearance of my character to suit the new name.

11. All patrons from the merged servers should receive a month of patron for free. It will take us a while to get everything sorted, before we can start play and enjoy the game again.

In addition to the above, we should receive massive compensation for all the inconvenience and stress caused by the server merge. A couple of worker’s compensations will simply not going to be enough. We need $150 packs, Pegasus/Griffin mounts, 10k marketplace credit and other goodies.

The compensation should be so massive and attractive that players should start looking forward to the merge. After all, virtual goodies don’t cost you anything.

More solid suggestions here, thank you.
Adding to the list!
Brasse

Kaefel
06-10-2015, 01:05 PM
We all know multiboxing is an issue. What can be done to minimize the impact of multiboxes on land rush?

IMO land limit should be account wide for the first days. People work! Not everyone will be online at the time Trino tells us to. Limiting number of properties, built and unbuilt, for a while is a good way to allow everyone to have a chance!

Taruvien
06-10-2015, 01:11 PM
Calanthir here. Now this is a charade. I've been banned from the forum for threatening with legal action after previous warning. Nice one Trion. I did NOT threaten with legal action after that warning again. What I did was I explained that virtual property can be treated as intellectual property. That' s all. But this suits you Trion and was not unexpected. You didn't even remove any posts of mine after the one I was infracted for so how the hell could anything I've written afterwards have been against the rules?

Nerrivik
06-10-2015, 01:13 PM
A "Slum Lord" is the way Trion sees people with large land holdings. I googled a definition of it and came up with "A slumlord (or slum landlord) is a derogatory term for a landlord, generally an absentee landlord with more than one property, who attempts to maximize profit by minimizing spending on property maintenance, often in deteriorating neighborhoods." Not sure how this fits into the game as there is no mechanic for renting out land you own to others and once built there is no other maintenance apart from taxes, which if not paid results in demolition of property. But just the fact that they use a derogatory term to refer to people who have spent money and time to obtain land holdings within the rules of the game says a lot. In fact I think we are due an apology for being referred to in this derogatory manner.


The terms I used were mine, specifically.

Land Barons - your definition is the same as mine. They are not a negative to the game, and a very normal goal for a Guild.

Land Grabber = Slumlord in my personal definition. They are entrepreneurs who hold and hoard many plots of land, the same type of achiever player who likes to corner the market on rare goods before hiking prices. I've done this myself in other games, and it is definitely a form of metagame. I was a "slumlord" in SWG for a time on my alt, because virtual real estate was interesting to me. I got tired of being yelled at by people trying to place houses, hehe. I don't think it is a necessarily negative term in gaming, but they are targets for people who want that unused land with a scarecrow sitting on it.


It's sad (so sad) so sad
It's a sad sad situation
And it's getting more and more absurd
It's sad (so sad) so sad
Why can't we talk it over
Oh, it seems to me that sorry seems to be the hardest word

Apart from this....the term "virtual real estate" is a very interesting one:

http://en.wikipedia.org/wiki/Bragg_v._Linden_Lab

Sangzou
06-10-2015, 01:15 PM
The longer you wait with this the more people quit. Janudar is just a graveyard already.. if you wait half a year you can just delete the server.

Labidas
06-10-2015, 01:39 PM
Hope you succeed trion :).

In the mean time keep on banning these annoying bots :)

Archaos
06-10-2015, 01:44 PM
The terms I used were mine, specifically.

Land Barons - your definition is the same as mine. They are not a negative to the game, and a very normal goal for a Guild.

Land Grabber = Slumlord in my personal definition. They are entrepreneurs who hold and hoard many plots of land, the same type of achiever player who likes to corner the market on rare goods before hiking prices. I've done this myself in other games, and it is definitely a form of metagame. I was a "slumlord" in SWG for a time on my alt, because virtual real estate was interesting to me. I got tired of being yelled at by people trying to place houses, hehe. I don't think it is a necessarily negative term in gaming, but they are targets for people who want that unused land with a scarecrow sitting on it.

Then there are exploiters, hackers and botters. Trion has already taken many steps to eliminate these in all areas of the game, and our CS folks are always exploring ways to identify and discipline (suspensions/seizures/bans) people involved in exploiting. The CS team bans a few hundred EVERY WEEK for these activities, and over time, we should see the number of disruptive influences decline. We are always actively seeking information on players that fall into these categories, and encourage players to report methodologies or individuals via support ticket.
It is important to us that we minimize the number in this latter category in time for the Evolution.

I still dont think you understand what I am trying to say. I have no problem with emergent gameplay and people trying to corner the market for profit, but what I do not understand is the stance on allowing these people to profit in this circumstance when you are taking away plots that people have already worked and paid for from these same profiteers. You are just giving them another bite of the cake.

If there is a reason why this is the only way it can be done then please share it, because you cannot say you are trying to do it the most equitable way and then allow this to happen. Only when people who already own land on the servers to be merged have had their chance should the servers be opened to others to claim land, and no one should be allowed to claim more than they initially owned. At least then I know I am only competing against other people who have as much to lose as me.

With regards to exploiters hackers and botters, you may have taken some steps against them but you cannot guarantee that they are gone and will not grab majority of the choice plots.

Onelastchance
06-10-2015, 01:48 PM
So this is the good kind of discrimination ? ;) Where-in people who paid the same amount of money

or more in, some cases for purported for the same service. If you know anything about lawyers

they tend to laugh a Lot less when it comes to money so of course you are entitled to you opinion ;)

You know what they say about opinions tho yep :) everyone has got one.


i didnt say it was good or bad, dont put words in my mouth, i simply said that it is not illegal discrimination.

Wow :) maybe de-caf might help there some ? I asked a question whether this was the good kind of discrimination and what exactly that

could possibly mean in any reasonable context. How you got from that to me putting words in your mouth is curious to disturbing :(. And now

your over-stimulated reply just begs the question what is 'legal' discrimination when it comes to what should be a completely 100%

homogenous player/customer base? What is the justification for only some players/customers being punished where others are not ? I am really

just very curious and would love to be enlightened.

TrionBrasse
06-10-2015, 01:51 PM
We all know multiboxing is an issue. What can be done to minimize the impact of multiboxes on land rush?

IMO land limit should be account wide for the first days. People work! Not everyone will be online at the time Trino tells us to. Limiting number of properties, built and unbuilt, for a while is a good way to allow everyone to have a chance!

Multiboxing is deemed legitimate as long as each character is manually controlled.
https://support.trionworlds.com/hc/en-us/articles/204185077-Multi-Boxing-in-ArcheAge

We don't know if we can time-limit or stagger placement of pre-built houses or otherwise restrict the flow onto the open housing zones - I have a request in on this topic that I hope we can have answered by end of week.

For Archaos: you're right, we cannot guarantee freedom from exploiters or bots. They are like very cleaver cockroaches, and keep coming back. All we can do is continue efforts to block access, improve code loopholes and spray like hell to eliminate the buggers. We continue to rely on our testers and the players at large to report hacks and exploits, and the people that perpetrate them.

Fiain
06-10-2015, 02:02 PM
Brasse! What do you think about my idea of y'all playing land tetris for us?

Liloou
06-10-2015, 02:10 PM
As probably many others i am absolutely not happy about the merge we ll get. Alread playing here since Alpha i experienced Tion messed almost every start. When i got no land on Tahyang i have been happ when Trion finally added new servers and there i had more luck to get some land for me and my daughter. Dont want to remember any EU servers where it was unpossible to play without ridiculous queues even Trion shold have known how many playes would love to join the game and already scared most of them away, but thats a different story.
On Lucius we finally found a home and we love it there. we prefer the calmer server anyway and its definitely not dead like a few pvp apes say. yes, i am definitely not a pur pvp player, i do pvp too if i like to, but i also love to craft, farm and do traderuns. I play the game like i want to, like Trion always said.
My daughter and me we both have a small cottage, a thatched farmhouse and a 16x16 farm, so i think we are no landlords who hoards a large amount of land. we even offer our friends to use our land. i think to own some land is essential to play the game.
Now when we get the merge, the landrush will start and i am really scared Trion again will mess everything and we will not be able to get the land we had (+needed) before, we will loose any progress and maybe a lot stuff, it would be meaningless for us to play this game anymore or bu anymore patron.
I guess you could save and transfer the progress, you can save and transfer all stuff we have bu whas about the land? i think land is the most important for everyone. If peole loose their land and dont have any chance to get it back you probably ill loose way more customer than you you imagine and the next merge will be really close.
I think the only way to keep yor customers happy would be if you could manage everyone keeps his land. a landrush definitely is NOT a fn thing like you tried to tell us! i would suggest you lock all the land on the new servers for maybe 2 weeks and anyhow move and set the land of the moving people manually by any GMs. i think nobody would blame you if their land isnt at the exact same spot, but it should be in he same or similar region. this way you even could sort all he parcels so not half of the land would be messed by people who keep large gaps between their buildings to block most as possible. also if you would set the buildings people wouldnt loose all the mats the used to build their houses. And anyway everyone of course should get a huge compansation for all the annoyance the merge means for everyone.
Well, we will wait and see what will happen, if we loose all we will not cry or rage, but probably will be just disappointed at the game and trion and just leave... doesnt make any sense for me to play a game which doesnt make any fun anymore.

Fiain
06-10-2015, 02:24 PM
Liloou - I have yet to see anyone whose mains are on the servers being merged happy about the land rush.

I'd be looking forward to the merge if there wasnt a land rush, tbh. Having a lamd rush has made playing... Not as fun anymore. :/

TrionBrasse
06-10-2015, 02:32 PM
Brasse! What do you think about my idea of y'all playing land tetris for us?

If we had 300 people on staff, I'd be the first to sign up. Alas, that would require a HUGE amount of manual work that would take weeks. Literally WEEKS to undertake. And then I will bet that people would still be upset at the allocations. This is a very, very tricky situation, no doubt about it!
Brasse

Fiain
06-10-2015, 02:42 PM
You keep saying we have lots of time! Even if you limited it to one plot per person... And yes, you'd get upset people but you'd also get people who are willing to accept that and stay. And there might be ways (suggested back in the thread more, I forget where) to have it be online... Though I don't code so not sure if its viable. I know personally I'd be ok with my house in tons of places as long as I could pick rotation and where it was placed - and having my house already set down (even without the rest of my land) would make me look forward to the merge, not dread it. I'm not losing -everything- that way like I feel I'm going to..

I really think you guys oughta consider a way to avoid a land rush - the land rush seems to be whats driving off everyone, not the merge itself.

Edit - could let everyone pick one - two peices of land they wanted to keep and let us arrange them 5-6 different ways in order of preference.. Eh. I know this would be work but you keep saying we have lota of time

And if you'd love that, lots of us would as well. Wouldn't it be worth at least considering, to show you care about how we feel?

TrionBrasse
06-10-2015, 02:52 PM
I know this would be work but you keep saying we have lota of time

We have plenty of time in advance of the Evolution to plan and test, yes.
However, placing lots, if manually, would take hundreds of people several weeks to do. It means that each account would have to be accessed by a GM and properties placed. All that time, weeks, would have to be offline. It's just not feasible in terms of man-hours or technology.
There is no "master map" of lots available to ease the process. 100% manual.

We have very limited options with regard to land/house placement and we'll be sure to update as soon as we have further details.

Fiain
06-10-2015, 02:54 PM
Hmm. Is there any other way we could avoid a land rush then?

Thank you for your answer. I appreciate it - sad it couldnt work though :(

Thulzadoom
06-10-2015, 03:09 PM
Neither are you....since you choose to ignore any valid argument pointed out to you. I'm not surprised - only a bit sad, as you represent the future of ArcheAge.

This. I have yet to see an intelligent post from this guy. Just an opportunistic troll who wishes to take advantage of those who choose to weather the merge.

nooneistherestill
06-10-2015, 03:27 PM
This. I have yet to see an intelligent post from this guy. Just an opportunistic troll who wishes to take advantage of those who choose to weather the merge.

That seems to be the type of community Trion wants,hell everything seems to be designed in their favor .So that's the community their going to get ."shrugs"

Thulzadoom
06-10-2015, 03:33 PM
We have plenty of time in advance of the Evolution to plan and test, yes.
However, placing lots, if manually, would take hundreds of people several weeks to do. It means that each account would have to be accessed by a GM and properties placed. All that time, weeks, would have to be offline. It's just not feasible in terms of man-hours or technology.
There is no "master map" of lots available to ease the process. 100% manual.

We have very limited options with regard to land/house placement and we'll be sure to update as soon as we have further details.

Brasse-

Do you actually realize how foolish you look every time you use the word "Evolution"?

1. Your player base is not fooled by the attempt at a positive spin on a corporate decision that contains extremely negative consequences.

2. Attempting to put a positive spin on such a decision appears dishonest and condescending - not a good position to find yourself in when dealing with customers that you wish to keep. When you keep on using it, you appear to be a propagandist - remember what Hitler said? <paraphrased> "If you repeat something loud enough and often enough, pretty soon people will start to believe it" Is this your intent?

3. The term "Evolution" is not even a good one as it carries with it the implication of "survival of the fittest"

Every time I see you use it in this context, I want to throw up. But based on some of your comments, maybe this is your intended meaning after all.

Nerrivik
06-10-2015, 03:58 PM
The terms I used were mine, specifically.

Land Barons - your definition is the same as mine. They are not a negative to the game, and a very normal goal for a Guild.

Land Grabber = Slumlord in my personal definition. They are entrepreneurs who hold and hoard many plots of land, the same type of achiever player who likes to corner the market on rare goods before hiking prices. I've done this myself in other games, and it is definitely a form of metagame. I was a "slumlord" in SWG for a time on my alt, because virtual real estate was interesting to me. I got tired of being yelled at by people trying to place houses, hehe. I don't think it is a necessarily negative term in gaming, but they are targets for people who want that unused land with a scarecrow sitting on it.

I've been thinking about personal definitions a little more, and I find the topic quite interesting.
In fact, I believe this train of thought to be a linguistic breakthrough.

One might as well argue that "♥♥♥♥♥♥♥♥" is an appreciative term, since bovine excrement is really just fertilizer. And fertilizer is a good thing, it helps grow large amounts of superior crops to feed the poor.

Thank you for opening my eyes to this, Brasse.
In the future, when somebody says to me "That's ♥♥♥♥♥♥♥♥!", I'll be sure they mean it in a friendly, bread-for-the-world-kind of way. :D


P.S. I'm well aware this post adds nothing at all to the discussion, so I'll understand if it's deleted :p

nooneistherestill
06-10-2015, 04:03 PM
Brasse-

Do you actually realize how foolish you look every time you use the word "Evolution"?

1. Your player base is not fooled by the attempt at a positive spin on a corporate decision that contains extremely negative consequences.

2. Attempting to put a positive spin on such a decision appears dishonest and condescending - not a good position to find yourself in when dealing with customers that you wish to keep. When you keep on using it, you appear to be a propagandist - remember what Hitler said? <paraphrased> "If you repeat something loud enough and often enough, pretty soon people will start to believe it" Is this your intent?

3. The term "Evolution" is not even a good one as it carries with it the implication of "survival of the fittest"

Every time I see you use it in this context, I want to throw up. But based on some of your comments, maybe this is your intended meaning after all.

She is not Allowed to use the word Merger.If she does it puts trion in the position of being caught Lieing to its players/customers.

We know it ,and they know it ,but from a PR and Legal standpoint its 2 entirely different thing.Lawyers love that crap its their bread n butter

MsInanis
06-10-2015, 04:08 PM
Lets take a closer look into ONE of your claims, 'Expect to lose approximately 50% of your patrons'. Is it somehow your opinion that MOST of the patrons play ONLY on the small pop servers?

have you noticed that before Brasse bragged of only losing 11 patron on the merging servers? don't you wonder why she/he never came with other number after that? im pretty sure they gonna lose 50% or close of PATRONs (subscriptions or APEX ones) on the MERGING servers... merging 5 servers into 1 means only 1/5 of those platers will have land by sure.. even if they do a 5:2 merge that means only 2 and 1/2 of the current land owners will have land for sure ... so tell me.. what about the rest of the population? they either will have to move to other server or stop paying for patron (no land = no need for patron) .. in any case the new evolution server will lose patrons..

it all comes down to this: 1) land is a finite resource. 2) you need patron for land. 3) get 5 servers worth of pop into 1 single server then you gonna have 1/5 of the people having land. THEN: 4) the other 4/5 of those 5 servers population will have to stop playing , or change servers or just be f2p players.. in any case the number of patrons will drop.

KobaltBlue
06-10-2015, 04:10 PM
If we had 300 people on staff, I'd be the first to sign up. Alas, that would require a HUGE amount of manual work that would take weeks. Literally WEEKS to undertake. And then I will bet that people would still be upset at the allocations. This is a very, very tricky situation, no doubt about it!
Brasse

Ok no land tetris, but maybe GM's could have the ability to scoot properties together so that an 8x8 is not blocking the ability to place a 16x16. Just for the opening while players are trying to place the land they had displaced.

Please consider not allowing any unbuilt properties for the first week.

Thulzadoom
06-10-2015, 04:14 PM
I've been thinking about personal definitions a little more, and I find the topic quite interesting.
In fact, I believe this train of thought to be a linguistic breakthrough.

One might as well argue that "♥♥♥♥♥♥♥♥" is an appreciative term, since bovine excrement is really just fertilizer. And fertilizer is a good thing, it helps grow large amounts of superior crops to feed the poor.

Thank you for opening my eyes to this, Brasse.
In the future, when somebody say to me "That's ♥♥♥♥♥♥♥♥!", I'll be sure they mean it in a friendly, bread-for-the-world-kind of way. :D


P.S. I'm well aware this post adds nothing at all to the discussion, so I'll understand if it's deleted :p

Now THAT is a perfect example of linguistic finesse!

/bow

:D

MsInanis
06-10-2015, 04:14 PM
The longer you wait with this the more people quit. Janudar is just a graveyard already.. if you wait half a year you can just delete the server.


and you think they didn't know this? im pretty sure this was their idea from the beginning (announce so people leaves the servers)

TRION did something similar on RIFT (they just didn't try to merge.. but just close the servers) ... they just let the server die so no one complained when they closed down servers.

I think they also killing server pop to lessen some of the land issue... the less people there is in a new server the more land for the rest that stay in the game... the problem is that they cant handle hacks/bots and exploiters.

IMHO they should have closed char creation on the merging servers as soon as they announced the merge... im still of the idea they should just delete any char created after they announced the merge (to combat "compensation" exploiters and those botters/players already selling land on a evol server)

Nieth
06-10-2015, 04:16 PM
Im on arenzeb but havent played in a couple months because our server is ♥♥♥♥ing dead.

Can I join the new server or should I stay gone u til our server ends up on a list too?

Ill come back when the server population is fixed but I really dont like playing on a dead ♥♥♥ server. I cant believe we arent on this list. If theres worse out there I cant imagine

testahle
06-10-2015, 04:19 PM
You state. We feel it’s important to let our invested high pop players know they will not be forcibly moved off their servers. [updated 06/03/15]
So why are high pop server players more invested than the rest of us. My husband and I built the first fellowship in Gweo on Calleil, we have a Nuian Mansion... we have plots all around it as well as land in 7 other areas. What kind of compensation is going to restore our materials and locations.
I'm pretty sure we will be done if all that work is lost.

MsInanis
06-10-2015, 04:22 PM
Im on arenzeb but havent played in a couple months because our server is ♥♥♥♥ing dead.

Can I join the new server or should I stay gone u til our server ends up on a list too?

Ill come back when the server population is fixed but I really dont like playing on a dead ♥♥♥ server. I cant believe we arent on this list. If theres worse out there I cant imagine

you haven't played on months.. and yet your post before this one was on may 20.. that's 2 weeks ago.. lol

yet another one that trying to push server merges because he wanna see people rage >.>

lazee
06-10-2015, 04:23 PM
Ok no land tetris, but maybe GM's could have the ability to scoot properties together so that an 8x8 is not blocking the ability to place a 16x16. Just for the opening while players are trying to place the land they had displaced.

Please consider not allowing any unbuilt properties for the first week.


Thank you for contacting us regarding ArcheAge. Unfortunately, we're unable to assist with your request.I apologize for the inconvenience this issue has caused, as we try to make every effort to correct any issue our players may have.

I can certainly understand how having an issue with Land would be frustrating. Due to the functionality of Land, we will be unable to offer a restoration for any lost Land during Evolution.

If you have any additional questions or concerns, please don't hesitate to let us know. Thank you for your continued support of Trion Worlds and for playing ArcheAge.

Do I get a job at Trion now?

Tsumiki
06-10-2015, 04:25 PM
You state. We feel it’s important to let our invested high pop players know they will not be forcibly moved off their servers. [updated 06/03/15]
So why are high pop server players more invested than the rest of us. My husband and I built the first fellowship in Gweo on Calleil, we have a Nuian Mansion... we have plots all around it as well as land in 7 other areas. What kind of compensation is going to restore our materials and locations.
I'm pretty sure we will be done if all that work is lost.

According to brasse, the low pop servers on NA function at 50% what the high pop servers do, and 30% on EU. which more or less translates to, every one of us could up, and leave, and they wouldn't really care. I am sure they know a few will stick around on these new merged servers, but because we picked a doomed server our money, and time are meaningless.

TrionBrasse
06-10-2015, 04:25 PM
have you noticed that before Brasse bragged of only losing 11 patron on the merging servers? don't you wonder why she/he never came with other number after that? im pretty sure they gonna lose 50% or close of PATRONs (subscriptions or APEX ones) on the MERGING servers... merging 5 servers into 1 means only 1/5 of those platers will have land by sure.. even if they do a 5:2 merge that means only 2 and 1/2 of the current land owners will have land for sure ... so tell me.. what about the rest of the population? they either will have to move to other server or stop paying for patron (no land = no need for patron) .. in any case the new evolution server will lose patrons..

it all comes down to this: 1) land is a finite resource. 2) you need patron for land. 3) get 5 servers worth of pop into 1 single server then you gonna have 1/5 of the people having land. THEN: 4) the other 4/5 of those 5 servers population will have to stop playing , or change servers or just be f2p players.. in any case the number of patrons will drop.

We'll have to see what happens. We have not seen an appreciable drop in Patron status or concurrence week over week since we started talking about the Evolution.
We are trying to do all we can to plan for this and to ameliorate the process, because we know it's going to be hard for many players. We won't know what our level of success is until after the Evolution is over, or perhaps more accurately, a month after that.
The reason I noted the low number of Patrons dropping was because there was not the immediate and sharp drop that several people claimed. The long-term participation is the important statistic that we will track.

DjinniGenie
06-10-2015, 04:32 PM
@TrionBrasse

While I am still heartsick over the very idea of an 'evolution', I have decided to give you the benefit of the doubt and at least stick with the game until the land rush to see if I can get my lands back. Until then, however, my wallet is closed to anything other than subscription upkeep in order to keep my current properties. I hope I will receive a fully built token to replace them like those in Russia and Korea.

To be honest, trusting Trion any further is against my better judgement, so please, please, please make this upheaval worth the time, money, and heart that I have put into this game. I found a lot of joy in ArcheAge once. I want to feel that again.

noobgirl
06-10-2015, 04:33 PM
We'll have to see what happens. We have not seen an appreciable drop in Patron status or concurrence week over week since we started talking about the Evolution.
We are trying to do all we can to plan for this and to ameliorate the process, because we know it's going to be hard for many players. We won't know what our level of success is until after the Evolution is over, or perhaps more accurately, a month after that.
The reason I noted the low number of Patrons dropping was because there was not the immediate and sharp drop that several people claimed. The long-term participation is the important statistic that we will track.

The cancellation of patron does not become apparent until the remaining time has expired. Someone could cancel and still have days or months remaining on their subscription.

More accurate data would be presented if the amount of subscriptions being cancelled and payment methods removed were tracked.

Out of curiousity I looked at jury queue. When I first started playing a few months ago it was 700-800 in queue. It dropped in recent months to between 300-500. Since the announcement of server mergers it has decreased yet again. Last night it was 45.

TrionBrasse
06-10-2015, 04:46 PM
The cancellation of patron does not become apparent until the remaining time has expired. Someone could cancel and still have days or months remaining on their subscription.


Click cancels on Patron accounts are recorded. I also specifically mentioned concurrents, which track how many people are actually online (primarily because some claimed that population has dropped precipitously - it has not). Finally, I stated that we need to examine the long-term effects, which we will not see until at least a month after the Evolution. I think we're on the same page here in tracking the effects.

noobgirl
06-10-2015, 05:09 PM
Click cancels on Patron accounts are recorded. I also specifically mentioned concurrents, which track how many people are actually online (primarily because some claimed that population has dropped precipitously - it has not). Finally, I stated that we need to examine the long-term effects, which we will not see until at least a month after the Evolution. I think we're on the same page here in tracking the effects.

Personally, I tend to take a preemptive approach instead of looking at things in hindsight. With many of your competitors mmo's slated for release q4 2015 and early 2016 I wish you all the luck for a positive outcome to evolution.

Thulzadoom
06-10-2015, 05:11 PM
Click cancels on Patron accounts are recorded. I also specifically mentioned concurrents, which track how many people are actually online (primarily because some claimed that population has dropped precipitously - it has not). Finally, I stated that we need to examine the long-term effects, which we will not see until at least a month after the Evolution. I think we're on the same page here in tracking the effects.

Brasse, I posted the following late Monday night on my server forums after spending three concurrent days of observation:
______________________________

Server is already a ghost town compared to last week before the announcement. I've been logged in and just cruising around while chatting on TS for the last 3 consecutive days, 12-14 hours each day.

Hellswamp went to peace on Sunday - less than half the haulers that are usually there loading up.

Five (5) people in Marionople Square in early afternoon - the place is usually so full at that time, you can't count everyone coming and going.

Cruised the Sea for over an hour on an empty merchant ship to make a big target - didn't see anyone... fishermen, other merchants, or pirates.
--If I would have had packs staged as I usually do, I could have solo'd between 2-4 full loads in that time.
--The pirates/reds had to come to Hellswamp and on land in other areas because there was nothing else to do. Saw the trials scrolling better today than I have for awhile now - Spent weeks without getting a jury cue and got two just today. Wasn't anything on the weekend.
-Seen more reds/pirates running around unmolested in peaceful areas than I have ever seen since launch.

Ground traffic on high traveled trade routes are sparse-nothing... ran the route from 2C to Gwen and saw only 3 people the whole way.

Cruising Gwen housing areas only revealed 2 AFKers at peak hours - the place was bare. Other housing areas in other zones were similar.
--Did see a lot of packs/larders close to expiration though.

I have never seen percentages at turnins stay at 130% this long ever...
--I have never been able to run 3 loads of haulers full of cheese larders - hitting 130% each time - from Gwen to 2C back to back since I started playing the game.
--I have never been able to turn in 6 haulers full of Hellswamp packs to Gwen right after making them either - while the percentage stayed above 127%. Back to back... 6 loads.
--Right before the announcement - and after 1.7 - the percentages were the lowest for the longest time I have seen since a couple months after launch. It was actually a challenge hitting the right place with the right pack at the right time.

Over half the people that I did happen to pass/see were lowbie unguildeds... what might that mean hmm?

Today was the best day of the last three - and it was a weekday. The weekend was a ghost town.

Personally, I wouldn't mind seeing you gankers/griefers go and take your "content" with you. You have never been much of a challenge to good traders and I've only ever considered you to be mobs anyway - you have never significantly affected my game in any way... but I have enjoyed watching or pitching in sometimes. You can't convince players like us to play your game... not even on a merged server, so you SHOULD probably transfer. The game needs players of all types - even you guys... It would be less interesting without you guys around. Of course there might be plenty more folks there that might try foolish routes and drop their stuff in your lap... for awhile maybe.

Then they will have to merge again when you guys start to cry when they decide to play something different and you lack "content" again.
___________________________

Looking around today, it is a little better, but not by much. I'm seeing also an increase in new toons with names like: "qwejhlkjzxv"

What do you think that means... hmm?

noobgirl
06-10-2015, 05:14 PM
Brasse, I posted the following late Monday night on my server forums after spending three concurrent days of observation:

Server is already a ghost town compared to last week before the announcement. I've been logged in and just cruising around while chatting on TS for the last 3 consecutive days, 12-14 hours each day.

Hellswamp went to peace on Sunday - less than half the haulers that are usually there loading up.

Five (5) people in Marionople Square in early afternoon - the place is usually so full at that time, you can't count everyone coming and going.

Cruised the Sea for over an hour on an empty merchant ship to make a big target - didn't see anyone... fishermen, other merchants, or pirates.
--If I would have had packs staged as I usually do, I could have solo'd between 2-4 full loads in that time.
--The pirates/reds had to come to Hellswamp and on land in other areas because there was nothing else to do. Saw the trials scrolling better today than I have for awhile now - Spent weeks without getting a jury cue and got two just today. Wasn't anything on the weekend.
-Seen more reds/pirates running around unmolested in peaceful areas than I have ever seen since launch.

In her defence she did say precipitously. We do not know exactly what the magic number or percentage for precipitously is in Trion Worlds.
Ground traffic on high traveled trade routes are sparse-nothing... ran the route from 2C to Gwen and saw only 3 people the whole way.

Cruising Gwen housing areas only revealed 2 AFKers at peak hours - the place was bare. Other housing areas in other zones were similar.
--Did see a lot of packs/larders close to expiration though.

I have never seen percentages at turnins stay at 130% this long ever...
--I have never been able to run 3 loads of haulers full of cheese larders - hitting 130% each time - from Gwen to 2C back to back since I started playing the game.
--I have never been able to turn in 6 haulers full of Hellswamp packs to Gwen right after making them either - while the percentage stayed above 127%. Back to back... 6 loads.
--Right before the announcement - and after 1.7 - the percentages were the lowest for the longest time I have seen since a couple months after launch. It was actually a challenge hitting the right place with the right pack at the right time.

Over half the people that I did happen to pass/see were lowbie unguildeds... what might that mean hmm?

Today was the best day of the last three - and it was a weekday. The weekend was a ghost town.

Personally, I wouldn't mind seeing you gankers/griefers go and take your "content" with you. You have never been much of a challenge to good traders and I've only ever considered you to be mobs anyway - you have never significantly affected my game in any way... but I have enjoyed watching or pitching in sometimes. You can't convince players like us to play your game... not even on a merged server, so you SHOULD probably transfer. The game needs players of all types - even you guys... It would be less interesting without you guys around. Of course there might be plenty more folks there that might try foolish routes and drop their stuff in your lap... for awhile maybe.

Then they will have to merge again when you guys start to cry when they decide to play something different and you lack "content" again.

Looking around today, it is a little better, but not by much. I'm seeing also an increase in new toons with names like: "qwejhlkjzxv"

What do you think that means... hmm?

In her defence she did say precipitously. We do not know what the magic number or percentage for precipitously is in Trion Worlds.

/10 characters

Asteriea
06-10-2015, 05:21 PM
Hahahaha
HaHaHaHa
HAHAHAHA

Everyone loses their land and the bots will get all of it. I can't wait.

CalliCat
06-10-2015, 05:25 PM
I still dont think you understand what I am trying to say. I have no problem with emergent gameplay and people trying to corner the market for profit, but what I do not understand is the stance on allowing these people to profit in this circumstance when you are taking away plots that people have already worked and paid for from these same profiteers. You are just giving them another bite of the cake.

If there is a reason why this is the only way it can be done then please share it, because you cannot say you are trying to do it the most equitable way and then allow this to happen. Only when people who already own land on the servers to be merged have had their chance should the servers be opened to others to claim land, and no one should be allowed to claim more than they initially owned. At least then I know I am only competing against other people who have as much to lose as me.

With regards to exploiters hackers and botters, you may have taken some steps against them but you cannot guarantee that they are gone and will not grab majority of the choice plots.

Unfortunately they announced these servers months ahead of time to make sure the opportunists who want to take advantage will be current landowners on the servers by the time they merge them. Then they don't have to police it because they can just say well they owned land on the server. Its been bungled from the start and just gets worse and worse.

Siobhan
06-10-2015, 05:27 PM
Ok, Brasse... how about this for an idea?

We know that the new server is going to have the switch thrown at a specific time to let the rush begin. We also know that the server has to be tested and fully functional before you do. We also know what a cluster it's going to be at log-in because of everyone trying to get their land as soon as humanly possible. Regardless of how you implement it, someone is going to get borked. It's the way it works. You can't put 1000 people on a server and let them do a FFA land rush without someone "losing." Not only that, I don't believe you have a way of keeping people from rolling new alts on the new server even though they've never had a character on one of the "evolving" servers.

Since we know the server will actually be functional a day or two before you actually throw the switch, how about you have a lottery? Every name is in your patron database. I am not mentioning true F2P players here, because they don't own land until they're patrons, whether they sub or APEX it. So, you will know exactly how many players you will have on the new server that are land-owning patrons. So, How about you hold a lottery? Here's how it works:

Three weeks before the merge, send out emails to in-game characters and email addresses of record saying that you're holding a lottery for early access and that in order to be eligible, they have 2 weeks to respond. When the patron responds, a confirmation email is sent out saying "thank you for registering, your account is signed up blahblahblah." Don't forget to mention that the lottery is for accounts, not characters.

At the end of those two weeks, have a 2 random drawings of accounts (not characters.) The first random drawing allows those accounts who win the lottery to access the new server 3 days before "live" and place their properties for each character, then not be allowed to log in again until Live once they log out. If they log out before they place all their properties, too bad, so sad. The second random drawing allows those accounts to access the new server 2 days before "live" and place their properties, then log out til live. Those who are left would be allowed to log in on the day before live and place their properties and again, once they log out, they cannot log back in until the server goes "live" to everyone else. Then at the "live" server, anyone who wants to roll would be welcome.

This idea would do a couple of things. First of all, It would completely randomize the ability to place land. Someone who has 1 lonely plot has just as much chance that their account would be on day one as the guy who has 20. Secondly, and most importantly, those who are displaced from their old servers would have the advantage over someone on another who wants to roll a new alt.

Perfect? no... not by a long shot, BUT, if I was a land baron with 10 properties that I was holding, I would be a damn sight more willing to take a chance on a lottery for land than I would a public FFA.

CalliCat
06-10-2015, 05:33 PM
have you noticed that before Brasse bragged of only losing 11 patron on the merging servers? don't you wonder why she/he never came with other number after that? im pretty sure they gonna lose 50% or close of PATRONs (subscriptions or APEX ones) on the MERGING servers... merging 5 servers into 1 means only 1/5 of those platers will have land by sure.. even if they do a 5:2 merge that means only 2 and 1/2 of the current land owners will have land for sure ... so tell me.. what about the rest of the population? they either will have to move to other server or stop paying for patron (no land = no need for patron) .. in any case the new evolution server will lose patrons..

it all comes down to this: 1) land is a finite resource. 2) you need patron for land. 3) get 5 servers worth of pop into 1 single server then you gonna have 1/5 of the people having land. THEN: 4) the other 4/5 of those 5 servers population will have to stop playing , or change servers or just be f2p players.. in any case the number of patrons will drop.

Since she has already said its perfectly ok for these opportunist to make alts on our merging servers and grab up all the land they can so they can get in on the new land grab to sell it back to us I suspect the legitimate landowners will end up with a lot less than that. Until they buy it back of course. This whole thing gets stupider by the minute.

CalliCat
06-10-2015, 05:38 PM
Hahahaha
HaHaHaHa
HAHAHAHA

Everyone loses their land and the bots will get all of it. I can't wait.

Pretty much exactly whats going to happen though I fail to see the humor for the people who actually want to continue playing.

CalliCat
06-10-2015, 05:44 PM
Ok, Brasse... how about this for an idea?

We know that the new server is going to have the switch thrown at a specific time to let the rush begin. We also know that the server has to be tested and fully functional before you do. We also know what a cluster it's going to be at log-in because of everyone trying to get their land as soon as humanly possible. Regardless of how you implement it, someone is going to get borked. It's the way it works. You can't put 1000 people on a server and let them do a FFA land rush without someone "losing." Not only that, I don't believe you have a way of keeping people from rolling new alts on the new server even though they've never had a character on one of the "evolving" servers.

Since we know the server will actually be functional a day or two before you actually throw the switch, how about you have a lottery? Every name is in your patron database. I am not mentioning true F2P players here, because they don't own land until they're patrons, whether they sub or APEX it. So, you will know exactly how many players you will have on the new server that are land-owning patrons. So, How about you hold a lottery? Here's how it works:

Three weeks before the merge, send out emails to in-game characters and email addresses of record saying that you're holding a lottery for early access and that in order to be eligible, they have 2 weeks to respond. When the patron responds, a confirmation email is sent out saying "thank you for registering, your account is signed up blahblahblah." Don't forget to mention that the lottery is for accounts, not characters.

At the end of those two weeks, have a 2 random drawings of accounts (not characters.) The first random drawing allows those accounts who win the lottery to access the new server 3 days before "live" and place their properties for each character, then not be allowed to log in again until Live once they log out. If they log out before they place all their properties, too bad, so sad. The second random drawing allows those accounts to access the new server 2 days before "live" and place their properties, then log out til live. Those who are left would be allowed to log in on the day before live and place their properties and again, once they log out, they cannot log back in until the server goes "live" to everyone else. Then at the "live" server, anyone who wants to roll would be welcome.

This idea would do a couple of things. First of all, It would completely randomize the ability to place land. Someone who has 1 lonely plot has just as much chance that their account would be on day one as the guy who has 20. Secondly, and most importantly, those who are displaced from their old servers would have the advantage over someone on another who wants to roll a new alt.

Perfect? no... not by a long shot, BUT, if I was a land baron with 10 properties that I was holding, I would be a damn sight more willing to take a chance on a lottery for land than I would a public FFA.

This is a far better idea than a land rush. I would add that there should be a time frame they are allowed to access the server like a 24 hour period or something that way if someone gets disconnected before they can place their land they can log back in and continue. If they are allowed only one log in and get disconnected they would lose their place and considering the stability we have seen on past launches I suspect a lot of people would have that problem

Thulzadoom
06-10-2015, 05:44 PM
@TrionBrasse

While I am still heartsick over the very idea of an 'evolution', I have decided to give you the benefit of the doubt and at least stick with the game until the land rush to see if I can get my lands back. Until then, however, my wallet is closed to anything other than subscription upkeep in order to keep my current properties. I hope I will receive a fully built token to replace them like those in Russia and Korea.

To be honest, trusting Trion any further is against my better judgement, so please, please, please make this upheaval worth the time, money, and heart that I have put into this game. I found a lot of joy in ArcheAge once. I want to feel that again.

I'm also wondering whether to reconsider...

Because I still love the game and I have had guildies really pressuring me not to leave since my announcement the other day. I love my guild community and helping others is a large part of my game - that will be severely hampered after merger.

Trusting Trion is also against my better judgement. The thing is, I WANT them to give me a reason to keep playing the game. That is one reason why I just went on cruise mode the last few days - just went looking around and a TR here and there. So far they aren't giving us anything to want to keep playing and paying. Not even a morsel.

I had started liquidating my two accounts and then just stopped after a long conversation with guildies. I've arranged my holdings in such a way that I do not have to pay them one dime above sub. So, if I do keep it up they don't get anything extra out of my wallet. I have paused to give it another look - maybe I shouldn't. This is the closest that I have come to quitting a game without doing it - yet - in all my years of gaming.

@Brasse...

Give us a reason to stay up to and past merger. Protect our investment of time and resources - and progression... at least some of it. DO NOT make this a land rush. I am one of those who work weekends... if this happens as you have stated many of us will lose everything we have worked for. There is no reason to stay if this is the case.

CKM
06-10-2015, 06:42 PM
So, was having a discussion with some people last night in regards to the upcoming Evolution. With the new land rush etc, you really don't know what you are going to get in regards to land etc. Which got me to thinking. I know quite a few people who have turned their Workstation into a Improved Farm.

Sure, I get the idea behind this, it lets you get a larger farm earlier while retaining your station. But what happens when you either 1. need to reduce your land for whatever reason down to say just your Thatched / Manor / Gazebo etc. 2. You find a new piece of land on said Evolution server, but not enough for your 24 & 16, just one or the other.

In situation #1. you have will no longer have access to your workstation because you don't have your Improved Farm . In #2 you have to choose between the smaller farm so you can have access to your station or a larger farm that you no longer have a workstation to place on it.

Both of these are simple fixes, and quite honestly I don't see what it's not in the game already.

You can already go between your 8x8 and Improved Station, as many times as you wish. But once it's an Improved Farm, BOOM you are locked in. There are quite a few that didn't even notice you couldn't revert them until AFTER said event has taken place.

So, TLDR, there needs to be a way to revert said farm back down into a small farm or work station.

Wreckd
06-10-2015, 06:54 PM
Ok, Brasse... how about this for an idea?

We know that the new server is going to have the switch thrown at a specific time to let the rush begin. We also know that the server has to be tested and fully functional before you do. We also know what a cluster it's going to be at log-in because of everyone trying to get their land as soon as humanly possible. Regardless of how you implement it, someone is going to get borked. It's the way it works. You can't put 1000 people on a server and let them do a FFA land rush without someone "losing." Not only that, I don't believe you have a way of keeping people from rolling new alts on the new server even though they've never had a character on one of the "evolving" servers.

Since we know the server will actually be functional a day or two before you actually throw the switch, how about you have a lottery? Every name is in your patron database. I am not mentioning true F2P players here, because they don't own land until they're patrons, whether they sub or APEX it. So, you will know exactly how many players you will have on the new server that are land-owning patrons. So, How about you hold a lottery? Here's how it works:

Three weeks before the merge, send out emails to in-game characters and email addresses of record saying that you're holding a lottery for early access and that in order to be eligible, they have 2 weeks to respond. When the patron responds, a confirmation email is sent out saying "thank you for registering, your account is signed up blahblahblah." Don't forget to mention that the lottery is for accounts, not characters.

At the end of those two weeks, have a 2 random drawings of accounts (not characters.) The first random drawing allows those accounts who win the lottery to access the new server 3 days before "live" and place their properties for each character, then not be allowed to log in again until Live once they log out. If they log out before they place all their properties, too bad, so sad. The second random drawing allows those accounts to access the new server 2 days before "live" and place their properties, then log out til live. Those who are left would be allowed to log in on the day before live and place their properties and again, once they log out, they cannot log back in until the server goes "live" to everyone else. Then at the "live" server, anyone who wants to roll would be welcome.

This idea would do a couple of things. First of all, It would completely randomize the ability to place land. Someone who has 1 lonely plot has just as much chance that their account would be on day one as the guy who has 20. Secondly, and most importantly, those who are displaced from their old servers would have the advantage over someone on another who wants to roll a new alt.

Perfect? no... not by a long shot, BUT, if I was a land baron with 10 properties that I was holding, I would be a damn sight more willing to take a chance on a lottery for land than I would a public FFA.

/\ This is actually a pretty smart idea, with a few technical tweaks this could create a ton of fairness to the land rush.

Drgreen89
06-10-2015, 07:10 PM
taxed dewstones green hill xD

DjinniGenie
06-10-2015, 07:12 PM
I'm also wondering whether to reconsider...

Because I still love the game and I have had guildies really pressuring me not to leave since my announcement the other day. I love my guild community and helping others is a large part of my game - that will be severely hampered after merger.

I hope we end up on the same, merged server. My guild is also really helpful, especially to newbies. Helping others can be really fun!

GothicPoodle
06-10-2015, 09:34 PM
Ok, Brasse... how about this for an idea?

So if I "win" the lottery and get to be one of the first people on, what's to keep me from placing 20 properties? Or 50? I could most likely take an entire housing zone all for myself with some creative placement that maximizes coverage with minimal buildings. Multiply that by the 500 people they let on the first day, and there is not a single spot left for anyone on the other days.
This solution is just a land rush that is limited to whoever gets drawn for the first day.

Ceduna
06-10-2015, 09:45 PM
Like many comments above, I also have stopped buying Apex/credits.

The main reason is that Trion appear to not be acting in the interests of its player base, cannot be trusted, and who knows, could make some other hair brained decision adversely impacting players at any time.

The significant real $ investment I have made in the past is just not worth the risk anymore.

Server Merges should be a last resort. #RIPARCHEAGE

SAY NO TO SERVER MERGES

Don't be fooled by Fancy Buzzwords this is a merge not an evolution. No Truth --- No Trust

GothicPoodle
06-10-2015, 09:52 PM
We'll have to see what happens. We have not seen an appreciable drop in Patron status or concurrence week over week since we started talking about the Evolution.
We are trying to do all we can to plan for this and to ameliorate the process, because we know it's going to be hard for many players. We won't know what our level of success is until after the Evolution is over, or perhaps more accurately, a month after that.
The reason I noted the low number of Patrons dropping was because there was not the immediate and sharp drop that several people claimed. The long-term participation is the important statistic that we will track.
I think you can somewhat gauge your success already just by reading the replies in this thread. There are 4000 or so posts, most of which are saying they have quit or will quit if a merger and land rush occurs. Also keep in mind that the vocal people on the forums is a small fraction of the players.

I'm sure there are plenty of people like me. I have multiple accounts (three) and enough APEX saved up to pay for more than three more months. My accounts are remaining open and show as active, but all I've been doing for the most part is logging in, milking my cows, and logging out. So from your stats, I'm a happy customer. But I'm not.

Once there is more information, I will make a decision to stay or not. If a land rush server merge is guaranteed to be part of the evolution, I will leave. I'm sure the combat focused players would leave if you were removing all their gear and telling them they would have to experience a "gear rush" with only enough armor and weapons for 20-50% of the players. Then if they were not "lucky" enough to get their gear back, they will just have to buy it from others who decided to create alts on their current server (solely to participate in the "gear rush" too.). Doesn't that "gear rush" concept sound asinine? That's exactly what a land rush on a new server is.

CalliCat
06-10-2015, 10:20 PM
I think you can somewhat gauge your success already just by reading the replies in this thread. There are 4000 or so posts, most of which are saying they have quit or will quit if a merger and land rush occurs. Also keep in mind that the vocal people on the forums is a small fraction of the players.

I'm sure there are plenty of people like me. I have multiple accounts (three) and enough APEX saved up to pay for more than three more months. My accounts are remaining open and show as active, but all I've been doing for the most part is logging in, milking my cows, and logging out. So from your stats, I'm a happy customer. But I'm not.

Once there is more information, I will make a decision to stay or not. If a land rush server merge is guaranteed to be part of the evolution, I will leave. I'm sure the combat focused players would leave if you were removing all their gear and telling them they would have to experience a "gear rush" with only enough armor and weapons for 20-50% of the players. Then if they were not "lucky" enough to get their gear back, they will just have to buy it from others who decided to create alts on their current server (solely to participate in the "gear rush" too.). Doesn't that "gear rush" concept sound asinine? That's exactly what a land rush on a new server is.

This is pretty much where I am as well. I was paying for 3 subs, now I cancelled them and removed payment. One still has 2 months paid on it the others will be renewed via apex if ( and its a very big if ) I decide to stay around and see how this plays out. I don't play anymore except to log on once a day to plant trees and milk cows. Just don't see the point of working for anything anymore since they can take it away at any moment.

ErGo PrOxY
06-10-2015, 11:48 PM
WTF Trion Merge servers ?

What exactly (RANDOM EVENT) will happen during the Evolution(MERGE)?
- We are still looking at a number of options before solidifying (MESSING) the process. The basic (DESTRUCTION) plan is as follows: new servers will be created, and players (CATTLE) from current low population servers will be moved to these shiny (DARK) new servers. Yes, that means... LAND RUSH! All other details are under evaluation (JUST WAIT TO SEE AND YOU WILL GET MAD).

LAND RUSH in caps like if it was fun. Its more UNINSTALL RUSH to me

Snappy
06-10-2015, 11:53 PM
@ TrionBBrasse - this is not a competiotion where ppl say they will cancel anfd you keep coming back saying well guess what i have run the numbers and they have not - I win!. Seriously stop with all the crap and just simply sort out what the compensation will be, seriously who cares anymore! just tell us quick smart:

1/ how will this roll out and when?
2/ what compensation is being offered to land owners

Sick of your posts that ultimately tell me nothing, give me some actual specific detail, if you cant DONT post

Nerrivik
06-11-2015, 12:06 AM
I think you can somewhat gauge your success already just by reading the replies in this thread. There are 4000 or so posts, most of which are saying they have quit or will quit if a merger and land rush occurs. Also keep in mind that the vocal people on the forums is a small fraction of the players.

I'm sure there are plenty of people like me. I have multiple accounts (three) and enough APEX saved up to pay for more than three more months. My accounts are remaining open and show as active, but all I've been doing for the most part is logging in, milking my cows, and logging out. So from your stats, I'm a happy customer. But I'm not.

Once there is more information, I will make a decision to stay or not. If a land rush server merge is guaranteed to be part of the evolution, I will leave. I'm sure the combat focused players would leave if you were removing all their gear and telling them they would have to experience a "gear rush" with only enough armor and weapons for 20-50% of the players. Then if they were not "lucky" enough to get their gear back, they will just have to buy it from others who decided to create alts on their current server (solely to participate in the "gear rush" too.). Doesn't that "gear rush" concept sound asinine? That's exactly what a land rush on a new server is.

I agree with this wholeheartedly. From what I can see, the merry majority of players still has no idea what will hit them. Only a small number visit the forums, and even fewer speak up, that's correct. Still, the people in this thread present a valid sample.

A "gear rush" would be a sight to behold! I'd take a day off just to watch it go down and read faction chat :p
If such a thing would be announced here, I'm sure the outcry would be even louder - and in much more colorful language than the one we mild-mannered farmers use :D

Thulzadoom
06-11-2015, 12:49 AM
I hope we end up on the same, merged server. My guild is also really helpful, especially to newbies. Helping others can be really fun!

One thing this thread has shown me is that there are many like-minded people who play this game. We see a lot of the boneheads out there on a daily basis, but we who are not are not as visible. This gives the game a bad reputation as a virtual world where you cannot trust anyone.

And that is why I wasn't the least bit surprised when I offered to help a guy who was blocked in by reds and pirates coming out of Hellswamp... and he categorically refused, saying "I'm not a fool..." And my guild has a server reputation for no SF pack stealing (except for green pirates) and no SFPK - our whole guild that was online at the time was out there getting in the way of their efforts... helping folks get through the blockades at the cost of our own chance to maximize making packs. And STILL he couldn't trust us to help him save his packs...

Sad.

We did help a few and that was a good feeling.

I've also sat on haulers to protect them while a player d/c'd and have returned packs to the owner when the hauler also despawned.

Bullshihtzu
06-11-2015, 12:49 AM
Why am I getting feelings of deja vu , could it be the Ex SOE PR person telling me im really going to love the Evolution/NGE/merger it will be more Archeagey :P
Maybe its just me :)

Thrandain
06-11-2015, 01:02 AM
@ TrionBBrasse - this is not a competiotion where ppl say they will cancel anfd you keep coming back saying well guess what i have run the numbers and they have not - I win!. Seriously stop with all the crap and just simply sort out what the compensation will be, seriously who cares anymore! just tell us quick smart:

1/ how will this roll out and when?
2/ what compensation is being offered to land owners

Sick of your posts that ultimately tell me nothing, give me some actual specific detail, if you cant DONT post

Is this really an option though? What you think would happen if there was not a single official response in this thread? Don't you think players would rage even more?
I am as eager as anyone to get more detailed information on how this evolution/merge will function but for now I take it that it's not set in stone yet and they themselves don't know all technical details yet, meaning that if they would state something as "certain" now and it turns out to be different they would get yelled at again. They probably want to avoid that.

Sakrateri
06-11-2015, 01:17 AM
Trino had a meeting

http://www.kheprigames.com/archeagemerger/ArthurDrookerClownsLead-thumb-620x413-79415
They came up with an idea

http://www.kheprigames.com/archeagemerger/landrush-card-a

but the hackers had other ideas

http://www.kheprigames.com/archeagemerger/17m5j9irjrqgrjpg


And all the loyal cash paying customers cried then left.....

CalliCat
06-11-2015, 01:21 AM
Trino had a meeting

http://www.kheprigames.com/archeagemerger/ArthurDrookerClownsLead-thumb-620x413-79415
They came up with an idea

http://www.kheprigames.com/archeagemerger/landrush-card-a

but the hackers had other ideas

http://www.kheprigames.com/archeagemerger/17m5j9irjrqgrjpg


And all the loyal cash paying customers cried then left.....

You win the thread.

r4d4
06-11-2015, 01:41 AM
@Sakrateri:
Greatful, THX! :o

Siobhan
06-11-2015, 05:06 AM
So if I "win" the lottery and get to be one of the first people on, what's to keep me from placing 20 properties? Or 50? I could most likely take an entire housing zone all for myself with some creative placement that maximizes coverage with minimal buildings. Multiply that by the 500 people they let on the first day, and there is not a single spot left for anyone on the other days.
This solution is just a land rush that is limited to whoever gets drawn for the first day.

I see your point, and I think to be fair and at least give those a chance to get at least SOME connecting properties, I would maybe limit it to no more than 5 properties per person until everyone has had a chance to find something. Then FFA the rest at live.

Like I said, the idea isn't perfect, but a lottery situation like this beats the hell out of fighting with everyone at the same time for the same plots. Will everyone get what they want? No, of course not... but at least one would have a chance of getting something decent instead of being completely locked out by grabberhackers and "that guild" who is promising land for gold.

BigMac
06-11-2015, 06:34 AM
I think you can somewhat gauge your success already just by reading the replies in this thread. There are 4000 or so posts, most of which are saying they have quit or will quit if a merger and land rush occurs. Also keep in mind that the vocal people on the forums is a small fraction of the players.

I'm sure there are plenty of people like me. I have multiple accounts (three) and enough APEX saved up to pay for more than three more months. My accounts are remaining open and show as active, but all I've been doing for the most part is logging in, milking my cows, and logging out. So from your stats, I'm a happy customer. But I'm not.

Once there is more information, I will make a decision to stay or not. If a land rush server merge is guaranteed to be part of the evolution, I will leave. I'm sure the combat focused players would leave if you were removing all their gear and telling them they would have to experience a "gear rush" with only enough armor and weapons for 20-50% of the players. Then if they were not "lucky" enough to get their gear back, they will just have to buy it from others who decided to create alts on their current server (solely to participate in the "gear rush" too.). Doesn't that "gear rush" concept sound asinine? That's exactly what a land rush on a new server is.
4000 posts, but how many posters? 100? Many people have made several posts in this thread. There's nothing wrong with that, if you've got something new to add or if you want to reply to another poster, go for it. However, don't count the posts and assume that how many players have been in the thread. IMO, you can't even count the Account IDs and assume anything about the number of players. I have 5 accounts and I know lots of folks with more. I could post here with all 5 accounts to try to show solidarity for a position or idea. I have not done so but I'm pretty sure some have.

BigMac
06-11-2015, 06:44 AM
Trino had a meeting

http://www.kheprigames.com/archeagemerger/ArthurDrookerClownsLead-thumb-620x413-79415
They came up with an idea

http://www.kheprigames.com/archeagemerger/landrush-card-a

but the hackers had other ideas

http://www.kheprigames.com/archeagemerger/17m5j9irjrqgrjpg


And all the loyal cash paying customers cried then left.....

A subtle blend of lies, half truths and innuendo... I LIKE IT! If you're not in Marketing or Sales now consider it as a career move.

Traciatim
06-11-2015, 07:07 AM
I'm sure there are plenty of people like me. I have multiple accounts (three) and enough APEX saved up to pay for more than three more months. My accounts are remaining open and show as active, but all I've been doing for the most part is logging in, milking my cows, and logging out. So from your stats, I'm a happy customer. But I'm not.

This echos myself as well. I still log in and play the AH and collect my coins and river run tokens... but all my land is getting more and more bare as things die off and aren't replaced, and I have no drive to actually do anything in the game since there is really no point until the merger happens. I'm running less and less packs as my stockpiles dwindle.

Yet I had already consumed enough apex to have my accounts active for a few months... and even have 6 spares for my 3 accounts in case of strange price swings that last a while. So technically the accounts are doing great as far as the filter is concerned, but that most definitely not the case from an actual user perspective.

Discoteka
06-11-2015, 07:36 AM
400 pages of suggestions that are told aren't feasible.

OK, Brasse.

Just tell us what the plan is and what compensation we will get. Quit the crap and dodging. I'm pretty sure you already know the details, so just spill them.

SweetMikka
06-11-2015, 07:57 AM
This is a far better idea than a land rush. I would add that there should be a time frame they are allowed to access the server like a 24 hour period or something that way if someone gets disconnected before they can place their land they can log back in and continue. If they are allowed only one log in and get disconnected they would lose their place and considering the stability we have seen on past launches I suspect a lot of people would have that problem


I think I would vote for a land rush.

Mysticdreamer
06-11-2015, 07:58 AM
I’m against merger and I’m very angry and upset right now. Here’s a list of how I would like you to manage merger to make me (and others) somewhat less upset and angry.

1. All items, achievements, gold, honour points, labour points, etc. should be transferred.

2. All items stored in chests in our houses should be transferred over and not lost.

3. All houses should be transferred pre-packaged so not a single labour point or material should be needed to place the house.

4. We should receive tax certificates to compensate for any pre-paid tax. The amount of tax should depend on the size and number of properties.

5. All housing decorations should come in a pre-packaged house. Or at least returned to us in some other way.

6. In case of not being able to secure the land, all items that do not fit in our inventories and warehouses should be stored somewhere indefinitely.

7. Players should receive gold compensation for every built property they own scaled according to the size of the property (same as Freedich, so 2500 gold for 16x16). This is to compensate for any crops, cow pens, larders etc.

8. No one but the players that are being moved should access the new server for a week. This should prevent random players from other servers that are not merging or bots and land hackers claiming land.

9. Trion should do everything in the power to secure new servers from being DDOS’ed. Remember head start and launch? That was not fun. :-(

10. If player is forced to change name, they should receive extra compensation. I would like to see salon certificates or other marketplace item. I usually have certain names for certain character looks. So if I was forced to pick a new name I would like to be able to change the appearance of my character to suit the new name.

Remember to that if we have to change our names this will eat into our time logging in and getting started on the land rush!

11. All patrons from the merged servers should receive a month of patron for free. It will take us a while to get everything sorted, before we can start play and enjoy the game again.

In addition to the above, we should receive massive compensation for all the inconvenience and stress caused by the server merge. A couple of worker’s compensations will simply not going to be enough. We need $150 packs, Pegasus/Griffin mounts, 10k marketplace credit and other goodies.

The compensation should be so massive and attractive that players should start looking forward to the merge. After all, virtual goodies don’t cost you anything.



Agree with this post!!

Lacey0ne
06-11-2015, 08:04 AM
I'm sorry if this has been asked before, but there are 400 pages and I can't read them all and I don't see this question included in the FAQ above. If we have two characters on the same server but on different continents, will they both go to the same server? I want to use one of my characters to store some of my house items, but don't want to send them to her if I won't be able to get them back once the merge takes place. I'm assuming the answer would be yes, since it is one account, but need to know for sure. Thanks

Mozam
06-11-2015, 08:12 AM
I'm sorry if this has been asked before, but there are 400 pages and I can't read them all and I don't see this question included in the FAQ above. If we have two characters on the same server but on different continents, will they both go to the same server? I want to use one of my characters to store some of my house items, but don't want to send them to her if I won't be able to get them back once the merge takes place. I'm assuming the answer would be yes, since it is one account, but need to know for sure. Thanks

It seem obvious to most people that one wouldn't undertake this server merge endeavor without at least a guarantee that people's alts and guildmates and (real life) family members would be able to control their post-merge destination so that relationships aren't severed. Yet that is where we are -- with no guarantee. This is a top priority for Trino, but they claim they don't know the answer to this question yet.

Leena
06-11-2015, 09:04 AM
This is just a suggestion, but in regards to name conflict, why not let the player who used the name first keep the name. Then, when you're manually changing the names, rename the players on the other server(s) that have the same name something like 'Name_01, Name_02' and so on, but give them an item, for example a bound name change ticket for each character that was renamed. This would allow people to change the renamed characters into any name they wanted.

Valara
06-11-2015, 09:13 AM
I'm no PR guru, but I would have thought referring to any part of your loyal playerbase in a derogatory fashion was not good.

Apparently referring to their patrons in such a fashion is becoming the normal for Trion's PR.

Sharinganvs
06-11-2015, 09:20 AM
What if u create instances of only "land" in the main servers like , if server 'B' is going to merge with server 'A' then create 2 Instances on Server 1 (A/B) . Land owners of server 'A' will own thier lands on instance 'A' while land owners of server 'B' will own thier lands on server 'B'.. Also there should not be any mobs , traders present in instance 'B' and the aged trade packs made can somehow be sent to server 'A' where u can pick it up (protected).
Conditions: Server 'A' players cannot own land in instance 'B' and vice-versa

Sharinganvs
06-11-2015, 09:21 AM
That way , everyone gets to keep thier land

Thulzadoom
06-11-2015, 09:22 AM
First off, thank you for the Firefly reference. I now need to go cry in a corner and rewatch all of it.

This was/is incredibly well phrased and I respect you for posting it here as well. We linked this particular response to our own guild site as an example. We've had good people who we care about leaving the game, people we can't otherwise contact to keep up with. It sickens me to see what this decision alone has done to us as a player community. It honestly hurts.

Thank you for being brave enough to share with us.

Thank you for your kind words.

RorschachRev
06-11-2015, 09:36 AM
We'll have to see what happens. We have not seen an appreciable drop in Patron status or concurrence week over week since we started talking about the Evolution.
We are trying to do all we can to plan for this and to ameliorate the process, because we know it's going to be hard for many players. We won't know what our level of success is until after the Evolution is over, or perhaps more accurately, a month after that.
The reason I noted the low number of Patrons dropping was because there was not the immediate and sharp drop that several people claimed. The long-term participation is the important statistic that we will track.
My IRL friends and I have 3 patrons between us. We are still debating "Do we play until merge and quit, or quit now?" Still undecided. A distant possibility is "try the land rush, quit if we don't get land." I'm leaning more towards quit now.

My genuine hope is that being on Steam + populated servers blocked new accounts = server population rebalances over time removing the need for a merger for player population. To be successful, we would also need Trion's hosting bill to go down. I got a pit in my stomach when I read about the merger coming a week ago, and it hasn't gone away yet. Trion's PR has made the pit deeper. As far as I can see the "Evolution" has no benefit to players.