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  1. Thread: AA Legacy

    by Colthoron
    Replies
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    596

    We feel the same way. We've only been playing 18...

    We feel the same way. We've only been playing 18 months and are low GS, which should make us want to go to AAU, in theory. But the prospect of redoing everything we just did isn't appealing. Plus,...
  2. I'm not sure anyone really knows. It would...

    I'm not sure anyone really knows. It would depend on how many players are playing, how many are playing initially, and how well Gamigo enforces the three accounts per person.

    Based on the forums...
  3. Sold, thanks.

    Sold, thanks.
  4. I love posts like this and the value they add to...

    I love posts like this and the value they add to the conversation. Yes the amount of honor listed is possible. The whole list has a considerable time commitment. And you need to be on when each of...
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    Hi there! The game has many enjoyable aspects...

    Hi there! The game has many enjoyable aspects and quite a few frustrations. But we're all still playing, so guess which outweighs the other!

    My advice is to create a character on the current F2P...
  6. FYI, this property is currently up on the...

    FYI, this property is currently up on the Community Center board. Accepting reasonable offers given the location, size and current build-out of the asset.

    Colt
  7. No, but I could go away for a week and not lose...

    No, but I could go away for a week and not lose anything. I'd be happy with that. I do play often, but life happens.




    Agreed. But there isn't an artificial cap in the real world. I can...
  8. That's why we're suggesting the change.

    That's why we're suggesting the change.
  9. There's no real life restriction on how much you...

    There's no real life restriction on how much you work. You can work 10 hours a day, 16 hours a day, 7 days a week if you want. You can work three jobs, some do. You are only limited by your real...
  10. Replies
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    2,238

    This post required some thought, so kudos. I...

    This post required some thought, so kudos. I also like the title.

    But 20 hours!? You guys are putting too much pressure on yourselves. :)
  11. All good points, N3kko. Another is the cargo...

    All good points, N3kko. Another is the cargo ship. This is one of the biggest areas of abuse I see. To your point, running 10 alts at once is better than main 10 times. Also, with the family...
  12. Trade packs might. Materials would never reach a...

    Trade packs might. Materials would never reach a zero value. People would give up farming them long before they became worthless.

    I never said tweaks weren't necessary. You'd have to pay...
  13. It doesn't matter if it's invested in farming or...

    It doesn't matter if it's invested in farming or running packs; one is supply, the other demand. Both help an economy. If I ran packs, as you do, I'd create a higher demand for the materials that...
  14. It's not sarcastic. It's a genuine comment to...

    It's not sarcastic. It's a genuine comment to create conversation.

    There is already a differential in "time," right? It's alts. Whether you have 40 alts or long in 15+ hours a day, there is no...
  15. Haha, now you're on AAU? Mango, you're stream of...

    Haha, now you're on AAU? Mango, you're stream of consciousness is all over the place and at times, difficult to follow. Focus.... :)

    In your example, you're confusing the required amount of...
  16. Scrapping labor would remove many ills in the...

    Scrapping labor would remove many ills in the game, including the incentive to make alts.

    There is already a finite system in place; a player's time. The value of items would be tied to that,...
  17. I do like your example, but that's an adjustment...

    I do like your example, but that's an adjustment of two different variables. In our example, yes, the establishment of the reliable route removes RNG, but in this case, you are also lowering the...
  18. To expand on the previous posts, one helps...

    To expand on the previous posts, one helps Gamigo's revenue as alts (little "a") create a demand for Apexes sold to the community. The other hurts Gamigo revenue as it funnels real world money to...
  19. I'm not giving up on you, buddy. No, less RNG...

    I'm not giving up on you, buddy.

    No, less RNG would have the same impact on the economy because on a macro scale, it all evens out statistically. RNG only affects the individual. I tried to...
  20. Excellent point. I can see the sleep-deprived...

    Excellent point. I can see the sleep-deprived masses now :)
  21. Sorry, Alt. :)

    Sorry, Alt. :)
  22. In my journeys around the zones, I see similar...

    In my journeys around the zones, I see similar folks who take their game to the next level with clever RP. I agree, it's awesome to find that niche and make the most of it. The sandbox aspect is...
  23. RNG only has a single instance impact. Let's...

    RNG only has a single instance impact. Let's take Hiram for instance. Currently, if I gather 50 scrolls, I can take a shot at awakening my previously capped piece of gear. If I lose that roll, I...
  24. I agree, 5K is way too little. If I go away for...

    I agree, 5K is way too little. If I go away for the weekend (or a week) or have something I need to do for two days, I cap. Since we've created this situation with labor being the limiting...
  25. Don't worry, Mango, we'll get through this...

    Don't worry, Mango, we'll get through this together.

    The economy is comprised of the supply of goods and services and (hopefully) a demand for those goods and services. Price is determined by the...
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