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  Click here to go to the first Archeage Team post in this thread.   Thread: ArcheAge Version 3.5 Patch Notes Erenor Eternal

  1.   Click here to go to the next Archeage Team post in this thread.   #11
    ArcheAge Associate Producer Celestrata Bloodsong's Avatar
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    Vehicles

    Vehicles
    • The length of time a drydock is protected, and the amount of gold required for a deposit has been changed.
      • The Clipper ship dock deposit increased from 10 Gold to 30 Gold. Their protected time has been reduced from 3 days to 12 hours.
      • The Merchant Schooner & Fishing Boats dock deposit increased from 15 Gold to 45 Gold. Protected time is reduced from 3 days to 18 hours.
      • Small Warship dock deposits increased from 12-25 Gold to 75 Gold. Protected time is reduced from 3 days to 36 hours.
      • Medium Warship dock deposits increased from 100 Gold to 300 Gold. Protected time is reduced from 3 days to 108 hours.

    • The Ship Steering Wheel visual effects have been adjusted.
    • When using the “Might of the Boar” skill on the Rampage car, the driver cannot dismount for 3 seconds.
    • Players may jump into the passenger seat of a Rampage car in hostile zones.
    • Lilyut Horse Armor now has text showing it can be equipped by a Hellwing Pegasus.
    • Equipped ship components can now be repaired immediately with Shatigon’s Sand. This change has been made to aid in the Leviathan battle.
    Seraphina "Celestrata" Brennan
    Associate Producer, ArcheAge
    Scheherazade -- Morpheus <Haranya Preservation Society>

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  2.   Click here to go to the next Archeage Team post in this thread.   #12
    ArcheAge Associate Producer Celestrata Bloodsong's Avatar
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    Skills
    Ancestral Skills
    Ancestral Skills are alternate versions of existing skills in your skill tree. By earning Ancestral Skill Points, you can choose to replace your normal skills with these alternate versions, allowing for new skill combinations, strategies, and fighting styles. Each character can earn (and use) a maximum of seven Ancestral Skill Points, allowing for up to seven alternate skills at once. These points can be re-assigned to select new skills at any time for a small fee, similar to normal skill points.

    (For the Ancestral skills shown below, only the differences have been listed. All other aspects of the alternate skill are the same as the original, unless otherwise noted.)

    Ancestral Battlerage
    Lightning Triple Slash
    • Increases attack speed, but only affects one target for all three attacks.
    Quake Triple Slash
    • Mana Cost increased from 9 -> 12
    • Melee Attack coefficient increased from 130% -> 230%
    • Reduces attack speed, but each attack affects all enemies within 3m of the primary target.
    Gale Precision Strike
    • Cooldown reduced from 21sec -> 30sec
    • Killing a target with this skill instantly resets the cooldown.
    Wave Precision Strike
    • Increases Melee Critical Rate when attacking targets under 30% max health. (Normally increases Melee Critical Rate when backstabbing.)
    Lightning Tiger Strike
    • Range reduced from 20m -> 12m
    • Base damage reduced -36%
    • Melee Attack coefficient reduced from 280% -> 180%
    • Attack the same target three times in a row. (Normally attacks up to 5 targets one time each.)
    Life Tiger Strike
    • Cooldown increased from 18sec -> 28sec
    • Grants immunity to all harmful effects while using Tiger Strike.
    Ancestral Witchcraft
    Lightning Earthen Grip
    • Cast Time reduced from 1sec -> 0.5sec (Yes, this means the Illusion’s Favor passive will make it instant-cast.)
    • Range reduced from 20m -> 15m
    Quake Earthen Grip
    • Mana Cost increased from 132 -> 176
    • Range is now an 8m radius around the caster. (Normally a 20m range.)
    • Snares all enemies within 8m. (Normally only snares 1 target.)
    Gale Bubble Trap
    • Range reduced from 20m -> 12m
    • Cooldown reduced from 39sec -> 21sec
    Mist Bubble Trap
    • Now has a 4m radius area of effect at the target location. (Normally on affects one target.)
    • Summons a mist at the target location for 15 seconds, affecting all enemies within a 4m radius. Enemies caught within the mist’s area of effect are trapped in Bubble Traps for 9.4sec.
    • (If a Bubble ends naturally or is burst due to an attack, the target will often fall back down into the mist. This means it is possible to catch an enemy multiple times with the same casting of Mist Bubble Trap.)
    • This skill no longer combos with Burning or Shocked targets.
    Mist Banshee Wail
    • Now has a 5m radius area of effect at the target location. (Normally 5m around caster.)
    • Summons a Phantasm at the target location for 6 seconds, inflicting fear on all enemies within 5m every second. Affected enemies are Feared for up to 4.3sec, then Stunned for 2sec afterward.
    • The duration of this skills Fear effect is not affected by the caster’s passive skills.
    • (The Phantasm is a stationary summoned unit that can be killed.)
    Stone Banshee Wail
    • Now reduces affected enemies’ Move Speed -40% for the duration.
    • Affected enemies are no longer stunned after the fear ends.
    Ancestral Defense
    Gale Shield Slam
    • Base damage reduced -20%
    • Melee Attack coefficient reduced from 130% -> 50%
    • Cooldown reduced from 18sec -> 4sec
    • This skill now Interrupts the target, canceling all Cast Time, Channeled, and Ongoing skills.
    • No longer stuns the target.
    Quake Shield Slam
    • Mana Cost increased from 138 -> 183
    • Now affects all enemies in a 6m cone in front of the caster. (Normally only affects one target.)
    • Cooldown increased from 18sec -> 45sec
    • Swings your shield in an arc, stunning all enemies in a 6m cone for 2.6sec.
    Gale Redoubt
    • Cooldown reduced from 1min -> 18sec
    • Raises a shield around the caster for 6sec, increasing Block Rate +38% and decreasing Move Speed -10%. (Normally lasts 20 seconds.)
    Life Redoubt
    • Strengthens the caster’s defenses for 20sec, increasing Physical Defense +40% and decreasing Move Speed -10%. (Normally increased Block Rate and decreases Move Speed.)
    • This skill does not require a shield to use. (Yes, you read that right.)
    Mist Imprison
    • Summons a 20m-wide impenetrable wall of mist directly in front of the caster for 12sec. (Normally summons a 5m radius circle around the caster.)
    Wave Imprison
    • Summons a magical circle for 8sec that allows anyone to enter but prevents them from escaping. (Normally creates an impenetrable circle for 12sec. This is more of a “trap” than a wall.)
    • (The magic circle still breaks line of sight.)
    Ancestral Auramancy
    Mist Thwart
    • Grants Greater Inspire to all allies in a 6m radius. (Normally grants one stack of Inspire to the caster only.)
    • Greater Inspire:
      • Attack Speed +65
      • Vicious Implosion Damage +52%
      • Antithesis Cooldown -0.6sec
      • Mend Cooldown -2.1sec
      • Fervent Healing Cooldown -1.2sec
      • This effect does not stack.

    • Does not inflict Shaken.
    Stone Thwart
    • Increases received damage +20 on all enemies within a 6m radius.
    • Does not inflict Shaken.
    Flame Spell Shield
    • Reflects 32% of received Magic Damage and decreases Received Healing -32% for 5sec. (Normally decreases magic damage and lasts 8sec.)
    Mist Spell Shield
    • Cooldown increased from 30sec -> 50sec
    • Range has been changed to 20m (Allows targeting of allies. Normally caster only.)
    Flame Protective Wings
    • Grants the Phoenix Feather buff to a random ally within 20m every 05.sec. This buff lasts 4sec, reducing incoming magic damage -29% and reflecting 70% back to the attacker.
    • No longer grants immunity to magic damage at the caster’s location.
    Mist Protective Wings
    • Range is now 20m, with a 5m radius area of effect. (Normally caster only.)
    • Grants immunity to magic damage for all affected allies in the target location.
    Ancestral Occultism
    Wave Mana Stars
    • Each consecutive Mana Star now increases he caster’s Move Speed +2%, up to a max of +20%. (Normally increases damage, not Move Speed.)
    Quake Mana Stars
    • Mana Cost increases from 6 -> 12
    • Range reduced from 20m -> 8m
    • Gained an Effect Range of 6m
    • This skill now triggers a reduced Global Cooldown when used. (Note: This is the shorter Global Cooldown, like the one between each hit of Triple slash or Rapid Strike.)
    • Each Mana Star deals damage to all enemies within 6m of the primary target.
    • When using the Caster’s Enrichment Passive, this skill grants a stack of Burning Brand for each enemy hit.
    Flame Hell Spear
    • Base Damage increased +66%
    • Magic Attack coefficient increased from 279% -> 469%
    • Summons burning Hell Spears in a 6m radius around the caster after a 2sec delay. (Normally the spears appear instantly.)
    Mist Hell Spear
    • Mana Cost reduced from 710 -> 528
    • Range increased to 15m (Normally caster only.)
    • Summons a single Hell Spear at the target’s location. (Normally appears in an area around the caster.)
    Mist Summon Wraith
    • Base Damage increased +100%
    • Magic Attack coefficient increased from 140% -> 240%
    • Range increased to 15m. (Normally caster only.)
    • Now has a 7m radius area of effect at the target location. (Normally 7m around caster.)
    • Summons a corporeal Wraith at the target location, dealing a single burst of damage to all enemies in a 7m radius. (Does not deal damage over time.)
    • Inflicts Wraith Curse on enemies in the area for up to 9sec, reducing Movement Speed, Attack Speed, and Cast Speed.
    • (The Wraith is a stationary summoned unit that can be killed.)
    Wave Summon Wraith
    • Base Damage reduced -20%
    • Magic Attack coefficient reduced from 140% -> 120%
    • This skill allows the caster to move while it is in effect, but has a weaker Wraith Curse effect than regular Summon Wraith.
    • Counts as an Ongoing spell, but is canceled if another skill is used.
    Ancestral Archery
    Flame Charged Bolt
    • Range reduced from 20m -> 12m
    • Deals +20% bonus damage to targets within 8m. (Normally deals -20% damage.)
    Gale Charged Bolt
    • Base Damage reduced -50%
    • Ranged Attack coefficient reduced from 200% -> 100%
    • Cooldown reduced from 10sec -> 6sec
    Flame Concussive Arrow
    • Ranged Attack coefficient increased from 450% -> 1200% (If channeled for maximum cast time)
    • Cast time increased from 1.5sec -> 4sec (Can be released early for less damage.)
    • Using this skill begins a 4sec channeled cast time. The longer you channel, the more damage will be dealt. Use the skill again while channeling to release the arrow early.
    • No longer combos with Bleeding targets.
    • Staggers all affected enemies, briefly stopping movement and canceling all Cast Time and Channeling skills.
    Mist Concussive Arrow
    • Range reduced from 20m -> Caster Only
    • Damage reduced from 450% -> 300%
    • Cast time reduced from 1.5sec -> Instant
    • Fires a smoke bomb that explodes directly in front of the caster, dealing damage in a 6m area and propelling the caster 8m backwards.
    • Staggers all affected enemies, briefly stopping movement and canceling all Cast Time and Channeling skills.
    Flame Missile Rain
    • Range reduced from 50m -> 30m
    • Effect Range reduced from 7m -> 4m
    • Ranged Attack coefficient increased from 196% -> 294%
    • Cast Time increased from 2.8sec -> 4.2sec
    • This skill deals much greater damage than regular Missile Rain, but has reduced range, cast speed, and area of effect.
    Mist Missile Rain
    • Mana Cost reduced from 1546 -> 1104
    • Range reduced from a 50m target location to 20m cone in front of the caster
    • Cast time reduced from 2.8sec -> Instant
    • Fires a 10 volleys of arrows over 2sec, spreading in a 20m cone in front of the caster.
    • Knocks back affected enemies within 8m. (But still also deals -20% damage inside 8m.)
    Ancestral Sorcery
    Flame Flamebolt
    • Damage increased from 209% -> 313%
    • Cast Time increased from 1sec -> 1.5sec
    • Fires a single powerful Flamebolt at the enemy. (Normally allows up to 3 Flamebolts)
    • No longer combos with Enervate.
    • No Cast Time if used while under the effects of Drop Back.
    Lightning Flamebolt
    • Mana Cost increased from 16 -> 24
    • Magic Attack coefficient reduced from 209% -> 80%
    • Cast Time reduced from 1sec -> Instant
    • Cooldown increased from 0sec -> 2sec
    • Fire three bolts of electricity at a single target. (Unlike normal Flamebolt, all three lightning bolts are fired from one cast of this spell.)
    • Bolt 1: Inflicts Shock for 8sec
    • Bolt 3: Returns 20% of damage dealt to enervated targets as mana.
    • All three bolts do +12% additional damage to Shocked targets.
    • No Cooldown if used while under the effects of Drop Back.
    Flame Chain Lightning
    • Inflicts Consuming Flames on a single target, which deals damage after a 2 second delay and then travels to another enemy within 5m. This effect repeats up to 4 times, inflicting 25% greater damage each time.
    • Inflicts an additional +30% damage on targets under freezing effects. (Normally combos with impaled targets.)
    Wave Chain Lightning
    • Shoots a ball of ice that deals damage to the primary target and then shatters, damaging and snaring enemies in a 5m ring around the target. (This counts as a freezing effect.)
    • Inflicts an additional +30% damage on targets burning targets. (Normally combos with impaled targets.)
    Lightning Meteor Strike
    • Magic Attack coefficient reduced from 900% -> 540%
    • Cast time reduced from 5sec -> Instant
    • Summons a massive thunderbolt at the target location, dealing damage to all enemies within its area of effect. Also inflicts Greater Shock on all affected enemies, dealing additional damage over time and dramatically slowing their move and attack speeds for 8sec.
    • No longer inflicts Burning or Trip on targets.
    • Inflicts an additional +30% damage on Impaled targets. (No longer combos with targets under freezing effects.)
    Wave Meteor Strike
    • Effect range increased from 4m -> 10m
    • Base Damage reduced by 84%
    • Magic Attack reduced from 900% -> 500%
    • Summons a barrage of giant hailstones to obliterate an area. Each hailstone does damage where it lands.
    • Inflicts Deep Freeze on enemies struck by 5 or more hailstones, causing them to sleep for 20sec. (Duration reduced -50% in PvP.)
    • Does not damage enemies further once they are in Deep Freeze. (Note: this means it will not damage enemies at ALL if they are already in Deep Freeze before you cast the spell.)
    • Inflicts an additional +30% damage on Burning targets. (No longer combos with targets under freezing effects.)
    Ancestral Shadowplay
    Flame Overwhelm
    • Cooldown increased from 18sec -> 26sec
    • If used while backstabbing, grants +100% to all Critical Rates for the next skill used.
    Lightning Overwhelm
    • Range reduced from 10m -> 6m
    • Triggers a leap directly over an enemy’s head, dealing damage as you pass and then continuing on to and 10m past them.
    Mist Drop Back
    • Triggers a forward leap to escape a dangerous area of close the distance between you and an enemy. (That’s it. No other changes on this one.)
    Wave Drop Back
    • Grants the Wave Drop Back buff, eliminating the Cast Time for Concussive Arrow, Mend, and Critical Discord for 2.5sec when used. (Normally grants a buff for Flame Bolt, Earthen Grip, and Sunder Earth.)
    Lightning Shadowsmite
    • Range increased from 4m -> 6m
    • This skill no longer inflicts Shackle.
    • Teleports behind an enemy within 6m and attempts to backstab them with a normal Shadowsmite attack.
    Mist Shadowsmite
    • This skill trips provoked targets. (Normally trips stunned targets.)
    Ancestral Songcraft
    Wave Critical Discord
    • Charms an enemy for 24sec, making them more susceptible to other Songcraft effects. (Normally stuns for 2sec, then charms for 28sec.)
    Life Startling Strain
    • Magically improves the Perform skills of the caster or a chosen ally, increasing their song’s beneficial effects +30% for 28sec. (No longer charms or stuns enemies.)
    Wave Healing Hymn
    • Plays a revitalizing song that instantly restores a party member’s mana +278. This effect can travel to another 2 party members within 10m, excluding you and pets. Can continue to be transferred up to 3 times.
    • No longer heals allies.
    Stone Healing Hymn
    • Plays a beguiling song that Charms an enemy for 8sec, making them more susceptible to other Songcraft skill effects. This effect can travel to another 2 enemies within 10, excluding pets. Can continue to be transferred up to 3 times.
    • No longer heals allies.
    Stone Alarm Call
    • Cast time changed from Instant -> Channeled
    • Play an entrancing song, inflicting Sleep on all enemies within a 9m radius for up to 9sec.
    • Spell ends early if channeling is canceled or the caster moves, instantly awakening its targets.
    • (Awakened enemies will be immediately put back sleep if the spell is still being channeled. But be careful: repeatedly waking/sleeping an enemy in this manner will quickly grant them Sleep Immunity.)
    Life Alarm Call
    • Removes 1 harmful effect every 3sec from every party member within a 9m radius. Lasts 15sec.
    • Counts as an ongoing spell, but is canceled if another skill is used.
    Ancestral Vitalism
    Quake Antithesis
    • Mana Cost increased from 315 -> 420
    • Healing Power coefficient reduced from 440% -> 320%
    • Base Healing reduced -37%
    • Base Damage reduced -40%
    • Instantly restores Health to all allies within a 6m radius of the primary target, and deals damage to enemies in the same area.
    Life Antithesis
    • Range increased from 25m -> 30m
    • This skill has a longer range than regular Antithesis, but cannot be used to damage enemies.
    • No longer combos with Charm.
    Flame Skewer
    • Mana Cost reduced from 1232 -> 840
    • Summons skewers to impale all enemies within a 5m radius at the target location. (Does not summon overlapping circles like regular Skewer.)
    • Can be used up to 3 times in a row without casting delay, but the damage is reduced on consecutive casts.
    Life Skewer
    • Mana Cost reduced from 1232 -> 867
    • Healing Power coefficient reduced -47%
    • Cast Time reduced from 2.1sec -> Instant
    • Cooldown increased from 18sec -> 28sec
    • Summons four skewers within a 20m circle at the target location, impaling enemies for 2.6 seconds and restoring Health to allies. Skewers heal twice as much where they overlap.
    • Impales enemies, but no longer damages them.
    Flame Fervent Healing
    • Mana Cost increased from 116 -> 488
    • Healing Power coefficient reduced from 140% -> 40%
    • Base Healing increased +55%
    • Cast Time increased from Instant -> 4sec (At maximum channeling time)
    • Cooldown increased from 10sec -> 30sec
    • Restores Health every second for up to 25sec for you or an ally.
    • Using this skill begins a 4sec channeled cast time. The longer you channel, the longer the healing effect will last once the spell is cast. Use the skill again while channeling to cast the spell early.
    Lightning Fervent Healing
    • Mana Cost increased from 116 -> 155
    • Cooldown removed
    • Instantly restores Health to your or an ally.
    • This skill has no Cooldown, but the Mana cost increases by +50% of the base Mana cost per cast.
    • Mana cost resets 10 seconds after the most recent cast.
    Basic Skills
    (Changes shown assuming lv55 skill trees.)

    Shadowplay

    Wallop
    • Attack animation reduced from base 1.6sec -> base 1sec.
    Songcraft

    Critical Discord
    • Range reduced from 20m -> 15m.
    Startling Strain
    • Range reduced from 20m -> 15m.
    Ode to Recovery
    • Healing Power Coefficient reduced from 38% -> 10%.
    • Base Healing increased +53%.
    • Now increases Received Healing +21-33% for all affected allies.
    Defense

    Shield Slam
    • No longer combos with enervate.
    Shield of Steel
    • Increases Physical Defense by +6% (Previously increased by a flat amount.)
    Witchcraft
    Magic Detection
    • Increases Magic Defense by +5% (Previously increased by a flat amount.)
    Vitalism

    Holy Bolt
    • Range reduced from 30m -> 25m.
    • Combo effect heals the caster for 50% less than normal.
    Seraphina "Celestrata" Brennan
    Associate Producer, ArcheAge
    Scheherazade -- Morpheus <Haranya Preservation Society>

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  3.   Click here to go to the next Archeage Team post in this thread.   #13
    ArcheAge Associate Producer Celestrata Bloodsong's Avatar
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    A Note from the Editors: New Skill Keywords

    A Note from the Editors: New Skill Keywords
    In our ongoing attempt to clarify the lesser-known mechanics of ArcheAge, the localization team has added a handful of new keywords and explanatory text to the skill tooltips in this update. You will notice them in many existing skills, as well as a few new Ancestral Skills. A brief explanation of each has been provided below.

    Ongoing Skills: These are skills that must be actively maintained, but do not require channeling. The most well-known examples of Ongoing skills are probably the Songcraft Perform skills, but others exist: Float, Crippling Mire, and Alarm Call, to name a few.

    Ongoing skills are unique in that they often allow the caster to move or use additional skills while maintaining them, but they will end early if interrupted by a disabling effect like trip, stun, or fear. This puts them in a different category than normal buffs or debuffs, which last for their entire duration regardless of what happens to the caster.

    Stagger: While not a true debuff, Stagger briefly stops that target’s movement and cancels all Cast Time and Channeling skills. This effect can currently be inflicted using Wallop, Dahuta's Breath, Boneyard, or Concussive Arrow (both the regular and Ancestral versions.)

    Interrupt: Applies a 1sec debuff that cancels all Cast Time, Channeled, and Ongoing skills. This effect will not cancel attack animations (like Stagger does), but it will cancel everything else (including Ongoing skills, which Stagger cannot).

    Interrupt often appears in skills with other disabling effects, like Leech or Stillness. But when using those skills, it is important to remember that each debuff applies separately. (Meaning even if someone is immune to Sleep, you can still use Leech to inflict Interrupt and cancel a skill mid-cast.)

    Skill-Related Changes
    Dual Weapons Buff
    • Attack Speed bonus increased from 111 -> 177
    • No longer increases the skill damage for Triple Slash, Whirlwind Slash, Rapid Strike, or Overwhelm.
    Two-Handed Weapon Buff
    • Now reduces Cast Time -7% (Previously reduced General Cooldown)
    • No longer grants Magic Defense Penetration
    • No longer Reduces Global Cooldown
    Plate Armor Set Buff
    • Partial plate set now grants +3% Health.
    • “Grade buffs” (Arcane through Eternal) no longer grant a flat defense bonus for Plate armor.
    • The Defense for all Plate equipment has been improved +20%.
    Leather Armor Set Buff
    • Complete Cloth set now grants +3% move speed.
    Seraphina "Celestrata" Brennan
    Associate Producer, ArcheAge
    Scheherazade -- Morpheus <Haranya Preservation Society>

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  4.   Click here to go to the next Archeage Team post in this thread.   #14
    ArcheAge Associate Producer Celestrata Bloodsong's Avatar
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    Bug Fixes

    Bug Fixes
    • Corrected an issue where the male Dwarf’s sound effect could be triggered by a male Warborn firing Endless Arrows.
    • Vehicles will no longer have their cover or crane closed or lifted when they move into a peace zone.
    • Fixed an issue where using the Karkasse Hunter’s Safe could trigger a wrong UI, not granting the title from the quest.
    • Racial quests that are completed are now appropriately un-expanded in the UI.
    • Holding Breath of Crest Swimwear: Fixed an issue where Holding Breath buff could be canceled by right-clicking the buff or by unmounting a mount.
    • Fixed the incorrect background at the Snowlion's rest in Rookborne Basin.
    • Improved the Karkasse Ridgelands border issue.
    • Fixed an issue that the duckling NPC could spawn under the terrain.
    • Fixed an issue where an Ahnimar Lotus could be spawned in the middle of the air.
    • Fixed an issue where some terrain heights in Ahnimar were incorrect.
    • Fixed an issue that some Mistsong mobs could respawn when players re-entered the dungeon.
    • Fixed an issue where wearing sneakers and jeans together could affect the sneaker's appearance on a male Elf.
    • Fixed an issue where a female Dwarf's hair could appear incorrectly when she wore the navy costume.
    • Fixed an issue where players randomly couldn't activate Merit Quests/Guild Quests/All in the Family quests.
    • Improved Arena match-making. Fixed issues where a player couldn't get an arena matching or an arena buff in a certain condition.
    • Fixed an issue that a female Dwarf could appear oddly when she was playing the piano or organ.
    • Fixed the terrain issue where water puddles were placed on the road in Sunbite Wilds. Now Farm vehicles are not affected by water when they are moving.
    • Crimson Lightning: Fixed an issue where randomly the order of the mount's skills could be switched.
    • Fixed an issue where Yata Pawprints could appear incorrectly when it was played by a female Dwarf/Warborn.
    • Fixed the texture issue of chimneys in Caernord.
    • Fixed an issue where the score board in Mistmerrow Battle could not display a player's faction correctly.
    • Bubble Trap: fixed an issue where a certain pet/mount could appear oddly when it was Bubble Trapped.
      • Typhoon Drake, Gweonid Vine Giant, Golden Manticore

    • Solar Scarecrow Farm: fixed an issue that the tooltip was missing the information about Farmer's Workstation.
    • Fixed an issue where frees could spawn in the housing province in Dewstone Plains.
    • Combat Manual: Flame: fixed an issue where the buff effect and healing information shown on the tooltip that was not corresponding the actual effect.
    • Fixed an issue where the Wool Hat on a female Dwarf could appear incorrectly.
    • Fixed an issue where a character's name could appear incorrectly when riding a Typhoon Drake.
    • Tofu Delivery: adjusted the quest acceptance condition. Now, Fresh Cordial Sale has to be completed.
    • Fixed an issue where the Dwarf's start cut scene could display the background incorrectly.
    • Ore Wing #1435: Adjusted the progress location. For the quest completion, Ore Wing #1435's location has been adjusted.
    • Fixed an issue where Target Mark of a quest could be still showing although the quest objective was already completed.
    • The Naga Ritual: Fixed an error in the quest setting. Now mobs do not drop Ceremonial Tools; the item is granted when accepting the quest.
    • The Sages' Council Quest: Fixed the sync issue of the quest "The Sages' Council" cutscene.
    • Allie's Secret, Feeding the Hungry: Fixed errors on the text from quests "Allie's Secret" and "Feeding the Hungry."
    • Fixed an issue where the extra reward UI for completing Merit Quests could appear incorrectly.
    • Fixed an issue where the extra reward button could appear on a Lv1-9 character's Merit Quests UI.
    • Nuthur's Ancient Cure: Fixed the visual effect issue of the quest "Nuthur's Ancient Cure."
    • Rusting Iron Golem: Fixed an issue where Iron Golem could randomly spawn in the air.
    • Improved the visual effects of Iron Golem.
    • Behind the Scenes: Fixed the dialogue error.
    • Fixed typos in the quest "Sungold Fields: Fabric Delivery".
    • Fixed typos in the quest "A Blazing Distraction".
    • Fixed an issue where certain achievement descriptions didn't include Dwarf/Warborn.
    • Adjusted certain achievements that were related to removed quests.
    • Helping the War Effort: Fixed an issue where the VO when accepting "Helping the War Effort" could be played in Chinese.
    • Building Character' Quest: Fixed an issue where a hostile player could accept the quest "Building Character."
    • A Suspicious Death: Fixed typos of the texts in the dialogue of the quest "A Suspicious Death."
    • Fixed an issue where snow could be stacking inside of the Airain Community Center.
    • Removed some cows in Grassea of Rookborne Basin.
    • Armored Ambassador: Fixed an issue where the NPC "Twisted Coral" in the cut scene was awkward in Race Quests.
    • Fixed an issue where Female Dwarf's face height could be different if it was wearing heels.
    • Now certain skills that could not be casted when a target is invincible CAN be casted, but the actual skill effect won’t be applied.
    • Fixed the texts on Emblem Crafting Popup.
    • Pale Rainbow Boots, Penitent's Boots: Fixed an issue where the appearance of Male Firran in Pale Rainbow Boots could be awkward.
    • Fixed the sound sync issue of a Dwarven blacksmith when he is smashing a weapon.
    • Witchcraft Fiend's Knell Skill and Augment Witchcraft: Added the cooldown and duration info on Fiend's Knell and Augment Witchcraft tooltips.
    • Fixed an issue where Citizen's info could be remained after leaving the player nation.
    • Fixed an issue where the caster of Ode to Recovery (Rank 4) could continue to play after receiving a debuff.
    • Fixed an issue where Bull Rush animation wouldn't be triggered if the caster was playing a song.
    • Cruel Binding, Venom Blades: Fixed an issue where using Cruel Binding or Venom Blades would not cancel the previous performance effect.
    • Throw Dagger: Fixed an issue when Throw Dagger killed a target the combo effect could not be triggered.
    • Purge or Leech: Fixed an issue where using Purge/Leech on a target could trigger an incorrect animation if the caster was not in combat.
    • Now plants cannot be placed on where Ahnimar Balloon lands.
    • Fixed an issue where the skill animation performed without a weapon could be canceled in a certain condition.
    • Fixed an issue where Community UI wouldn't save what players was looking.
    • Fixed an issue where a player survived via Polymorphic Resonance could survive with 1 Health point randomly.
    • Now all cooking pots that used for the Family quest are the same size.
    • Fixed an issue where a locked skill was changed to a new skill, it appears as a new skill, but it cannot be unlocked or used.
    • Sacrifice: Now using Mend under Sacrifice buff correctly increases the duration of Omnipotent Ward.
    • Fixed an issue where the kill count of Dominion (Guild vs guild) wasn't increased if the battle happened in Mistmerrow.
    • Fixed an issue where certain structures in Ahnimar were misplaced.
    • Fixed an issue where a system message could appear twice randomly when joining a guild.
    • Fixed the text error when using the Declaration of Independence.
    • Fixed an issue where a system message was incorrect when a player typed a wrong character name on chat with a slash command.
    • Fixed an issue where a Lv55 character's max Exp and Skillset's max Exp were not matching.
    • Fixed an issue where certain Ranking info wouldn't be refreshed.
    • Battlerage Abyssal Swordfall and Soulbound Blades: Fixed an issue where the cooldown of Swordfall and Soulbound Blades couldn't be reset due to the combo effect of Deflect and Retaliate.
    • Titan's Wings: Fixed an issue where the bottom part of Titan's Wings equipped on a Dwarf could be buried on the ground.
    • Fixed an issue where a character could be stuck on the roof of a Territory Workshop.
    • Fixed an issue where the effect of item regrading could be seen clearly in a long distance.
    • Fixed an issue where a Fertilizer specialty pack could appear differently when it was dropped on the ground or equipped.
    • Tall Stair Ladder: Fixed an issue where a tall ladder couldn't be placed on a house floor.
    • Fixed an issue where a sample Tall Stair Ladder was misplaced.
    • Fixed an issue where players could be moved outside of a house when they teleport in a house.
    • Fixed an issue where the owner of a pet/mount could not counterattack when the pet/mount was attacked by a hostile character first.
    • Fixed an issue where a pillar was placed through a guest bed in Rookborne Community Center.
    • Fixed an issue where it was unable to place a house in certain housing provinces in Sungold Fields.
    • Fixed a text issue where an extra space was added between texts on the popup UI when using the Soap.
    • Fixed an issue where an item could be locked in a certain condition.
    • Gargantuan Pink Pufferfish Pack: Fixed an issue where Gargantuan Pink Pufferfish could not be hung on a crane of a fishing boat.
    • Fixed an issue where finding a crafting item by searching its material could disable to craft the item.
    • Fixed an issue where Male Warborn in Illustrious Ocean Shirt could appear incorrectly.
    • Fixed typos on certain dungeon UIs.
    • Fixed an issue where Male Warborn in top clothing items could appear incorrectly based on a view he was facing.
    • Oni in Mistsong Summit: Fixed an issue where using Trip on Mistsong Oni wouldn't trigger trip animation.
    • Fixed an issue where changed Female Firran's ears could be reset back to the previous style when the character was laying down or sitting down.
    • Fixed an issue where Balius and Conqueror Cellus's death animation could appear awkwardly.
    • Fixed typos in the NPC name written on Aubre Cradle Achievements.
    • Fixed an issue where characters could move awkwardly in Sharpwind Mines when water filled up the cave.
    • Fixed an issue where characters could enter the territory palace's door although it was closed.
    • Fixed an issue where a mouse cursor could appear overlapped when trying to sort a list on Auction House.
    • Fixed an issue where players could use the target-area-selecting skill while they were on a ladder.
    • Tamed Wilds: Fixed a typo in the tooltip of a tamed wild animal.
    • Regal Printing Press: Fixed an issue where a visual effect of Regal Printing Press could appear awkwardly depending on a distance.
    • Fixed an issue where a ship fully repaired under Ezi's light could go back to the previous low health when it was re-summoned.
    • Fixed an extra space in texts on certain Ship Component descriptions.
    • Fixed an issue where a pet/mount could be sunken under water if they were summoned near Lutesong Harbor in Villanelle.
    • Fixed a sound issue in the loading screen between Character Selection and game.
    • Fixed an issue where Haulers could move slowly as if they were moving over water in Hellswamp.
    • Fixed an issue where Specialty selling UI could appear awkwardly in a certain condition.
    • Fixed an issue where using a glider with opened Skill UI could close Skill UI.
    • Fixed an issue where Settings > Graphics Quality's selected value could be incorrectly displayed.
    • Fixed an issue where using Owner's Mark when the owner was getting off the vehicle could still remain Owner's Mark Buff(the one with grey eye icon) on the vehicle.
    • Fixed an issue where a house could not be placed in a small housing province in the west Rokhala Mountains.
    • Fixed an issue where the Activate/Inactivate effect sound of Community UI could not be played.
    • Fixed an issue where certain costumes could cause visual errors on Male Firran hair.
    • Fixed an issue where a random search result could appear before searching on Trade Info UI.
    • Fixed an issue where some UCC wouldn't be applied on a Seaskimmer Speedboat.
    • Fixed a map issue where Shattered Sea map didn't display the correct area.
    • Fixed an issue where Exeloch and Sungold Fields were not included on Siege Achievements.
    • Fixed an issue where Drowned Sailor Jack and Seawise Queen Victim's action could be awkward.
    • Fixed an issue where Miroir Tundra would not be displayed on the map when a player opened the Shattered Sea map.
    • Fixed an issue where the value shown on Labor UI wouldn't be refresh.
    • Fixed an issue where Diamond Shores cannons could attack if players do the family cooking quest by the cannons.
    • Fixed an issue where chairs and barrels near the Gweonid Community Center were misplaced.
    • Fixed an issue where some building appeared overlapped together in Austera's crafting areas.
    • Spellbook: Unstoppable Will, Adventurer's Spellbook: Brick Wall Unstoppable Will: fixed an issue that tooltips didn't display correct information.
    • Fixed an issue where certain alphabets couldn't be used in the Family name.
    • Fixed an issue where it could take too long to stop recovering Ezi's light when the Lodestone was destroyed during the Abyssal Attack.
    • Fixed an issue where Golden Plains Battle Supplies's tooltip didn't display the correct information.
    • Fixed an issue where Kraken's Dignity buff could appear as debuff.
    • Hydra's Mucus: Fixed an issue where the debuff "Hydra's Mucus" could not be applied properly.
    • Fixed an issue where War Golems in Golden Plains Battle could be blocked by terrains randomly.
    • Fixed an issue where obtained Earring item didn't appear on Item Encyclopedia.
    • Fixed an issue where adjusted Raid UI's location didn't not stay on the intended spot.
    • Fixed an issue where Crate items (like Farmer's Crate) was described as Pouch in its tooltip.
    • Fixed an issue where certain Pouch and Crate items could be opened in the Arena.
    • Mistsong Grinding Guardian Scroll: Fixed an issue where the usage count on Mistsong Grinding Guardian Scroll was not correct.
    • Fixed an issue when "Thunderwing Call" is activated, the time available for obtaining the wings were displayed incorrectly. (longer than 1 hour)
    • Fixed an issue where the appearance of Stormduster's Stealth skill could be awkward.
    • Fixed an issue where weapons of Female Nuian/Elf in Combat would appear awkwardly when they were riding the Stormduster glider.
    • Fixed an issue where a character sitting on a passenger seat of the Speedboat could stand up when Stone Skipper skill was used.
    • Fixed an issue where Desert Fox's Health Regen skill wouldn't display animation.
    • Fixed an issue where Warship's Sail and Clipper's Rope wouldn't display moving animation.
    • Fixed an issue where Gazebo and Pavilion Farm could be displayed as House on map.
    • Fixed an UI error when players open more than 2 windows that connect to a website in a certain UI size.
    • Fixed an issue where certain Ranking info wouldn't be refreshed.
    • Fixed an issue where monsters could not use their skills randomly.
    • Fixed an issue where players randomly couldn't activate Merit Quests/Guild Quests/All in the Family quests.
    • Plots and Politics: fixed an issue that a player couldn't use the bed if it was in use by another player.
    • Wave Drop Back: fixed an issue where Concussive Arrow: Flame could not be used right after Wave Drop Back.
    • Fixed an issue that Sunder Earth couldn't be casted under Drop Back or Drop Back: Mist buff.
    • Fixed an issue where the client could be crashed during the Weakened Tower event in Whalesong Harbor.
    • Fixed an issue that the peace treaty could be reset after a weekly maintenance.
    • Fixed an issue where Auroria Twilight Sapling, Auroria Mineral Water Pump could not be gathered if it was placed in Whalesong Harbor, Aegis Island, or Reedwind.
    • Quality Craftsmanship: fixed an issue where the quest wouldn't start.
    • Flame Charged Bolt: Fixed the tooltip stating the incorrect effect range changes.
    • Flame Charged Bolt: Fixed an issue that Global CD wouldn't be triggered when the skill was used.
    • Life Redoubt: Fixed typos on its tooltip.
    • Ancestral Skill Flame Skewer: fixed the visual effects.
    • Tiger Strike and Lightning Tiger Strike: fixed an issue that the skill sometimes could ignore the immobilization and continue the skill.
    • Flame Fervent Healing: fixed an issue that the tooltip displayed more healing amount than the actual healing amount in game.
    • Skewer: Fixed an issue where the cooldown of "Life Skewer" couldn't be reset due to the combo effect of Quick Recovery(Passive).
    • Ancestral Skill Flame Missile Rain: fixed the visual effects.
    • Life Tiger Strike, Flame Overwhelm: fixed an issue that using those skills wouldn't make a player dismount.
    • Fixed an issue where wearing Dawnsdrop Jerkin wouldn't trigger the Workman's Haste buff when crafting Tax Certificates.
    • Fixed an issue that the monsters in Shadow Shores wouldn't spawn after the Weakened Tower event in Whalesong Harbor.
    • Theatrical Techniques: sweep: fixed an issue that the related achievement wouldn't be accomplished.
    • Fixed an issue where the faction information of Gatekeeper Harrod in Villanelle was incorrect.
    • Fixed an issue that a male Warborn's name sign could be moved oddly when he took the wheel on a ship.
    • Fixed an issue where getting attacked during Invincible Flight could fold the glider.
    • Fixed an issue that recalling to Windshade in Lilyut Hills could send a player to a random place.
    • Fixed an issue where caught fish was unable to be placed in a fishing boat.
    • Fixed an error in "Spacious Storage Chest", "Epherium Artisan" and "Conqueror's Plushie Pack's" recipes.
    • Fixed the issue that the Pirate faction players would be sent to jail when they were killed in Aegis Island, Whaleswell Straits, and Whalesong Harbor.
    • Fixed an issue where Fang Bolt placed on a skill bar wouldn't be changed to Endless Arrows.
    • Fixed an issue where the Pirate players couldn't use the Shadow Cannon in Whalesong Harbor.
    • Fixed an issue where the name of Berserk Red Dragon Fireguard recipe was incorrect.
    • Fixed an issue where Vocation Badge Icon was appearing on Merit Quests/All in the Family/Guild Mission UI.
    • Fixed an issue that the discontinued Dimensional Chest design was sold at Carpentry Merchants.
    • Fixed an issue where Haje's Tower 1/4 wouldn't spawn at the each faction area in Reedwind.
    • Fixed an issue where the recommended character level for Airain Rock and Aubre Cradle was incorrect.
    • Fixed an issue that a female Warborn's forehead could appear oddly when she was wearing Chimera costumes.
    • Fixed an issue where Housing Sale cancel UI could display wrong information.
    • Fixed the incorrect quest completion condition in the quests that grant Scarecrow Farms.
    • Fixed an issue where Dewstone Community Center's task board could display a wrong region effect.
    • Fixed a texture issue of Raised Spring Cottage's door. (when it was built via Remodel)
    • Fixed the wrong icons and description on Item Encyclopedia.
    • Fixed an issue where a character's waist could appear oddly when using Triple Slash.
    • Desolate Sea Pillager: fixed an issue where the weapon could be fully covered by certain female hair style.
    • Fixed an issue where the state of each faction's Thunderwing Call could be updated incorrectly.
    • Fixed an issue where Abyssal (skills) could be deactivated after relogging.
    • Fixed an issue where Abyssal (skills) could be changed after relogging.
    • Fixed an issue that the vehicle skills were unable to use due to the Hoverbloom Pollen buff.
    • Fixed an issue where a salvaged treasure chest near Freedich Island could be raised as if it was stuck in a terrain, blocking player interactions.
    • Fixed an issue that changing a female Firran's skin into black could cause a texture loss on her ears.
    • Fixed an issue where randomly Whirlwind Slash's skill could be triggered twice.
    • Submitting Cargo to a Coastal Base does not cost Labor.
    • Fixed an issue that submitting Cargo to a Coastal Base while the character was wearing Dawnsdrop Jerkin wouldn't grant gold.
    • Fixed an issue that submitting Cargo to a Coastal Base while the character was NOT wearing Dawnsdrop Jerkin would cost double Labor.
    • Mahadevi Specialty Crafting: Fixed an issue that its name and the quest description didn't corresponding.
    • White Arden Specialty Crafting Quest: Fixed an issue that its name and the quest description didn't corresponding.
    • Fixed an issue that Containment Tower in Whalesong Harbor could be dragged by a player's mount
    • Fixed an issue that the skill Teleport was unable to use if a player was riding a mount.
    • Fixed an issue where informative texts on the loading screen was incorrect.
    • Mythic Enoan Zephyr Triple Square Rig: Fixed an issue that Furled Sails buff could be maintained after unfurling the sail.
    • Containment Tower: Fixed an issue that the first spawn point of the towers could be affected by certain skills.
    • Now Erenor's Gate in Aegis Island can be used by any players regardless of the quest "Kill the Final Sealbreaker" progress.
    • Fixed the issue that Arena HP/MP regen effect could be randomly remained although the player had left the arena.
    • Fixed an issue where the Golden Ruins Specialty Pack setting was missing.
    • Now the Scarecrow Farm quest requires to use Cargo.
    • Fixed an issue where receiving damage from certain skills could stop a player's cooldown.
    • Fixed an issue where some effects could exceed the limited Attack Speed value.
    • Erenor Hatchetblade Cloaks: Fixed the incorrect equip effects.
    • Now Ipnysh Altar can be used by multiple players when they have completed the The Ipnysh Legacy quest in Aegis Island.
    • Fixed an issue where players could kill Taris twice by using a certain method.
    • Auroran Guardian Quest: Removed the Sealbreaker from the quest goal.
    • Silver Lining: Fixed an issue that players were unable to re-accept the quest once they abandoned the quest before. Now players can go to Sebas's hideout until they complete the quest.
    • Fixed an issue that players couldn't use ship building materials if the drydock was under the Neutral Ground buff.
    • Fixed an issue where a tradepack in the crest crate placed at the cannon area on a medium warship was not able to be picked up in certain angles.
    • Fixed the Lullaby Pajama Top texture issue when it was worn by a male Warborn.
    • Fixed the issue that the Expanded Otherworld Storage Chest could be placed on the Dimensional Storage Chest.
    • Fixed an issue where certain items or buff could boost the proficiency to craft the Stable.
    • Fixed the issue that relogging/going to the Lobby/leaving the Library could remove the time limit of a Library Boss kill quest.
    • Now "Examine Remains" during the Library Boss kill quest is shared with party/raid members.
    • Small Seed Oil Ingredients: Fixed the error in the quest texts.
    • Fixed an issue where the Ancient Cargo Ship could be in combat mode when it was being salvaged.
    • Fixed an issue where Merit Quests/Guild Quests/All in the Family quests could be deactivated randomly after a client crash.
    • Fixed an issue where Merit Quests rewards could appear oddly.
    • Fixed the quest accept conditions in some Conqueror quests.
    • Fixed an issue that the monster "Captain Planey” could spawn inside of the Sealstone.
    • Fixed an issue where a salvaged treasure chest could be raised as if it was stuck in a terrain, blocking player interactions.
    • Paid to Spade: Fixed typos in the quest text.
    • The Blood Pirates' Logbook: Fxed an issue that a character above a certain level could not complete the quest although the "Complete Blood Pirate Logbook" was properly used.
    • Forging Obsidian Quest: Fixed the dialogue texts.
    • Fixed an issue where the required skill level appeared it was set too high on Ancestral UI.
    • Fixed an issue where Limited Sale items on Marketplace could display a different amount available on each server.
    • Fixed the incorrect terrain issues near Aegis Island.
    • Fixed an issue where a combat pet's UI and a mount's UI could appear overwrapped.
    • Fixed an issue where informative texts on the loading screen was incorrect.
    • Fixed an issue where Jakar could still cast a certain skill if he was killed at the moment of casting the skill.
    • Hero's Bow (Hero Activity Reward): updated the description texts about weapon effects.
    • Mist Bubble Trap: Fixed an issue the Bubble Trap: Mist skill could not have any impact on a target in combat.
    • Flame Concussive Arrow: Fixed an issue that using this skill too fast wouldn't not trigger Shackle.
    • Fixed an issue that a client crash could reset Ancestral skills.
    • Startling Strain: Fixed an issue where Startling Strain's CD wouldn't be reset if the caster's target is killed during Rhythm buff.
    • [Perform] Ode to Recovery: Added an effect duration condition on the tooltip.
    • Lightning Shadow Smite: Now the caster moves behind the target when the target is either a player or an NPC.
    • Fixed an issue that randomly a Songcraft skill sound effect could play over and over.
    • Ancestral Skill Stone Thwart: Fixed an issue where Shaken was added to the combo effects.
    • Gale Precision Strike: Fixed an issue that Crit rate wouldn't be increased if the skill was used behind a target.
    • Fixed the Whaleswell Straits Climate. It is now Subarctic.
    • Fixed an issue where the graphic under a Trade Outlet's roof could appear awkwardly.
    • Suspicious Farmer: Adjusted the NPC's location.
    • Fixed an issue that the Armor Material Effects update was not applied to Sparring Arena Buff selections.
    • Fixed an issue where tree could spawn in the Solzreed Peninsula housing province.
    • Fixed an issue where Item Encyclopedia was displaying incorrect Gear Score of items.
    • Fixed an issue where a Community Center's Sale board could display the information from a different zone.
    • Fixed an issue where tradepacks could not be loaded on the hauler near the Sunbite Community Center Specialty Workbench.
    • Fixed an issue where some plants in Aubre Cradle were incorrectly placed.
    • Fixed an issue where a furniture item could be placed in the air near the fireplace in Harvester's/Rancher's/Miner's Farmhouse.
    • Fixed the walking pattern of Broken Mining Drill NPCs in Andelph.
    • Fixed the walking pattern of Golden Fable Harbor Shipmate NPCs in Sanddeep.
    • Fixed an issue that the original and the alternate version of Inquisitor's Robes on a female Warborn/Dwarf could be displayed in different colors.
    • Fixed an issue where the description texts were incorrect on explaining crafting materials for Superior/Fine Wave/Fire Lunarite.
    • Fixed an issue where a player could fall under the water when the player was attacked by certain skill on the surface of the water.
    • Fixed an issue where the system message displayed was odd when a player attempted to attack a hostile player in the Neural Ground or Captain's Protection.
    • Fixed an issue that the Cruise Ship Captain informed a wrong anchoring time.
    • Fixed an issue where Arena Score board could display a wrong score during the Arena Ranking calculation period.
    • Fixed an issue where a female character in high heels sitting on a chair could appear incorrectly (the character looks like she is sitting in the air.)
    • Life Startling Strain: Fixed an issue where a mis-hit could be happened based on the magic success rate.
    • Flamespite Bow: Fixed an issue that using the item skill while being floated could cancel the floating, but the buff could still be remained.
    • Fixed an issue where the Reckless Charge effect could not be triggered.
    • Fixed an issue where Rampage B200 and S200's turning speed were different.
    • Now a popup UI's close button(X) can only be clicked with the left button on a mouse.
    • Fixed an issue where Auroria equipment items were missing "Skill Name: Basic" texts in the equip effect section.
    • Fixed an issue where the territory tax rate could display incorrect information. (Shift + K > Nation > Territory)
    • Fixed an issue where other players' housing could be displayed as Guild Member's House on a guildless player's map.
    • Fixed an issue where replaying a video clip would not play the background music.
    • Fixed an issue where entering dungeons at the quest close-up state could hide all UI after the loading screen.
    • Fixed a respawn time error of Salphira Disciple and Salphira Mage in Mahadevi.
    • Fixed an issue where randomly a party/raid invitation message wouldn't pop up on the screen.
    • Fixed an issue that using "Report Suspicious User" option in the trial could display a wrong count on the button.
    • Fixed an issue where some NPC's faction setting was incorrect in Solzreed Peninsula.
    • Fixed an issue where some mobs could spawn under the terrain in Solzreed Peninsula.
    • Winged Love Paddleboat: Fixed an issue where the camera view could descend to the foot level when attempting to mount.
    • Fixed an issue where players could spend double Labor when using certain items.
    • Haranya Faction Pumpkin Head: Fixed an issue that the next state wouldn't begin.
    • Fixed an issue where randomly each rank of Containment Tower was unable to get buff, making it destroyable too easily.
    • Fixed an issue that the mail owl in Seachild Wharf could be floating in the air.
    • Gallant White Elk Anima: Fixed an issue where the recipe name was incorrect.
    • Items 'Berserk Red Dragon Eyesplitter: Fixed typos in the description.
    • Abyssal Jabberwock's Cruel Tears: Fixed an issue where the effect wouldn't be applied.
    • Fixed an issue where certain location information was displayed oddly on Teleport Book.
    • Charcoal Stabilizer: Fixed an issue that it was unable to list the item on AH.
    • Fixed an issue where Ship Collision could deal damage in Ahnimar and Rokhala Mountains.
    • Regrade Smith: Fixed a wrong quest complete location.
    • Fixed an issue where Ayanad Library mobs' drop item could be randomly unlootable.
    • Fixed an issue where Jakar could still cast a certain skill if he was killed at the moment of casting the skill.
    • Fixed an issue that destroying the Ocean Guardstone during Abyssal Attack would not stop channeling in the mid.
    • Redoubt ( Life): Fixed an issue where Redoubt wasn't casted correctly in the Sparring Arena.
    • Fixed the dialogue error from some NPC in Windscour Savannah
    • Fixed an issue where players could spend their Labor twice during the quest Magic Touch.
    • Fixed an issue where some items that shouldn't be on the encyclopedia were appearing on the UI.
    • Evacuation Protocol: Fixed an issue that a player couldn't acquire the Small Part.
    • Fixed an issue where using a glider in the Freedich Island/Growlgate Temple Priestess area could trigger a wrong system message.
    • Crates in Marianople: fixed an issue that breaking the crates could spawn a wrong NPC.
    • Forging Obsidian: Fixed dialogue errors.
    • The Blood Pirates' Logbook: fixed an issue that a character above a certain level could not complete the quest although the "Complete Blood Pirate Logbook" was properly used.
    • Fixed an issue where Yata in Solis Headlands Public Farm was located in an odd place.
    • Fixed typos/text errors in Regrade and Skill information.
    • Fixed incorrect terms in the informative texts on the loading screen.
    • Fixed an issue where a skill could be casted multiple times in a certain condition.
    • Fixed a typo in the Erenor Hood crafting recipe.
    • Fixed an issue where Hauler's "Follow" buff could be disappeared.
    • Fixed an issue where Shadow Cannon's buff could be displayed although the cannon was inactive.
    • Fixed an issue that players could use the Cruise Ship chair effects by just holding the ship's ladder.
    • Fixed an issue where Peace Zone buff wasn't applied in a certain area in Whalesong Harbor Crimson Watch camp.
    • Fixed an issue that Brimstone Orb couldn't be used on the Eternal T6 obsidian gear.
    • Fixed an issue where informative texts on the loading screen was incorrect.
    • : Fixed an issue where Nymph Queen Nepheroda wouldn't spawn in a certain condition.
    • Fixed an issue that equipping a left-hand weapon was considered as Duel-Wield, triggering the Ranged Parry effect (Dual-Wield Proficiency).
    • Fixed an issue Supply Manufacturer's Workbench was displaying wrong information (mat quantity).
    • Fixed an issue where a player could use certain Ancestral skills (Overwhelm, Drop Back, Tiger Strike) while stealthed (Stealth: Lighting).
    • Fixed an issue where a player couldn't get the improved guild buff if the player died at the end of Crimson Rift Part 3.
    • Fixed an issue that Peace Zone buff was not granted to vehicles/ships.
    • Improved the movement animation of some monsters in Gweonid.
    • Fixed an issue that randomly a player queued Skirmish Arena could be sent to Sparring Arena.
    Seraphina "Celestrata" Brennan
    Associate Producer, ArcheAge
    Scheherazade -- Morpheus <Haranya Preservation Society>

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  5.   This is the last Archeage Team post in this thread.   #15
    Localization Editor Quillodon's Avatar
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    EDIT: Adjusted the description of the Stagger effect to better reflect in-game functionality. (It stops movement, cast time, and channeled skills.) In-game tooltips will be updated with new text shortly.

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