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Thread: The Assassin (Shadowplay/Vitalism/Witchcraft)

  1. #1
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    Lightbulb The Assassin (Shadowplay/Vitalism/Witchcraft)

    I'm always looking to make awkward setups work in MMOs. It's my job as a theorycrafter, and I think I've hit the nail on the head with this after numerous iterations.

    Here's the build: http://arche-base.com/builds/view/49...2/8mBv3vaKBggK

    Firstly, I use sword in my mainhand with a katana in my offhand. This gives me the +100% parry chance and highest burst damage potential from sword while also giving me the 100% critical damage chance that the offhand katana passive gives, resulting in constant high damage despite my base physical damage being lower due to the classes I've chosen. The goal is to aim for a balance between both physical and magical damage, as Perforation scales via Magical Damage unlike every other attack in the Shadowplay line.
    I'm currently using medium armor, as it provides bonus evade chance and allows me to deal with both magical and physical damage equally, making me entirely susceptible to neither.

    The focus of the build is stacking Bloodlust (Deathwish), so attack speed is key. I can typically accumulate an average of 30 Bloodlust stacks, and when backstabbing an opponent with Perforation under the effects of Muscle Failure I deal (108*30*7.5)1.33 damage (32,319 - more than a Meteor critical hit, although this is single-target only). This calculation does not include critical hit chance or damage, and I've seen backstabs ranging up into the 40,000's on light armored opponents. Even so, a good amount of Bloodlust coupled with the right conditions can one-shot a Paladin.

    The secondary focus of the build aside from debuffs and high burst is passive healing. The HoT effects do in fact work under the effects of stealth, which make it extremely easy to disengage after a good fear, heal up, and get back in the fight before the opponent has time to reset the fight for themselves.

    As for Twilight, it's interchangeable with just about anything your heart desires. I personally take it to give my non-stealth allies the edge when ganking or temporarily cloaking friendlies when escorting trade packs, however you're free to use that skill point however you like.

    Cheers,
    Mythic

  2. #2
    This is definitely an interesting build. I'm going to give it a shot.
    Couple of questions though:

    Do you plan on keeping intelligence fairly high for the heals and the extra magic damage on perforation?

    Also, what do you think about carrying a staff as well and just swapping to it before using perforation? The magic attack damage for that skill is pretty strange, glad you noticed it was based off that instead of physical.

  3. #3
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    Quote Originally Posted by burrow0wl View Post
    This is definitely an interesting build. I'm going to give it a shot.
    Couple of questions though:

    Do you plan on keeping intelligence fairly high for the heals and the extra magic damage on perforation?

    Also, what do you think about carrying a staff as well and just swapping to it before using perforation? The magic attack damage for that skill is pretty strange, glad you noticed it was based off that instead of physical.
    Since patch 1.0 will make Healing it's own stat rather than scaling off of Intelligence, I'm just going to focus mainly on power as the base Magic Attack already results in high enough backstab combos to one-shot even the hardiest of tanks (even with the post-1.0 damage calculations, I should still be able to easily pull off 20k Perforations on heavy armored opponents with the right combo). For now I'll be more focusing on Agility as a roundabout way of increasing my DPS, since each evade stacks an extra 10 bloodlust. Since you have 30 seconds to stack as much bloodlust as possible before using or losing it, I think that would actually be more valuable than going straight intelligence. (108*50*7.5)1.33=53,865 while (160*30*7.5)1.33=47,880.

    Something else I've found is casting Broken Spirit followed by Curse and Blessing plus Backflip and Mudhand will result in a Mana Depletion DoT as well as not one, but two hefty damage chunks from the start and end of Mudhand as well as a 9-second root, giving you a guaranteed setup for a Muscle Failure > Shadowstep > Whallop > Perforation backstab combo, guaranteeing you get the maximum damage output this build has to offer. If your opponent can't clear a root or has no stun immunity, so help them god.

    EDIT: After some thought, it seems the reason I'm able to bust tanks so well is due to the fact that Heavy armor is weak to magic damage. It seems that Perforation must have been designed for that exact purpose. I'm still not sure why I seem to be doing more damage to my test subjects who wear light armor over heavy armor, although that may just be due to crafted vs. dropped armor and rarity defense modifiers.

  4. #4
    I guess even if the heals are weak, they're still worth something. Looks really solid, man. Thanks for sharing it.

  5. #5
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    will post same thing here than on your other post: I was on alpha last night... how do you manage to get 30 stacks of Bloodthirst???
    At least on my character it caps at 20.... no matter what I did I couldn't get it above 20... so... just saying something doesn't add up here... or maybe you just found a bug, if so it should get reported

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    Also when the Max health you can have on alpha is about 15k (can't get top end gear yet) or so there is no way it is intended to do these 50k hits which you are claiming to have done

  7. #7
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    Quote Originally Posted by TheFell View Post
    Also when the Max health you can have on alpha is about 15k (can't get top end gear yet) or so there is no way it is intended to do these 50k hits which you are claiming to have done
    A well-combo'd Chain Lightning can crit for far more than 15k, so I don't see how it's so unbelievable that a well-placed rotation and min-maxing gear for the highest damage output from a single attack could be a realistic outcome.

  8. #8
    This is the build i've been looking at for awhile now. Glad someone else can post about it since I don't have alpha access.

  9. #9
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    Quote Originally Posted by bleedingblak View Post
    This is the build i've been looking at for awhile now. Glad someone else can post about it since I don't have alpha access.
    You can do me a massive favor by giving it a thumbs-up and feedback on the Arche-Base site as well. ^^

  10. #10
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    I would like to point out to all of you who are not on alpha that I have done extensive testing on shadowplay tree and I haven't found a way to get bloodthirst buff to get over 20 stacks... so the original poster is exploiting some way to get these30, 40 and 50 stacks or he doesn't have access to EU/NA version of AA (the most likely case). And again sorry to disappoint all of you who dream of making 50k hits and 1 shotting any player in-game.

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