+ Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 11 to 16 of 16

Thread: Archeage second in revenue for Gamigo in 2019

  1. #11
    Senior Member
    Join Date
    Sep 2014
    Location
    Rangora
    Posts
    2,860
    Quote Originally Posted by Firenation View Post
    real players? are you joking with me? and no p2w? are you joking with me?

    Look at the gear scores and equipment of the top +150... thy are already like legacy players which full eternal costumes, underwears, eternal weapons or mythic - eternal accessories with library armors, full tier 3 gems etc... Where the hell thy found minimum +800k gold to make that gears like legacy players (along with mythic ships or owning most of the end game vehicles and so on) while to do things are harder there while having 3 accounts max per household? the labor is limited there with many things... There are tons of 12k, 13k, 14k, 15k ,16k and eveb 17k gear scores players with even legendary erenor weapons...

    How to improve weaponsmith or any others with high prices in AA Unchained in any eu servers which prices are almost same as legacy and even more expensive...

    5000 weaponsmith proficiency farming with 5000 labor with crafting magnificent sword
    x70 sturdy ingot == 1820 gold if sturdy ingot is 26 gold each
    x120 gold ingot == 480 gold if gold ingot is 4 gold each
    x30 sunglight archeum essence == 150 gold if sunglight archeum essence is 5 gold each
    Total minimum cost is 2450 for every two days for spending 5000 labor

    Aim is 180,000 weaponsmith which will be made in 72 days == 2 months 12 days (let's say 3 months to be sure)
    Needed minimum gold is 88,200
    Of course if you buy all materials from auction house within this gold range but players are greedy so the prices are always higher than these I typed :frowning:

    I really wonder how can you type that AAU is better than legacy... Everyone is buying gold... Otherwise, with normal playing via even constant play, you cannot reach these gear scores with the things I mentioned above without buying gold which these minimum top +150 players are gold buyers if you check their gears from TOP 100 if you don't believe me...

    Costumes (x300 gilda design), underwears(x500 gilda design) along with lots of expensive craft materials to craft them... Thus, we ask you now, how these people made full eternal sets with best equipment in TOP 100 or TOP +150 etc without buying gold in 5-6 months etc time period with limited labor and lands etc limitations?...

    At the end average players are already doomed against these massive amount of players... your crit rate crit damage builds are not working against these high gear score p2w AAU players in pvp anymore... Apart from that it is hard to find people to do pvp or pve that AAU became like legacy. The only difference is you have a little more players in daily hiram quests now lol. Sea is empty, open world is empty for pvp and most of the time you cannot find people to do pve contents too like dungeons...

    Most of the players came from legacy to AAU already that thy ruined AAU really nice in every negative way too with toxicity, prevent players to do end game contents but thy only get themself which thy don't want any competition or buying gold to make best gears to prevent other players to have fun.

    Shortly, go play in legacy is better than AAU right now. And if you are not rich person or if you are not no life jobless guy then don't play AA at all. And even you still want to play then prepare yourself that you will not have fun from end game content which will be boring to you that you cannot do pvp that you will be one shot or you cannot find ppl for end game pve content; but the game will be dominated by 2-2-1 top p2w no life toxic players' guilds from both nuia and haranya faction and pirate faction.
    This players are a little bit "suspicious", but AAu is not p2w in rules. If you cheat that is other topic.

    But:
    -we got "free" undergearments in ArchePass
    - We got "free" basic costume in Archepass
    OR you can do that brainless mass zergfest daily quests. You will get tons of gildas (WH-Aegis 4-4, Rift-jola-glenn-Meina 3*5 + anthalon). Gilda is easy to get in this patch version.

    That crafted gears are the fault of developers and publishers. Crafting requests let players cheat and trade labor points without limitation (many "players" will work free to "help" others). Than we got this mythic randiant erenor guys...

    +we got insane amount of "catch up" contents without reason and 3 "legit" accounts to make game disgusting broken in this short time too.
    The game is fair in theory, but (I think) nobody control any form of resource sharing, goldselling, labor selling in this game. This is GAMIGO: control games and make them better is not primary objective. That is not cheap and/or automatized and it generates more problems than income.

    edit: And no. Legacy is not an option. That is pure p2w. you get unlimited "patron" status in AAU and insane amount of free resources in ArchePass. If you are in legacy you have to work for whales for ages. You will be the slave of p2w users forever.

  2. #12
    Senior Member Turambaredolas's Avatar
    Join Date
    Jul 2015
    Location
    Taris (Nuia) | Alexander (Haranya)
    Posts
    1,925
    It isn't p2w in terms of 'money goes to the publisher', but it is p2w in terms of 'RMT' and the publisher doesn't see a single piece of it so it's kind of a worse type of p2w if we compare it to the legacy servers because there we have p2w + RMT and on Unchained it is only RMT.
    The result is the same for the person who does not pay in any way though: Others are able to progress faster by paying even though it is only through illegitimate means.

    And to give some numbers on the gear some top players have already:
    In order to have the hiram gear we can see on some of the top players, you would need to infuse roughly 20 million hiram exp, which means 23k radiant infusions which take more than 1 million labor to unpack and synthesize (at 230k larceny). Depending on the daily amount of labor used, that account would need a mass amount of labor rechargers and use at least 6k labor each day for half a year on infusion and synthesis to get that kind of gear without talking about jewelery, costume,undergarments, gems, temper, and other daily needs.
    And this example is only about full hiram gear and not taking into account that there are already players with mythic or even eternal erenor.

    Gold must therefore be generated through labor on alt accounts, drops, gains from passes and dailies or other non-labor gains. (If we talk about legitimate gains).
    A child of song, a child of rage
    Abandoned in another age
    Now ancient hate and rhymes that bind
    Make paradise a tomb divine
    And demons trapped in beauty’s thrall
    Hunt those who heed the bloodsong’s call.

  3. #13
    Senior Member
    Join Date
    Mar 2018
    Posts
    120
    Khrolan stated they have no way of distinguishing alts from real players. The difference between an alt and a gold seller is only in the owner of the account. The behavior and purpose are exactly the same.

    In conclusion (if we assume Khrolan is telling the truth):
    1. Alts are P2W because the 3 account rule is not enforced.
    2. Gold sellers exist because they don't have a way of find them.

  4. #14
    Senior Member
    Join Date
    Sep 2014
    Location
    Rangora
    Posts
    2,860
    Quote Originally Posted by rewtew View Post
    Khrolan stated they have no way of distinguishing alts from real players. The difference between an alt and a gold seller is only in the owner of the account. The behavior and purpose are exactly the same.

    In conclusion (if we assume Khrolan is telling the truth):
    1. Alts are P2W because the 3 account rule is not enforced.
    2. Gold sellers exist because they don't have a way of find them.
    Because finding that players who have 17k GS while most of us have 10-12k (or15k) GS is too hard. Just follow the money! If someone got huge money/labors from 3+ accounts than ban them! Sending 1-10k golds or crafting erenor weapon for free is not "friend". Its not that hard.

  5. #15
    Senior Member Turambaredolas's Avatar
    Join Date
    Jul 2015
    Location
    Taris (Nuia) | Alexander (Haranya)
    Posts
    1,925
    Quote Originally Posted by mikroman View Post
    Because finding that players who have 17k GS while most of us have 10-12k (or15k) GS is too hard. Just follow the money! If someone got huge money/labors from 3+ accounts than ban them! Sending 1-10k golds or crafting erenor weapon for free is not "friend". Its not that hard.
    Some players got banned on my server over the last months for such behavior so they must be able to do it to some extent. Unfortunately "some" only means less than 5 (who were important enough, got banned and admitted it afterwards).
    A child of song, a child of rage
    Abandoned in another age
    Now ancient hate and rhymes that bind
    Make paradise a tomb divine
    And demons trapped in beauty’s thrall
    Hunt those who heed the bloodsong’s call.

  6. #16
    Senior Member
    Join Date
    Mar 2018
    Posts
    120
    Quote Originally Posted by mikroman View Post
    Because finding that players who have 17k GS while most of us have 10-12k (or15k) GS is too hard. Just follow the money! If someone got huge money/labors from 3+ accounts than ban them! Sending 1-10k golds or crafting erenor weapon for free is not "friend". Its not that hard.
    I am sure they can do it if they want to.

+ Reply to Thread
Page 2 of 2 FirstFirst 1 2

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts