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  Click here to go to the first Archeage Team post in this thread.   Thread: Spammers

  1. #11
    /bump Fix this asap, for the love of god.

    No one can talk on public channels, they have totally taken over public channels. You can't block them, they literally installed a marquee on the chat channels and it scrolls all other stuff away.

    It really gives me very little confidence in the future of this game if they can HACK this game like this and totally ruin basic functionality.

  2. #12
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    Quote Originally Posted by Ocho View Post
    It's a huge priority for us right now. We're actively working with XL to address this issue in a number of different ways. It's never a simple matter, but we understand the absolute need to address this.
    They are adding a code that makes a blank space larger that the chat height cap. So you will never see their name. Once they start, it never stops, ever.
    Tahyung
    Xunghi Demonologist East

  3. #13
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    This is just embarrassing...can you at least block the suckers for now...

  4. #14
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    Quote Originally Posted by Ocho View Post
    It's a huge priority for us right now. We're actively working with XL to address this issue in a number of different ways. It's never a simple matter, but we understand the absolute need to address this.
    Gonna be honest here when I say this.

    We don't believe you.

  5. #15
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    There are players on our server that have dedicated time to this issue. They go hunting for the spammer at the player starting spot. Usually they find the spam bot right exactly where the players first drop in the game. Once they find the player standing there with the name like "ddffglr", they verify it's the bot by testing /block and if it works, they spread the name to an eager server.

    It's been working like a charm. I haven't seen a spam bot all night.

  6. #16
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    Quote Originally Posted by Fairy Tail View Post
    We don't believe you.
    I dont believe this is a hard fix. How can the spammers know more than the devs.....they must go OOOH thats what they are doing. lets not allow that anymore...

    Nope, "never a simple matter". It really should be...

  7. #17
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    Quote Originally Posted by Bruttle View Post
    There are players on our server that have dedicated time to this issue. They go hunting for the spammer at the player starting spot. Usually they find the spam bot right exactly where the players first drop in the game. Once they find the player standing there with the name like "ddffglr", they verify it's the bot by testing /block and if it works, they spread the name to an eager server.

    It's been working like a charm. I haven't seen a spam bot all night.
    our server is doing same thing. we cant find them. we are finding spammers most have blocked already. someone suggested they are swimming the ocean to avoid us. Insane.

  8. #18
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    gold spam is getting rediculous

  9.   Click here to go to the next Archeage Team post in this thread.   #19
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    Quote Originally Posted by Fairy Tail View Post
    Gonna be honest here when I say this.

    We don't believe you.
    Spammers create a bad experience for our players. If people have a bad time, eventually they will stop playing. Therefore it wouldn't make any sense for it not to be important to us.

    Quote Originally Posted by Poppaea View Post
    I dont believe this is a hard fix. How can the spammers know more than the devs.....they must go OOOH thats what they are doing. lets not allow that anymore...

    Nope, "never a simple matter". It really should be...
    Creating a simple chat filter for say something like an IRC chat is pretty easy, although it's also pretty simple to work around. Creating a learning chat filter that can run efficiently on an MMO server with thousands of players chatting back and forth at once using a custom chat system is not the same sort of deal at all.

    And the folks who create spam bots have a ton of experience working around all sorts of restrictions. They've got their own programmers, and they're used to finding ways to work around filters. We'll close down one way of doing it, and they'll try to move to another. You'll notice their techniques have changed over the last week or so. We will get this under control, it is gonna take time and work by teams on multiple continents.

    Ultimately proof is in the pudding. We've gotta fix it. Until then I respect your skepticism.

    Quote Originally Posted by Bruttle View Post
    There are players on our server that have dedicated time to this issue. They go hunting for the spammer at the player starting spot. Usually they find the spam bot right exactly where the players first drop in the game. Once they find the player standing there with the name like "ddffglr", they verify it's the bot by testing /block and if it works, they spread the name to an eager server.

    It's been working like a charm. I haven't seen a spam bot all night.
    I love it when folks do stuff like this. While ultimately it's our responsibility to fix the problem, I always am happy when folks share ways to deal with the situation in the meantime.

  10. #20
    Why don't they just limit the maximum characters of chat input so the bots can't stretch the box so far you can't see the name. Or add the ignore option to the entire block of text, not just the users name. If they wanted to fix this they could. They just don't care.

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