
Originally Posted by
evantide
MC Hammer: Can't Touch This Opening
t120v7o6rrl8raarrbb;
o5rrl8reerrgg;
o5rrl8rccrrdd;
o5>dl8c>barregrr<c>a<cd>a;
o4>dl8c>barregrr<c>a
Volume is at 7.. It should be much higher. AA uses a scale of 0 to 127 for the volume. At 7 you won't hear anything. Please note that the default tempo in AA is 120 so it is not necessary to include it in the code in this example. On the other hand, default volume is 100. I usually set the default volume at 127 for any given track... and work my way down if I have to adjust other tracks. Here's an optimized version(It saves 16 characters total).
Code:
v127r2l8ro6aar4bbr4.<eer4ggr4.ccr4dd>dc>bar4egr4<c>a<cd>a<<dc>bar4egr4<c>a

Originally Posted by
Kraylith
Every MML I've looked up so far hasn't been able to play after a simple copy+paste. For example:
l64c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c &c&c&c&c&c&c&c&c&c&c &c&c&c&c&c&c&c&c&c&c&c&c&c&cl4t75v15o5l4ddddccccdd ddccccddddccccddddccccffffcccc<b-b-b-b-aagg>ddddcccc<b-b-b-b-aaa2l16t85o2g>dab->d<b-ag<g>dab->d<b-ag<f>dfa>d<afd<f>dfa>d<afd<g>dab->d<b-ag<g>dab->d<b-ag<da>dfafdfa>de-fafd<f<b->fb->cdc<b-f<b->fb->cdc<b-f<f>cga>c<agf<f>cga>c<agf<e-b->e-fgfe-dcg>cde-dc<g<g>dab->d<b-ab-g4r4<b->dfb->dfb->dfd<b-fd<b-fd<fa>cfa>cfa>c<afc<adc<ab->dfb->dfb->dfd<b-fd<b-fd<fa>cfa>cfa>c<afc<afc<ag>dab->d<b-ag<b->dab->d<b-ag<f>dfa>d<afd<f>dfa>d<afd<e-b->e-fgfe-dcg>cde-dc<g<b->dab->d<b-ab-g4r4l8<b->>ddddddd<<e->>e-e-e-e-e-e-e-<<c>>e-e-e-e-e-e-e-<<f>>fffffff<<d>>ddddddd<<g8>>ddddddd<<c>>ccccccc< <d>b-b-b-b-b-b-b-<d>aaaaaaal16<v13g>dab->d<b-agv11dgab->e-<b-agv9<g>dab->f<b-agv7dgab->e-<b-ag
Does the original post address this? Do I hafta actually read the whole thing, then go in and make a few edits?
Pretty much the same issue volume is wayyy too low. Here's a the fixed version:
Code:
MML@v127l64c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&c&cl4t75o5l4ddddccccddddccccddddccccddddccccffffcccc<b-b-b-b-aagg>ddddcccc<b-b-b-b-aaa2l16t85o2g>dab->d<b-ag<g>dab->d<b-ag<f>dfa>d<afd<f>dfa>d<afd<g>dab->d<b-ag<g>dab->d<b-ag<da>dfafdfa>de-fafd<f<b->fb->cdc<b-f<b->fb->cdc<b-f<f>cga>c<agf<f>cga>c<agf<e-b->e-fgfe-dcg>cde-dc<g<g>dab->d<b-ab-g4r4<b->dfb->dfb->dfd<b-fd<b-fd<fa>cfa>cfa>c<afc<adc<ab->dfb->dfb->dfd<b-fd<b-fd<fa>cfa>cfa>c<afc<afc<ag>dab->d<b-ag<b->dab->d<b-ag<f>dfa>d<afd<f>dfa>d<afd<e-b->e-fgfe-dcg>cde-dc<g<b->dab->d<b-ab-g4r4l8<b->>ddddddd<<e->>e-e-e-e-e-e-e-<<c>>e-e-e-e-e-e-e-<<f>>fffffff<<d>>ddddddd<<g8>>ddddddd<<c>>ccccccc<<d>b-b-b-b-b-b-b-<d>aaaaaaal16<g>dab->d<b-agdgab->e-<b-ag<g>dab->f<b-agdgab->e-<b-ag;

Originally Posted by
Einzbern
Also, has anyone had the issue of 3ML not showing all the tracks? In particular, I wanted to do the Theme of Prontera from Ragnarok Online.
This is the midi I downloaded. Whenever I open it up in a normal media player, it plays just fine but when I open it in 3ML it doesn't show all the tracks and the song sounds incomplete. Anyone know what the deal is?
It's a conflict between the MIDI format and MML. In a midi track, multiple notes can occur at the same time as opposed to MML where only one note is possible. To recover those missing note you need to import tracks 1 by one and ensure that you have the 'Convert one MIDI track into multiple MML' checked (See screenshot). Guitar, piano and drum track generally needs to be imported that way since the chances that multiple events occurs at the same time on the same track are pretty high. I would also recommend opening multiple instance of 3MLE, importing your track into different instance of 3MLE and import the single track in another instance where the all the other simple track were imported without using 'Convert one MIDI track into multiple MML' option and just copy paste the content of your guitar & piano tracks into this one.