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Thread: Constant crashing

  1. #1

    Thumbs up Constant crashing

    Is there any way to stop crashing 20 times a day other than switching to DX9? (which comes with a bunch of other issues)

    22:31:25> <CRITICAL EXCEPTION>
    22:31:25> Exception Code: 0xC0000005
    22:31:25> Exception Addr: 0x0033:0x00000000339c4d04
    22:31:25> Exception Description: EXCEPTION_ACCESS_VIOLATION
    Attempt to read from address 0x000000cc
    The memory could not be "read"
    22:31:25> UI last call method :
    widget name : combatEventListener
    function(Action) name : COMBAT_MSG

    22:31:25> Virtual Memory Usage: 555Mb
    22:31:25> Cannot Initialize Symbol Engine!
    22:31:25> Dumping AMD64 registers
    22:31:25> rip=0000000000000000, rsp=0000000000000000, rbp=0000000000000000
    22:31:25> rdi=0000000000000000, rsi=0000000000000000, rax=0000000000000000, rbx=0000000000000000, rcx=0000000000000000, rdx=0000000000000000
    22:31:25> ================================================== ===========================
    22:31:25> Starting stack-walking
    22:31:25> function=0x000000003301a309
    22:31:25> function=0x0000000033010e6d
    22:31:25> function=0x00000000338de7ea
    22:31:25> function=0x0000000033f992dc
    22:31:25> function=0x000000006e446fd4
    22:31:25> function=0x000000006f95cec1
    22:31:25> function=0x000000006f95cec1
    22:31:25> Ended stack-walking...
    22:31:25> ================================================== ===========================

  2. #2
    ,.,.


    02:49:40> <CRITICAL EXCEPTION>
    02:49:40> Exception Code: 0xC0000005
    02:49:40> Exception Addr: 0x0033:0x00000000f5a0ef53
    02:49:40> Exception Description: EXCEPTION_ACCESS_VIOLATION
    Attempt to read from address 0x00000018
    The memory could not be "read"
    02:49:40> UI last call method :
    widget name : dynamicActionBar
    function(Action) name : OnUpdate

    02:49:40> Virtual Memory Usage: 967Mb
    02:49:40> Cannot Initialize Symbol Engine!
    02:49:40> Dumping AMD64 registers
    02:49:40> rip=0000000000000000, rsp=0000000000000000, rbp=0000000000000000
    02:49:40> rdi=0000000000000000, rsi=0000000000000000, rax=0000000000000000, rbx=0000000000000000, rcx=0000000000000000, rdx=0000000000000000
    02:49:40> ================================================== ===========================
    02:49:40> Starting stack-walking
    02:49:40> function=0x00000000f5a0ee00
    02:49:40> function=0x00000000f5a0e640
    02:49:40> function=0x00000000f5a0e4ef
    02:49:40> function=0x000000002c288bc0
    02:49:40> function=0x000000002c120cbb
    02:49:40> function=0x000000002c1a6c77
    02:49:40> function=0x000000002c1ad2c0
    02:49:40> function=0x000000002c1ae959
    02:49:40> function=0x000000002c1aec83
    02:49:40> function=0x000000002c02b956
    02:49:40> function=0x0000000068531d9f
    02:49:40> function=0x0000000068531e3b
    02:49:40> function=0x0000000002006fd4
    02:49:40> function=0x000000000345cec1
    02:49:40> function=0x000000000345cec1
    02:49:40> Ended stack-walking...
    02:49:40> ================================================== ===========================

  3. #3
    ,/.,/../,/

    09:04:25> <CRITICAL EXCEPTION>
    09:04:25> Exception Code: 0xC0000025
    09:04:25> Exception Addr: 0x0033:0x0000000000000000
    09:04:25> Exception Description: EXCEPTION_NONCONTINUABLE_EXCEPTION

    09:04:25> UI last call method :
    widget name : playerFrame
    function(Action) name : OnUpdate

    09:04:25> Virtual Memory Usage: 515Mb
    09:04:25> Cannot Initialize Symbol Engine!

  4. #4
    ,.,.,.,.,.

    16:10:53> <CRITICAL EXCEPTION>
    16:10:53> Exception Code: 0xC0000005
    16:10:53> Exception Addr: 0x0033:0x000000003942d3b8
    16:10:53> Exception Description: EXCEPTION_ACCESS_VIOLATION
    Attempt to read from address 0xffffffff
    The memory could not be "read"
    16:10:53> UI last call method :
    widget name : systemLayerParent.centerMessageEventListener
    function(Action) name : TOWER_DEF_INFO_UPDATE

    16:10:53> Virtual Memory Usage: 3932Mb
    16:10:53> Cannot Initialize Symbol Engine!
    16:10:53> Dumping AMD64 registers
    16:10:53> rip=0000000000000000, rsp=0000000000000000, rbp=0000000000000000
    16:10:53> rdi=0000000000000000, rsi=0000000000000000, rax=0000000000000000, rbx=0000000000000000, rcx=0000000000000000, rdx=0000000000000000
    16:10:53> ================================================== ===========================
    16:10:53> Starting stack-walking
    16:10:53> function=0x000000002ab4d957
    16:10:53> function=0x000000002ab6038f
    16:10:53> function=0x000000002ab4d9f8
    16:10:53> function=0x000000002ab4cc21
    16:10:53> function=0x000000002ab4dbce
    16:10:53> function=0x000000002ab452d0
    16:10:53> function=0x000000002ab08804
    16:10:53> function=0x00000000393acabe
    16:10:53> function=0x0000000039367b80
    16:10:53> function=0x000000003962da06
    16:10:53> function=0x0000000039380b5b
    16:10:53> function=0x0000000018fb5649
    16:10:53> function=0x0000000018fb0b2f
    16:10:53> function=0x0000000018f86c96
    16:10:53> function=0x0000000018f89318
    16:10:53> function=0x000000003654571d
    16:10:53> function=0x00000000306d5c6d
    16:10:53> function=0x0000000039242dcb
    16:10:53> function=0x00000000397b7ae7
    16:10:53> function=0x00000000397bb9fc
    16:10:53> function=0x0000000040001fa8
    16:10:53> function=0x000000004000252b
    16:10:53> function=0x0000000085526fd4
    16:10:53> function=0x00000000873bcec1
    16:10:53> function=0x00000000873bcec1
    16:10:53> Ended stack-walking...
    16:10:53> ================================================== ===========================

  5. #5
    ./,./,..,,./

    18:24:39> <CRITICAL EXCEPTION>
    18:24:39> Exception Code: 0xC0000005
    18:24:39> Exception Addr: 0x0033:0x0000000077f5c1be
    18:24:39> Exception Description: EXCEPTION_ACCESS_VIOLATION
    Attempt to write data to address 0xe6d66038
    The memory could not be "written"
    18:24:39> UI last call method :
    widget name : playerFrame.debuffWindow.playerFrame.debuffWindow. button[1]
    function(Action) name : OnUpdate

    18:24:39> Virtual Memory Usage: 3660Mb

  6. #6
    Senior Member Turambaredolas's Avatar
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    Taris (Nuia) | Alexander (Haranya)
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    Which other issues does DX9 have, that you rather choose DX11 with constant crashes?
    A child of song, a child of rage
    Abandoned in another age
    Now ancient hate and rhymes that bind
    Make paradise a tomb divine
    And demons trapped in beauty’s thrall
    Hunt those who heed the bloodsong’s call.

  7. #7
    Quote Originally Posted by Turambaredolas View Post
    Which other issues does DX9 have, that you rather choose DX11 with constant crashes?
    I'm actually on DX9 since a while, still freeze/crash often. But DX11 looks better and borderless works properly.

  8. #8
    ,.,.,.,.,.

    02:49:36> <CRITICAL EXCEPTION>
    02:49:36> Exception Code: 0xC0000005
    02:49:36> Exception Addr: 0x0033:0x0000000007f95b33
    02:49:36> Exception Description: EXCEPTION_ACCESS_VIOLATION
    Attempt to read from address 0x063cfff8
    The memory could not be "read"
    02:49:36> UI last call method :
    widget name : playerFrame
    function(Action) name : OnUpdate

    02:49:36> Virtual Memory Usage: 719Mb
    02:49:36> Cannot Initialize Symbol Engine!
    02:49:36> Dumping AMD64 registers
    02:49:36> rip=0000000000000000, rsp=0000000000000000, rbp=0000000000000000
    02:49:36> rdi=0000000000000000, rsi=0000000000000000, rax=0000000000000000, rbx=0000000000000000, rcx=0000000000000000, rdx=0000000000000000
    02:49:36> ================================================== ===========================
    02:49:36> Starting stack-walking
    02:49:36> function=0x0000000007f6d808
    02:49:36> function=0x0000000007f71d28
    02:49:36> function=0x0000000007f6b31d
    02:49:36> function=0x0000000007f6d767
    02:49:36> function=0x0000000007f69a1d
    02:49:36> function=0x000000003602e0cf
    02:49:36> function=0x000000003603a9ae
    02:49:36> function=0x000000003603c055
    02:49:36> function=0x0000000036039266
    02:49:36> function=0x00000000360406c9
    02:49:36> function=0x0000000036040af9
    02:49:36> function=0x000000003603d17f
    02:49:36> function=0x000000003600f29a
    02:49:36> function=0x000000003605f852
    02:49:36> function=0x00000000365463bf
    02:49:36> function=0x00000000306d5c6d
    02:49:36> function=0x0000000039240a6b
    02:49:36> function=0x00000000397b7197
    02:49:36> function=0x00000000397bb08c
    02:49:36> function=0x0000000040001fa8
    02:49:36> function=0x000000004000252b
    02:49:36> function=0x0000000031fd6fd4
    02:49:36> function=0x000000003263cec1
    02:49:36> function=0x000000003263cec1
    02:49:36> Ended stack-walking...
    02:49:36> ================================================== ===========================

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