+ Reply to Thread
Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 34

Thread: FoE and LoTD

  1. #1
    Senior Member
    Join Date
    Aug 2014
    Posts
    489

    FoE and LoTD

    Good fight boys. Had a lot of fun, hope to happy your castle soon :^)

  2. #2
    Senior Member
    Join Date
    Jul 2014
    Posts
    186
    Quote Originally Posted by Aeowin View Post
    Good fight boys. Had a lot of fun, hope to happy your castle soon :^)
    Yea you guys came with a Metric ♥♥♥♥ TON of tanks and targeting the cannon near the gate was definitely the right move at the start.

    Really good fun.
    Sephyz
    I Keyboard Turn


  3. #3
    Yep. We thought we had enough tanks. But, nope!

    It was good fun, there is definitely some things that can be tweaked but you guys had a good showing. Those cannons == murder.

    Good fights, hopefully we can do some more.

  4. #4
    Quote Originally Posted by MarleyTheMongolianMoose View Post
    Yep. We thought we had enough tanks. But, nope!

    It was good fun, there is definitely some things that can be tweaked but you guys had a good showing. Those cannons == murder.

    Good fights, hopefully we can do some more.
    You had enough tanks...
    FoE and LoTD have zerged every game in their history roster and when faced with even numbers they were outplayed. It's basic logic.

  5. #5
    Senior Member
    Join Date
    Mar 2014
    Posts
    276
    Game mechanics need some real tweaking. Was fun though!
    Warlord
    Lords of the Dead
    www.lotd.org

  6. #6
    Senior Member
    Join Date
    Sep 2014
    Posts
    693
    Quote Originally Posted by Evoex_LotD View Post
    Game mechanics need some real tweaking. Was fun though!
    To be fair, castles have flipped through all versions of this game, we all need practice, but dont cop out and blaime mechanics.

  7. #7
    Junior Member
    Join Date
    Nov 2014
    Posts
    13
    Quote Originally Posted by CremeDeLaCreme View Post
    You had enough tanks...
    FoE and LoTD have zerged every game in their history roster and when faced with even numbers they were outplayed. It's basic logic.
    Wouldnt really say LotD have as theyve usually ran a smaller tighter group, but FoE for sure have always relied on outnumbering people. This even number matchup ended up exactly as i knew it would, with FoE stuck in their blob tactics from 2011 and losing BADLY.

  8. #8
    Senior Member
    Join Date
    Mar 2014
    Posts
    276
    Quote Originally Posted by Kaus View Post
    To be fair, castles have flipped through all versions of this game, we all need practice, but dont cop out and blaime mechanics.
    I'm not blaming anything?

    The siege tanks take far too much damage i think we can all agree on that.
    Warlord
    Lords of the Dead
    www.lotd.org

  9. #9
    Senior Member
    Join Date
    Mar 2014
    Location
    kansas
    Posts
    129
    These kind of threads always read like a script.

  10. #10
    Senior Member
    Join Date
    Jul 2014
    Posts
    186
    Quote Originally Posted by Evoex_LotD View Post
    I'm not blaming anything?

    The siege tanks take far too much damage i think we can all agree on that.
    we can all agree on that yes, but can we also agree that even with more tanks than most other sieges we've seen walls were destroyed, casltes were taken.

    If you are going to solely blame mechanics and not execution (Information that you should of had prior to siege) you probably aren't going to win a castle. Or why even attempt int he first place?
    Sephyz
    I Keyboard Turn


+ Reply to Thread
Page 1 of 4 1 2 3 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts