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Thread: Changes and More Ideas

  1. #1
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    Changes and More Ideas

    Remove Harpy Pull from Aegis Harpies: The pull is in my opinion insane. They fling you to the other side of the island, and sometimes into other harpies to where it's a never ending chain of pulls that is difficult to escape

    Make it easier to get to the different floors of Library: I think that it is annoying sometimes to have to run to the corner of every floor and the portal to the next floors shouldn't be in the room you spawn in or at the entrance to the library.

    Bring back Healermages (but make them less of a problem than they used to be): Some classes don't get played anymore because of the weapon-swapping. Maybe the healing power and dps on the healermage weapon can be equal and not that high. Some people want to play as a mage but also like healing. But now they can only choose one or the other.

    More tamable bosses: Hanure, Croakfiend, Grathax, etc.

  2. #2
    Senior Member Gamepro03's Avatar
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    Quote Originally Posted by Angkri View Post
    Remove Harpy Pull from Aegis Harpies: The pull is in my opinion insane. They fling you to the other side of the island, and sometimes into other harpies to where it's a never ending chain of pulls that is difficult to escape
    The problem isn't the harpies, the problem is that the pull can fling you further than intended. Various skills in the game do this on accident and so do many glider abilities. This needs to be fixed so that all affected sources are not doing this anymore.

    Quote Originally Posted by Angkri View Post
    Make it easier to get to the different floors of Library: I think that it is annoying sometimes to have to run to the corner of every floor and the portal to the next floors shouldn't be in the room you spawn in or at the entrance to the library.
    There's actually items you can craft for pretty cheap ingame that teleport you to any floor of the game, see http://archeagecodex.com/us/item/31717/ http://archeagecodex.com/us/item/31718/ http://archeagecodex.com/us/item/31719/

    Quote Originally Posted by Angkri View Post
    Bring back Healermages (but make them less of a problem than they used to be): Some classes don't get played anymore because of the weapon-swapping. Maybe the healing power and dps on the healermage weapon can be equal and not that high. Some people want to play as a mage but also like healing. But now they can only choose one or the other.
    Technically some people play CC-based healer classes, doing little damage with things like Witchcraft or Occultism (see 4.5) but being able to still have massive impact on the survivability of their group or on the crowd control of the opponent's. In the end, XL had expressed their opinions on the subject saying that they don't want mage/healers outright, but never say never. It does allow for more gameplay uniqueness if somehow healing/magic numbers were mixed.

    Quote Originally Posted by Angkri View Post
    More tamable bosses: Hanure, Croakfiend, Grathax, etc.
    Korea's version of Archeage already has had many more bosses tamable than we do for a long, long time including Croakfiend as a mount. I don't know why we never got these in our version.
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