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View Full Version : Quillodon: Huge costume bug 4.0 pts



DevTracker
12-07-2017, 01:30 PM
Hello Cirran!Costumes have always been able to roll stats that don't match their "type." All the "types" do is tell you that they are more likely to roll stats related to that functionality early on. (They can only roll that type of backstab during grand/rare, that type of attack bonus during arcane, that type of crit damage during divine, etc.)By the time you get to the higher grades, you have plenty of chances to roll things you don't necessarily want. The costume types just give you the best chance to lock in a particular suite of stats early, when your odds of getting them are the best.Hope that helps!-QuillEDIT: Just in case, I went ahead and GM-rolled a couple hundred costumes at different grades to see if anything came up before it should have. They all seemed normal, but if you think you've noticed a specific change from the current live functionality just lemme know and I'll look into it!

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