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  Click here to go to the first Archeage Team post in this thread.   Thread: Official Discussion: Conflict/War Housing Safe Zones

  1. #501
    Quote Originally Posted by Orio View Post
    No.
    Found the carebear.

  2. #502
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    1. If you are moving single pack (and able to teleport, dropback whatever), you are doing it wrong - a very little profit for invested time.
    2. You can call all your guildmembers to escort you from your farm. Then its much safer as well. Much safer as with safe house zone. Why not to decrease earnings for people who do traderuns in big groups?

    So much for your stupid argumentation.

    If you want to argue against house safe zones, ask why its possible to become invisible, got out of the zone, attack, get back to safe zone and be protected. Stop arguing about how much safe its for traders because it isnt.

    Edit: Similar thing is possible on border of any PVP and Non-PVP zone even now. And I really "love" nui statue warriors.

    If you are:
    1. "Hardcore PVPer who hunts alone"
    and fancies himself by number of kills, but low honor dont even try to argue against safe house zones. They are especially made for you to hide in house zone, same as you are used around nui statue.

    2. Anti-trader type
    Who believes that house zones are too safe, try to look at map and how far are such zones from other zones. I am sure you will find a lot interesting spots to ambush.

    And in those two reasons i am even not attempting to troll.
    EU / Retribution / Haranya / <Bratrstvo> A hladame novych hracov...
    Austeran Judge / Member of the Crimson Watch / An ordinary cat / Curator of Museum
    As a species, we are capable of love, of wonder, of staggering feats of creativity and sensitivity. Yet at the highest, global level, these are not the sentiments which rule. Large scale human history can be seen, as much as anything else, as a series of titanic dramas with the single animating principle: we will ****ing kill you.

  3. #503
    Quote Originally Posted by Orio View Post
    1. If you are moving single pack (and able to teleport, dropback whatever), you are doing it wrong - a very little profit for invested time.
    2. You can call all your guildmembers to escort you from your farm. Then its much safer as well. Much safer as with safe house zone. Why not to decrease earnings for people who do traderuns in big groups?

    So much for your stupid argumentation.

    If you want to argue against house safe zones, ask why its possible to become invisible, got out of the zone, attack, get back to safe zone and be protected. Stop arguing about how much safe its for traders because it isnt.
    So harvesting larders, placing them on a farm, or moving them to another farm then waiting till peace isn't safe? I don't think you understand me. People can make peanut packs almost 20g each, place them on an 8x8 or whatever then wait till peace and that's not safe? At what point does somebody like me get a chance to steal that?

  4. #504
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    People have been doing this before 2.0 house system, so no I dont see any point to start such argument now.

    Edit:
    To be more precise, there already have been requests to allow PVP when there is peace time, or at least to allow PVP from Pirates toward non-pirates. Argument was "its too safe to trade". And people were repeating this like a chant even when there was overseas trade involved.
    EU / Retribution / Haranya / <Bratrstvo> A hladame novych hracov...
    Austeran Judge / Member of the Crimson Watch / An ordinary cat / Curator of Museum
    As a species, we are capable of love, of wonder, of staggering feats of creativity and sensitivity. Yet at the highest, global level, these are not the sentiments which rule. Large scale human history can be seen, as much as anything else, as a series of titanic dramas with the single animating principle: we will ****ing kill you.

  5. #505
    Quote Originally Posted by Orio View Post
    People have been doing this before 2.0 house system, so no I dont see any point to start such argument now.
    Except my point is pre-2.0 I could attack as they finished crafting the pack or harvesting the larder. Now it's 100% safe

  6. #506
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    a) Public Speciality workbench
    You can attack players who do packs as you wish (if its not peace)

    b) Tradehouse / Larder
    Yes, new system introduced this difference. Before I had possiblity to NOT craft because I see a guy who is watching me. But packs stored on farm/house take place on that farm so you cant plant there.

    Solution we had previously on Nebe server was:
    1. House in Silent forest, house in Falcorth.
    2. Packs from falcorth were transported to SF in preparation for peace (later handed in), and packs crafted in Ynystere were transported away from Ynystere to Silent forest.
    3. Then as peace ended they were transported from SF to Falcorth, stored on other house. We waited for trade price to go back on 130% and handed over packs.

    People were told to NOT craft/pick up larders during war time or on time when too many ppl are online. And it worked regardless housing changes.

    Now we dont do as many trade runs. We have coinpurses all over our heads.
    EU / Retribution / Haranya / <Bratrstvo> A hladame novych hracov...
    Austeran Judge / Member of the Crimson Watch / An ordinary cat / Curator of Museum
    As a species, we are capable of love, of wonder, of staggering feats of creativity and sensitivity. Yet at the highest, global level, these are not the sentiments which rule. Large scale human history can be seen, as much as anything else, as a series of titanic dramas with the single animating principle: we will ****ing kill you.

  7. #507
    Quote Originally Posted by Orio View Post
    a) Public Speciality workbench
    You can attack players who do packs as you wish (if its not peace)

    b) Tradehouse / Larder
    Yes, new system introduced this difference. Before I had possiblity to NOT craft because I see a guy who is watching me. But packs stored on farm/house take place on that farm so you cant plant there.

    Solution we had previously on Nebe server was:
    1. House in Silent forest, house in Falcorth.
    2. Packs from falcorth were transported to SF in preparation for peace, and packs crafted in Ynystere were transported away from Ynystere to Silent forest.
    3. Then as peace ended they were transported from SF to Falcorth, stored on other house. We waited for trade price to go back on 130% and handed over packs.

    People were told to NOT craft/pick up larders during war time or on time when too many ppl are online. And it worked regardless housing changes.

    Now we dont do as many trade runs. We have coinpurses all over our heads.
    I'm from West don't really know anything about east besides my house in yny by caenord, and the rookborne route. So I'm not able to comment on that. But as a westerner I know that hellswamp is 100% safe for being the most profitable trade route there is. Cinder is now really the only place I have an opportunity to steal packs.

  8. #508
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    I would say that Halcyona is much more safer because prolonged peace period it has each day when compared to normal zones.

    There already have been discussions regarding this, because Haranya does not have such zone on its continent (there have already been suggestions for Hasla, mostly from westerners).

    What I saw as an issue with previous system was possibility to harrass people who are on their own property and they even cant do farming, decorating or anything related with their houses done because of unwanted PVP. (Eg I want to sleep to regain labor, but I cant)

    What I see as an issue with current system is possiblity to leave house zone, attack, and get back into zone when things dont go right.

    People who want to steal the packs simply should adapt and find a place where to ambush.

    Everything has its pros, cons and there always will be people who want to exploit some system. But the change as its designed allows actually use the houses in PVP zones.
    EU / Retribution / Haranya / <Bratrstvo> A hladame novych hracov...
    Austeran Judge / Member of the Crimson Watch / An ordinary cat / Curator of Museum
    As a species, we are capable of love, of wonder, of staggering feats of creativity and sensitivity. Yet at the highest, global level, these are not the sentiments which rule. Large scale human history can be seen, as much as anything else, as a series of titanic dramas with the single animating principle: we will ****ing kill you.

  9. #509
    I'm okay with Halcyona because it was already really safe even before the change. Halcy to Mari is completely safe whatever. Hellswamp to Halcy was not safe now it's another Halcy trade route. The only two zones left that are even remotely dangerous because they rarely enter peace is Cinder and Sandeep. Cinder is still pretty safe though but nothing like hellswamp or halcyona. If the housing changes then lower the gold hellswamp packs get and increase Sandeep stuff gets because that is the most dangerous trade route the west has.

  10. #510
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    Yes, the player can craft/pick up packs bit safer, and partially transport them over the zone bit safer, but the distance from crafting zone to delivery zone has not changed at all. And as far I know thats the way how the price is mainly calculated. If he wants to transport them outside peace time, there will be always some risk involved, and its just on you to spot them and take them down if you want to.
    EU / Retribution / Haranya / <Bratrstvo> A hladame novych hracov...
    Austeran Judge / Member of the Crimson Watch / An ordinary cat / Curator of Museum
    As a species, we are capable of love, of wonder, of staggering feats of creativity and sensitivity. Yet at the highest, global level, these are not the sentiments which rule. Large scale human history can be seen, as much as anything else, as a series of titanic dramas with the single animating principle: we will ****ing kill you.

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