lol. But still 31% doesn't make up for the inflation of everything else (or to mention the 12g profit for taking it through 'danger' zones), the most important and trend setting of which has gone up ~300%. A 7g profit pack on both where many players goal is to buy 2 items that used to cost ~550g each and now costs ~1750g each. That's still 3 times the work (and time) for the same result.
Add to it the increased costs of regrading, crafting, charcoal, and pretty much everything else, and those old profits start to sound pretty good. I know it's easy to get your head stuck in them pretty new higher payouts, but in the end you make far less than in the new systems when you begin to adjust for inflation.
I'm sorry Snerdles, for hijacking this thread on a trade tangent. Hopefully someone can actually come up with a constructive response on a system that has increased reward 300% over the last 2+ years.