View Full Version : Credit changes -> ingame economy aftereffects

09-17-2015, 12:31 AM
So considering that before the change, apex was around 150g and lp potions 20p.

What are your predictions for the economical effects of the recent credit pack changes?

On average, you get 20% less credits. Less people will buy them. More people look for the cash items in game instead.

Besides the baseline 20% increase to the gold value, having less suppliers and increased demands - What do you think the prices will be at within a week?
Will the price rise too fast for a new server?