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Zirconi
05-30-2016, 06:34 PM
Hello all,

I have noticed that a lot of threads asking for general advice on Mages have been popping up lately. I thought that I might contribute some of my accumalted knowledge and experience. I have been playing Archeage since about a month or two after the official launch - during that time I have played a great many classes, mostly Mages and Healers. I have dabbled in Archery, Melee and Hybrid builds but I do not believe I know enough about those classes to contribute there.
Feel free to leave feedback and advice, and I will edit this guide and give credit where it is due ^^

Note: I won't be mentioning Ayanad T7 or Crafted Gear in this guide right now, but I will address it at some point. I also won't be covering much detail about Melee/Mage hybrids at this time.

Firstly, I want to address some players concerns about 2.9, so read here for the upcoming skill changes -
http://forums.archeagegame.com/showthread.php?278259-ArcheAge-Version-2.9-Build-9.0-Patch-Notes-Ascension

If you're looking for a mage build for raid PvP, consider that most raid-mages run with Occultism. Read here for more info -
http://forums.archeagegame.com/showthread.php?278025-Occultism-classes

These threads also might help you decide on what class to go for -
http://forums.archeagegame.com/showthread.php?278517-Daggerspell-to-a
(addresses the nerfs to daggerspell in 2.9)
http://forums.archeagegame.com/showthread.php?279119-Need-some-suggestions-on-magic-buils

With that out the way, let's discuss a few things about classes.

I will categorise what I believe to be the main playstyles of mages -
Tank Mage - AOE CC, Sustain and Damage-Over-Time abilities. A good shield is a must-have.
Low-Cast Time Mages - Obsessed with getting their cast-time as low as possible so they can perform silly high-powered combos. Obsidian Katana is commonly used, dagger or shield offhand.
Nuke/Burst Mages - High Magic Defense Penetration and Magic Attack, will still want low-cast time but will prefer extra damage. Typically use a staff.
Instant Cast Mages - Will avoid cast time abilities so that they can perform as many combos in as short time as possible; high damage and high mobility. Duel-wielding is ideal for attack speed bonuses.
Regardless of the playstyle, mages typically excel at high damage area-of-effect attacks. They can't take out high priority targets as well as burst-melee and ranged builds, but they can put a lot of pressure on enemy raids.
The stats that are most important to mages are Intelligence and Stamina.

Archeage features a skillsaver system, which requires skillsaver pendants (available in the marketplace) - this system should be utilised fully. A build saved for PvE, one saved for Raid and one saved for 1v1 or experimenting is what I suggest. If you wish to be a Tank mage, then 3 tank mage builds are ideal; likewise, if you want to be a DPS mage, 3 DPS builds are ideal. When you have enough gold/gear to swap between a tank mage and DPS mage, saving a variety of both will be a possibility.

Tank Mages -
Skullknight (Auramancy, Defense, Occultism)- One of the best classes in Raid PvP, Moderate in 1v1, Poor in PvE.
Poxbane (Songcraft, Defense, Witchcraft) - Amazing in 1v1, Poor in Raid and PvE.
Defiler (Defense, Witchcraft, Occultism) - Very good in 1v1, 3v3, 5v5, Moderate in Raid, Poor in PvE.
Thaumaturge (Defense, Auramancy, Sorcery) - Moderate in PvP, good in PvE.
Cabalist (Defense, Witchcraft, Sorcery) - Good in 1v1 and PvE, Moderate in Raid.
Battlemage (Defense, Occultism, Sorcery) - Well rounded.
Earthsinger (Defense, Songcraft, Sorcery) - Good in 1v1, moderate in raid, poor in PvE.
Swifstone (Defense, Sorcery, Shadowplay) - Well rounded.
Dreambreaker (Defense, Witchcraft, Auramancy) - Low DPS, High control.
Justicar (Defense, Occultism, Vitalism) - This is the only Vitalism-mage class I will mention, because you typically need to weapon swap to make the most of it.

There are other Defense mage classes, but they aren't really worth suggesting.

If you are to go for tank mage, I would suggest Skullknight for Raid, Cabalist for PvE, and Poxbane or Defiler for 1v1 arena. If you are still leveling to 55, you should probably stick to just one class until then - probably a PvE class or a more well rounded class.
Sorcery and Witchcraft builds are the best for PvE, because of the mana efficiency and health sustain.
Consider that Defense and Witchcraft will be nerfed in 2.9, so the viability of these classes may or may not decrease.

Example builds -
Skullknight (Damage Soaking variant) - http://archeagedatabase.net/us/calc/404445
Skullknight (Super Annoying variant) - http://archeagedatabase.net/us/calc/404446
Cabalist (PvE/Mob Farming) - http://archeagedatabase.net/us/calc/404447
Poxbane (1v1) - http://archeagedatabase.net/us/calc/404448
Defiler (3v3) - http://archeagedatabase.net/us/calc/404449


DPS classes - that perform well in raid typically have Occultism.
There is a strategy called "Mageball" - it is typically initiated by a Skullknight and supported by AOE mages. It goes somewhat like this -
Vicious Implosion (Draws enemies in) > Stillness (AOE Silence, prevents Shrug It Off) > Hellspear (Impale) > Spam other AOE.
The classes that fit in best with this strategy are -
Revenant (Occultism, Sorcery Auramancy)
Demonologist (Occultism, Sorcery, Witchcraft)
Reaper (Occultism, Sorcery, Shadowplay)
Requiem (Occultism, Sorcery, Songcraft)
Arcanist (Sorcery, Auramancy, Witchcraft)

Other DPS classes worth mentioning -
Daggerspell (Sorcery, Witchcraft, Shadowplay)
Spellsinger (Sorcery, Songcraft, Shadowplay)
Spellsong (Sorcery, Songcraft, Auramancy)
Enigmatist (Sorcery, Auramancy, Shadowplay) - Very good for Dungeons such as Serpentis.
Lamentor (Sorcery, Witchcraft, Songcraft) - This class has one of the highest natural cast-time reductions in the game.

Of the mentioned DPS classes, Demonologist is best for AOE farming, Enigmatist is one of the best for dungeons because of Protective Wings and Stealth as well as it's mobility and aggro control, and Revenant is considered the best for contributing to raids. [Reaper is my personal favourite however.]

Example builds -
Demonologist (Infinite Mana PvE) - http://archeagedatabase.net/us/calc/404451
Enigmatist (Dungeon Runner) - http://archeagedatabase.net/us/calc/404452
Revenant (AOE DPS) - http://archeagedatabase.net/us/calc/404453
Reaper (Instant-Cast DPS) - http://archeagedatabase.net/us/calc/404454
Spellsong (Low-Cast-Time, Zeal-Nuke Machine) - http://archeagedatabase.net/us/calc/404455


Once you've picked a class, you'll have to pick the gear you want to aim for.
I will cover each slot one by one. I will not be including crafted waepons/armor such as Delph and Ayanad, because I suspect that is too expensive for a beginner - same goes for T7 Obsidian. Obsidian is always a good place to start because it is progressive. I also won't mention the Anthalon set, but I will say that it is one of the best sets you can wear as an AOE mage, especially in raids - you will need to be part of a guild that has Anthalon on farm to even consider getting this set, or you will need a lot of gold to buy it; that said, it's still worth considering.

If you can join a guild that will be happy to run you through dungeons, that would be awesome.
You will want a Serpentis set to craft into the BiS sleeves, so you could wear the set until you are ready to replace it, then craft it into the sleeves.
Mistsong summit has some pretty good cloth armor. Delphinad equivilant I think?

You can pick up a full Auroria set to begin with - it will be more than viable for many levels of PvE.

If you want to be competitive you will want divine T4-5 at least. If you just want to do well in late-game dungeons, celestial t4 will do.

Tempering your armor is pretty important, and there are a variety of tempers available to you. Use the prestige or general merchant tempers for gear you will be replacing/upgrading. Use Loyalty or Cash shop tempers (you can pick them up on the AH) for gear you are really happy with.

The amount of Lunagems you put in an item will depend on your budget. You can put 1-3 T3 gems in a piece, then fill the rest with Lunascales from the prestige shop (where available). Lunascales are gauranteed to socket and will not break your gems.
In some cases, you can ignore lunascales and use Refined Lunagems - they will not break your current gems if they fail, but they can be super expensive. Refined lunagems are available at t1-3, so they vary in price and effectiveness.

When 2.9 launches on Tuesday/Wednesday, you will be able to look up every item with the in-game encyclopedia (Shift+i) - this will allow you to make some more personal decisions on what items are suitable for you.

Weapons -
You've got some options, which you pick depends on your class and playstle. Some info about weapons before we get down to your options ~

The Staff has the highest magic attack and the 2H buff for extra magic defense penetration. The obsidian staff has additional magic defense penetration. These attributes mean it is ideal to spec hard hitting spells. You will only be focusing on one weapon, which is convenient for players on a budget.

The Scepter shares similar attributes to the Staff, but allows you to use an offhand weapon or shield. The ideal offhand weapon is the Obsidian Dagger (Sleeper's point / T4), which increases your magic attack and reduces cast-time. Dual wielding increases your attack speed and reduces your global cooldowns, which means that you can chain instant-cast combos faster than if you were using a Staff or Shield.

The Obsidian Katana has lower magic attack than the Scepter, but it has a cast time reduction passive. The Katana has higher physicial dps than the Scepter, which makes it ideal for Melee + Magic hybrids. Very useful if you are one of those weird mages who is obsessed with reaching the cast time cap, or if you want your shadowplay skills to do a tiny bit more damage T_T

Let's get down to options per weapon type -

Staff -
The Obsidian Staff increases magic defense penetration, and is therefore useful for any mage who wants to nuke an enemy or raid.
The Deadly Elegance staffs (available from Hard Mode Aria in Mistsong Summit) grants Critical Discord the ability to deal equal Magic Damage to its primary target and an 8m surrounding area. I haven't seen it in use but it sounds pretty interesting for nuking an enemy raid. http://archeagedatabase.net/us/item/39725/
There are a variety of free weapons you can get from greater dungeons that have interesting abilities on them. They aren't exactly competitive, but may be a good place to start. Serpentis also has a staff you can pick up pretty easily.

Scepter -
Obsidian increases magic def penetration similar to the staff.
The Arcadian Sea Sovereign is dropped by the Kraken, and can be found on the AH at heroic for 5-7k (Depending on AH cluster) - it is roughly delphinad equivilant and has a really useful ability. http://archeagedatabase.net/us/item/25972/
Again, you can pick up a variety of Scepters for free from certain dungeons.

Obsidian Katana -
Has a cast time reduction, making it useful for any mage who wants to achieve crazy combos (Skewer + Arc lightning) - the tradeoff for this cast time reduction is that it deals less damage than the Scepter. It does have a higher melee dps stat than a scepter, making it very useful for Melee/Mage hybrids. I personally do not reccommend it for pure mages, but there are a lot of crazy people who swear by it.

Off-hand -
You're only real choice is the Obsidian Dagger (Sleeper's Point). At T4 it increases magic attack and decreases cast time - http://archeagedatabase.net/us/item/35534/

Weapon Gems -
You'll want Fire Lunagem: Apex for Magic Attack Increase (Available as refined - refined lunagems do not break your currently socketed gems when they fail to socket) and/or Lucid Gale Lunagem: Destruction (1 H) or Harbinger (2H) to increase your magic critical damage. Consider picking up some focus gems from the honor shop if you're a melee/magic hybrid.

Weapon lunafrosts -
Honorbold Conqueror's for 2h, Honorbold Prophet's for 1h (Increase magic skill damage) - available from Honor Shop.

Shield -
Obsidian or Crafted - anything with the bonus defense passive. If you are a plate mage, consider getting the Magic Defense shield (Mystic Ward).
Check out the Kraken Shield for some sneaky stealthy business http://archeagedatabase.net/us/item/25973/
Gems and Lunascales - Impenetrable (Increase block rate)
Frost - Whole Barrier increases block rate (crafted), Honor Shop provides flat damage reductions. Block rate increase is generally considered to be better.

Bow -
Anything with Intelligence or Stamina. A mage-tank probably wants the Obsidian Bow (Wayfarer's Hymn) for the mana passive and stamina boost. DPS mages should aim for Epherium, Delph or Ayanad Wave.
Gems - Options ~
Gale Lunagem: Breakthrough - increases magic defense penetration.
Torrent - cast time decrease.
Fire Lunagem: Apex - magic attack increase. (Also available in refined lunagems)
Lunascales - Breakthrough and Torrent (Prestige shop) [Lunascales are guaranteed to socket but are only available at T2]
Frost - Only available frost increases Ranged Damage (Honor Shop) - not very useful, but it makes your bow shiny and pretty, so why not?

Instrument -
Quite a few options.
Obsidian Flute Increases Physical Defense, quite necessary for a cloth-tank.
There are a number of Proven Warrior Instruments available for 300 warrior medals -
Fantasia of Sorcery - Increases the rank of Insulating Lens + Intelligence.
Nocturne of Witchcraft - ^ Rank of Insidious Whisper + Intelligence & Spirit.
Dance of Songcraft - ^ Rank of Hummingbird Ditty + Int % Spirit.
Dirge of Occultism - ^ Rank of Retribution + Int.
Gems -
Same as Bow.
Frost - Miraculous Transcendent Lunafrost (increases magic attack) - Loyalty, RNG crates, AH.

Armor -

Auroria Gear is a good place to start, they are very useful and affordable. There are a variety of pieces available, and it doesn't matter too much which pieces you select as long as they are relevant to your class.
Some stats explained -
Toughness - Reduces the damage received by same-level players.
Resilience - Reduces the damage received by critical hits, and reduces the chance of receiving a critical hit.

Head -
Piece - Obsidian (Magic Attack Increase)
Lunagems -
Tank: Lucid Wave Lunagem: Defense (+100 Defense) (Crafted/AH)
DPS: Earth Lunagem: Tempest (Attack Speed increase) (Prestige Shop) - Some will disagree with me on this.
Lunascales - It is possible to get a scale that increases toughness, and this is BiS - you need to be a hero or pay a hero for them though. Max Mana increase scales are available from the prestige shop, most will say not to bother with them.
Lunafrost - You've got some choices here.
Intuitive (honor shop) increases stealth detection range - this works great against with Insulating Lens. Stealth detection is very useful against Assassin classes.
Tranquil (honor shop) decreases cast delay - this is underrated. Say you are casting an arc lightning or something, and someone attacks you - the attack will increase your cast time. This gem reduces how much an attack will interfere with you.
Insightful (crafted) reduces cast time.

Chest -
Piece - Obsidian (Magic Attack Increase)
Gems - Earth Lunagem: Flexibility (Resilience)
Frost - Choices again. All from the honor shop.
Warrior's Lunafrost (3% Received Damage Decrease)
Experienced Lunafrost (Toughness 335 Increase) - Picking between this and the warrior's lunafrost can prove challenging. Toughness reduces more damage from PvP attacks of a same level player than the warrior's lunafrost, but the damage reduction doesn't apply to PvE or Siege damage. I choose the warrior's lunafrost because I spend some time tanking in dungeons and the difference (for me) is negligible.
Ethereal Lunafrost (Resilience 320 Increase) - Resilience decreases the chance of receiving a critical hit, and also reduces the damage taken by criticals. It's something to consider.

Waist -
Piece - The BiS item will take some time to acquire, so you can happily stick with Auroria gear in this slot until then - make sure the Auroria item is relevent to your class.
The BiS is the Cruel Glory Sash - it has a Tougness passive and an activated ability to immobilize and deal damage to an enemy target. To craft it you need 2 shining lightning essences (30k honor each), the full Gimghast plate set (cheap on AH) and 2 cloudspun fabric.
Gems - The best gems for your waist will cannot be socketed in Auroria gear, so if you're using an Auroria belt stick with Wave Lunagems.
Tank: Eternal Defense lunagem (increases amount of health recovered from Revitalizing Cheer.)
DPS: Eternal Witchcraft (Reduces cooldown of Enervate), Occultism (Increases Hell Spear damage), Sorcery (Decreases cast time of Frigid Tracks) - the choice is yours.
Frost - You will want Astral Earth (Stamina + 9) or Astral Wave (Intelligence + 9) available for Loyalty, RNG crates or AH.

Wrist -
Piece - Similar to the waist. Auroria or Shadow Warrior's Shadows (should say sleeves) - the Shadow Warrior sleeves require 500 warrior medals, the full Serpentis cloth set (Shadowsong) and 2 cloudsprun fabric; they have Toughness and can trigger the Shadowsong ability upon being attacked when your health is below 20%. Shadowsong grants immunity to damage and increases received healing 100% for 2 seconds.
Gems - Ancient Lunagems - Defense (Increases Boastful Roar damage), Witchcraft (Increases the duration of the triggered passive Mitigation), Occultism (Increases duration of Stillness), Sorcery (Increases Arc Lightning damage).
Frost - Same as the Waist slot.

Hands -
Piece - Obsidian (Increases Magic Critical Damage). As a tank you can of course find something more suitable. I'm currently using Auroria Songcraft gloves for the increased Critical Discord damage (for my Poxbane build), but I will be replacing them with Obsidian at some point.
Gems - I suggest Earth Lunagem: Finesse (Increases Evasion) - useful for tanks and glass cannons because Intelligence already grants a respectable evasion rate.
Lunascales - Finesse lunascales are available at the prestige shop.
Frost - Honorbold Calm Lunafrost from the Honor Shop - increases magic critical damage 16%

Legs -
Piece - Obsidian
Flaming Passion increases Stamina and Intelligence and increases Max Health.
Pure increases Stamina and Spirit and decreases Cast Time. I opted for the Max Health option for the Intelligence and the fact that I don't use many spells with a cast time.
Gems - Toughness. As much as you can get.
Frost - Toughness.

Feet -
Piece - Obsidian (Increases Max Health)
Gems - Earth Lunagem: Celerity (Increases move speed)
Lunascales - Celerity
Frost - I suggest Toughness, although you can get the Flawless Assasin's lunafrost for increased move speed.

Accessories -

Necklace -
Proven Warrior Neclace for Tank - http://archeagedatabase.net/us/item/37909/ (Getting rank 7 is relatively easy, anything higher requires a lot of RNG)
Crafted Wave for DPS - increases magic defense penetration & Intelligence.

Rings -
Crafted Wave - Cast-Time Reduction + Intelligence.
You'll also definitely want the Dream Ring (Will take a long time to get to max grade) - https://docs.google.com/document/d/1gd7fAlQXCz-IBWvEvUEy9OhKucvyWS7t-BFIawT2V4g/edit

Earrings -
Crafted Wave - Received Damage Reduction + Intelligence.
You'll also want the Ayanad Earring (Will also take a long time - https://docs.google.com/document/d/1al9LE3ji_VpogWfGsK21moz7nbrHqauKTrlXrNLmwlM/edit OR you can get the Pioneer Earrings for 2000 prestige (Basically a knock-off Ayanad Earring.)
Lunafrost - You can use the Miraculous Transcendant (Magic Attack Increase) or Miraculous Fortitude (Increase Physical Defense) on all accessories and instruments.

Other items you should have (Hotkey these items to quickly equip and use them mid-combat) -
All players should aim to get the Monstrous Desire from GHA - the mana regen on it is incredibly useful http://archeagedatabase.net/us/item/26938/
Likewise, everyone should have a lost garden faded weapon for the health regen. My lost garden weapon is a scepter, because if I accidentally start fighting someone with it equipped (I'm a massive noob) at least I'll do SOME damage and because it takes the same slot as my main weapon and monstrous desire, of which I have both hotkeyed. If I were to use a lost garden bow instead, that would occupy 2 spaces instead of 1. http://archeagedatabase.net/us/item/39137/
DPS mages should consider getting the Honor Nodachi for the frenzy - I've never used it but I probably should. (Available from Weapon Merchant?)
Maybe get the Kraken shield (mentioned earlier) to use the stealth ability?

If you have any questions or criticism, feel free to let me know.
If anyone can link me any threads or guides that I can read, please post them - I want to make this guide as comprehensive as possible.
I also want to stress that this guide is for beginners, not experts - so please don't be too harsh on me ^^

To do list -
>Plate Armor
>Cloaks
>Costume
>General PvP Advice
>Budget Accessories

Fenhrirr
05-30-2016, 07:33 PM
Great guide!

wooglemoogle
05-30-2016, 08:24 PM
Good work! Lots of details to help out new mages. My only suggestion would be talking about things in more general terms. For example, new players would not really know all of the skills and their benefits so just saying X class is good because it has X skill isn't very helpful for a beginner imo. Perhaps add a section that lists some "Bread and Butter" skills for specific roles/intent as that would help players have a starting point for customizing or choosing a class.

Zirconi
05-30-2016, 09:56 PM
Good work! Lots of details to help out new mages. My only suggestion would be talking about things in more general terms. For example, new players would not really know all of the skills and their benefits so just saying X class is good because it has X skill isn't very helpful for a beginner imo. Perhaps add a section that lists some "Bread and Butter" skills for specific roles/intent as that would help players have a starting point for customizing or choosing a class.

Ah of course. When I started writing this guide it was aimed at a returning level 50, so it didn't cross my mind.
Will add skill explanations and questing/grinding to level 50 to my to-do list.
Also noticed quite a few typos just now.
Will make these changes later today when I'm not on my phone ;p

Thanks for the feedback ^ ^

BackBoyz
05-30-2016, 11:37 PM
Nice work lots of details.

Moleman
05-31-2016, 03:31 PM
Great work Zirconi, gets me interested in broadening my approach to magery. As far as reaper goes, why no throw daggers? Seems like the slows from crippling mire, daggers, flame barrier, freezing arrow, etc would be shamefully sweet. On reaper build notes, if you could only take one of Shadowsmite and Overwelm which would it be? Overwelms got the nice insta-stun can bait shrug and close gaps, Smite + Stillness can = blanket shut down. Cheers!

Zirconi
05-31-2016, 04:53 PM
Great work Zirconi, gets me interested in broadening my approach to magery. As far as reaper goes, why no throw daggers? Seems like the slows from crippling mire, daggers, flame barrier, freezing arrow, etc would be shamefully sweet. On reaper build notes, if you could only take one of Shadowsmite and Overwelm which would it be? Overwelms got the nice insta-stun can bait shrug and close gaps, Smite + Stillness can = blanket shut down. Cheers!

I really do want Throw Dagger in my build, it's an exceptional ability. The only reason I haven't specced it yet is because I've had no trouble with this build (Pre 2.9) so far, and haven't needed to change it. I was surprised to find that this build takes out most defilers, even in balanced arena vs Fiend's Knell - I put it down to the ability to effectively kite other mages. Will definitely look into Throw Dagger more now that 2.9 is in full swing.

Given a choice between the 2 skills mentioned, I would likely go for Overwhelm for the positional advantage it provides. The best thing for me about Reaper is that you never have to stand still, so that extra mobility is what sways me towards Overwhelm.
That said, I can't recall just how many times the Shackle on Smite has saved me.

Meridian
06-01-2016, 10:36 AM
Some very solid work! Along with some of the leveling stuff getting to 50, a Hasla/Kark armor quest link would help some of those fresh 48-50s until they could start getting obsidian gear.

randomxyn
06-01-2016, 11:38 AM
I had to log in just to let you know: Amazing guide. Thank you for putting so much work and effort into this post.

Nazrak123
06-02-2016, 03:11 PM
AWesome guide.. I have a question regarding support-dps class.. Is it possible to pull it off? If so, then what class would you commend?

Moleman
06-02-2016, 03:20 PM
Ah tried reaper, love the combos, HATE HATE the mana suckage. I'm going to give revenent a try, else stick with enigmatist. Thanks again.

Zirconi
06-02-2016, 04:29 PM
AWesome guide.. I have a question regarding support-dps class.. Is it possible to pull it off? If so, then what class would you commend?

I'm not really sure what you mean by support DPS? Do you mean something like a bard that has the capacity to DPS? If you let me know what exactly you mean, I'll see what I can come up with xD


Ah tried reaper, love the combos, HATE HATE the mana suckage. I'm going to give revenent a try, else stick with enigmatist. Thanks again.

I've honestly never had a problem with the mana on Reaper, even in balanced arena vs Witchcraft users and their pesky Enervate.
You've got to make the most out of the massive mana regen that Casters Enrichment gives you - which means being out of combat. Stealth helps with this.
Give this build a go - http://archeagedatabase.net/us/calc/404876
Dropped Magic Ranged Boost for Efficient Sorcery - shouldn't be a big deal because Reaper is a close range mage really.
Dropped Reprisal for Enhanced Mana Recovery.

Monstrous Desire has had a buff in 2.9 -
You can now use it every 45 seconds and it doesn't share a cooldown with Lost Garden Faded weapons anymore - the mana regen + Intelligence is real.

Nazrak123
06-03-2016, 07:11 AM
I'm not really sure what you mean by support DPS? Do you mean something like a bard that has the capacity to DPS? If you let me know what exactly you mean, I'll see what I can come up with xD

Sorry. What i meant was that is it possible to make a mage-healer class like boneweaver or animist? I have full t3 celestial gear+2divine pieces which i dont want to throw away. I want to make a class where i can both dps and heal at the same time. I know its tricky, but if i gear it right it might work ye? I have a lot of gold to spare so i can get a good weapon which can aid me with healing/dps.

Moleman
06-09-2016, 02:02 PM
Hiya Zirk or anyone, wanna go into swiftstone a lil more? So far I've enjoyed Enigmatist the most as far as sorcery goes (Skullknight way more, but I am trying to love sorcery some day). I've been playing in plate that's a hodgepodge of obs, lake, and wave but the free set cloth I got will be as good or better when gemmed. Was thinking maybe something uber tankyish (especially in plate so I can survive the stun burst). Also dabbling in GW cancelling, so daggers is kinda a must.

http://archeagedatabase.net/us/calc/405918

Or more SP/Def balanced
http://archeagedatabase.net/us/calc/405919

Thoughts?

(edit) I can get 100% accuracy in melee and magic with one grimoire and a ring. Also, freezing earth inflicts "freeze" on tripped enemies? So what happens if I follow that with freezing arrow? deep freeze, right? Might need to spec meteor, even ollos.

Moleman
06-09-2016, 02:15 PM
Trippy McTripper build
http://archeagedatabase.net/us/calc/405922

SunHawk
08-24-2016, 02:34 PM
Great Guide, love the detail and level of effort you put into this.
I'm currently a level 52 Demonologist and was feeling just a little too squishy and was looking for more of a tanky mage build.

Does anyone have a Thaumaturge or Battlemage build I could check out?

feeder
08-24-2016, 04:55 PM
Trippy McTripper build
http://archeagedatabase.net/us/calc/405922
Oh nice!
But you're missing Arc Lightning and Boastful Roar, two of the best skills available to Swiftstone.
Boastful Roar is amazing, unless it got nerfed lately I dunno. On paper Boastful Roar looks kinda weak, but in practice it is (or was) awesome. (been quite awhile since i played as swifty)

This is how I used to roll with it.
http://archeagedatabase.net/us/calc/416679

I <3 Swiftstone.

SunHawk
08-26-2016, 11:24 AM
Anyone have any Battlemage builds ?

SunHawk
08-28-2016, 12:50 PM
Actually I was talking with a guildmate and since my perfect wish list is:
"Ranged, mobile, some CC, Tanky (when I say tanky I mean in the sense of taking damage but surviving it, not grabbing aggro, so yes to big heals - no to aggro), with High Damage!"

He suggested an Arcanist "Sorcery, Witchcraft, Auramancy" which is odd because that was my very first build and I switched from it because it wasn't doing enough damage. Now that may have been because that was my very first build and I was still very much a noob and was still getting the hang of everything so maybe I just wasn't playing it right.

Does anyone have a good Arcanist build?

Zirconi
08-28-2016, 02:41 PM
Actually I was talking with a guildmate and since my perfect wish list is:
"Ranged, mobile, some CC, Tanky (when I say tanky I mean in the sense of taking damage but surviving it, not grabbing aggro, so yes to big heals - no to aggro), with High Damage!"

He suggested an Arcanist "Sorcery, Witchcraft, Auramancy" which is odd because that was my very first build and I switched from it because it wasn't doing enough damage. Now that may have been because that was my very first build and I was still very much a noob and was still getting the hang of everything so maybe I just wasn't playing it right.

Does anyone have a good Arcanist build?

Haven't played arcanist so can't offer a decent build.

Will say that arcanist is very squishy, and it sounds like you might enjoy swiftstone (sorcery, shadowplay, defense).
There are builds already mentioned in the thread.
Shadowplay and defense offer a surprising amount of single target CC, and a good amount of survivability.
If you're looking to play a mobile mage, you'll want the backdrop>firebolt combo in your build.

SunHawk
08-29-2016, 07:24 AM
Haven't played arcanist so can't offer a decent build.

Will say that arcanist is very squishy, and it sounds like you might enjoy swiftstone (sorcery, shadowplay, defense).
There are builds already mentioned in the thread.
Shadowplay and defense offer a surprising amount of single target CC, and a good amount of survivability.
If you're looking to play a mobile mage, you'll want the backdrop>firebolt combo in your build.

The problem with defense is I would have to get rid of my nice new unique obs staff I just got and swap it out for a shield and I think I would do more damage with my staff. I just need the heals to keep me alive and mobile.

Shadowleaef
08-29-2016, 10:26 AM
I am stuck with what class I wanna be for a mage. I got my aoe class down now I just need a more 1v1 mage. I am not sure what mage to pick, but I would prefer an assassin like mage, decent killer with scepter/shield build. I wouldn't mind being tanky but i feel every time i have defense in my class I feel weaker. I been debating about daggerspell, since with assassin i feel i need shadowplay but I am not sure about the other classes out there that can push the assassin likeness to the limit. So i use scepter/shield, i do have a divine eph wave necklace, and 5.2k gs. Any advice on what class to play and a build if none are here would be lovely.
Thanks~

Moleman
08-30-2016, 11:28 AM
Try enigmatist. More fun, less cookie cutter than Daggerspell. Aura's like tanky lite. Intelligence plate for way more tanky, less amgic tanky, less damage output and you cc'd longer.

Jeff
11-20-2017, 07:08 PM
Gearing section still relevant?

Hodor69
01-20-2018, 08:58 AM
skill section still relevant?

sad a 2016 post with no updates is our guide to mages.

Trusivraj
01-21-2018, 12:40 PM
skill section still relevant?

sad a 2016 post with no updates is our guide to mages.

Well you need someone active on the forums and motivated enough to spend literal hours on helping a multitude of ppl with said guide, changing it as patches come out. Look at my oracle guide, havent touched it in ages, but its still relevant, but could also use some tweaking, if I ever get the motivation to care enough about updating it anymore. Lol

Gzip
02-18-2018, 09:32 AM
Excellent guide, I read it more than once, working on getting the honor necklace this week and start leveling it up.