+ Reply to Thread
Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast
Results 51 to 60 of 76

  Click here to go to the first Archeage Team post in this thread.   Thread: Questions about Phase 4: Reign

  1. #51
    Senior Member Inhale's Avatar
    Join Date
    Dec 2014
    Posts
    166
    Will the new tempering system that allows tempering of hiram items be available with this patch?
    YOU LEECH YOU WIN

  2. #52
    Junior Member
    Join Date
    May 2018
    Posts
    8
    Will we be getting the workbenches on the Desserted Cottage House this patch?

  3. #53
    Senior Member blycee's Avatar
    Join Date
    Dec 2015
    Posts
    897
    To awaken a full hiram set, we will need ~2.000 awakening scrolls. How many awakening scrools we get from the quests and will be the drop rate acceptable ?

  4. #54
    Junior Member
    Join Date
    Aug 2015
    Posts
    2
    Quote Originally Posted by Muzzy View Post
    Hello adventurers,
    We had a livestream today - https://www.twitch.tv/videos/281605968 - that went over the first part of Phase 4: Reign. It was focused on the potato life. Next week we'll be discussing changes that affect PvP - Hiram Gear, Dungeon Equipment, Armor/Grade Buff, etc.

    [*]sunken ships[/LIST]
    Several questions were done about this and still no ansers.

    -Recovery Punch amount still the same?
    -Packs value was raise just for white and green? And downgrade on Blues and Purples?
    -Why increase from 550 labor (without profission) 100 cut roap, 60x8 box and 30 labor from Recovery's to 2000 labor? There's no logic, increase
    almost 4x Labor cost for same value of gold we get now, even if pass from 200g Sunken to 230-250, doesnt make sense...

    Nerf more the sea?
    Take the only few ppl still on Sea away?

    Trying to understand the changes and why :/

  5. #55
    Junior Member
    Join Date
    Apr 2018
    Posts
    28
    Couple questions about packs. Do fertilizer pack required materials change? I know the stream said there'd be an increase in processed materials but this pack is all processed materials.

    Second, what happens to packs that are made and staged prior to the patch?

  6. #56
    Senior Member
    Join Date
    Dec 2017
    Posts
    1,332
    Quote Originally Posted by Rightryder View Post
    Couple questions about packs. Do fertilizer pack required materials change? I know the stream said there'd be an increase in processed materials but this pack is all processed materials.

    Second, what happens to packs that are made and staged prior to the patch?
    According to the Russian thread describing the changes fert packs go to 50 of each resource instead of 45.

    As for packs already made it seems like they will get timers but I have packs on the ground on the PTS to test for sure.
    Epic Erenor Scepter - 856 Magic Att, 733 gimped DPS.
    Epic Erenor Katana - 815.3 DPS.
    Epic Erenor Bow - 693 DPS... worse than the gimped weapon even though it's a primary weapon.
    "Balance" . . . This doesn't even take in to account the 978.4 epic erenor nodachi, or 978 mAtt staff.

  7. #57
    Senior Member
    Join Date
    Dec 2017
    Posts
    1,332
    Quote Originally Posted by Rightryder View Post
    Second, what happens to packs that are made and staged prior to the patch?
    All of the packs I had on the ground did NOT receive timers.

    These turned in for their original values, seemingly unaffected by freshness... even if you pick them up and put them down again (they 6 day timer still reset).

    Any pack I created after the patch did include the timer. This included aged packs that came from larders that were ready to be picked when the PTS came up. The timer started counting the moment the packs were created either at the work bench, or converting the larder to aged pack.
    Epic Erenor Scepter - 856 Magic Att, 733 gimped DPS.
    Epic Erenor Katana - 815.3 DPS.
    Epic Erenor Bow - 693 DPS... worse than the gimped weapon even though it's a primary weapon.
    "Balance" . . . This doesn't even take in to account the 978.4 epic erenor nodachi, or 978 mAtt staff.

  8. #58
    Junior Member
    Join Date
    Aug 2015
    Location
    Tayhang
    Posts
    19
    Regarding dungeon gear changes discussed in 7/13 livestream... will there be changes made to the upgraded sleeves (combining full set of serp armor and others turns into a sleeve)? Divine was cap on upgrading dungeon gear, but would these be treated as a t2 version and allow xp increase to higher tier?

  9. #59
    Junior Member
    Join Date
    Apr 2018
    Posts
    28
    does anyone know if silos keep freshness?

  10. #60
    Senior Member
    Join Date
    Dec 2017
    Posts
    1,332
    Quote Originally Posted by Rightryder View Post
    does anyone know if silos keep freshness?
    They do not.
    Epic Erenor Scepter - 856 Magic Att, 733 gimped DPS.
    Epic Erenor Katana - 815.3 DPS.
    Epic Erenor Bow - 693 DPS... worse than the gimped weapon even though it's a primary weapon.
    "Balance" . . . This doesn't even take in to account the 978.4 epic erenor nodachi, or 978 mAtt staff.

+ Reply to Thread
Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts