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  Click here to go to the first Archeage Team post in this thread.   Thread: Revelation 3.0 PTS Update Notes [READ ME FIRST, NOTES UPDATED 12/9]

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    ArcheAge Associate Producer Celestrata Bloodsong's Avatar
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    Revelation 3.0 PTS Update Notes [READ ME FIRST, NOTES UPDATED 12/9]

    ArcheAge Version 3.0 Patch Notes -- Revelation


    The following release notes contain information about the ArcheAge: Revelation 3.0 release.

    Pre-Game Server Select
    • The server select screen now features the Demon Queen Orchidna seated atop her ancient throne.
    • Legacy Servers are now highlighted with a purple tag.
    • Fresh Start servers are now highlighted with a green tag.
    • Descriptive text about account division and access requirements to Fresh Start servers have been added:
      Players with Trion Accounts created ON or AFTER December 10th, 2016 can choose either a Legacy or Fresh Start server. No account can have characters on both Legacy and Fresh Start Servers. New accounts can only use the type of server they created their first character on.
    • Please note that the December 10th date is mentioned as a requirement but we may support fresh start account creation as early as December 5th. An announcement will be made when we formally support fresh start account creation.


    New Races

    The Dwarven race has been added.
    • Dwarves are a member of the Nuia Alliance and begin their journey in the Aubre Cradle Zone.
    • They have unique story and lore quests to guide their adventure from levels 1-30 at which point they join the other races in contested zones.
    • Three versions of the Dwarven racial mount known as the Airain Rock Boar have been added and can be purchased in their youngling state from a stable master in Aubre Cradle.
    • Dwarves also have access to three versions of the mini-miner companion purchased from a vendor outside the mail room in the Dwarven capital city of Andelph located in in the Airain Rock zone.
    • Dwarves gain access to the Juggernaut form once they complete a quest around level 30. More details about this form can be found in the skills section of these update notes along with the secondary Dwarven Racial Ability.

    The Warborn race has been added.
    • Warborn are members of the Haranya Alliance and being their journey in a special encounter, followed by the Sunbite Wilds zone.
    • They have unique story and lore quests to guide their adventure from levels 1-30 at which point they join the other eastern races in contested zones.
    • Three versions of the Warborn racial mount known as the Scale Pangolin have been added and can be purchased in their youngling state from a stable master in Sunbite Wilds.
    • Warborn have access to three versions of the hedgehog companion purchased from at the communal ranch in the north eastern region of Sunbite Wilds.
    • Warborn gain access to the Ravager form once they complete a quest around level 30. More details about this form can be found in the skills section of these update notes along with the secondary Warborn Racial Ability.
    • The female warborn Ravager form has received more clothing coverage over the upper and lower abdomen.
    • Dwarf and Warborn have a number of unique character customization options including new hair styles, iris customization, and special effects per race (warborn horns, dwarven beards [male], additional dwarven hair styles [female]). NA/EU specific premade character templates have been added.
    • Dwarf and Warborn characters receive expedited progression with regard to experienced gain from level 1-30 quests, including the main story line quests. This benefit is balanced by an overall slower gain of gilda stars as rewarded from quests when compared to older races during early game play. (Gilda star rate gain is being evaluated at this time and may be adjusted.)

    Dwarves and Warborn characters may have some limitations on what legacy cosmetic items they can wear at release. Most costumes or underwear that can’t be worn by either race will contain an explanation of this limitation in their tooltip.


    New Zones

    The following zones have been added:

    Sunbite Wilds
    A harsh and unwelcoming landscape, the Sunbite Wilds burn beneath the unflinching glaze of the sun. Few people possess the fortitude to simply survive in these wastes, and fewer still have what it takes to thrive.
    Still, where there is a will, there is a way, and the Warborn are nothing if not willful. Through blood, sweat, and backbreaking labor, the Warborn have managed to carve out a livable home for themselves. The clever Haranyans taught them how to irrigate the desert and grow food, while the scorching sands create a natural barrier that repels their enemies.
    Redemption is a somber city, not a place where the Warborn celebrate their feats, but rather a safe haven where they can live in peace. Where other cities would feature wild and extravagant adornment, Redemption favors simple aesthetics chosen for their practicality. It may not be a beautiful place, but that doesn't make it any less a home.
    Sunbite Wilds has been added to the Haranya content south of Arcum Iris.
    The southern part of the world map has been… err… adjusted to support this addition.
    3 types of Pangolin mounts can be purchased in this zone.
    3 types of Hedgehog combat pets can be purchased in this zone.
    Sunbite Wilds is an arid climate zone and it contains the warborn starting area.

    Aubre Cradle
    Shielded from the worst of the icy storms that buffet Airain Rock, the Aubre Cradle is a verdant valley that serves the Dwarves well. While Airain Rock brims with valuable minerals and metals, Aubre Cradle provides the food and trade that sustains the Dwarven way of life.
    The snowmelts from the high peaks run down the mountains and through the valley, coming together to create crystal clear streams and rivers that still carry the icy chill of Airain Rock with them.
    Located in the heart of Aubre Cradle, Ironwrought has grown immensely over the years. Once nothing more than a collection of huts, this bustling village now serves as a center of commerce for the Dwarves, hosting traders, travelers, and adventurers alike.
    Aubre Cradle has been added to the Nuia content in the central north-western region adjacent to White Arden.
    3 types of Boar mounts can be purchased in this zone.
    Aubre Cradle is a sub-arctic climate zone and it contains the dwarven starting area.

    Airain Rock
    Airain Rock towers over the surrounding lands, its massive, icy peaks piercing the skies above them. Blanketed in deep snows year round, these mountains are trapped forever in an unending winter.
    These lands are the ancestral home of the Dwarves, and the mountains their boon companions. Not only have the intimidating spires served to protect and shield the Dwarves, but they have also supplied them with the stone and metal that are the keys to the Dwarven way of life.
    Built directly into the mountain rock, the towering fortress-city of Andelph is the center of the Dwarven world and a testament to their workmanship. It is a rare traveler who can stand in the cavernous heart of the mountain stronghold and not be awed by the artistry and skill that created such a marvel.
    Airain Rock has been added to the Nuia continent in the north-western region adjacent to Aubre Cradle.
    3 types of mini-miner combat pets can be purchased in this zone.
    Airain Rock is a sub-arctic climate zone and it contains the legendary city of Andelph.

    Ahnimar
    Ahnimar, a longtime home of the Daru, is a land of strange wonder. Broad and beautiful lagoons that shine like sapphires, gentle hills as green as emeralds, a temperate climate year round, and, of course, the cries of Daru looking to do business make it a welcoming and peaceful land.
    Exotic and unusual plants found nowhere else in Erenor grow here with wild abandon. Gargantuan lily pads, luminescent puff flowers, algae trees... Of course, no plant is as strange as the native marsh "trees," whose florets (when served with melted cheese) are considered a delicacy all across the world.
    With all that in mind, it should come as no surprise that Ahnimar is a popular location for adventurers to set up shop. After all, who could look upon these lush, verdant lands and not feel at least a little joy stirring within them?
    Ahnimar has been added to Nuia continent in the south-western region to the west of Hellswamp.
    It’s the second largest housing zone in the game supporting up to 1200 medium sized player houses.
    Ahnimar is the heritage home of the Daru NPC race, contains several interesting minigames, and has a temperate climate.

    Rokhala Mountains
    An undeveloped paradise to nature lovers, the Rokhala Mountains are home to clear streams, evergreen trees, tall spires, and adventurers looking to settle down and live peaceful, if somewhat isolated, lives.
    Travel between the area's tall peaks and deep valleys is aided by a rudimentary rope and pulley system constructed by some of the region's earliest inhabitants. Not only does it allow travelers to avoid rough trails, but it also provides a bird's-eye view of the area's majesty.
    While not nearly as cold as Airain Rock, these mountains still enjoy a slight chill throughout the year. Mists are a common sight, but only serve to exemplify the natural wonder of the Rokhala Mountains as they dance along the surface of babbling stream or drift among fields of waterside flowers.
    Rokhala Mountains has been added to the Haranya continent in the eastern region to the north of Hasla.
    It’s the largest housing zone in the game supporting up to 1400 medium sized player houses.
    Rokhala Mountains is known for its impossibly high peaks, peaceful atmosphere, and its temperate climate.

    Legacy Zone Changes
    Ynystere, Rookborne Basin, Windscour Savannah, Perinoor Ruins, Hasla, Cinderstone Moor, Halcyona, Hellswamp, Sanddeep, and Karkasse Ridgelands have had the locations of natural wild grown resources adjusted and reitemized.
    The zone map for Arcum Iris and Halcyona Gulf has been slightly modified.

    Skills

    Skills are available here, in this new separate thread.

    Crafting, Harvesting, and Misc. Proficiencies
    • All proficiency caps have been increased from 180000 to 230000 skill.
    • The 230000 skill grade is known as Famed and is a single rank above the 180000 skill grade.
    • New titles are now available through completion of a quest once a character has reached 230000 skill: <Under Construction>
    • A character may only have 2 Harvesting Skills, 3 Crafting Skills, and 2 Misc. Skills at 230000 famed rank. While specialization snowflakes affect the number of proficiencies a character can have up to the 180000 skill rank, they provide no benefit at the Famed rank.
    • To downgrade a 230000 skill a character must consume a Proficiency Modification Certificate purchasable for 100000 vocation points. Be certain about which skills you improve to Famed rank!

    Proficiency Changes

    Skill requirements to craft higher-tier obsidian gear have been added:
    • Obsidian T5 now requires 2000 skill Weaponry, Carpentry, Handicraft, Tailoring, Leatherworking, or Metalworking
    • Obsidian T6 now requires 10000 skill Weaponry, Carpentry, Handicraft, Tailoring, Leatherworking, or Metalworking
    • Obsidian T7 now requires 20000 skill Weaponry, Carpentry, Handicraft, Tailoring, Leatherworking, or Metalworking

    Skill requirements to craft Dawnsdrop Armor have been added:
    • Dewy Dawnsdrop now requires 2000 skill Leatherworking
    • Dazzling Dawnsdrop now requires 10000 skill Leatherworking
    • Radiant Dawnsdrop now requires 20000 skill Leatherworking
    • The skill requirement changes for T5-7 Obsidian and Dawnsdrop have been lowered from the Korean version’s requirements of 20000, 30000, and 50000 respectively.

    Blue Salt Gloves, and Wedges have been removed as a requirement to craft some items. To ensure their material cost is met, a new in-game currency price (gold, silver, copper) has been added to each recipe. Existing Blue Salt materials can be sold to a vendor for their original purchase price.

    Some crafted consumables have been condensed into a single consumable with specific use to be determined at the time it is used. For example, consumable food items that provided either +STR, +AGI, +INT, or +SPI have been combined into a single item that provides any of the stat bonuses when used.

    Two new crafting workbenches known as the “Improved Workbench” and the “Grand Improved Workbench” can be accessed when a Community Center located in Marianople, Hellswamp, Sandeep, Halcyona, Falcorth Plains, Rookborne Mountains, or Windscour Savannah has reached rank 2 or 3 respectively.

    Obsidian Weapons and Armor pieces now require 2000, 10000, and 20000 related crafting skill at tiers 5 through 7. They also require 8-200 gold to craft depending on the tier of the item.

    Recipe changes in the following profession sections only highlight ingredient differences. If the same materials are required in the recipe after the Revelation update they are omitted from the change list.

    Alchemy (Crafting)
    • Recipe Adjustment: Wrapped Potion Rack - now requires 5 fine lumber and 1 frostbreath coolant instead of 1 apprentice’s certificate and 10 fine lumber. This item now increases Alchemy Skill by +5000 increased from +1000.
    • Recipe Adjustment: Experimental Crucible - no longer requires an artificer’s certificate. This item now increases Alchemy Skill by +15000 increased from +1500.
    • Recipe Simplification: Royal Guard’s Honor and Rainbow in Reach potions have been combined into the new Palpable Honor potion. At the time of consumption, the player selects which of the previous rank 2 benefit is provided and is also offered a tertiary option called Fortress of Honor which grants a reduced amount of both physical and magic defense.
    • Recipe Simplification: Ambitious Lord’s Vow and Dazzling Snowy Plains potions have been combined into the new Snow’s Promise potion. At the time of consumption, the player selects which of the previous rank 3 benefit is provided and is also offered a tertiary option called Chillbound Oath which grants a reduced amount of both physical and magic defense.
    • Recipe Simplification: Kingdom’s Heart and Ancient Library Relic potions have been combined into the new Kingdom’s Shadow potion. At the time of consumption, the player selects which of the previous rank 4 benefit is provided and is also offered a tertiary option called Kingdom’s Shadow which grants a reduced amount of both physical and magic defense.
    • Recipe Addition: Sweet Starlight. Upgraded version of the Desert Fire minor healing potion. Requires 50000 Alchemy Skill and access to an Improved Workbench to craft.
    • Recipe Addition: Faint Memory. Upgraded version of the Mossy Pool minor mana potion. Requires 50000 Alchemy Skill and access to an Improved Workbench to craft.
    • Famed Recipe Addition: Alluvion Love. Upgraded version of the Nui’s Nova healing potion. Requires 230000 Alchemy Skill and access to a Grand Improved Workbench to craft.
    • Famed Recipe Addition: Stormraw Wave. Upgraded version of the Kraken’s Might healing potion. Requires 230000 Alchemy Skill and access to a Grand Improved Workbench to craft.
    • Recipe Adjustment: Frostbreath Coolant - now requires 3 Dawn Lake Light Essence instead of 2.
    • Recipe Addition: Lonesun Evenstone. Requires 50000 Alchemy Skill at an Archeum Workbench to craft. Using a Lonesun Evenstone to salvage a Delphinad weapon of unique grade or higher will result in 55 Divine Weapon Anchoring Shards. Using a Lonesun Evenstone to salvage an Epherium weapon of unique grade or higher will result in 55 Celestial Weapon Anchoring Shards.
    • Recipe Addition: Lonemoon Evenstone. Requires 50000 Alchemy Skill at an Archeum Workbench to craft. Using a Lonemoon Evenstone to salvage a piece of Delphinad armor of unique grade or higher will result in number of Divine Armor Anchoring Shards per slot. Using a Lonemoon Evenstone to salvage a piece of Epherium armor of unique grade or higher will result in number of Celestial Armor Anchoring Shards per slot. Head-33, Chest-55, Legs-42, Hands-33, Feet-33, Waist-21, and Wrist-21.
    • Recipe Addition: Lonestar Evenstone. Requires 50000 Alchemy Skill at an Archeum Workbench to craft. Using a Lonestar Evenstone to salvage a Delphinad accessory of unique grade or higher will result in 55 Divine Accessory Anchoring Shards. Using a Lonestar Evenstone to salvage an Epherium accessory of unique grade or higher will result in 55 Celestial Accessory Anchoring Shards.
    • Recipe Adjustment: Tier 2 and 3 pigments, oils, and polishes (ex. Small Leaf Pigment, Non-Stick Polish, etc.) no longer require Rock Salt or Crystal Stabilizers and instead require an equivalent number of Charcoal Stabilizers.
    • Recipe Adjustment: Congealed Oil - no requires 1 Oily Cotton Seed but instead now requires 1 Royal Seed.
    • Recipe Removal: Unstable Solution. Existing Unstable Solutions may be sold to the vendor for 5 silver.
    • Recipe Adjustment: Specialty Pigments - have had a slight reduction in skill requirement.

    Recipe Adjustment: Apothecary House Changes
    • [10] Mossy Pool potions – now requires 30000 Alchemy Skill and 54 copper.
    • [10] Kraken Might potions – now requires 165 medicinal powder, 20 poppy, 35 aloe, 35 cornflower, 50 thistle, 50 iris, 180000 Alchemy Skill, and 3 silver 24 copper instead of 191 medicinal powder, 50 bay leaf, 45 aloe, 40 cornflower, 45 thistle, and 50 iris.
    • [10] Desert fire potions – now requires 40 medicinal powder, 20 lavender, 20 mushrooms, 20 narcissus, 8 lily, 5 ginkgo leaf, 30000 Alchemy Skill and 54 copper instead of 48 medicinal powder, 20 lavender, 10 mushrooms, 5 lotus, 3 cultivated ginseng, and 1 ginkgo leaf.
    • [10] Nui’s Nova – now requires 155 medicinal powder, 10 ginkgo leaf, 20 cultivated ginseng, 20 lotus, 40 mushrooms, 40 lavender, 180000 Alchemy Skill, and 3 silver 24 copper instead of 179 medicinal powder, 15 ginkgo leaf, 15 cultivated ginseng, 15 lotus, 25 mushrooms, and 35 lavender.
    • [10] Kingdom’s Shadow – now replaces Kingdom’s Heart and Ancient Library Relic recipes. Requires 66 medicinal powder, 60 sparkling shell dust, 10 honey, 20 clubhead fungus, 20 narcissus, 20 lily, 30 mint, 30 sunflowers, 90000 Alchemy Skill, and 1 silver 62 copper.

    Construction (Misc)

    Famed Recipe Addition: Tax Certificate (Tradable). Requires 230000 Construction Skill at a Building Nameplate to craft.

    Cooking (Crafting)
    • Recipe Adjustment: Culinary Queen’s Secrets - now requires 5 fine lumber and 100 paper instead of 1 apprentice’s certificate, 10 fine lumber, and 200 paper. This item now increases Cooking Skill by +5000 increased from +1000.
    • Recipe Adjustment: Sunstone Stove – now requires 10 sturdy ingots, 2 rising star stone bricks, and 2 flaming logs instead of 1 sturdy ingot, 10 sturdy stone, and an artificer’s certificate. This item now increases Cooking Skill by +15000 increased from +1500.
    • Recipe Simplification: Savory Tenderloin, Tenderloin Kebab, Smoked Tenderloin, and Roast Tenderloin have been combined into the new Assorted Tenderloin. At the time of consumption, the player selects which rank 2 stat buff an Assorted Tenderloin provides (+21 STR, AGI, INT, or SPI).
    • Recipe Simplification: Savory Sirloin, Sirloin Kebab, Smoked Sirloin, and Roast Sirloin have been combined into the new Assorted Sirloin. At the time of consumption, the player selects which rank 3 stat buff an Assorted Sirloin provides (+36 STR, AGI, INT, or SPI).
    • Recipe Simplification: Savory Ribs, Rib Kebab, Smoked Ribs, and Roast Ribs have been combined into the new Assorted Ribs. At the time of consumption, the player selects which rank 4 stat buff an Assorted Ribs provides (+60 STR, AGI, INT, or SPI).
    • *Previous versions of these simplified food consumables can be converted through right-clicking.
    • Recipe Adjustment: Whole Grain Bread – crafting now requires 5 labor instead of 3 and 5 ground grain instead of 4.
    • Recipe Adjustment: Vegetable Bread – crafting now requires 10 labor instead of 3; 5 ground grain instead of 4; and 10000 Cooking Skill.
    • Recipe Adjustment: Sweet Bread – crafting now requires 15 labor instead of 3; 10 ground grain instead of 4; and 40000 Cooking Skill.
    • Recipe Adjustment: Simple Sandwich – crafting now requires 25 labor instead of 3; 10 ground grain instead of 4; and 70000 Cooking Skill.
    • Recipe Adjustment: Deluxe Sandwich – crafting now requires 25 labor instead of 3; 10 ground grain instead of 4; and 110000 Cooking Skill.
    • Famed Recipe Addition: Savory Bread. A new rank 6 bread-type health regen food item. Requires 230000 Cooking Skill and access to a Grand Improved Workbench to craft.
    • Recipe Adjustment: Vegetable Soup – crafting now requires 10 labor instead of 5 and 10000 Cooking Skill.
    • Recipe Adjustment: Sweet Soup – crafting now requires 15 labor instead of 5 and 40000 Cooking Skill.
    • Recipe Adjustment: Fragrant Soup – crafting now requires 20 labor instead of 5 and 70000 Cooking Skill.
    • Recipe Adjustment: Hearty Soup – crafting now requires 25 labor instead of 5 and 110000 Cooking Skill.
    • Famed Recipe Addition: Aromatic Soup. A new rank 6 soup-type mana regen food item. Requires 230000 Cooking Skill and access to a Grand Improved Workbench to craft.
    • Soup and Bread consumables now regen a much larger amount of HP or Mana at a much quicker rate. They can no longer be used while in combat.
    • Recipe Adjustment: Bubble Tea – now requires 3 strawberries instead of 3 lemons.
    • Recipe Adjustment: Jujube Juice – now requires 5 red wine vinegar and 180000 Cooking Skill.
    • Recipe Adjustment: Jujube Sparkling Wine – now requires 5 mysterious herb wine and 180000 Cooking Skill.
    • Recipe Adjustment: Noble Blessing Feast Table – now requires 8 assorted ribs instead of 4 savory ribs and 4 rib kebabs; requires 70000 Cooking Skill.
    • Recipe Adjustment: Arcane Grace Feast Table – now requires 8 assorted ribs instead of 4 roast ribs and 4 smoked ribs; requires 70000 Cooking Skill.
    • Recipe Adjustment: Abundant Health Beverage Table and Ample Mana Appetizer Table – now require 70000 Cooking Skill.
    • Recipe Addition: Chopped Fish Bucket. Requires 50 labor and 10 pike (fish).
    • Recipe Addition: Ground Fish Chum. Requires 15 labor, 2 shrimp, and 5 ground grain.

    Recipe Adjustment: Apothecary House Changes
    • [10] Deluxe Sandwich – now requires 40 ground grain, 110000 Cooking skill, and 1 silver 98 copper instead of 24 ground grain.
    • [10] Hearty Soup – now requires 150 ground grain, 3 jujube, 110000 Cooking Skill, and 1 silver 98 copper instead of 180 ground grain.
    • [10] Tangy Soda – now requires 14 orchard puree, 1 honey, 5 lemon, 3 banana, 3 pomegranate, 50000 Cooking Skill, and 90 copper instead of 34 orchard puree, 2 honey, 6 lemon, 6 banana, and 6 pomegranate.
    • [10] Tangy Liquor – now requires 14 orchard puree, 1 honey, 5 applies, 3 cherries, 3 oranges, 50000 Cooking Skill, and 90 copper instead of 34 orchard puree, 2 honey, 6 applies, 6 cherries, and 6 oranges.
    • [10] Assorted Ribs – now replaces Savory Ribs, Rib Kebab, Smoked Ribs, and Roast Ribs recipes. Requires 66 trimmed meat, 16 chopped produce, 16 ground spices, 16 moringa fruit, 16 yams, 16 chicken meat, 16 mutton, 16 turkey meat, 16 beef, 50000 Cooking Skill, and 90 copper.

    Handicraft (Crafting)
    • Recipe Adjustment: Wrapped Frozen Wave Fishing Rod – now requires 90000 Handicraft Skill.
    • Recipe Adjustment: Sugarplum Fairy Music Box – no longer requires an apprentice’s certificate. This item now increases Handicraft Skill by +5000 increased from +1000.
    • Recipe Adjustment: Gemcutter’s Bench – now requires 2 sturdy ingots instead of 1 sturdy ingot but no longer requires an artificer’s certificate. This item now increases Handicraft Skill by +15000 increased from +1500.
    • Recipe Adjustment: Trinket Egg – now requires a pack blueprint and 1 scented leaf instead of 1 intermediate pack blueprint and 1 golden egg. The required Handicraft Skill to craft this item has been reduced from 40000 to 20000.
    • Recipe Addition: Ore Sorter. Requires 3 copper ingots, 1 lumber, and 20000 Handicraft Skill to craft at a Regal Handicraft Desk. This item can be used to identify specific types of rare ore.

    Recipe Adjustment: Traditional Instrument Crafting (Lutes and Flutes)
    • Top-tier instruments now require the following skill levels to craft at standard and regal workbenches: Sealed Illustrious-1000, Sealed Magnificent-2000, Sealed Epherium-40000, Sealed Delphinad-70000, and Sealed Ayanad-130000 Handicraft Skill. Some instruments now require 1 additional ingot of the corresponding metal type per recipe.
    • The following changes have been made to instruments crafted with the Handicraft Skill at a Standard or Regal Workbench:
    • Instruments at Craftsman to Epherium tiers now require 1 more sunlight archeum piece (dust/shard/crystal/essence) per recipe.
    • Sealed Delphinad Instruments now require 9 sunlight archeum essence instead of 7.
    • Sealed Ayanad Instruments now require 13 sunlight archeum essence and 7 nuri forest lumber instead of 9 sunlight archeum essence and 4 nuri forest lumber.

    Recipe Adjustment: Armorer House Changes (Lutes and Flutes)
    • The following changes have been made to instruments crafted with the Handicraft Skill at Armorer’s Houses on the Equipment Designer’s Workbench:
    • Instruments at Illustrious to Epherium tiers now require 1 more archeum essence per recipe.
    • Sealed Delphinad Instruments now require 7 sunlight archeum essence and 5 nuri forest lumber instead of 5 sunlight archeum essence and 3 nuri forest lumber.
    • Sealed Ayanad Instruments now require 11 sunlight archeum essence and 8 nuri forest lumber instead of 7 sunlight archeum essence and 5 nuri forest lumber.
    • Crafting instruments at an armorer’s house provides a 10% reduction in UI gold cost.

    Recipe Adjustment: Traditional Accessory Crafting (Necklaces, Rings, and Earrings)
    • Top-tier accessories now require the following skill levels to craft at standard and regal workbenches: Sealed Illustrious-1000, Sealed Magnificent-2000, Sealed Epherium-40000, Sealed Delphinad-70000, and Sealed Ayanad-130000 Handicraft Skill. Some accessories now require 1 additional ingot of the corresponding metal type per recipe.
    • The following changes have been made to accessories crafted with the Handicraft Skill at a Standard or Regal Workbench:
    • Accessories at Craftsman to Epherium tiers now require 1 more starlight archeum piece (dust/shard/crystal/essence) per recipe.
    • Sealed Delphinad Necklaces now require 7 starlight archeum essence instead of 5.
    • Sealed Ayanad Necklaces now require 10 starlight archeum essence and 3 prismatic diamonds instead of 6 starlight archeum essence and 1 prismatic diamond.
    • Sealed Delphinad Earrings and Rings now require 6 starlight archeum essence instead of 4.
    • Sealed Ayanad Earrings and Rings now require 9 starlight archeum essence and 3 prismatic diamonds instead of 5 starlight archeum essence and 1 prismatic diamond.

    Recipe Adjustment: Armorer House Changes (Necklaces, Rings, and Earrings)
    • The following changes have been made to accessories crafted with the Handicraft Skill at Armorer’s Houses on the Equipment Designer’s Workbench:
    • Accessories at Illustrious to Epherium tiers now require 1 more starlight archeum crystal or essence per recipe.
    • Sealed Delphinad Necklaces now require 6 starlight archeum essence instead of 4.
    • Sealed Ayanad Necklaces now require 9 starlight archeum essence and 3 prismatic diamonds instead of 5 starlight archeum essence and 1 prismatic diamond.
    • Sealed Delphinad Earrings and Rings now require 5 starlight archeum essence instead of 3.
    • Sealed Ayanad Earrings and Rings now require 8 starlight archeum essence and 3 prismatic diamonds instead of 4 starlight archeum essence and 1 prismatic diamond.
    • Recipe Adjustment: The Blue Salt Glove/Hammer gold cost associated with all standard lunagem recipes has been removed.
    • Recipe Adjustment: The Blue Salt Glove/Hammer gold cost associated with refined lunagems has been replaced with a flat gold cost of: clear-10g, vivid-50g, and lucid-100g.
    • Recipe Adjustment: Standard Vivid tier lunagems now require up to 12 superior wave and fire lunarite instead of 10.
    • Recipe Adjustment: Standard Lucid tier lunagems now require up to 11 fine wave and fire lunarite instead of 10.
    • Recipe Adjustment: Ancient and Eternal Vivid tier lunagems now require up to 8 superior fire lunarite instead of 7.
    • Recipe Adjustment: Ancient and Eternal Lucid tier lunagems now require up to 8 fine fire lunarite instead of 7.
    • Recipe Adjustment: Smoke Bead – now requires 2 blue salt knives.
    • Recipe Adjustment: Acorn Beehive – now requires 1 heavy hardwood instead of 5 aspen hardwood.
    • Famed Recipe Addition: Aurora Storage chest. Requires 1 aurora storage chest design, 1 golden teardrop storage chest, 10 nuri forest lumber, 2 archeum ingot, 5 white pigment, and 230000 Handicraft Skill. The Aurora Storage chest is tradable and holds up to 150 tradable items.
    • Recipe Addition: Airain Rock-Solid Lamp. Requires 1 lighting design, 2 lumber, 10 iron ingot, 10 copper ingot, and 1 seabreeze essence.

    Husbandry (Harvesting)
    • Recipe Adjustment: Multi-Purpose Aging Larder – now requires 1 royal seed instead of 6 shatigon’s blessing.
    • Recipe Addition: Livestock Supplement. Requires 3 hushed star healing potions and 3 clover. No longer purchased with vocation points.
    • Recipe Adjustment: Small bamboo chicken, duck, and goose cages now require 180000 Husbandry Skill. These coops and cages now require 5 bait worms instead of shatigon’s blessings.
    • Famed Recipe Adjustment: Sheep, goat, cow, yata, and bear pens now require 230000 Husbandry Skill. These pens now require 1-2 heavy hardwood instead of shatigon’s blessings.
    • Recipe Adjustment: Experia Duck Patch – now requires 10 royal seeds instead of blue salt hammers.
    • Fresh Fertilizer can be obtained as a rare harvest.

    Farming (Harvesting)
    • Recipe Adjustment: All grain and produce seed bundles now require 5 bait worms instead of a scaling amount of shatigon’s blessings.
    • Recipe Addition: Pineapple Seed Bundle. Requires 10 pineapple seeds and 5 bait worms at the Gweonid Seed Merchant (requires rank 3 gweonid community center).
    • Recipe Addition: Amaranth Seed Bundle. Requires 10 amaranth seeds and 5 bait worms at the Silent Forest Seed Merchant (requires rank 3 silent forest community center).
    • Recipe Addition: Watermelon Seed Bundle. Requires 10 watermelon seeds and 5 bait worms at the Rokhala Seed Merchant (requires rank 3 rokhala mountains community center).
    • Recipe Addition: Eco-Friendly Fuel: Mass Production. Requires 50 fresh fertilizer, 10 hay bales, and 50000 Farming Skill at a Farmer’s Workstation.
    • Recipe Addition: Organic Fertilizer. Requires 5 fresh fertilizer and 5 chopped produce at a Farmer’s Workstation.
    • Recipe Adjustment: Experia Pumpkin Patch – now requires 5 royal seeds instead of blue salt hammers.
    • Famed Recipe Addition: Improved Produce Seed Bundle. Requires 230000 Farming Skill, 10 potato eyes, 10 carrot seeds, 10 garlic seeds, 10 onion seeds, 10 cucumber seeds, and 10 royal seeds at a Grand Improved Workbench. This seed bundle matures in 4h 50m, is climate agnostic, and results in a moderate amount of potatos, cucumbers, carrots, onions, tomatoes, garlic, strawberries, pumpkins, yams, and chili peppers.
    • Famed Recipe Addition: Improved Grain Seed bundle. Requires 230000 Farming Skill, 15 barley seeds, 15 corn seeds, 15 rice seeds, and 10 royal seeds at a Grand Improved Workbench. This seed bundle matures in 5h 40m, is climate agnostic, and results in a moderate amount of barley, rice, corn, wheat, oats, rye, peanuts, beans, and quinoa.
    • Rare grains and vegetables have been replaced by Royal Seeds. Existing rare grains and vegetables can be converted to basic materials. Royal Seeds can now be obtained rarely when harvesting grains or vegetables.

    Logging (Harvesting)
    • Recipe Adjustment: Rubber Tree Woodlot – now requires 5 bait worms and 180000 Logging Skill instead of 3 shatigon’s blessings and 15000 Logging Skill.
    • Recipe Adjustment: Aspen Woodlot – now requires 2 heavy hardwood and 50000 Logging Skill instead of 10 shatigon’s blessings and 30000 Logging Skill.
    • Recipe Adjustment: Maple Woodlot – now requires 2 heavy hardwood and 90000 Logging Skill instead of 20 shatigon’s blessings and 45000 Logging Skill.
    • Recipe Adjustment: Bamboo Woodlot – now requires 1 heavy hardwood and 50000 Logging Skill instead of 20 shatigon’s blessings and 45000 Logging Skill.
    • Famed Recipe Adjustment: Pine Woodlot – now requires 3 heavy hardwood and 230000 Logging Skill instead of 40 shatigon’s blessings and 60000 Logging skill.
    • Recipe Adjustment: Experia Pine Patch – now requires 1 heavy hardwood instead of blue salt hammers.
    • Famed Recipe Addition: Improved Savory Fruiting Woodlot. Requires 230000 Logging Skill, 10 banana saplings, 10 fig saplings, and 2 heavy hardwood at a Grand Improved Workbench. This woodlot matures in 12 hours, is climate agnostic, and results in a moderate amount of ginkgo leaves, figs, olives, bananas, and pomegranates.
    • Famed Recipe Addition: Improved Fragrant Fruiting Woodlot. Requires 230000 Logging Skill, 5 grapevine saplings, 5 apple saplings, 5 avocado saplings, and 2 heavy hardwood at a Grand Improved Workbench. This woodlot matures in 12 hours, is climate agnostic, and results in a moderate amount of honey, jujubes, applies, cherries, and oranges.
    • Famed Recipe Addition: Improved Skyreach Woodlot. Requires 230000 Logging Skill, 10 hornbeam saplings, 10 cork saplings, 10 cedar saplings, 10 poplar saplings, and 2 heavy hardwood at a Grand Improved Workbench. This woodlot matures in 12 hours, is climate agnostic, yields a high amount of logs and has an increased chance to be struck by lightning!
    • Recipe Addition: High Quality Hibiscus Sapling/Hibiscus Woodlot. Requires 5 hibiscus saplings and 5 bait worms at the Villanelle Seed Merchant (requires rank 3 villanelle community center).
    • Rare Hardwoods have been replaced by Heavy Hardwood. Existing tree-specific hardwood can still be broken down for logs but cannot be converted to Heavy Hardwood.

    Gathering (Harvesting)
    • Recipe Adjustment: All flower, spice, and medicinal bundles now require 5 bait worms instead of a scaling amount of shatigon’s blessings.
    • Recipe Addition: Pansy Seed Bundle. Requires 10 pansy seeds and 5 bait worms at the Karkasse Seed Merchant (requires a rank 3 karkasse community center).
    • Recipe Addition: Impatiens Seed Bundle. Requires 10 impatien seeds and 5 bat worms at the Ahnimar Seed Merchant (requires a rank 3 ahnimar community center).
    • Recipe Adjustment: Experia Sunflower Patch – now requires 3 scented leaves instead of blue salt hammers.
    • Famed Recipe Addition: Improved Flower Seed Bundle. Requires 230000 Gathering Skill, 10 azalea seeds, 10 narcissus seeds, 10 clover seeds, 10 rose seeds, and 10 scented leaves at a Grand Improved Workbench. This seed bundle matures in 4h 40m, is climate agnostic, and results in a moderate amount of azaleas, clover, narcissus, roses, lilies, lotus, cornflowers and cactus.
    • Famed Recipe Addition: Improved Medicinal Seed Bundle. Requires 230000 Gathering Skill, 20 mushroom spores, 20 thistle seeds, and 10 scented leaves at a Grand Improved Workbench. This seed bundle matures in 5h 20m, is climate agnostic, and results in a moderate amount of mushrooms, thistle, aloe, and cultivated ginseng.
    • Famed Recipe Addition: Improved Spice Seed Bundle. Requires 230000 Gathering Skill, 40 iris seeds, 40 lavender seeds, and 10 scented leaves at a Grand Improved Workbench. This seed bundle matures in 7h 20m, is climate agnostic, and results in a moderate amount of iris, lavender, mint, rosemary, sunflowers, turmeric, poppy, and saffron.
    • Rare flowers, spices, and herbs have been replaced by Scented Leaves. Existing rare flowers, spices, and herbs can be converted to basic materials. Scented Leaves can now be obtained rarely when harvesting flowers, spices, or medicinal items.
    • Coral, Kelp, and Shells now stack to 1000.

    Metalwork (Crafting)
    • Recipe Adjustment: Plumed Helm Stand – now requires 50 iron ingots and 40 silver ingots instead of 30 iron ingots, 30 yata fur, and an apprentice’s certificate. This item now increases Metalwork Skill by +5000 increased from +1000.
    • Recipe Adjustment: Smelting Furnace – now requires 3 rising star stone bricks instead of 5 sturdy stone bricks and an artificer’s certificate. This item now increases Metalwork Skill by +15000 increased from +1500.
    • Recipe Removal: Ingot Décor Pack.
    • Recipe Adjustment: Granbleu’s Diving Helmet – no longer requires blue salt wedges.
    • Recipe Adjustment: Baktehan’s Swimfins – no longer requires blue salt wedges but does require 1000 Metalwork Skill.
    • Recipe Adjustment: Steel Fishing Pole Frame – now requires 1000 Metalwork Skill.
    • Recipe Adjustment: Springy Steel Fishing Pole Frame – now requires 10000 Metalwork Skill.
    • Recipe Adjustment: Gilt Fishing Pole Frame – now requires 20000 Metalwork Skill.
    • Recipe Adjustment: Archeum Fishing Pole Frame – now requires 30000 Metalwork Skill.

    Recipe Adjustment: Traditional Plate Armor Crafting (Helms, Cuirasses, Greaves, Gauntlets, Sabatons, Vambraces, and Tassets)
    • Top-tier plate armor pieces now require the following skill levels to craft at standard and regal workbenches: Sealed Illustrious-1000, Sealed Magnificent-2000, Sealed Epherium-40000, Sealed Delphinad-70000, and Sealed Ayanad-130000 Metalwork Skill.
    • The following changes have been made to plate armor crafted with the Metalwork Skill at a Standard or Regal Armor Form:
    • Plate armor pieces at Craftsman to Epherium tiers now require 1 more moonlight archeum piece (dust/shard/crystal/essence) per recipe.
    • Sealed Delphinad Helms, Gauntlets, and Sabatons now require 6 moonlight archeum essence and 3 sunridge ingots instead of 4 moonlight archeum essence and 2 sunridge ingots.
    • Sealed Ayanad Helms, Gauntlets, and Sabatons now require 9 moonlight archeum essence, 6 sunridge ingots, and 2 rainbow polish instead of 5 moonlight archeum essence, 3 sunridge ingots, and 1 rainbow polish
    • Sealed Delphinad Cuirass now require 8 moonlight archeum essence and 5 sunridge ingots instead of 5 moonlight archeum essence and 2 sunridge ingots.
    • Sealed Ayanad Cuirass now require 11 moonlight archeum essence, 8 sunridge ingots, and 2 rainbow polish instead of 6 moonlight archeum essence, 6 sunridge ingots, and 1 rainbow polish.
    • Sealed Delphinad Greaves now require 7 moonlight archeum essence and 4 sunridge ingots instead of 5 moonlight archeum essence and 2 sunridge ingots.
    • Sealed Ayanad Greaves now require 10 moonlight archeum essence, 7 sunridge ingots, and 2 rainbow polish instead of 6 moonlight archeum essence, 4 sunridge ingots, and 1 rainbow polish.
    • Sealed Delphinad Vambraces and Tassets now require 5 moonlight archeum essence and 2 sunridge ingots instead of 3 moonlight archeum essence and 1 sunridge ingot.
    • Sealed Ayanad Vambraces and Tassets now require 8 moonlight archeum essence, 4 sunridge ingots, and 2 rainbow polish instead of 4 moonlight archeum essence, 2 sunridge ingots, and 1 rainbow polish.

    Recipe Adjustment: Armorer House Changes (Helms, Cuirasses, Greaves, Gauntlets, Sabatons, Vambraces, and Tassets)
    • The following changes have been made to plate armor crafted with the Metalwork Skill at Armorer’s Houses on the Equipment Designer’s Workbench:
    • Plate armor pieces at Illustrious to Epherium tiers now require 1 more moonlight archeum crystal or essence per recipe.
    • Sealed Delphinad Helms, Gauntlets, and Sabatons now require 5 moonlight archeum essence and 3 sunridge ingots instead of 3 moonlight archeum essence and 2 sunridge ingots.
    • Sealed Ayanad Helms, Gauntlets, and Sabatons now require 8 moonlight archeum essence, 6 sunridge ingots, and 2 rainbow polish instead of 4 moonlight archeum essence, 4 sunridge ingots, and 1 rainbow polish.
    • Sealed Delphinad Cuirass now require 7 moonlight archeum essence and 5 sunridge ingots instead of 4 moonlight archeum essence and 2 sunridge ingots.
    • Sealed Ayanad Cuirass now require 10 moonlight archeum essence, 8 sunridge ingots, and 2 rainbow polish instead of 5 moonlight archeum essence, 6 sunridge ingots, and 1 rainbow polish.
    • Sealed Delphinad Greaves now require 6 moonlight archeum essence and 4 sunridge ingots instead of 4 moonlight archeum essence and 2 sunridge ingots.
    • Sealed Ayanad Greaves now require 9 moonlight archeum essence, 7 sunridge ingots, and 2 rainbow polish instead of 5 moonlight archeum essence, 4 sunridge ingots, and 1 rainbow polish.
    • Sealed Delphinad Vambraces and Tassets now require 4 moonlight archeum essence and 2 sunridge ingots instead of 2 moonlight archeum essence and 1 sunridge ingot.
    • Sealed Ayanad Vambraces and Tassets now require 7 moonlight archeum essence, 4 sunridge ingots, and 1 rainbow polish instead of 3 moonlight archeum essence, 2 sunridge ingots, and 1 rainbow polish.

    Printing (Crafting)
    • Recipe Adjustment: Blank Regrade Scrolls – now requires 2 dawn lake light essence and 5000 Printing Skill instead of 1 dawn lake light essence.
    • Recipe Adjustment: Weapon Regrade Scrolls – now requires 10000 Printing Skill.
    • Recipe Adjustment: Armor Regrade Scrolls – now requires 10000 Printing Skill.
    • Recipe Adjustment: Accessory Regrade Scroll – now requires 10000 Printing Skill.
    • Recipe Addition: Ship Component Regrade Scroll. Requires 50 labor, 1 blank regrade scroll, 1 brinebound rock, and 2 memory ink. Brinebound rocks can be recovered from sunken treasure chests, shipwrecks, and similar sea content.
    • Guardian Scrolls are no longer purchased from a general merchant and must be crafted by a printer.
    • Recipe Addition: Grinding Guardian Scroll. Requires 10 labor, 1 blank regrade scroll, 1 memory ink, 3 starlight archeum dust, and 10000 Printing Skill.
    • Recipe Addition: Superior Grinding Guardian Scroll. Requires 30 labor, 1 blank regrade scroll, 2 memory ink, 5 moonlight archeum dust and 20000 Printing Skill.
    • Recipe Addition: Mistsong Grinding Guardian Scroll. Requires 50 labor, 1 blank regrade scroll, 3 memory ink, 5 sunlight archeum dust, 5 small root pigment, and 50000 Printing Skill.
    • Recipe Addition: Orchidna’s Journal Collection. 10 new books are now craftable after the appropriate manuscript is obtained from unlocking an abyssal skill set. These lore archives tell a tale about each god from the demon queen’s perspective.
    • Recipe Simplification: Unstoppable Force and Brick Wall spellbooks have been combined into the new Unstoppable Will spellbook. At the time of consumption, the player selects which previous spellbook version they’d like to enable. A tertiary option called Unstoppable Will may also be selected and it provides a reduced amount of both offensive power bonus and damage mitigation.

    Recipe Adjustment: Apothecary House Changes
    • [10] Unstoppable Will – Requires 50000 Printing Skill, 100 labor, 2 blank regrade scrolls, 6 glossy feather, 10 leather, 10 fabric, 6 yellow coral, and 4 orange coral.

    Masonry (Crafting)
    • Salvaging an Ayanad-tier weapon or armor piece will now result in a large number of mana wisps. These wisps will be 1h metal, 2h metal, wooden, cloth, leather, plate, or musical depending on the evenstoned Ayanad item.
    • Ayanad Weapons yield 175 1h Metal, 2h Metal, or Wooden Mana Wisps
    • Ayanad Armor yields 200 to 700 Cloth, Leather, or Metal Mana Wisps (quantity varies by equipment slot)
    • Ayanad Accessories yield 175 Small or Large Jewelry Mana Wisps
    • Ayanad Instruments yield 175 Musical Mana Wisps
    • Famed Recipe Addition: Divine Dice. Requires 230000 Masonry Skill, 1 fortuna die, 5 sturdy stone bricks, 5 gold ingots, and 10 lily at a Grand Improved Workbench. Functions similarly to a fortuna die when used but guarantees the roll of a 5 or higher.
    • Recipe Adjustment: Mornstone – no longer requires blue salt hammers.
    • Recipe Addition: Auroran Synthesis Stone Pack. Requires 20000 Masonry Skill, 2 sturdy stone bricks, and 5 mysterious garden powder. Used in upgrading Auroran Synthesis stones (guild/warrior cloak upgrades) to higher grades.
    • Recipe Addition: Anchoring Supplies: Two lists of anchoring supply recipes have been added-
    • The first list includes all anchoring emblems and charms with masonry skill requirements. This version can be used by master masons to craft anchoring emblems and charms at will.
    • The second list includes all anchoring emblems and charms without masonry skill requirements. This version requires access to an Improved Workbench or a Grand Improved Workbench at a tier 2 or 3 community center.
    • Recipe Addition: Celestial Weapon, Armor, and Accessory Anchoring Emblems. Requires 100 celestial weapon, armor, or accessory anchoring shards, 2 honorforged metals, and an optional superior yellow or superior red regrade charm. These emblems prevent a celestial item from being downgraded or destroyed on a failed regrade.
    • Recipe Addition: Divine Weapon, Armor, and Accessory Anchoring Emblems. Requires 100 divine weapon, armor, or accessory anchoring shards, 2 honorforged metals, and an optional superior yellow or superior red regrade charm. These emblems prevent a divine item from being destroyed on a failed regrade.
    • Anchoring Emblems can be used when regrading weapons, armor, and accessories at the Celestial and Divine grades. When a regrade is conducted with the support of one of these emblems, item downgrade or destruction is not possible – a failure simply results in no grade change. Anchoring Emblems can be imbued with the power of superior yellow and red regrade charms through masonry or grand improved workbench recipes.

    Tailoring (Crafting)
    • Recipe Adjustment: Sewing Kit – now requires 2 small root pigment and 5 beautifully colored fabric instead of 5 small root pigment, 10 beautifully colored fabric, and an apprentice’s certificate. This item now increases Tailoring Skill by +5000 increased from +1000.
    • Recipe Adjustment: Harani Sewing Machine – now requires now requires 5 cashmere thread instead of 2 sturdy ingots and an artificer’s certificate. This item now increases Tailoring Skill by +15000 increased from +1500.
    • Recipe Adjustment: Plushie Hat Prize Egg – now requires 1 scented leaf instead of 1 golden egg.
    • Recipe Adjustment: Cashmere Thread – now requires 1 handicraft yarn instead of 1 downy yata fur.
    • Recipe Adjustment: Handicraft yarn – now requires 10 goat wool, 3 yata fur, and 3 bear fur instead of 15 goat wool, 10 yata fur, and 5 bear fur.

    Recipe Adjustment: Traditional Cloth Armor Crafting (Hoods, Shirts, Pants, Gloves, Shoes, Sleeves, and Sashes)
    • Top-tier cloth armor pieces now require the following skill levels to craft at standard and regal workbenches: Sealed Illustrious-1000, Sealed Magnificent-2000, Sealed Epherium-40000, Sealed Delphinad-70000, and Sealed Ayanad-130000 Tailoring Skill.
    • The following changes have been made to plate armor crafted with the Tailoring Skill at a Standard or Regal Armor Form:
    • Cloth armor pieces at Craftsman to Epherium tiers now require 1 more moonlight archeum piece (dust/shard/crystal/essence) per recipe.
    • Sealed Delphinad Hoods, Gloves, and Shoes now require 6 moonlight archeum essence and 3 cloudspun fabric instead of 4 moonlight archeum essence and 2 cloudspun fabric.
    • Sealed Ayanad Hoods, Gloves, and Shoes now require 9 moonlight archeum essence, 6 cloudspun fabric, and 2 scented petal pigment instead of 5 moonlight archeum essence, 3 cloudspun fabric, and 1 scented petal pigment
    • Sealed Delphinad Shirts now require 8 moonlight archeum essence and 5 cloudspun fabric instead of 5 moonlight archeum essence and 2 cloudspun fabric.
    • Sealed Ayanad Shirts now require 11 moonlight archeum essence, 8 cloudspun fabric, and 2 scented petal pigment instead of 6 moonlight archeum essence, 6 cloudspun fabric, and 1 scented petal pigment.
    • Sealed Delphinad Pants now require 7 moonlight archeum essence and 4 cloudspun fabric instead of 5 moonlight archeum essence and 2 cloudspun fabric.
    • Sealed Ayanad Pants now require 10 moonlight archeum essence, 7 cloudspun fabric, and 2 scented petal pigment instead of 6 moonlight archeum essence, 4 cloudspun fabric, and 1 scented petal pigment.
    • Sealed Delphinad Sleeves and Sashes now require 5 moonlight archeum essence and 2 cloudspun fabric instead of 3 moonlight archeum essence and 1 cloudspun fabric.
    • Sealed Ayanad Sleeves and Sashes now require 8 moonlight archeum essence, 4 cloudspun fabric, and 2 scented petal pigment instead of 4 moonlight archeum essence, 2 cloudspun fabric, and 1 scented petal pigment.

    Recipe Adjustment: Armorer House Changes (Hoods, Shirts, Pants, Gloves, Shoes, Sleeves, and Sashes)
    • The following changes have been made to cloth armor crafted with the Tailoring Skill at Armorer’s Houses on the Equipment Designer’s Workbench:
    • Cloth armor pieces at Illustrious to Epherium tiers now require 1 more moonlight archeum crystal or essence per recipe.
    • Sealed Delphinad Hoods, Gloves, and Shoes now require 5 moonlight archeum essence and 3 cloudspun fabric instead of 3 moonlight archeum essence and 2 cloudspun fabric.
    • Sealed Ayanad Hoods, Gloves, and Shoes now require 8 moonlight archeum essence, 6 cloudspun fabric, and 2 scented petal pigment instead of 4 moonlight archeum essence, 4 cloudspun fabric, and 1 scented petal pigment.
    • Sealed Delphinad Shirts now require 7 moonlight archeum essence and 5 cloudspun fabric instead of 4 moonlight archeum essence and 2 cloudspun fabric.
    • Sealed Ayanad Shirts now require 10 moonlight archeum essence, 8 cloudspun fabric, and 2 scented petal pigment instead of 5 moonlight archeum essence, 6 cloudspun fabric, and 1 scented petal pigment.
    • Sealed Delphinad Pants now require 6 moonlight archeum essence and 4 cloudspun fabric instead of 4 moonlight archeum essence and 2 cloudspun fabric.
    • Sealed Ayanad Pants now require 9 moonlight archeum essence, 7 cloudspun fabric, and 2 scented petal pigment instead of 5 moonlight archeum essence, 4 cloudspun fabric, and 1 scented petal pigment.
    • Sealed Delphinad Sleeves and Sashes now require 4 moonlight archeum essence and 2 cloudspun fabric instead of 2 moonlight archeum essence and 1 cloudspun fabric.
    • Sealed Ayanad Sleeves and Sashes now require 7 moonlight archeum essence, 4 cloudspun fabric, and 1 scented petal pigment instead of 3 moonlight archeum essence, 2 cloudspun fabric, and 1 scented petal pigment.

    Leatherwork (Crafting)
    • Recipe Adjustment: Leopardskin Rug – now requires 2 small seed oil and 5 fine leather instead of 5 small seed oil, 10 fine leather, and an apprentice’s certificate. This item now increases Leatherworking Skill by +5000 increased from +1000.
    • Recipe Adjustment: Hanging Tanner’s Satchel – no longer requires an artificer’s certificate. This item now increases Leatherworking Skill by +15000 increased from +1500.
    • Recipe Adjustment: War Drum – now requires 1 heavy hardwood instead of 1 maple hardwood.
    • Recipe Addition: Airain Rock-Solid Carpet. Requires 50 labor, 1 rug design list, 1 beautifully colored fabric, 1 fine leather, 1 white coral, 1 red coral, and 1 viscous glossy oil.

    Recipe Adjustment: Traditional Leather Armor Crafting (Caps, Jerkins, Breeches, Fists, Boots, Guards, and Belts)
    • Top-tier Leather Armor pieces now require the following skill levels to craft at standard and regal workbenches: Sealed Illustrious-1000, Sealed Magnificent-2000, Sealed Epherium-40000, Sealed Delphinad-70000, and Sealed Ayanad-130000 Leatherworking Skill.
    • The following changes have been made to plate armor crafted with the Leatherworking Skill at a Standard or Regal Armor Form:
    • Leather Armor pieces at Craftsman to Epherium tiers now require 1 more moonlight archeum piece (dust/shard/crystal/essence) per recipe.
    • Sealed Delphinad Caps, Fists, and Boots now require 6 moonlight archeum essence and 3 wind spirit leather instead of 4 moonlight archeum essence and 2 wind spirit leather.
    • Sealed Ayanad Caps, Fists, and Boots now require 9 moonlight archeum essence, 6 wind spirit leather, and 2 deeply colored oil instead of 5 moonlight archeum essence, 3 wind spirit leather, and 1 deeply colored oil
    • Sealed Delphinad Jerkins now require 8 moonlight archeum essence and 5 wind spirit leather instead of 5 moonlight archeum essence and 2 wind spirit leather.
    • Sealed Ayanad Jerkins now require 11 moonlight archeum essence, 8 wind spirit leather, and 2 deeply colored oil instead of 6 moonlight archeum essence, 6 wind spirit leather, and 1 deeply colored oil.
    • Sealed Delphinad Breeches now require 7 moonlight archeum essence and 4 wind spirit leather instead of 5 moonlight archeum essence and 2 wind spirit leather.
    • Sealed Ayanad Breeches now require 10 moonlight archeum essence, 7 wind spirit leather, and 2 deeply colored oil instead of 6 moonlight archeum essence, 4 wind spirit leather, and 1 deeply colored oil.
    • Sealed Delphinad Guards and Belts now require 5 moonlight archeum essence and 2 wind spirit leather instead of 3 moonlight archeum essence and 1 wind spirit leather.
    • Sealed Ayanad Guards and Belts now require 8 moonlight archeum essence, 4 wind spirit leather, and 2 deeply colored oil instead of 4 moonlight archeum essence, 2 wind spirit leather, and 1 deeply colored oil.

    Recipe Adjustment: Armorer House Changes (Caps, Jerkins, Breeches, Fists, Boots, Guards, and Belts)
    • The following changes have been made to Leather Armor crafted with the Leatherworking Skill at Armorer’s Houses on the Equipment Designer’s Workbench:
    • Leather Armor pieces at Illustrious to Epherium tiers now require 1 more moonlight archeum crystal or essence per recipe.
    • Sealed Delphinad Caps, Fists, and Boots now require 5 moonlight archeum essence and 3 wind spirit leather instead of 3 moonlight archeum essence and 2 wind spirit leather.
    • Sealed Ayanad Caps, Fists, and Boots now require 8 moonlight archeum essence, 6 wind spirit leather, and 2 deeply colored oil instead of 4 moonlight archeum essence, 4 wind spirit leather, and 1 deeply colored oil.
    • Sealed Delphinad Jerkins now require 7 moonlight archeum essence and 5 wind spirit leather instead of 4 moonlight archeum essence and 2 wind spirit leather.
    • Sealed Ayanad Jerkins now require 10 moonlight archeum essence, 8 wind spirit leather, and 2 deeply colored oil instead of 5 moonlight archeum essence, 6 wind spirit leather, and 1 deeply colored oil.
    • Sealed Delphinad Breeches now require 6 moonlight archeum essence and 4 wind spirit leather instead of 4 moonlight archeum essence and 2 wind spirit leather.
    • Sealed Ayanad Breeches now require 9 moonlight archeum essence, 7 wind spirit leather, and 2 deeply colored oil instead of 5 moonlight archeum essence, 4 wind spirit leather, and 1 deeply colored oil.
    • Sealed Delphinad Guards and Belts now require 4 moonlight archeum essence and 2 wind spirit leather instead of 2 moonlight archeum essence and 1 wind spirit leather.
    • Sealed Ayanad Guards and Belts now require 7 moonlight archeum essence, 4 wind spirit leather, and 1 deeply colored oil instead of 3 moonlight archeum essence, 2 wind spirit leather, and 1 deeply colored oil.

    Weaponry (Crafting)
    • Recipe Adjustment: Knighthood Display – now requires 50 iron ingots and 30 gold ingots instead of 30 iron ingots, 3 gold ingots, and apprentice’s certificate. This item now increases Weaponry Skill by +5000 increased from +1000.
    • Recipe Adjustment: Polished Whetstone – now requires 5 diamonds instead of 2 diamonds and an artificer’s certificate. This item now increases Weaponry Skill by +15000 increased from +1500.
    • Recipe Adjustment: Siege Ammo – now requires 6 iron ingots instead of 1.
    • Recipe Adjustment: Steel Ammo – now requires 9 iron ingots instead of 1.

    Recipe Adjustment: Traditional Weapons Crafting (1h Metal Weapons, 2h Metal Weapons, and Shields)
    • Top-tier weapons pieces now require the following skill levels to craft at standard and regal workbenches: Sealed Illustrious-1000, Sealed Magnificent-2000, Sealed Epherium-40000, Sealed Delphinad-70000, and Sealed Ayanad-130000 Weaponry Skill.
    • The following changes have been made to weapons crafted with the Weaponry Skill at a Standard or Regal Anvil:
    • Weapons at Craftsman to Epherium tiers now require 1 more sunlight archeum piece (dust/shard/crystal/essence) per recipe.
    • Sealed Delphinad Weapons now require 9 sunlight archeum essence and 4 sunridge ingots instead of 7 sunlight archeum essence and 2 sunridge ingots.
    • Sealed Ayanad Weapons now require 13 sunlight archeum essence, 7 sunridge ingots, and 21 sturdy ingots instead of 9 sunlight archeum essence, 4 sunridge ingots, and 20 sturdy ingots.
    • Sealed Delphinad and Ayanad Shields require an equal amount of nuri forest lumber instead of sunridge ingots.
    • A scaling gold cost has also been added to each recipe.

    Recipe Adjustment: Armorer House Changes (1h Metal Weapons, 2h Metal Weapons, and Shields)
    • The following changes have been made to weapons crafted with the Weaponry Skill at an Armorer’s House on the Equipment Designer’s Workbench:
    • Weapons at Illustrious to Epherium tiers now require 1 more sunlight archeum crystal or essence per recipe.
    • Sealed Delphinad Weapons now require 7 sunlight archeum essence and 5 sunridge ingots instead of 5 sunlight archeum essence and 3 sunridge ingots.
    • Sealed Ayanad Weapons now require 11 sunlight archeum essence, 8 sunridge ingots, and 31 sturdy ingots instead of 7 sunlight archeum essence, 5 sunridge ingots, and 30 sturdy ingots.
    • Sealed Delphinad and Ayanad Shields require an equal amount of nuri forest lumber instead of sunridge ingots.

    Carpentry (Crafting)
    • Recipe Adjustment: Harani Juju Fetish – now requires 500 logs instead of 300 logs and an apprentice’s certificate. This item now increases Carpentry Skill by +5000 increased from +1000.
    • Recipe Adjustment: Double-Bladed Saw – no longer requires an artificer’s certificate. This item now increases Carpentry Skill by +15000 increased from +1500.
    • Recipe Addition: Airain Rock-Solid Bed. Requires 30000 Carpentry Skill, 20 labor, 1 bed design, 1 fine lumber, 1 beautifully colored fabric, 10 iron ingots, and 10 copper ingots.
    • Recipe Addition: Sunbitten Bed. Requires 20000 Carpentry Skill, 20 labor, 1 bed design, 1 fine lumber, 1 sturdy stone, 10 iron ingots, and 10 copper ingots.
    • Recipe Addition: Airain Rock-Solid Chair. Requires 10 labor, 1 chair design, 10 lumber, 5 iron ingots, and 5 copper ingots.
    • Recipe Addition: Airain Rock-Solid Bookshelf. Requires 20 labor, 1 bookshelf design, 20 lumber, 10 iron ingots, and 10 copper ingots.
    • Recipe Addition: Airain Rock-Solid Wardrobe. Requires 20 labor, 1 wardrobe design, 20 lumber, 10 iron ingots, and 10 copper ingots.
    • Recipe Addition: Airain Rock-Solid Storage Chest. Requires 20 labor, 1 container design, 15 lumber, 10 iron ingots, and 10 copper ingots. NOTE: Does not hold items like a standard storage chest – decorative only.
    • Recipe Addition: Airain Rock-Solid Barrel. Requires 20 labor, 1 container design, 10 lumber, 10 iron ingots, and 10 copper ingots.
    • Recipe Addition: Airain Rock-Solid Table. Requires 15 labor, 1 table design, 20 lumber, 10 iron ingots, and 10 copper ingots.

    Recipe Adjustment: Traditional Weapons Crafting (1h Wooden Weapons, 2h Wooden Weapons, and Bows)
    • Top-tier weapons pieces now require the following skill levels to craft at standard and regal workbenches: Sealed Illustrious-1000, Sealed Magnificent-2000, Sealed Epherium-40000, Sealed Delphinad-70000, and Sealed Ayanad-130000 Carpentry Skill.
    • The following changes have been made to weapons crafted with the Carpentry Skill at a Standard or Regal Anvil:
    • Weapons at Craftsman to Epherium tiers now require 1 more sunlight archeum piece (dust/shard/crystal/essence) per recipe.
    • Sealed Delphinad Weapons now require 9 sunlight archeum essence and 4 nuri forest lumber instead of 7 sunlight archeum essence and 2 nuri forest lumber.
    • Sealed Ayanad Weapons now require 13 sunlight archeum essence and 7 nuri forest lumber instead of 9 sunlight archeum essence and 4 nuri forest lumber.
    • A scaling gold cost has also been added to each recipe.
    • Lighting a fireplace no longer requires Carpentry Skill.

    Recipe Adjustment: Armorer House Changes (1h Wooden Weapons, 2h Wooden Weapons, and Bows)
    • The following changes have been made to weapons crafted with the Weaponry Skill at an Armorer’s House on the Equipment Designer’s Workbench:
    • Weapons at Illustrious to Epherium tiers now require 1 more sunlight archeum crystal or essence per recipe.
    • Sealed Delphinad Weapons now require 7 sunlight archeum essence and 5 nuri forest lumber instead of 5 sunlight archeum essence and 3 nuri forest lumber.
    • Sealed Ayanad Weapons now require 11 sunlight archeum essence and 8 nuri forest lumber instead of 7 sunlight archeum essence and 5 nuri forest lumber.

    Commerce (Misc)
    • Quality certificates have been removed from the game. Their silver cost is now included in all tradepack recipes at the time of crafting. Existing quality certificates may be sold to a vendor.
    • The labor cost to craft standard specialty, advanced specialty, and auroria castle tradepacks has been reduced from 70 to 50.
    • The labor cost to craft fellowship and fertilizer tradepacks has been reduced from 70 to 60.

    Haranya Standard Specialty Packs
    The following standard specialty pack recipes have been modified:
    • Arcum Iris Lavaspice – now requires 80 dried flowers and 90 turmeric instead of 50 dried flowers and 60 turmeric.
    • Falcorth Plains Apple Tarts – now requires 100 ground grain and 25 applies instead of 50 ground grain and 20 apples.
    • Tigerspine Grape Jam – now requires 60 grapes instead of 30.
    • Mahadevi Root Herbs – now requires 25 orchard puree and 25 bay leaves instead of 15 orchard puree and 20 bay leaves.
    • Solis Juice Concentrate – now requires 15 jujube instead of 10.
    • Villanelle Preserved Cherries – now requires 12 cherries instead of 8.
    • Silent Forest Pomme Candy – now requires 15 pomegranates instead of 10 pomegranates.
    • Ynystere Olive Oil – now requires 20 olives instead of 14.
    • Rookborne Fruit Leather – now requires 60 figs instead of 30.
    • Windscour Bitter Herbs – now require 100 medicinal powder and 125 mint instead of 50 medicinal powder and 100 mint.
    • Perinoor Potato Powder – now requires 30 orchard puree and 85 potatoes instead of 15 orchard puree and 100 potatoes.
    • Hasla Cured Meat – now requires 30 trimmed meat and 75 lilies instead of 50 trimmed meat and 100 lilies.
    • NEW Sunbite Salvation Tea – requires 30 orchard puree and 80 lavender.
    • NEW Rokhala Auspicious Elixir – requires 100 medicinal powder and 190 azelea.

    Haranya Advanced Specialty Packs
    The advanced specialty pack recipes listed below now require 1 Gilda Star as an additional ingredient and have adjusted accordingly:
    • Arcum Iris Roasted Eggs – now require 60 ground spices and 40 eggs instead of 50 ground spices and 30 eggs.
    • Falcorth Snowlion Yarn – now requires 60 medicinal powder and 40 goose down instead of 50 medicinal powder and 30 goose down.
    • Tigerspine Tigerspaw Pancakes – now requires 70 ground grain and 30 milk instead of 50 ground grain and 20 milk.
    • Mahadevi Elephant Cookies – now requires 15 bananas instead of 10.
    • Solis Alchemy Oil – now requires 80 medicinal powder and 25 yata fur instead of 50 medicinal powder and 20 yata fur.
    • Villanelle Potpourri – now requires 70 dried flowers and 40 goat wool instead of 50 dried flowers and 25 goat wool.
    • Silent Forest Dried Fruit – now requires 20 orchard puree and 15 milk instead of 15 orchard puree and 10 milk.
    • Ynystere Preserves – now require 55 chopped produce and 10 oranges instead of 50 chopped produce and 8 oranges.
    • Rookborne Biscuit Sticks – now requires 20 orchard puree and 15 milk instead of 15 orchard puree and 10 milk.
    • Windscour Hearty Jerky – now requires 15 trimmed meat and 7 olives instead of 50 trimmed meat and 8 olives.
    • Perinoor Aged Spices – ingredients remain the same.
    • Hasla Softened Fabric – now requires 40 duck down instead of 30.
    • NEW Sunbite Citrus Cleanser – requires 40 medicinal powder and 20 lemons.
    • NEW Rokhala Alpine Mix – requires 40 ground spices and 20 apples.

    Haranya Fellowship Specialty Packs
    The fellowship specialty pack recipes listed below require 75 silver to produce instead of 50 and have adjusted accordingly:
    • Arcum Iris Salt Crackers – now requires 70 sunflowers instead of 65.
    • Falcorth Plains Fertilizer – now requires 80 dried flowers and 150 carrots instead of 50 dried flowers and 180 carrots.
    • Tigerspine Seasoned Meat – now requires 30 trimmed meat and 30 tomatoes instead of 50 trimmed meat and 100 tomatoes.
    • Mahadevi Pickles – now require 60 ground spices instead of 50.
    • Solis Red Spice – now requires 110 ground grain and 30 saffron instead of 50 ground grain and 12 saffron.
    • Villanelle Long Noodles – now require 80 chopped produce and 180 rice instead of 50 chopped produce and 160 rice.
    • Silent Forest Seasonings – now require 60 medicinal powder instead of 50.
    • Ynystere Bouquets – now require 60 ground grain instead of 50.
    • Rookborne Basin Corn Hash – now requires 80 dried flowers instead of 50.
    • Windscour Chilled Beverages – now require 180 chopped produce and 40 aloe instead of 50 chopped produce and 25 aloe.
    • Perinoor Fried Meat – now requires 30 trimmed meat and 30 peanuts instead of 50 trimmed meat and 35 peanuts.
    • Hasla Specialty Tea – now requires 20 orchard puree and 40 cornflower instead of 15 orchard puree and 45 cornflower.
    • NEW Sunbite Pest Poison – requires 80 ground grain and 90 mint.
    • NEW Rokhala Livestock Feed – requires 80 dried flowers and 90 yams.

    Nuian Standard Specialty Packs
    The following standard specialty pack recipes have been modified:
    • Solzreed Dried Food – now requires 30 trimmed meat and 30 grapes instead of 50 trimmed meat and 35 grapes.
    • Gweonid Apple Pies – now require 30 apples instead of 15.
    • Lilyut Cooking Oil – now requires 20 olives instead of 12.
    • Dewstone Distilled Liquor – now requires 100 medicinal powder instead of 50.
    • White Arden Figgy Pudding – now requires 60 figs instead of 40.
    • Marianople Sweeteners – now require 12 cherries instead of 8.
    • Two Crowns Pomme Cakes – now require 15 pomegranates instead of 10.
    • Cinderstone Sacred Candles – now require 75 ground spices and 55 bay leaves instead of 50 ground spices and 40 bay leaves.
    • Halcyona Yam Pasta – now requires 90 dried flowers and 130 yams instead of 50 dried flowers and 90 yams. All hail the YAM QUEEN!
    • Hellswamp Mushroom Pot Pies – now require 30 orchard puree and 80 mushrooms instead of 15 orchard puree and 100 mushrooms.
    • Sanddeep Preserved Meat – now requires 30 trimmed meat and 75 rosemary instead of 50 trimmed meat and 100 rosemary.
    • NEW Airain Dry Triple Stout – requires 45 trimmed meat and 55 barley.
    • NEW Aubre Cradle Ethanol – requires 100 medicinal powder and 190 corn.
    • NEW Ahnimar Mushroom Roulette – requires 100 chopped produce and 190 mushrooms.
    • NEW Karkasse Dragon Jerky – requires 45 trimmed meat and 55 corn.

    Nuian Advanced Specialty Packs
    The advanced specialty pack recipes listed below now require 1 Gilda Star as an additional ingredient and have adjusted accordingly:
    • Solzreed Braised Meat – now requires 25 trimmed meat and 20 eggs instead of 50 trimmed meat and 30 eggs.
    • Gweonid Dyed Feathers – now require 20 orchard puree instead of 15.
    • Lilyut Milk Soap – now requires 70 ground spices and 35 milk instead of 50 ground spices and 20 milk.
    • Dewstone Fine Thread – now requires 70 ground grain and 40 goat wool instead of 50 ground grain and 30 goat wool.
    • White Arden Trail Mix – now requires 70 chopped produce and 30 milk instead of 50 chopped produce and 15 milk.
    • Marianople Duck Down – now requires 70 dried flowers and 40 duck down instead of 50 dried flowers and 30 duck down.
    • Two Crowns Cream – now requires 80 medicinal powder and 35 milk instead of 50 medicinal powder and 20 milk.
    • Cinderstone Tart Mead – now requires 55 dried flowers instead of 50.
    • Halcyona Wheat Biscuits – now require 70 ground grain instead of 50.
    • Hellswamp Spicy Meat – now requires 15 trimmed meat and 10 bananas instead of 50 trimmed meat and 12 bananas.
    • Sanddeep Medicinal Poultice – now requires 40 medicinal powder instead of 15.
    • NEW Airain Dream Catchers – requires 50 dried flowers and 40 duck down.
    • NEW Aubre Cradle Rice Flour – requires 30 trimmed meat and 55 rice.
    • NEW Ahnimar Hangover Cure – requires 30 trimmed meat and 15 grapes.
    • NEW Karkasse Quilts – requires 40 dried flowers and 40 duck down.

    Nuian Fellowship Specialty Packs
    The fellowship specialty pack recipes listed below require 75 silver to produce instead of 50 and have adjusted accordingly:
    • Solzreed Strawberry Smoothies – now requires 60 ground spices instead of 50.
    • Gweonid Piquant Spices – now requires 70 medicinal powder instead of 50.
    • Lilyut Barley Moonshine – now requires 20 orchard puree and 80 barley instead of 15 orchard puree and 100 barley.
    • Dewstone Toy Robots – now requires 12 ginkgo leaf instead of 10.
    • White Arden Grilled Meat – now requires 30 trimmed meat and 30 pumpkin instead of 50 trimmed meat and 100 pumpkin.
    • Marianople Face Cream – now requires 100 chopped produce instead of 50 chopped produce.
    • Two Crowns Flowerpots – now requires 80 dried flowers instead of 50.
    • Cinderstone Medicinal Powder – now requires 70 medicinal powder instead of 50.
    • Halcyona Livestock Feed – now requires 80 chopped produce and 90 oats instead of 50 chopped produce and 75 oats.
    • Hellswamp Ground Peanuts – now requires 100 ground spices and 80 peanuts instead of 50 ground spices and 35 peanuts.
    • Sandeep Fried Cucumbers – now requires 60 ground grain instead of 50.
    • NEW Airain Vegetable Seasoning – requires 100 chopped produce and 80 rye.
    • NEW Aubre Cradle Steamed Eggs – requires 40 ground spices and 45 eggs.
    • NEW Ahnimar Pressed Powder – requires 80 medicinal powder and 90 cornflower.
    • NEW Karkasse Burn Cream – requires 20 orchard puree and 40 rosemary.

    Fertilizer Specialty Packs
    • Sunbite and Rokhala Fertilizer packs have been added.
    • Airain, Aubre Cradle, Ahnimar, and Karkasse Fertilizer packs have been added.
    • It now costs 75 silver to craft a fertilizer pack instead of 50.
    • No additional ingredients have been adjusted.

    Multi-purpose Aging Larders
    • Commerce Skill is now required to grow the following types of multi-purpose aging larders:
    • Aged Salve: 0 Commerce Skill
    • Aged Cheese: 10000 Commerce Skill
    • Aged Honey: 20000 Commerce Skill

    The required materials for each larder have been slightly adjusted:
    • Aged Salve – now requires 30 cultivated ginseng and 35 olives instead of 40 cultivated ginseng and 20 olives.
    • Aged Cheese – now requires 50 milk and 30 lemons instead of 30 milk and 10 lemons.
    • Aged Honey – now requires 4 honey and 20 hay bales instead of 5 honey and 5 hay bales.
    • Do you think it’s possible to craft a statue of King Andrion II purely out of the wax casing on Gouda cheese?

    Multi-purpose Aging Larders can now be placed in Karkasse Ridgelands, Airain Rock, Aubre Cradle, Ahnimar, Sunbite Wilds, and Rokhala Mountains.

    Community Center Antiquity Packs
    The community center antiquity packs can be crafted by everyone once a specific zone’s community center reaches rank 3:
    • Hasla Antiquities
    • Perinoor Antiquities
    • Two Crowns Antiquities
    • White Arden Antiquities
    Each pack requires 50 labor, 2 blue salt hammers, and 3 gold to finalize the craft.

    A general tradepack value evaluation has been conducted and packs have been balanced based on distanced travel, required materials, and level of difficulty. This resulted in an overall increase in pack gold entering the world. Advanced Specialty Packs (the ones that require gilda stars) have a higher gold value than the normal specialty pack.
    • The magic and physical defense of most farm carts->freighters has been increased 8x.
    • The HP of Hauler-tier farm vehicles have been increased from 8000 to 9000.
    • The HP of Freighter-tier farm vehicles have been increased from 9000 to 10000.
    • Improvements have been made to a Farm Freighter’s pack loading accessibility.
    • Axle Grease has been added to the vocation store and increases a hauler’s speed by 25% for 4 minutes. Stacks with eco-friendly fuel.

    Artistry (Misc)
    • Recipe Addition: Maestro Music Paper. Requires 180000 Artistry Skill, 5 labor, 3 music paper, 1 dawn lake light essence, and 15 memory ink. Maestro Music Paper can support up to 3000 characters.
    • Recipe Adjustment: Harmonic Arpeggio Lute – now requires 1 heavy hardwood instead of 1 maple hardwood.
    • Recipe Adjustment: Self-Winding Phonograph – now requires 1 heavy hardwood instead of 1 spruce hardwood.
    • Recipe Adjustment: Scratchy Phonograph – now requires 1 heavy hardwood instead of 1 spruce hardwood.
    • Recipe Adjustment: Multi-Instrument Phonograph – now requires 1 heavy hardwood instead of 1 spruce hardwood.
    • Recipe Adjustment: Fanfare Phonograph – now requires 1 heavy hardwood instead of 1 spruce hardwood.
    • Recipe Adjustment: Drumline Percussion Pack – now requires 1 heavy hardwood instead of 1 maple hardwood.
    • Recipe Adjustment: Liberty Drums – now requires 50000 Artistry Skill.
    • Dream Shards now require a minimum level of Artistry skill to obtain. Dream shards now last longer and the Forgotten Dream’s drop rate has been revised.

    Exploration (Misc)
    • Recipe Addition: Ayanad Scroll: 1st Floor Lobby. Requires 5000 Exploration Skill, 10 labor, 1 blank regrade scroll, 5 memory ink, and 5 glossy feathers.
    • Recipe Addition: Ayanad Scroll: 2nd Floor Lobby. Requires 20000 Exploration Skill, 10 labor, 1 blank regrade scroll, 5 memory ink, and 10 glossy feathers.
    • Recipe Addition: Ayanad Scroll: 3rd Floor Lobby. Requires 30000 Exploration Skill, 10 labor, 1 blank regrade scroll, 5 memory ink, and 25 glossy feathers.
    • Recipe Addition: Copper Key. Requires 5 labor and 10 copper ingots.
    • Recipe Addition: Silver Key. Requires 50000 Exploration Skill, 10 labor and 10 silver ingots.

    Machining
    • Ship components and ship materials that required rock salt and crystal stabilizers now require 2 charcoal stabilizers for every 1 rock salt stabilizer replaced, and 3 charcoal stabilizers for every crystal stabilizer replaced.
    • Seastorm and Typhoon tier ship components require between 30-75% less sunridge ingots, wind spirit leather, nuri forest lumber, or cloudspun fabric. They also require 30-60% less charcoal stabilizers (after converting).
    • All cannons now require an additional 25 iron ingots per recipe.
    • Most sails now require 1 fine leather.
    • Enoan galleon sails require an increased amount of all materials, including 50-100 charcoal stabilizers per sail.
    • Figureheads now require 50 lumber instead of 10.
    • Ship component designs now stack to 100.
    • Reforging Epherium-tier weapons, armor, and accessories will now result in an upgrade-ready version instead of a sealed Epherium item. An item reforged in this method automatically becomes a candidate for a continued upgrade to the Delphinad-tier. This change is congruent with the natural path of progression and is compared to the level of difficulty to obtain Obsidian weapons and armor.
    • Famed Recipe: Wrapped Apex Squall, Wrapped Timber Coupe, and Wrapped Comet Speedster. Requires 230000 Machining Skill.

    Fishing (Harvesting)
    • The frequency at which freshwater schools appear in the world has been increased.
    • Multi-color Chum (yuck?) used for freshwater fishing can be purchased from a general merchant for 5 gold.
    • Saltwater Fish Schools now disappear once a variable number of fish are caught.
    • The respawn timer on saltwater fish schools has been increased.
    • The gold and silver value of some small and medium saltwater sportfish has been increased.
    • Famed Ability: Advanced Fishing. Requirements: Frozen Wave Fishing Rod, 230000 Fishing Skill, Famed Fishing Title “Anyfin Is Possible”, and ground fish chum (cooking recipe). When the character is near Freedich Island they can use advanced fishing to catch a Big Belly Fish. This coinpurse-like item can reveal several items including a small amount of silver, other fish, a blank canvas, or even a treasure map.
    • Extracting essence from fish now requires 10x Blue Salt Knives instead of Blue Salt Gloves.
    • Most fish caught through auto-fishing now stack to 1000.

    The types of fish that can be caught in fresh or salt water has been updated per climate:
    Temperate
    Saltwater: Shrimp, Anchovy, Pike, Snapper, Sea Bass
    Freshwater: Ricefish, Minnow, Catfish, Mullet

    Tropical
    Saltwater: Sandfish, Roosterfish, Moonfish, Barracuda, Red Snapper
    Freshwater: Minnow, Carp, Piranha, Mullet

    Arid
    Saltwater: Shrimp, Squid, Pufferfish, Stingray, Solzrean Mackerel
    Freshwater: Loach, Carp, Eel, Rainbow Trout

    Arctic
    Saltwater: Squid, Flatfish, Herring, Salmon, Skipjack Tuna
    Freshwater: Char, Smelt, Trout, Salmon, Skipjack Tuna

    Temperate/Arid
    Saltwater: Shrimp, Squid, Pike, Stingray, Pollack
    Freshwater: Ricefish, Loach, Dragonet, Rainbow Trout

    Temperate/Arctic
    Saltwater: Anchovy, Squid, Mackerel, Solzrean Mackerel, Cod
    Freshwater: Carp, Smelt, Snakehead, Salmon

    Temperate/Tropical
    Saltwater: Snipefish, Pigfish, Mackerel, Stingray, Mullet

    Arctic/Tropical/Arid
    Saltwater: Sardine, Snipefish, Tilefish, Octopus, Mullet

    Mining (Harvesting)
    • Famed Ability: Miners may now discover a rare unidentified vein that requires 230000 Mining Skill to harvest. It has a chance of spawning after mining a Fortuna Vein. Mining it will result in one of the following chunks of unidentified ore:
      • Clear Unidentified Ore – requires 15 labor and an Ore Sorter to unseal and results in a small amount of Gold or Archeum Ore.
      • Vivid Unidentified Ore – requires 20 labor and an Ore Sorter to unseal and results multiple gems.
        Lucid Unidentified Ore – requires 30 labor and an Ore Sorter to unseal and results multiple gems with a chance for a Radiant Jewel.
    • Ore Sorters are crafted by a Handicrafter.

    Larceny (Misc)
    • The majority of information about changes to Larceny are related to the rate at which coin purses, supply crates, and metal boxes drop. This change occurred to ensure that labor could be devoted to either 1) obtaining coin, or 2) obtaining crafting support materials. The overall drop rate of coin purses and unidentified gear has decreased. These changes are consistent will all international versions of the 3.0 update with the exception that unidentified gear in the NA/EU regions results in Grand grade items at a minimum.
    • Stolen bags and scratched safes no longer drop but can still be opened if already obtained.
    • The drop rate ratio of pouches, crates, and metal boxes are as follows:
      • Level 1-40 Zones: Pouches 82%, Crates 18%
      • Level 41-50 Zones: Pouches 82%, Crates 15%, and Lost Metal Crates T1 3%
      • Level 51-55 Zones: Pouches 82%, Crates 15%, and Auroria Metal Crates T2 3%
    • Research bundles in the Ayanad Library have had their drop tables adjusted to include crate material.

    Stabilizer Changes
    Crystal and Rock Salt Stabilizers have been deprecated and can be converted to Charcoal Stabilizers. Charcoal Stabilizers are now obtained from all resource traders with the exception of the one on Freedich Island. All recipes have been adjusted accordingly.

    UNDER CONSTRUCTION
    All sections below this area are under construction:

    Vocation
    The vocation system has been overhauled. Existing vocation points will not be wiped for the update and all characters on legacy servers will keep their current amount. The goals of this change were to increase the value of the system, use it as an underlying currency to support the family and community center systems, and bring it more in line with the original intent of the currency at release.

    Vocation points are no longer granted through proficiency-related labor consumption activities. Instead, they are earned through completion of daily (family) tasks and through upcoming events. The amount of vocation that can be obtained per day has an upper limit but may be slightly enhanced through potions and with patron service.

    Players with patron status will receive a +10% bonus to the amount of vocation their character earns.
    • Standard seed and sapling merchants have been adjusted.
    • Sapling merchants now sell basic grade seeds and saplings for gold, silver, and copper.
    • Livestock merchants now sell basic grade livestock for gold, silver, and copper.
    • Seed merchants have been converted to vocation merchants and now sell seeds, saplings, and livestock of grand and rare grades.
    • Vocation merchants also sell dawnsdrop armor items and several other vocation support items.
    • Quick access to the vocation store remains available on the character management interface.
    • Apprentice, Artificer, and Artisan Certificates have been removed from the game. Recipes that previously used these items have had their materials adjusted.
    • Livestock Supplement and Organic Fertilizer are now craftable at a Farmer’s Workstation instead of being available on the vocation shop.
    • All daru seed and sapling premium bundles have been appropriated to a related proficiency as a famed recipe.
    • Daru husbandry premium bundles have been removed from the game.
    • Proficiency Decrease Certificates can be purchased from the vocation store for 100000 vocation points. These allow a character to downgrade a famed skill.
    • Axle Grease can now be purchased from a vocation merchant for 500 vocation points. Hauler up boys!
    • Empty Brick Flower Bed can now be purchased for 100 vocation points.
    • Various saplings that were previous world-only drops have been added to the vocation store.
    • Worm compost, a new item that produces bait worms, can be purchased from the vocation store for 80 vocation points.

    General Merchant Changes
    • Quality certificates have been removed from the game and their cost been replaced by a craft cost on the user interface.
    • Bound Hereafter Stones can now be purchased for 50 silver.
    • Blue Salt Wedges and Blue Salt Gloves have been removed from the game.
    • Chum and Fishing Lures can now be purchased from the general merchant for gold, silver, and copper.
    • Pack Blueprints and Ice Shovels can now be purchased from the general merchant.
    • Grinding, Superior Grinding, and Mistsong Grinding Guardian Scrolls can no longer be purchased from the general merchant and are now crafted by players with the Printing Skill.

    Misc Merchant Changes
    • Apprentice gear available from Weaponry, Carpentry, Armorsmithing, and Jeweler merchants is now purchased at basic grade.


    Social
    Under Construction

    Community Centers
    • 29 new NPC structures known as Community Centers have been added to all southern continent, non-ocean zones. These buildings have a similar appearance to a Nuian Mansion and have a notable figurehead on the roof. They’ve replaced a common NPC area, an NPC inn, or similar hub in all southern zones.
    • Residents (as defined as owning a house with a teleport memory location) of a southern zone can interact with their community center on a regular basis to perform various contribution tasks. It’s possible to be a resident of multiple zones and level 30+ is required to participate in resident quests.
    • The community center levels from 1-3 based on resident contribution – the progress can be seen on the bottom-right of the zone map. Community centers automatically upgrade once a certain amount of resident tokens have been delivered.
    • Residents receive a payout every 15 days based on their overall contribution to the community center. 5% of all gold earned by zone merchants is pooled and divided among all participants. This includes gold spent through community center NPCs for community center benefits. The more contribution a resident has, the larger chunk of the 5% they’ll receive. The payout is delivered through in-game mail at the close of the cycle. The 15 day cycle doesn’t begin until the community center hits rank 3.
    • A new toggle has been added to the “Show Icons” section of the map to reveal the location of community centers.
    • Community Centers provide the following features: Mailbox, Warehouse Manager, Memory Tome, Guest Beds, Resident Board, Community Center Manager NPC, Community Center Workbench, and some contain a region-specific bonus specialization.
    • Here’s a list of the zone-specific community centers and specialty benefits:
      • Daru Vehicle Merchant: Aubre Cradle, Airain Rock, Arcum Iris, and Tigerspine Mountains. This merchant provides access to temporary advanced vehicles like cars, freighters, siege tanks, and longboards.
      • Daru Ship Merchant: Solzreed Peninsula, Lilyut Hills, Dewstone Plains, Mahadevi, Solis Headlands, and Sunbite Wilds. This merchant provides access to all classifications of ships including the enoan galleon for a very high price.
      • Improved Workbench: Marianople, Hellswamp, Sanddeep, Halcyona, Falcorth Plains, Rookborne Mountains, and Windscour Savannah. Used in the completion of Famed recipes, and other 3.0 related crafting including anchoring emblems.
      • Zone-specific Farming and Gathering: Gweonid Forest grants access to pineapples, Karkasse Ridgelands grants access to pansies, Ahnimar grants access to impatiens, Villanelle grants access to hibiscus saplings, Silent Forest grants access to amaranth, and Rokhala Mountains grants access to watermelons.
      • Antiquities Dealer: Two Crowns, White Arden, Hasla, and Perinoor Ruins. Allows the crafting of specialty tradepacks for an inexpensive gold price.
      • Arrow of Judgment and Premium Goods Merchant: Cinderstone Moore and Ynystere. Dumpsters an opposing community center. Allows the purchase of a Judge’s Longing buff for 30g which grants either +600 resilience or +300 focus for 10 minutes.
    • Community centers automatically down rank themselves after 15 days and must be rebuilt by their residents.

    Family System
    • The existing family system has been completely overhauled to add and change the following features:
    • Maximum family size has been increased from 10 to 12.
    • The family system still allows cross-faction family members.
    • The founding member of the family becomes the head of household.
    • Additional family members can be assigned different titles and roles.

    Additional Family notes:
    • The family certificate has been added to a general merchant for the low cost of 1 gold, and is required when founding a family or adding/removing a member.
    • The family default UI shortcut is Shift+F.
    • The name of a family can now be changed through use of a family rename ticket. Family names have the same restrictions as guild and nation names.

    Guild System
    • A Nation Immigration Ticket has been added to the guild shop for purchase. It costs 2000 prestige points and can be used by a guild leader to migrate their existing guild to a nation. Prior to this ticket, a guild was required to disband, forfeit all progression, and reform a new guild after its members individually joined a nation. When a guild joins a nation, all members are immediately faction-swapped.
    • Guilds may now choose to be from the Andelph (Dwarf) or Repentant Shadows (Warborn) faction at the time of creation.

    Hero System
    The rewards for achieving Hero Status have been changed. The statue is no longer worth a set amount of gold and instead bonus rewards are granted:
    • Erenor Hero Rank: 10000 gold removed; replaced with temporary 30 day hero ring version 1 (similar function as cloak) containing PvP stats similar to the ArcheAge Tournament Rings. They also receive 20000 honor points and 100 warrior medals.
    • Ayanad Hero Rank: 5000 gold reward removed; replaced with temporary 30 day hero ring version 2 (similar function as cloak) containing PvP stats similar to the ArcheAge Tournament Runner-Up Rings. They also receive 15000 honor points and 75 warrior medals.
    • Delphinad Hero Rank: 2000 gold reward removed; replaced with 10000 honor points and 50 warrior medals.
    • These changes occurred due to the large, continuous amounts of gold entering the world through the hero system and are a part of the 3.0 initiative to repurpose how bulk gold is acquired.
    • The Vivid Earth Lunascale: Mastery has been correctly added as a reward from the Mythic monthly hero crate. It was inadvertently removed in an early 3.0 build.

    Nation System
    • New quests have been added explain how territories should be grown and developed.
    • Some territory mechanics have been adjusted:
      • The number of available territory tradepacks at a territory market merchant has been reduced from 60 to 30. This number may appear negative until stabilized after the update.
    • The reward for bringing a territory pack to a territory silo has been increased:
      • Same territory: 22 before, 100 after
      • Different territory: 44 before, 150 after
    • The maximum number of packs a territory silo can hold before it’s considered to be full has been decreased from 60 to 30. This number may appear negative until stabilized after the update.
    • Territory silos no longer provide an option to be protected.
      • Once the silo is fully filled the 2 hour pillage timer begins.
      • Full territory silos require 48 hours to fully convert goods after being filled.
      • The number of lord coins received from successfully protecting and converting a full silo has been reduced from 46 to 25 (mostly due to the number of required resources being reduced).
      • Territory silos that are currently being converted at the release of the 3.0 update will be required to finish their conversion prior to the new version. They will also yield the smaller amount of lord coins after the update.
      • If a territory silo is pillaged and the goods are not returned it will be disabled for 72 to 96 hours.
      • Territory tradepacks now last for 6 days like any other trade pack instead of 30 minutes.
    • The refuge buff provided by having a walled Auroran Castle IS NOW DEPENDENT on having a set number of established farms. Please prepare accordingly as your refuge buff may be diminished if the conditions are not met.
      • Refuge Rank 1 now requires 0 gatehouses, 36 walls and towers, and 6 max rank farms.
      • Refuge Rank 2 now requires 0 gatehouses, 51 walls and towers, and 12 max rank farms.
      • Refuge Rank 3 now requires 0 gatehouses, 65 walls and towers, and 16 max rank farms.
      • Refuge Rank 4 now requires 0 gatehouses, 78 walls and towers, and 18 max rank farms.
      • Refuge Rank 5 now requires 0 gatehouses, 90 walls and towers, and 20 max rank farms.
    • Members of a player nation whose sovereign has a fully mature Wyvern may now begin growing smaller versions of the Wyvern for nation members. These smaller Wyverns are grown 6 at a time and require similar materials to their parent wyvern.
    • The growth time for a Wyvern to fully mature has been reduced from 29 to 15 days at a minimum.
    • The material components required to craft Bloodysky Essence at the Sovereign’s Vault has been adjusted. It now uses Rising Star Stone instead of Lightning Essence. The amount crafted has been reduced from 1000 to 100.
    • The minimum number of guild members required to declare a siege has been reduced from 60 to 50.

    Jury and Trial
    • The standard sentence for pirates has been reduced to 30 minutes instead of 40 minutes.
    • The number of crime points obtained vs. the degree of the sentence ratio has been increased.
    • The amount of jail time a jury can deliver has been increased from: Innocent, 20%, 50%, 80%, 100%, and 130% to innocent, 50%, 80%, 100%, 130%, and 150%.

    Achievements and Dailies
    • The daily merit quest no longer provides an empty labor potion flask.
    • 1 Blue Salt Hammer replaces the requirement of 1 Shatigon’s Blessing to unlock a merit quest for the first time.
    • Consumable items like potions, food, and spellbooks awarded through leveling achievements have been converted to the new variety versions.
    • The Day 1 Supply Chest can no longer be obtained by new characters.
    • The temporary Merit Badge Adventurer’s Clipper is granted at 30000 Fishing Skill instead of 50 Fishing Skill.
    • The temporary Merit Merchant’s Schooner granted by the completion of the Lusca Awakening Event has been replaced with a merit badge. Temporary Merchant Ships have been disabled.
    • The temporary Merit Badge Farm Hauler granted by completing 5 Grimghast Rifts has been reduced from 6 to 2 slots.
    • The bamboo fishing rod reward obtained for acquiring a rowboat has been changed to a bamboo stalk.
    • 162 total new achievements have been added:
      • 2 Achievements related to completing the Dwarf and Warborn Racial Quests.
      • 2 Achievements related to a Dwarf or Warborn obtaining Juggernaut or Ravager form.
      • 16 Achievements related to obtaining, raising, and collecting Airain Boars and Scale Pangolin racial mounts.
      • 16 Achievements related to obtaining, raising, and collecting Mini-Miner and Hedgehog racial companions.
      • 10 Achievements related to completing all abyssal quests for a skill tree.
      • 1 Mastery Achievement for completing all 10 abyssal quests for all skill trees.
      • 64 Achievements related to kills, victories, and defeats in all various types.
      • 4 Achievements related to obtaining the Dwarf and Warborn Nymph Companions.
      • 6 Achievements related to tradepack crafting in Karkasse Ridgelands, Airain Rock, Aubre Cradle, Ahnimar, Sunbite Wilds, and Rokhala Mountains.
      • 16 Achievements related to labor potion consumption (subject to removal).
      • 24 Achievements related to opening Prince/Queen Supply Chests and Pouches.
      • 1 Achievement related to stat migration.


    Land
    • The taxation rate on land ownership has been increased for characters that own a large amount of property. The rate continues to scale based on the number of properties owned.
      • Characters who own 1-2 building will be charged the base amount of tax per structure for a 0% increase.
      • Characters who own 3 buildings will now be charged 100% tax instead of 50%.
      • Characters who own 4 buildings will now be charged 150% tax instead of 100%.
      • Characters who own 5 buildings will now be charged 200% tax instead of 150%.
      • Characters who own 6 buildings will now be charged 250% tax instead of 200%.
      • Characters who own 7 buildings will now be charged 400% tax instead of 250%.
      • Characters who own 8-10 buildings will now be charged 500% tax instead of 300%, 350%, and 400% respectively.
    • The temporary scarecrow farm zones have been converted into public farms.

    PvP
    The rewards for achieving a high rank on the arena leaderboards have been improved. Temporary 30-day, PvP stat rings and earrings will now be included in addition to the honor point rewards. These rings are similar to the new Hero System rings and follow the model of the PvP Tournament Championship rings. Arena Rings are earned from top ranking placement in the Gladiator or Sparring Arenas and Arena Earrings from the Skirmish and Free-For-All Arenas. These rewards are granted per-server:
    • Akrite’s Fistbump Ring – 120 Toughness, 24 Stamina, and 2.1% Healing/Skill Damage
    • Akrite’s Elite Fistbump Ring – 160 Toughness, 27 Stamina, and 2.3% Healing/Skill Damage
    • Akrite’s Ultimate Fistbump Ring – 200 Toughness, 29 Stamina, and 2.5% Healing/Skill Damage
    • Akrite’s Fistbump – 160 Resilience, 24 Stamina, and 2.6% Crit and Crit Heal Rates
    • Akrite’s Elite Fistbump Earring – 200 Resilience, 27 Stamina, and 2.9% Crit and Crit Heal Rates
    • Akrite’s Ultimate Fistbump Earring – 250 Resilience, 29 Stamina, and 3.2% Crit and Crit Heal Rates
    *Required Level 50, 30-day time limited, bound, cannot be enhanced or sold, and cannot be worn in conjunction with Hero or PvP Tournament Rings.
    • The Fighter’s Desire skill used in Skirmish and Sparing arenas has been adjusted: 1) the cooldown time has been increased to 20 minutes, from 5 minutes; 2) it doesn’t reset after each round; 3) additional benefit: use of the skill makes the character immune to CC effects for 1 second.
    • The buff templates applied in the Skirmish and Sparing Arenas to simulate gear have been adjusted:
      • War Mage: Stamina increased to 630 from 470, intelligence increased to 866 from 704, base melee attack power increased to 584 from 525, base ranged attack power increased to 473 from 425, and base magic attack power increased to 666 from 600.
      • Ranged Rogue: Agility increased to 1303 from 1101, physical defense decreased from 4539 to 4496, base melee attack power increased to 556 from 500, and base ranged attack power increased to 473 from 425.
      • Offensive Fighter: Strength increased to 1264 from 1101, physical defense decreased from 5435 to 5377, base melee attack power increased to 667 from 600, and base ranged attack power increased to 473 from 425.
      • Defensive Fighter: Stamina increased to 891 from 704, strength increased to 647 from 470, physical defense decreased from 6901 to 6700, base melee attack power increased to 556 from 500, and base ranged attack power increased to 473 from 425.
      • Melee Rogue: Stamina increased to 630 from 470, strength increased to 888 from 704, base melee attack power increased to 556 from 500, and base ranged attack power increased to 573 from 425.
      • War Priest: Stamina increased to 630 from 470, spirit increased to 866 from 704, base melee attack power increased to 584 from 525, base ranged attack power increased to 473 from 425, and base healing power increased to 666 from 600.
      • Shield Mage: Stamina increased to 891 from 704, intelligence increased to 647 from 470, physical defense decreased to 2447 from 2490, base melee attack power increased to 501 from 450, base ranged attack power increased to 473 from 425, and base magic attack power increased to 583 from 525.
      • Shield Priest: Stamina increased to 891 from 704, spirit increased to 647 from 470, physical defense decreased from 2490 to 2447, base melee attack power increased to 501 from 450, base ranged attack power increased to 473 from 425, and base healing power increased to 583 from 525.
    • Note that attack power values may vary from what appears on the character sheet when the buff is applied to due calculating bonuses from linked attributes, skills, armor types, and abilities. The numbers presented in this update note are a representation of the base values modified.
    • All arena types should be accessible at Arena Managers in addition to the Patron Benefit on the user interface.
    • Bloodlust flagging has been adjusted to prevent supporting a bloodlusted target unless the supporting character is also in bloodlust mode.
    • Prison times have been reduced for pirates. Other jail times have been increased across the board.
    • Damage reduction based on physical and magic defense has been reduced.
    • Blue, Yellow, Purple, Pink and Gray Goblets of Honor purchased from the honor shop have been combined into a single item called Dawn of Glory. The desired stat bonus is selected at the time the potion is consumed.

    Halcyona: Battle of the Golden Plains
    • The golem AI during the battle for the golden plains in Halcyona has been adjusted. It’s jumping time.
    • NPC Base cannons have had their range reduced by 20% but the speed of the cannon ball projectile has been increased by 33%. The ranged damage portion of their total damage has also been reduced. The siege damage component remains unaffected.
    • The range required to interact with a Nuian or Haranyan Halcyona Artifact (the thing that grants warrior medals after the battle has been won) has been increased to provide better usage.
    • Golden Plains Battle Quests are now correctly grouped in the quest log.
    • The Battle for Golden Plains quest now reward 1 warrior’s medal instead of 2 and no longer provides leadership as a reward.
    • The A Harsh Lesson quest no provides 10 leadership as a reward.

    Loot
    The type of loot that killable creatures drop has been adjusted:
    • Most creatures now drop a small amount of coin with each kill
    • Three new types of unsealable containers have been added to replace coinpurses:
    • New Tiered Coinpurses – only contain coin and require labor to open
    • New Tiered Crates – only contain resource materials like lunarite, archeum, and mysterious garden powder
    • 2 Tiers of Metallic Boxes – contain higher drop amounts of resource materials along with regrade braziers, non-rumbling archeum saplings, and have a very small chance to produce a jackpot
    • Metallic Boxes are sealed and can only be opened with a Copper or Silver Key, crafted with copper or silver ingots and the Exploration proficiency at a Handicraft Kiln.
    • Librarian, Scholar, and Dean’s Research Bundles have had their drop tables expanded to include “Crate” type loot.
      Metallic Boxes do not drop in the Ayanad Library.
    • Existing coinpurses from the 2.9b Ascension version and earlier are converted to the new coin-only version
      • This change was made to provide players the ability to choose whether they wanted materials or coin, without having to indiscriminately open coin purses in hopes of obtaining resource materials.
    • Sealed weapon, armor, and accessory items dropped by creatures (usually prefixed by the term ‘unidentified’) can no longer result in a Basic grade item once unsealed. Grand is now the new minimum. The main purpose for the minimum grade upgrade is to ensure that items acquired in this method can always be converted to pieces of archeum through use of an evenstone.
      Sealed unidentified items that drop in the Ayanad Library now increase Larceny Skill when opened.
      Unidentified Divine Garden and Lost Garden loot items can now be stacked.

    The world drop locations of obsidian crafting materials has changed:
    • Diamond Shores – Malevolent Obsidian
    • Sungold Fields – Haunted Obsidian
    • Exeloch – Tainted Jewel and Ritual Aquamarine
    • Ayanad Library F1 – Sulfur Crystal, Mercury Solution, Brine Flakes, and Dense Lead
    • Ayanad Library F2 – Renaia’s Research Journal, Herzan’s Research, Inakos’s Grimoire, and Ruthart’s Doodles
    • Ayanad Library F3 – Weathered Beryl, Philosopher’s Stone Fragment, Pygmy Skull, and Ouroboros Statue
    • Coin and Loot gains now receive bonus adjustments based on the conflict status of a zone – decreased during peace, and increased during war.

    Greater Dungeon Weapons and Armor have been improved:
    • Greater Dungeon Armor now drops at a minimum of Arcane grade and can be improved at the Distorted Dimension Workbench.
    • Advanced Greater Dungeon Weapons can now be converted into basic Mistsong Summit weapons at the Distorted Dimension Workbench through a new item called Aria’s Autograph.
    • When Aria’s Autograph is uncloaked, the character can select a bound basic version of any Mistsong Summit weapon.
    • Greater Dungeon and Mistsong Weapons may now include an effect called “Dimensional Destroyer” – this buff provides a PVE damage boost when inside a greater dungeon or mistsong summit.
    • A new 4 piece armor bonus has been added to the Greater Howling Abyss and Greater Kroloal Crater armor sets. This bonus provides 7.0% reduced PVE damage.
    • The portfolio of Mistsong Weapons has been improved to include a bow other than the flamespite bow, and a mace. The effectiveness of the Mistsong Dagger has been increased from tiers 2-4.

    Soulforged Weapons and Armor have been adjusted:
    • Items are now crafted at the Arcane grade instead of the Heroic grade (this only affects newly created items).
    • Some existing item names have been adjusted.

    Encounters
    Delphinad Ghost Ships
    • The spawn locations and loot drop tables for Delphinad Ghost Ships has been adjusted:
      • The coastal Exeloch DGS spawn has been removed from the game.
      • The south-western coastal DGS Auroria spawn point and the northern Ynystere DGS spawn point remain; however both ships spawn simultaneously when the server restarts.
      • A slain DGS now respawns on an independent 24 hour timer, instead of a 12 hour timer.
      • Both DGS spawns now produce a system-wide message when they appear.
      • The gold value of a Delphinad Ghost Ship Stone Slab (DGS Tradepack) has been reduced by 25% to 75g (97.5 gold at 130% value).
      • A quest reward for completing ‘Ghost Ships of Delphinad’ has received 200 bonus honor points in addition to the existing 3 Gilda Stars.
      • These changes occurred due to the large, continuous amounts of gold entering the world through DGS drops and are a part of the 3.0 initiative to repurpose how bulk gold is acquired.
    • NPCs that provide crimson rift related quests have been relocated to a Crimson Watch camp in Sungold Fields.
    • Fisherman Riko and Fisherman Santiago have been appropriately relocated to a new area by the Holy Erenor Fishing Conglomerate.
    • NPCs like Aunorin Fangbow, Head Librarian Tinnereph, and the Great Generals in Diamond Shores no longer benefit from up to -500% attack speed. The hard cap has been adjusted so -300% is the maximum attack speed reduction an NPC can have.
    • Some events that are a part of the standard daily event schedule have had their times slightly adjusted.

    Miscellaneous
    • The respawn time for all mounts has been increased from 2 to 5 minutes.
    • The critical damage and critical healing stat values in tool tips has been adjusted to reflect the actual value adjusted on the character sheet. The crit values mostly remain unchanged but are now correctly represented.
    • The tool tips of some sealed items now include what items may result from unsealing.
    • Epherium and Delphinad Synthesis Cloaks have had their icon background color adjusted.
    • The damaging effect has been added to the Obsidian Tier 7 Staff.
    • The decimal values for some pieces of equipment have been adjusted which may slightly increase or decrease a character’s total Equipment Points.
    • Vita Root is now required to raise wolfhounds and saberfangs instead of Battle Pet Formula.
    • Bread and Soup type items may no longer be used while in combat. Additionally, the amount of HP or MP restored has been increased.
    • Healing consumables no longer have a critical success chance when consumed.
    • Logbooks, scrolls, notes, and miscellaneous paper items have now been classified as books and can be stored in a Pagemaster’s Storage Chest.
    • The Ayanad Council Manaprint used in the Ayanad Earring quests have had their drops adjusted. Bosses no longer drop 1 manaprint for 1 person, but now drop fragments of a mana print for easier division. 50 manaprint fragments can be combined into 1 manaprint. A daily quest is also available and provides manaprint fragments as a reward.
    • Items that cannot be equipped by Dwarves of Warborn will contain a statement indicating this is the case in the tooltip. This is mostly with regard to underwear and legacy costumes.
    • Shadow Warrior’s Shadows now triggers less frequently.
    • The casting time on Cruel Glory Sash has been increased. It’s no longer instant cast.
    • The Taris statue received as a reward from a Mistsong Summit Achievement now plays the Taris intro video when activated.
    • It’s no longer possible to remove the Talisman of Protection from Sojung while she is buried.
    • Aria now sometimes drops a music sheet scroll that contains music notes.
    • Musical instruments can now be placed outside buildings.
    • Farmer’s Workstations and Improved Scarecrow Farms no longer provide access to the Vocation shop.
    • Falling damage has been reduced for low level players.
    • Guards will speak occasionally when a stealthed player moves past them.
    • Heavy tax and territory tax rates have been added to a building’s nameplate.
    • The format of the tax mail for lords has been improved.
    • If a character belongs to a party or a raid and goes AFK the loot roll will be passed automatically.
    • Gold and Item Loot bonus values have been added to the Details tab on the character sheet.
    • The teleport book can now support more than 10 pages of teleport locations.
    Fresh Start Changes
    • Summonable mailboxes, including any-post owl types have either been removed from the game or can only be used by characters level 40 and higher.
    • Fresh Start servers cannot make use of the character transfer or name change services.
    • Fresh Start servers Reckoning-NA and Prophecy-EU have joined their own exclusive auction house cluster.
    Marketplace and Loyalty Adjustments
    The following section outlines important changes to the ArcheAge marketplace for both Legacy and Fresh Start servers. Please ensure you’re reviewing the right section to see how a specific server type is affected.
    • Web-Purchased Packs – Gold/Silver/Archeum Packs for Fresh Start or Legacy accounts, as well as the Steam/Amazon Starter Pack (available for any account)
      • 7 total packages exist
        • LEGACY Archeum Revelation Pack
          • Only available for purchase on the Trion website for Legacy accounts.
          • 90 Days Patron Time
          • 5000 Credits
          • 1x Legacy Archeum Revelation Pack delivered to character of choice, open to receive:
            • 700x Bound Tax Certificate
            • 50x Vocation Expertise Tonic
            • 50x XP Boost Potion
            • 1x Anywhere Warehouse
            • 5x Resplendent Weapon Regrade Scroll
            • 5x Resplendent Armor Regrade Scroll
            • 5x Resplendent Accessory Regrade Scroll
            • 5x Red Regrade Charm
            • 2x Superior Red Regrade Charm
            • 1x Elegant Starlight Chest (150 slots)
            • 2x Duun’s Blessing
            • 1x Permanent Personal Post Parrot
            • 1x Wrapped Enhanced Nightfire Glider
        • LEGACY Gold Revelation Pack
          • Only available for purchase on the Trion website for Legacy accounts.
          • 60 Days Patron Time
          • 2500 Credits
          • 1x Legacy Gold Revelation Pack delivered to character of choice, open to receive:
            • 350x Bound Tax Certificate
            • 20x Vocation Expertise Tonic
            • 20x XP Boost Potion
            • 1x Anywhere Warehouse
            • 2x Resplendent Weapon Regrade Scroll
            • 2x Resplendent Armor Regrade Scroll
            • 2x Resplendent Accessory Regrade Scroll
            • 2x Red Regrade Charm
            • 1x Superior Red Regrade Charm
            • 1x Elegant Starlight Chest (150 slots)
        • LEGACY Silver Revelation Pack
          • Only available for purchase on the Trion website for Legacy accounts.
          • 30 Days Patron Time
          • 1000 Credits
          • 1x Legacy Silver Revelation Pack delivered to character of choice, open to receive:
            • 150x Bound Tax Certificate
            • 10x Vocation Expertise Tonic
            • 10x XP Boost Potion
            • 1x Anywhere Warehouse
            • 1x Resplendent Weapon Regrade Scroll
            • 1x Resplendent Armor regrade Scroll
            • 1x Resplendent Accessory Regrade Scroll
            • 1x Red Regrade Charm
        • FRESH START Archeum Revelation Pack
          • Only available for purchase on the Trion website for Fresh Start accounts.
          • 90 Days Patron Time
          • 5000 Credits
          • 1x Fresh Start Archeum Revelation Pack delivered to character of choice, open to receive:
            • 700x Bound Tax Certificates
            • 50x Vocation Expertise Tonic
            • 50x XP Boost Potion
            • 1x Anywhere Warehouse – Level 40 required to use
            • 10x Expansion Scroll
            • 10x Vocation Tonic
            • 10x Green Regrade Charm
            • 10x Blue Regrade Charm
            • 5x Yellow Regrade Charm
            • 2x Superior Yellow Regrade Charm
            • 1x Wrapped Racing Zebra (9m/s speed version)
            • 1x Red-Quilted Pumpkin Coach Bed
            • 1x Wrapped Permanent Personal-Post Parrot – level 40 required to use
            • Wrapped Feathered Hope Glider
        • FRESH START Gold Revelation Pack
          • Only available for purchase on the Trion website for Fresh Start accounts.
          • 60 Days Patron Time
          • 2500 Credits
          • 1x Fresh Start Gold Revelation Pack delivered to character of choice, open to receive:
            • 350x Bound Tax Certificates
            • 20x Vocation Expertise Tonic
            • 20x XP Boost Potion
            • 1x Anywhere Warehouse – Level 40 required to use
            • 5x Expansion Scroll
            • 5x Vocation Tonic
            • 5x Green Regrade Charm
            • 5x Blue Regrade Charm
            • 2x Yellow Regrade Charm
            • 1x Superior Yellow Regrade Charm
            • 1x Wrapped Racing Zebra (9m/s speed version)
        • FRESH START Silver Revelation Pack
          • Only available for purchase on the Trion website for Fresh Start accounts.
          • 30 Days Patron Time
          • 1000 Credits
          • 1x Fresh Start Silver Revelation Pack delivered to character of choice, open to receive:
            • 150x Bound Tax Certificates
            • 10x Vocation Expertise Tonic
            • 10x XP Boost Potion
            • 1x Anywhere Warehouse – Level 40 required to use
            • 2x Expansion Scroll
            • 2x Vocation Tonic
            • 2x Green Regrade Charm
            • 2x Blue Regrade Charm
            • 1x Yellow Regrade Charm
        • Revelation Starter Pack
          • Only Pack available on Steam and Amazon.
          • Also on the Trion web store.
          • 30 Days Patron Time
          • 1x Bound Revelation Starter Pack delivered to character of choice, open to receive:
            • 5x Bound Vocation Expertise Tonic
            • 5x Bound XP Boost Potion
            • 50x Bound Tax Certificate
            • 2x Bound Vocation Tonic
            • 1x Bound Imperial Jade Wings glider
    • Founder’s Appreciation Code
      • All pre-original-launch Founder’s Pack purchasers (Archeum, Gold, or Silver) who have opted-in to receive email communication from us will receive a single use code that can be redeemed on any account (their account, a friend’s, legacy, fresh, etc)
      • Redeeming the code will deliver a package (Revelation Founder’s Luck Pack) to the character of choice that can be opened to give them the following items:
        • 1x Dawnbreak Dove
        • 1x Trailblazer’s Cloak
        • 1x Desert Assassin Plate
        • 1x Legendary Trailblazer Token
    • Patron Benefit Update
      • Added new patron subscriber benefit for both Legacy and Fresh Start:
        • 10% increased Vocation Points earned
      • This benefit also applies to current Patron subscriptions.
    • New Marketplace Items for 3.0
      • Family Member Increase Ticket (add a slot for an additional family member; max +2 slots for 12 total)
        • 2 for 1000 Credits, only as a 2-pack, added to Legacy and Fresh Start
      • Family Name Change Ticket
        • 2250 Credits, added to Legacy and Fresh Start
      • Guild Name Change Ticket
        • 8000 Credits, added to Legacy and Fresh Start
      • Proficiency Modification Certificate
        • 1000 Credits, added to Legacy and Fresh Start
        • Can also be purchased for 100,000 Vocation Points each
      • XP Boost Potion
        • 80 credits, added to Legacy and Fresh Start
      • Orchidna Music Box
        • 1200 Credits, added to Legacy and Fresh Start
        • Furniture item; Two Orchidna theme song versions (vocal, instrumental) can be played
        • Interact daily for one of the following: 1 merit badge, 1 gilda star, 50 Vocation Points, 50 Labor Points, or 3 Bound Hereafter Stones
      • Axle Grease (+25% hauler speed boost for 4 mins, stacks with eco fuel)
        • 5 credits each in bundles of 10 (50 credits), 30 (150 credits), 100 (500 credits), added to Legacy ONLY
        • Can also be purchased for 500 Vocation Points each on Legacy and Fresh Start
      • Loyalty: Combat Scroll: Penetration, Combat Scroll: Breakthrough
        • Added to Loyalty Store on Legacy and Fresh Start; 20 Loyalty Tokens each
      • Loyalty: Worker’s Compensation (TRADABLE, NO COOLDOWN)
        • Added to Loyalty Store on Legacy and Fresh Start; 35 Loyalty Tokens each
      • Loyalty: Bound Worker’s Compensation (BOUND, NO COOLDOWN)
        • Added to Loyalty Store on legacy and Fresh Start; 25 Loyalty Tokens each
    • Removed Marketplace Items for 3.0
      • Worker’s Compensation: 1000
        • The launch-original, 12-hour cooldown, 1000 labor Worker’s Compensation will be removed from Marketplace on both Legacy and Fresh Start
        • Labor Stipend: The No-cooldown bonus potions provided at purchase will be removed on both Legacy and Fresh Start
        • All labor drops will be removed from lockboxes on Legacy servers with the next lockbox following the Typhoon Drake and the Shaman Raiment.
      • Provisions Pack, Regrade Support Pack and Vocation Support Pack removed from sale
        • For both Legacy and Fresh Start servers
      • Temporary Any-Post Owl
        • The single-use summoned Mailbox; removed from both Legacy and Fresh Start.
      • Loyalty: Sunpoint, Moonpoint, Starpoint
        • Removed from Legacy and Fresh Start Loyalty Stores.
      • Loyalty: Vivid Gale Lunagem: Fury, Serenity, Destruction, Mercy, Wrath, Constance, Harbinger, Benevolence
        • Removed from Legacy and Fresh Start Loyalty Stores.
      • Loyalty: Blessed Fire, Gale, Earth, Wave, Life Lunadrop
        • Removed from Legacy and Fresh Start Loyalty Stores.
      • Loyalty: Explorer’s Chest, Merchant’s Chest, Bound Worker’s Compensation with 12-hour Cooldown
        • Removed from Legacy and Fresh Start Loyalty Stores.
      • Loyalty: Miyaz, Myna, Bolibelle, Huyoung, Waldur, Rodlin, Mohimu’s Greatest Wish(es)
        • Removed from Legacy and Fresh Start Loyalty Stores.
      • Loyalty: White Crest Long-Sleeve Tee, White Crest T-Shirt, Crest Cube, Crest Column
        • Removed from Legacy and Fresh Start Loyalty Stores.
      • Loyalty: Nui’s Favor
        • Removed from Legacy and Fresh Start Loyalty Stores.
      • Loyalty: Green Elk Calf pet, Browntail Leomorph Cub Pet, Brown Lilyut Foal pet, Sandmane Snowlion Cub Pet
        • Changed to purchase with Merit Badges for 50 Merit Badges each
      • Merit Badges: Rumbling Archeum Sapling
        • Removed from Legacy and Fresh Start Merit Badge Stores.
    • Fresh Start Restricted Marketplace Items for 3.0
      • The following items will be unavailable for credit purchase on the Fresh Start in-game Marketplace at the launch of 3.0:
        • Speedboat Upgrade Ticket
        • Wagon Upgrade Ticket
        • Red Hauler Fusion Certificate
        • Farm Freighter Upgrade Ticket
        • Kamari
        • Moonfeather Griffin
        • Griffin Helm
        • Griffin Legguards
        • Griffin Saddle
        • Brown Reindeer
        • Mirage Elk
        • Mirage Leomorph
        • Mirage Snowlion
        • Mirage Lilyut Horse
        • Vehicle Upgrade Device
        • Cogwheel Motor
        • Birch Treehouse Design
        • Full Kit: Solar Scarecrow Garden
        • Stellar Scarecrow Farm Kit
        • Lunar Scarecrow Farm Kit
        • Mining Drill
        • Majestic Tree
        • Illustrious Storage Chest
        • Golden Teardrop Storage Chest
      • The following items will be unavailable for loyalty purchase on the Fresh Start In-game Marketplace at the launch of 3.0:
        • Rumbling Archeum Tree Sapling
        • Companion Crust
        • See the general MTX Item Removals list for additional Loyalty items that are being permanently removed from Loyalty Store for all server types.
        • The legacy Loyalty Store previously-released cosmetics (costumes, mounts, pets) will be unavailable on day 1 of Fresh Start:
          • Shadow Daru Uniform
          • Celestial Kitsu
          • Celestial Kitsu Helm
          • Celestial Kitsu Saddle
          • Celestial Kitsu Legguards
          • Midnight Kitsu Whistle
          • Sir Hoppington
          • Mirage Donkey
          • Soulmare
          • Gilded Royal Glider
          • Enhanced Skywhisper Glider
          • Glider Companion: Squirrel
          • Glider Companion: Sloth
          • Arasha Nomad Costume
          • Doctor Healgood
          • Alabaster Perinoor Silks
          • Midnight Perinoor Cottons
          • Duskglow Waistcoat Ensemble
          • Dread Guard Armor
          • Geared Gaslamp Guard
          • Eternal Wish Raiment
          • Arrogant Duelist Costume
          • Oathbound Plate
          • Haranyan Navy Uniform
          • Spotless Shore Leave Outfit
          • Armored Wavewyrm Costume
          • Bloody Adorable Yata Pirate Costume
          • Pure Sky Dynasty Robes
          • Naval Service Uniform
          • Skydark Steamracer Helmet
          • Skydark Steamracer Top
          • Skydark Steamracer Pants
          • Skydark Steamracer Gloves
          • Skydark Steamracer Shoes
          • Pumpkin Charmer Costume
          • Captain’s Leathers
          • Elite Shadow Daru Uniform
          • Noble's Whimsy Costume
          • Dragon Cultist Duster
          • Hellhound
          • Lotusmist Costume
          • Soulmule
          • Dragon House Uniform
          • Wyvern House Uniform
          • Royal Assassin Costume
          • Siegeram Taurus
          • Siegeram Taurus Face Plate
          • Siegeram Taurus Saddle
          • Siegeram Taurus Joint Plating
          • Aquestria
          • Summer Nights Swimwear
          • Flamefeather Glider
          • Gweonid Vine Giant
          • Vinetree Saddle
          • Vinetree Legguards
          • Vinetree Armor
          • Steel Lightning
          • Steel Lightning Helm
          • Steel Lightning Saddle
          • Steel Lightning Legguards
          • Narayana Squire
          • Stormwing Pegasus
          • Dread Steed
          • Dread Steed Helm
          • Dread Steed Saddle
          • Dread Steed Legguards
          • Shayeera
          • War Tiger Helm
          • War Tiger Saddle
          • War Tiger Legguards
          • Nocturne Griffin
          • Celestial Pegasus
          • Dark Shaman’s Raiment
          • Stormduster 1000
          • Typhoon Drake
          • Typhoon Helm
          • Typhoon Saddle
          • Typhoon Legguards
          • Vanhi
    • Beginner’s Package – One per Account In-Game Credit Purchase
      • For both Legacy and Fresh Start
      • Available on in-game Marketplace for 800 credits, one purchase per account
      • Revelation Beginner’s Luck Pack; open to receive:
        • 20x Bound Hereafter Stone
        • 10x Bound Lucky Quicksilver Tonic
        • 10x Bound Vocation Expertise Tonic
        • 10x Adventurer’s XP Boost Potion (also bound it’s just not in the name)
        • 5x Bound Vocation Tonic
    • Loyalty Store Cleanup
      • Separate from items being restricted due to Fresh Start, this is a cleanup of the many many chase items added to the Legacy Server loyalty store since launch.
      • As announced on 10/27: http://www.trionworlds.com/archeage/...ken-item-soon/
      • Items removed with 3.0 update:
        • Skydark Steamracer Helmet
        • Skydark Steamracer Top
        • Skydark Steamracer Pants
        • Skydark Steamracer Gloves
        • Skydark Steamracer Shoes
        • Naval Service Uniform
        • Pure Sky Dynasty Robes
        • Bloody Adorable Yata Pirate Costume
        • Armored Wavewyrm Costume
        • Spotless Shore Leave Outfit
        • Haranyan Naval Uniform
        • Oathbound Plate
        • Arrogant Duelist Costume
        • Eternal Wish Raiment
        • Geared Gaslamp Garb
        • Dread Guard Armor
        • Duskglow Waistcoat Ensemble
        • Midnight Perinoor Cottons
        • Alabaster Perinoor Silks
        • Doctor Healgood
        • Arasha Nomad Costume
        • Glider Companion: Sloth
        • Glider Companion: Squirrel
        • Enhanced Skywhisper Glider
        • Gilded Royal Glider
        • Soulmare
        • Mirage Donkey
        • Sir Hoppington
        • Midnight Kitsu Whistle
        • Celestial Kitsu
        • Celestial Kitsu Helm
        • Celestial Kitsu Saddle
        • Celestial Kitsu Legguards
        • Shadow Daru Uniform
      • The second round of legacy Loyalty item removals is tentatively planned for 01/20/2017, after which items will be removed individually as they expire.
    Bug Fixes
    • A bug that caused chat settings to be lost between logins has been fixed.
    • Fixed a bug where a deleted character’s name remains visible in the nation member list.
    • Resolved an issue where resurrecting a dead character is not possible while the caster is immediately adjacent to the corpse.
    • Fixed a bug that prevented the mailbox from spawning in the lobby on the second and third floors of the Ayanad Library.
    • Fixed a bug that prevented the decorating item “Decorative Flamesinger” from being placed on top of large-sized furniture.
    • Fixed a bug that prevented access to an Otherworld Storage Chest when it was very close to other housing items.
    • Fixed a bug that allowed a nation to request an alliance while the Diplomacy Headquarters was demolished.
    • Fixed a bug where hotkeyed pet, mount, or submarine equipment would not be equipped when activated.
    • Fixed a bug where combat pets could not be summoned while a player was driving a vehicle.
    • Fixed a bug where 2 seat vehicles stopped moving when another player sits in the passenger seat while the vehicle is moving.
    • Fixed a bug that caused some UCC pet armor to display the image backwards.
    • Fixed a bug that prevented the Shadowstep skill from being used on some creatures.
    • Fixed a bug that allow quest completion for cross-faction pvp kills to become completed when killing same faction members in Bloodlust mode.
    • Fixed a bug that caused Critical Discord to consume mana when the skill wasn’t actually activated.
    • Fixed a bug that prevented the - key on the numberpad from being assigned as a hotkey.
    • Resolved an issue with the cooldown of the anywhere warehouse.
    • Resolved an issue where the iron gate did not open after defeating Travis Godfrey in the Howling Abyss dungeon.
    • Fixed a bug that caused some 2h mace items to have +intelligence instead of +spirit as intended.
    • Fixed a bug where a character could play a piano without sitting on the bench by using A and D keys.
    • Fixed a bug where the customized UI size is applied differently at character select.
    • Multiple errors in the Equipment Encyclopedia were fixed.
    • Fixed a bug that caused hotkeyed items to appear as equipped even when they weren’t.
    • Fixed a bug that occurred after defeating Nerta in Sharpwind Mines that caused the treasure chest to spawn in a jank location.
    • Corrected the incorrect representation of the +% damage effect provided by the following buffs: Attack Boost, Fierce War Cry, Strong Claws, and Miyaz’s Greatest Wish.
    • Correctly reclassified Ginkgo Leaf as medicine, not fruit, duh.
    • Fixed a bug that prevented the Nui’s Devotion healing effect to be modified by bonus Critical Heal Rate, Critical Heal Bonus, and Healing stats.
    • Fixed an issue that prevented leftover buffs and debuffs from being removed when a character exited the arena.
    Seraphina "Celestrata" Brennan
    Associate Producer, ArcheAge
    Scheherazade -- Future Nui Character

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  2. #2
    Senior Member Concubine's Avatar
    Join Date
    Jun 2014
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    Auroria
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    556
    Excited to make 100% sure my templates from the RU client work for NA :3

  3. #3
    Senior Member
    Join Date
    Jul 2014
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    North of the wall
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    RIP any and all PVP with no fluffy
    Kawaii Dance Party

    We're the guild nobody wants, but the one the server needs right now

  4. #4
    Is there any schedule on when PTS2 will be available yet?
    ~Lost in the void of freshstart servers~
    *~*~*Still waiting for Unicorn mounts*~*~*

  5. #5
    I am glad I stocked up on Fluffy stuff like a complete lunatic before PTS went down lol.

  6. #6
    Senior Member Gentatsu's Avatar
    Join Date
    Jul 2014
    Location
    Michigan
    Posts
    1,148
    will there also be a current 3.0 patch notes posted so that we testers can strive to make sure its accurate as possible and contains as many changes as possible?

  7. #7
    Senior Member
    Join Date
    Jun 2014
    Posts
    358
    Quote Originally Posted by Gentatsu View Post
    will there also be a current 3.0 patch notes posted so that we testers can strive to make sure its accurate as possible and contains as many changes as possible?
    ^this. patch notes ETA please. 4 hours total in one day might not be enough time to really start working on making sure they're accurate, but at least we'd know what to pay attention to. most of the concern today would probably be on planted items, but still

  8. #8
    Can we get some skillset changes please?
    <Serenity> - Rangora
    "Faction chat is not the google search bar."

  9. #9
    Senior Member
    Join Date
    Jun 2014
    Posts
    358
    now if we can just get into the server

  10. #10
    Junior Member
    Join Date
    Dec 2014
    Location
    In a can (better than a carboard box)
    Posts
    13
    Hum here it is 6:14 EST ns 3:14 PST ok server please or kick the butlet in the kister to start getting this in motion.

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