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View Full Version : Celestrata Bloodsong: Whats the point of the Test Server?



DevTracker
06-28-2016, 09:50 AM
First of all, let me move this discussion on the public test server down to said public test server area.Now, that said, I think a few of you are downplaying how awesome the PTS has been as of late. Many critical bugs have been caught by PTS testers, including the possibility of all costume stats in the game getting re-rolled, the unlisted fishing nerfs, the unlisted Archeum tree nerfs, issues with Skill Queue + Korean Skills, and more. Those are all important bugs that the PTS testing/testers helped bring to light under the current system, and we really appreciate that.Because of how much you guys have done, we are trying to get more time in the development cycle for PTS testing. For major releases like Ascension, we're going to try to keep offering useful fluffy commands so players can test out the major changes, much as we did for Ascension and the player nation system, castle upgrades, etc.Will it ever get to the point where players can spawn in whatever they want? Probably not, as we still want the game to be played as close to normal as possible. That helps offer the best testing cases.

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