View Poll Results: Do you think removing player nation will be positive for AA?

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  • Yes, of course

    39 79.59%
  • No way

    10 20.41%
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Thread: Should player nation get removed from the game?

  1. #1
    Senior Member
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    Should player nation get removed from the game?

    What are your thoughts

  2. #2
    Senior Member
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    It's already been done in the Korean version. Player nations were disbanded in a recent patch. Presumably that will happen here when we get that patch.

  3. #3
    The patch notes in kr for disbanding the nation does state it's for kr only so you're at a loss on that, also what is removing nations going to Change?

  4. #4
    Senior Member
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    Quote Originally Posted by priceyknight View Post
    The patch notes in kr for disbanding the nation does state it's for kr only so you're at a loss on that, also what is removing nations going to Change?
    the right question is what wont change. Of course it will change everything for the good of AA

  5. #5
    Quote Originally Posted by zunzun View Post
    the right question is what wont change. Of course it will change everything for the good of AA
    In what way?

  6. #6
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    Quote Originally Posted by zunzun View Post
    Quote Originally Posted by priceyknight View Post
    The patch notes in kr for disbanding the nation does state it's for kr only so you're at a loss on that, also what is removing nations going to Change?
    the right question is what wont change. Of course it will change everything for the good of AA
    Actually, it won't, long before the PN mechanic was introduced in 2015/16, the megazerg guilds were dominating the servers, among them Omen if I'm not mistaken, a single guild usually dominated all castles in a server, etc... it's the nature of most players to flock the winning team as a +1 unfortunately, and that you can't change.

    Frankly, now that the PNs are not handholding anymore at Aria, it's a more competitive server, with multiple factions fighting in 4-way fights and no clear guild/faction dominating/hogging content.
    Roses are red /
    Blood is too /
    Yours got spilled /
    For a charcoal or two.

  7. #7
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    player nation make the weather stormy since past week
    they also make accidents happen anywhere on the streets
    they make climate changes, volcano or tsunami, floods, starving, plagues,...
    they even make sea/air pollution, wars,..
    blame player nation

  8. #8
    Senior Member lvminigirl's Avatar
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    If you dont know how PN is affecting the game please read the forum posts of yesteryear and educate yourself.. Going over it line by line when you already know its effect, since you are a vet like myself, is pretty pointless.... So you can clearly see the positives and the negatives and play the devil's advocate for both.. PN has been around long enough to have a good test sample.. The devs obviously seem lost at this point..

  9. #9
    If you're a vet then you should know how the game was before it was added and how removing it would change nothing other than a few careers might be able to kill some lusca, ons kept the pvp in it as prior to nations West was mostly dominant, without nation you just have pirate in which case would be better for national as it's free you have more accessible npcs a free statue. An actual home Base

  10. #10
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    I say keep PN but make 50% of its population server controlled rather than PN controlled so they too have to deal with alts and afks as well as not being able to have 100% combat ready people in a fight.

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