+ Reply to Thread
Page 1 of 5 1 2 3 ... LastLast
Results 1 to 10 of 41

Thread: Trading Goods (Packs) [Guide]

  1. #1
    Senior Member
    Join Date
    Apr 2014
    Location
    Riga
    Posts
    1,203

    Trading Goods (Packs) [Guide]

    Hi all. In this thread we'll speak about trading goods (Packs) in ArcheAge. How to transport them, where we can deliver them and all whats I know about them. So lets start.


    How to make trading goods (Pack).

    To make trading pack, first of all you'll need 1 merchant certificate (50 silver coins) and resources (that depends from pack, all available goods (Packs) for craft you can see in craft book(button O in game) and open section Commerce.
    When you bought 1 merchant certificate and got enough resources you'll need to find workshop of regional goods. (To find them you'll need to open map (button M in game) and put tick on Important Objects -> Workshops in Region



    After that go to workshop of regional goods and craft your pack.




    Goods (Pack) transporting.

    Regional goods you can deliver using any transport. Also you can drop your goods when you want:
    1. On ground, but there is a chance that someone will take your goods
    2. On protected ground (scarecrows, farms, houses). In this situation only you can pick it or depending on that, who is allowed to use your property. But there is also 6 day limit, If you don't pick them in 6 days, goods will disappear.
    3. In boxes, which you can find on merchant schooner (20), galleon(4) and tractor(4). In that case pick them can only party members.

    Goods you can't drop:
    1. On foreign property, if you don't have permission to use that ground.
    2. In or On buildings (Houses, harbors, farms and other).
    3. On deck of ship.
    4. On sea or its bottom. (Only if someone kill you or destroy your ship, you got 6 days to pick goods)


    Delivering goods (Packs).

    You can deliver them only to special NPC of two kinds - Gilda stars and Buying goods, which you can find on map, pressing Merchants -> Gilda stars or Buying goods. Same as before with workshops.



    On west continent you can deliver them in following locations:
    Solzreed Peninsula
    Gweonid Forest
    Marianople
    Two Crowns
    Cinderstone Moor
    Sanddeep

    On east continent you can deliver them in following locations:
    Sollis Headlands
    Mahadevi
    Villanelle
    Falcorth Plains
    Arcus Iris
    Ynystere

    And of course you can deliver them in Liberty Island.

    There is also a little problem with gold, you recive it only after 22h, but with 5 % gain. Gilda stars right away.


    Where is best place to sell / change them on gold, Gilda stars?

    There are few answers on this question:
    1. Freedom Island (best place to sold them, but we've got few problems and first one is PIRATES AND A BOTTLE OF RUM!!!, Freedom Island is located in non stooping war zone, that means that anyone can kill you with that goods (pack))
    2. Deliver it on your continent. (looks like fastest and safest way)
    3. Deliver it on foreign continent. (Why we need to do that if we got 2nd option?)

    Answer on this question is quite problematic, and it depends on location where you made this pack, route of delivery and war-economic situation in delivery region. Uniquely I can say you only few things:
    1. Than longest is route from place of making pack to place of delivery, than more profit you'll get.
    2. Than more same packs will be delivered in this place, than less profit you'll get.

    To understand goods profitable, you need to read sheet below . In this table you can see goods prices for gold on both continents and Liberty Island. Delivering packs for gold instead of Gilda starts can be justified, but not too effective for your team.

    West continent goods


    East continent goods


    Green color - Maximal price on your continent
    Orange color - Maximal price on foreign continent
    Blue color - price on Freedom island, if price is bigger than in other locations



    Goods price in gold is equivalently to goods price in Gilda stars and after delivering few goods you'll easily transfer standard prices for stars with given bonus. For example:
    1. You calculated most expensive price for your goods, waited when in this region starts peace and when you got there you see that there already few merchant schooner selling their goods, in result you gain for pack 2-3 Gilda (with base selling for 6)
    2. One more example is with Pounded Turmeric. When CBT will start, after 2-3 h price for PT will be 90 silver or 1 Gilda stars(base selling price is 1,8 g and 2 Gilda stars) and will continues few days, bonus for delivering is 50 %, because too many players delivered the same goods.

    That means you need to choose location to deliver goods with stable economic and war situation. You need to closely watch map and analyse situation, whats happens in this moment. Also test your option on practice, before sending large convoys of ships. And we don't need to forgot about logistic, choosing right paths on ground and see in long transportation.

    If we'll analyse those 2 sheets, we can easily see difference between West and East continents:

    - If we'll closely look on geographic configuration of West continent, we'll see that almost all continent is connected to dirigible system and separated with short sea routes. This situation leads to a problem that elves and nuians is forced to deliver their goods on Liberty Island or on Ynystere in peace time, closing path to deliver goods on their continent.
    - For East Continent delivering goods on Liberty Island is not so profitable (as West continent). How we can see delivering goods on our East continent is much more profitable(exception is central regions) than West side.
    - Easy to observe that important factor is goods making location, it means, that you need farm or scarecrow on goods making place. Since you'll need to secure your trading goods or you'll just lose time to making them and giving to your team mates.


    Little secret how to deliver goods on enemy territory =]

    You'll for sure say that is too dangerous and you can't do that, because sometimes you can't even deliver your Banana wine for Scarecrow Quest and that this plan is SUICIDE and bla bla bla bla. So lets make one little trick:

    1. Make 2nd character on opposite continent. Raise your lvl to 20. Complete quests on little scarecrow and donkey, after that just exchange packs. =]
    2. Make with both characters trading goods on West and East continent.
    3. With your main character(witch got pack) arrive at exchange place, somewhere where no body will be near.
    4. Now bring your 2nd character with trading goods to same place, drop trading goods, now re log fast and pick 2nd character pack and drop yours.
    5. Again relog and pick pack with 2nd character. That means that main and 2nd character exchanged packs from different continents.
    6. Your main character pack change on Gilda stars, but 2nd character trading pack change on gold and send it on your main character with mail help.

    With this little trick in week you can easily collect 50 Gilda stars and 100+ gold, delivering 1 pack in day and loosing smth about 20-30 min.



    Thanks for your attention =]

    Special thanks to Zenjirr for his Delphic star sheet =]



    Screens, correct NPC and trading goods names I will change later, when I'll be on Alpha or Beta =]

  2. #2
    Its hard to tell the rarity of a tradepack. The best way I find to figure this out is to look at the map and choose the harder routes or most underpopulated areas. A lot of traders will grab the farthest off zones which causes the products from there to go down in worth. So grabbing a tradepack a zone closer could infact bring more profit. But this is all speculative as traders tend to change up tactics regularly.

    If you are in a guild you might ask if they do regular trade runs with a tradeship. Every zone has 4 packs that can be made. The more expensive the pack the more worth it will be as well as the rarer on the market its trade will be, leading to more profit. Taking your time to create these 3rd or 4th tier packs from far locations and transporting them to say a small scarecrow farm will let you store them. Then you can wait for someone you trust to do a trade run using a tradeship. You load all those packs on board, beef up protection, and sail off to another continent.

    Liberty Island is infact dangerous and going there without your guild or a group you trust having a foothold will certainly get your pack stolen and you killed. Its an active warzone due to the respawn area. Its very easy for people to just respawn and run back in and reattempt to kill you. So going there would take lots of security.

    Tradepacks are all about time. So taking your time with both transport as well as creation can net you a lot more worth from them. On the RU server I grow the materials needed rather then buy them. Takes longer but I save a lot of gold that way.

  3. #3
    Senior Member
    Join Date
    Mar 2014
    Location
    New York
    Posts
    699
    Nice guide!

    One quick-hand way to tell the value of a tradepack (especially if you stole it) is to check the pack in your equipment. The gold value changes based on the region you are in and reflects the base gold you can trade it in for (which will vary depending on the demand of the product).

  4. #4
    Member
    Join Date
    Apr 2014
    Location
    Under my bed
    Posts
    36
    this is a really nice and helpful guide. im definetly bookmarking this

  5. #5
    Senior Member
    Join Date
    Apr 2014
    Location
    Westeros
    Posts
    118
    Thanks for the info, very helpful!

  6. #6
    Nice guide! I will definitely return to this upon launch!

  7. #7
    Member
    Join Date
    Mar 2014
    Location
    Kansas
    Posts
    64
    Nice guide man, thanks for the effort.

    One request, can you make the chart clickable so it can be expanded for easier reading?
    Online Gaming since Meridian 59 in 1996.

  8. #8
    Senior Member
    Join Date
    Apr 2014
    Location
    Riga
    Posts
    1,203
    Quote Originally Posted by Xiro View Post
    Nice guide man, thanks for the effort.

    One request, can you make the chart clickable so it can be expanded for easier reading?
    I can't do that dunno why, so I changed .xlsx to jpg, and it is jpg, so It can't make it expanded.

  9. #9
    Exactly what I was looking for, thank you,

  10. #10
    Senior Member
    Join Date
    Apr 2014
    Location
    Southern California
    Posts
    172
    Quote Originally Posted by Legion View Post
    4. Now bring your 2nd character with trading goods to same place, drop trading goods, now re log fast and pick 2nd character pack and drop yours.
    That's an OG Muling trick! I did the same thing back when I played Asheron's Call. Thanks for the guide, it was a good read.

+ Reply to Thread
Page 1 of 5 1 2 3 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts