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  Click here to go to the first Archeage Team post in this thread.   Thread: ArcheAge Version 1.2 Build 4.10: Patch Notes

  1.   Click here to go to the next Archeage Team post in this thread.   #1
    Community Manager Scapes's Avatar
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    ArcheAge Version 1.2 Build 4.10: Patch Notes

    GAMEPLAY
    * Accounts will now be disconnected from the server when AFK at character selection or in character creation.
    * As previously announced, stats have been removed from in-game costume items, matching the previous change to Marketplace costume items.

    INTERFACE
    * Available character slots (via Character Slot Expansions or deleted characters) will now be recognized prior to logging into a game world.
    * Players can now connect to a server they have no characters on if they have an available character slot.
    * Assorted translations have been corrected or updated in English, French, and German. For instance, [Lumber: Mass Production] is now simply [Lumber].
    * The Revive interface for characters under level 10 no longer has overlapping text.
    * Improved tooltips on items with socketed lunagems to more clearly show stat effects.

    MARKETPLACE
    * To ensure no portion of your potion is wasted, [Workman's Compensation] labor potions can no longer be consumed when there's insufficient "room" for all 1000 Labor Points on your account. It will now give an error that X Labor Points must be used before using the labor potion.
    * The [Workman's Compensation] labor potion on the Loyalty Store now has a 12-hour cooldown to match the Marketplace version.

    OTHER
    * A rare bug that could potentially generate a large number of small temporary files in one's user folder has been fixed.

    NOTES
    * This update is about 150 MB and will be available for download via Glyph during the announced EU and NA server outages. Please visit our Server Status forum for details.
    [ @Scapes | Dev Tracker | Server Status | Latest News | FAQ | Need Help? ]
    [ "Nothing reveals humanity so well as the games it plays." ]

  2.   This is the last Archeage Team post in this thread.   #2
    Community Manager Scapes's Avatar
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    Auroria
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    KNOWN ISSUES
    * The AFK kick timer is very short in this build. Too short. We'll be adjusting it in a fix being built right now.
    [ @Scapes | Dev Tracker | Server Status | Latest News | FAQ | Need Help? ]
    [ "Nothing reveals humanity so well as the games it plays." ]

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